SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 6800U + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
93%
PROCESSOR

AMD Ryzen 7 6800U

27,887 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 6800U and Intel Arc A370M combination represents a specific mobile laptop pairing, with the CPU built on AMD’s Zen 3+ architecture and the GPU using Intel’s Xe-HPG design. The data shows this CPU scores at the 79th percentile among all CPUs, while the GPU sits at the 74th percentile among all GPUs, giving the pair a combined percentile of 77. This places the system firmly in the upper-midrange tier for laptop hardware, though the GPU’s 4 GB memory capacity and 64-bit bus suