SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 6900HS + Intel Arc A570M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
87%
VS
GPU
97%
PROCESSOR

AMD Ryzen 9 6900HS

25,284 Benchmark Score
Top 13% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A570M

58,239 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 9 6900HS and Intel Arc A570M pairing represents a mobile configuration aimed at balancing high-end CPU throughput with dedicated graphics in a laptop chassis. The CPU, built on the Zen 3+ architecture using a 6 nm TSMC process, offers an 8-core, 16-thread layout with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The GPU, based on the Xe-HPG architecture with the DG2-256 chip, provides 8 GB of GDDR6 memory on a 128-bit bus, with a boost clock of 1300 MHz. This combination achieves a combined percentile of 83, indicating it outperforms the majority of tested laptop configurations. The data shows a system engineered for demanding multitasking and content creation, with gaming performance that must be inferred from component-level benchmarks rather than direct measurements.

CPU Analysis

The Ryzen 9 6900HS is a mobile processor built on the Zen 3+ architecture, codenamed Rembrandt, and fabricated on a 6 nm process by TSMC. It features 8 cores and 16 threads, a configuration that provides strong parallelism for multi-threaded applications. The base clock of 3.30 GHz and boost clock of 4.90 GHz allow the chip to scale performance dynamically, though the 35 W TDP indicates a focus on efficiency within thermal constraints. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB L3 cache, which is sufficient for feeding the cores in latency-sensitive workloads. Memory support is limited to DDR5 via a dual-channel bus, providing a memory bandwidth of 76.8 GB/s; this is a critical factor for integrated graphics performance and for feeding the CPU cores in data-heavy tasks.

Benchmark scores reveal a nuanced performance profile. In Cinebench R23, the CPU scores 13445 in multi-core and 1554 in single-core. The single-core score places it in a competitive position for everyday responsiveness, while the multi-core score indicates substantial throughput for rendering and compilation. The Geekbench results echo this: 9451 multi-core and 1733 single-core. In 3DMark tests, the CPU scales predictably from 915 in single-thread to 6955 in max threads, showing that the architecture scales well up to its full thread count without significant diminishing returns. The PassMark suite provides practical workload insights: integer math scores 86449, floating-point math 48239, and data compression 292842. The data compression score is notably high, suggesting strong performance in archiving and file-handling tasks. However, the find prime numbers score of 58 is low, which is typical for a mobile chip under sustained all-core load, indicating a thermal or power ceiling that affects prolonged heavy integer workloads.

The CPU's percentile vs all CPUs is 77, meaning it sits above roughly three-quarters of all processors in the database. Its nearest rival, the Intel Core i5-13400F, has an average score of 25292, just 0% different from this chip's 25284 average. This is a striking result: a mobile 35 W part matching a desktop i5 in average benchmark score. The AMD Ryzen 7 6800H is also close, with a 0.3% lead, confirming that within the same generation, the extra cache and clock headroom of the 6900HS provide a marginal edge. The single-thread performance, while not class-leading, is more than adequate for gaming and general use, but it is the multi-threaded consistency that defines this CPU's character.

Balance and Bottleneck

The balance between the CPU and GPU in this system is defined by their respective benchmark positions. The CPU sits at the 77th percentile, while the GPU sits at the 88th percentile, indicating the graphics card is relatively stronger than the processor. This suggests that in most gaming scenarios, the CPU is the limiting factor, particularly at lower resolutions where frame rates are high and the GPU has spare capacity. The CPU's 3DMark 16-thread score of 6963 and max-thread score of 6955 show that it can feed a dedicated GPU like the Arc A570M, but the gap in percentiles implies that the GPU can outpace the CPU in certain workloads, leading to potential CPU bottlenecks in lightly-threaded tasks.

In gaming, the FPS scaling is not measured for this exact pair, but the benchmark scores provide a basis for estimation. The CPU's single-thread score of 915 in 3DMark and 1554 in Cinebench R23 single-core are moderate; they will handle most game engines, but they are not top-tier for high-refresh 1080p gaming where per-core performance is paramount. The GPU, with a Geekbench OpenCL score of 58239 and an 88th percentile, is capable of pushing high frame rates, but the CPU may hold it back in CPU-bound titles. Conversely, in GPU-bound scenarios at higher resolutions like 1440p or 4K, the GPU becomes the limiting factor, and the CPU's relative weakness is less impactful. The data indicates a system where the performance ceiling is more often set by the processor than the graphics card, especially in esports titles that favor high clock speeds over core counts.

The PassMark data further clarifies the bottleneck. The CPU's multi-thread score of 23152 is strong, but its single-thread score of 3237 is less impressive relative to its rivals. For a system with a GPU at the 88th percentile, the CPU's single-thread performance will be the primary constraint in frame pacing and minimum FPS in games that rely on a single main thread. The memory bandwidth of 76.8 GB/s is also a shared resource; while it is ample for the CPU, the GPU has its own dedicated 224.0 GB/s of bandwidth, so there is no contention there. The overall picture is that this is a balanced system for productivity, but a CPU-limited one for high-refresh gaming.

Usage Scenarios

High-Refresh Gaming: The CPU's single-thread score of 1554 in Cinebench R23 and 915 in 3DMark single-thread will support 60-100 FPS in most modern titles, but it is not designed for 240 Hz esports. The GPU's 88th percentile suggests it can render frames faster than the CPU can issue draw calls in some cases, making the CPU the bottleneck for maximum frame rates. Expect smooth gameplay at 1080p with high settings, but not maximum refresh rates in competitive shooters.

Streaming: The 8-core, 16-thread CPU is well-suited for x264 encoding while gaming. The Cinebench R23 multi-core score of 13445 provides enough headroom to encode a 1080p60 stream while maintaining playable frame rates. The GPU also supports hardware encoding via its Xe-HPG architecture, though the data does not specify encoder quality; the CPU's multi-threaded throughput is the safer bet for stream quality.

Video Editing: The PassMark data compression score of 292842 and integer math score of 86449 indicate strong performance in codec-heavy workloads. The CPU will handle 4K video editing with ease, though export times will be longer than flagship desktop chips. The GPU's 8 GB of VRAM and 224.0 GB/s bandwidth will accelerate effects and color grading, but the CPU will be the primary driver for timeline responsiveness.

3D Rendering: The Cinebench R23 multi-core score of 13445 is respectable for a mobile chip, placing it in the same league as a desktop Intel Core i5-13400F. This means it can handle single-frame renders and moderate animation workloads, but it is not a replacement for a high-core-count workstation. The GPU's 2048 shading units and 5.325 TFLOPS FP32 performance will assist in viewport rendering and GPU-accelerated renderers, but the CPU will dominate in CPU-based engines like V-Ray.

Software Development: The multi-threaded performance, evidenced by the 3DMark max-thread score of 6955, makes this CPU excellent for compiling code. The 16 threads will reduce build times significantly, and the 16 MB L3 cache helps with repeated access to small data sets. The PassMark random string sorting score of 30528 indicates solid performance in text processing and parsing tasks, which are common in development workflows.

Student and Office Work: The CPU's single-thread score of 3237 in PassMark is more than sufficient for web browsing, document editing, and spreadsheet work. The integrated Radeon 680M graphics provide a fallback for light graphics tasks, though the discrete GPU will handle any 3D applications. The 35 W TDP also suggests long battery life in a laptop, making it a practical choice for all-day portability.

Who Should Build It

This pairing is targeted at mobile users who need professional-grade CPU performance without sacrificing portability. The CPU's 77th percentile and its parity with the Intel Core i5-13400F in average score make it a compelling choice for content creators who work on the go. Video editors and 3D artists who use CPU-based rendering will benefit from the 8-core, 16-thread configuration, while the GPU's 8 GB VRAM is adequate for texture-heavy projects. Software developers will find the multi-threaded compilation speeds a significant upgrade over lower-core-count laptops. Students and office workers in STEM fields who run simulations or data analysis will also see benefits, though the discrete GPU is overkill for basic productivity. Small business workstations that need to handle occasional rendering or CAD work without a dedicated desktop tower could use this as a mobile solution, provided the workload does not require sustained all-core turbo for hours on end.

Gamers at 1080p will find this system capable, but they should not expect to max out every title at 144 Hz. The GPU's 88th percentile is strong, but the CPU will limit frame rates in CPU-bound scenarios. Gamers at 1440p or 4K will see a better balance, as the GPU becomes the primary bottleneck, allowing the CPU to keep up more easily. This is not a system for competitive esports players seeking 300+ FPS, but it is ideal for a single-machine setup that does both work and play.

FAQ

Q: What is the CPU's architecture and process node?

A: The CPU uses the Zen 3+ architecture, codenamed Rembrandt, and is fabricated on a 6 nm process by TSMC.

Q: How much memory bandwidth does the CPU support?

A: The CPU supports dual-channel DDR5 memory with a bandwidth of 76.8 GB/s.

Q: What is the GPU's memory configuration?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth.

Q: How does the CPU compare to its nearest rival in average benchmark score?

A: The CPU has an average score of 25284, which is 0% different from the Intel Core i5-13400F's score of 25292.

Q: What is the GPU's percentile ranking?

A: The GPU sits at the 88th percentile among all GPUs in the database.

Q: Does the CPU support ECC memory?

A: No, ECC memory is not supported.

Q: What is the GPU's boost clock speed?

A: The GPU has a boost clock of 1300 MHz.

GPU Analysis

The Intel Arc A570M is a mobile graphics processor built on the Xe-HPG architecture, using the DG2-256 chip fabricated on a 6 nm process by TSMC. It features 2048 shading units, 128 texture mapping units, and 64 raster output units, with 16 dedicated ray tracing cores. The GPU operates at a base clock of 900 MHz and a boost clock of 1300 MHz, with memory clocked at 1750 MHz, translating to 14 Gbps effective for the 8 GB of GDDR6 memory on a 128-bit bus. This configuration yields a memory bandwidth of 224.0 GB/s, which is sufficient for 1080p and 1440p gaming. The pixel rate is 83.20 GPixel/s, and the texture rate is 166.4 GTexel/s, indicating strong fill rates for its class. The FP32 performance is 5.325 TFLOPS, with FP16 reaching 10.65 TFLOPS via a 2:1 ratio, providing compute headroom for AI and graphics workloads.

The GPU's Geekbench OpenCL score is 58239, placing it at the 88th percentile among all GPUs. This is a strong result, placing it in the same performance tier as the AMD Radeon RX 6950 XT, which has an average score of 58392 with a deltaPct of -0.3. This is a remarkable comparison: the Arc A570M matches a desktop flagship from the previous generation in compute performance. The nearest rivals include the AMD Radeon RX 5600 OEM at 58085 (0.3% slower) and the NVIDIA P102-100 at 58528 (0.5% faster). The data suggests the GPU's compute throughput is excellent, but its 75 W TDP and IGP slot width indicate it is designed for thin-and-light laptops rather than high-power gaming rigs. The 16 RT cores provide hardware ray tracing support, and the API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring modern game compatibility.

The GPU's memory bandwidth of 224.0 GB/s is a limiting factor at higher resolutions, but the 8 GB VRAM capacity is adequate for current titles at 1080p and 1440p with high textures. The pixel and texture rates are competitive, but the boost clock of 1300 MHz is conservative, suggesting thermal constraints in the mobile form factor. The RT cores will enable ray-traced effects, but the compute performance will take a hit when RT is enabled, as seen in the FP32 and FP16 ratios. For rendering workloads, the GPU's 5.325 TFLOPS is useful for GPU-accelerated effects, but it is not a replacement for a dedicated workstation GPU.

Benchmark Performance

The combined benchmark picture for this system is defined by the CPU's 77th percentile and the GPU's 88th percentile, with a combined percentile of 83. The CPU's average benchmark score is 25284, with a single-thread score of 3237 in PassMark and a multi-thread score of 23152. The GPU's average benchmark score is 58239, based solely on the Geekbench OpenCL test. The CPU's nearest rival, the Intel Core i5-13400F, has an average score of 25292, a 0% difference, meaning the mobile chip essentially matches a desktop mid-range processor in aggregate performance. The GPU's nearest rival, the AMD Radeon RX 6950 XT, is 0.3% faster, indicating the Arc A570M punches well above its mobile class.

The combined picture is one of a laptop that can handle both professional workloads and gaming, but with a caveat: the CPU is the weaker link relative to the GPU. In CPU-bound tasks like single-threaded gaming or light office work, the 6900HS will perform adequately but not exceptionally. In GPU-bound tasks like 3D rendering with GPU acceleration or high-resolution gaming, the Arc A570M will shine. The data shows a system that is greater than the sum of its parts for multi-threaded productivity, but that will occasionally leave performance on the table due to the CPU's single-thread limitations. The percentile gap of 11 points between the CPU and GPU is the key takeaway: this is a GPU-forward system.

Build Overview

This is a laptop-class build, as indicated by the buildClass field, combining the AMD Ryzen 9 6900HS mobile processor with the Intel Arc A570M mobile GPU. The CPU is a 35 W part with 8 cores and 16 threads, based on the Zen 3+ architecture, while the GPU is a 75 W part with 8 GB of GDDR6 memory and 2048 shading units. The combined percentile of 83 places this system in the upper tier of all tested configurations, meaning it outperforms 83% of laptops in the database. This is not an ultraportable or a desktop replacement; it is a performance laptop that balances CPU efficiency with GPU compute power. The CPU's parity with the Intel Core i5-13400F in average score reflects its efficiency, while the GPU's proximity to the AMD Radeon RX 6950 XT in OpenCL performance is exceptional for a mobile chip. This pairing is designed for users who need a single machine for both demanding CPU workloads and GPU-accelerated tasks, with the understanding that the CPU will be the primary bottleneck in high-refresh gaming.

Gaming Performance

Note: The FACT PACK contains no measured FPS data for this exact CPU+GPU combination. All frame rate figures below are estimates derived from the benchmark scores and should be treated as expectations rather than verified results.

Based on the CPU's single-thread score of 915 in 3DMark and the GPU's 88th percentile, the estimated gaming performance at 1080p ultra settings is strong but not top-tier. The GPU's 5.325 TFLOPS of FP32 performance and 224.0 GB/s bandwidth suggest it can handle most modern titles at 60-80 FPS on ultra settings, but the CPU's single-thread performance will likely cap frame rates in CPU-bound games like esports shooters. Expect 90-120 FPS in less demanding titles like Counter-Strike 2 or Valorant, but drops to 50-70 FPS in open-world games like Cyberpunk 2077 or Starfield due to the CPU's limitations. At 1440p, the GPU becomes the limiting factor, and frame rates will drop to 40-60 FPS on ultra settings, with the CPU having enough headroom to avoid being the bottleneck. At 4K, the GPU will struggle, with estimated frame rates below 30 FPS on ultra settings, making this a 1080p and 1440p gaming machine.

The GPU's 16 RT cores will enable ray tracing at reduced performance. With ray tracing enabled, estimated frame rates at 1080p will drop by 20-30%, putting many titles below 60 FPS. The 8 GB VRAM is sufficient for 1080p ultra textures but may cause stuttering in titles that exceed 8 GB of VRAM at 1440p. The CPU's 76.8 GB/s memory bandwidth is not a factor in gaming, as the GPU has its own dedicated bandwidth. Overall, this system is estimated to deliver a smooth 1080p gaming experience with high settings, but it is not a high-refresh or high-resolution powerhouse. The data indicates that the GPU outperforms the CPU, so users who prioritize frame rates should consider lowering graphics settings to shift the bottleneck toward the GPU, or cap frame rates to ensure consistent pacing.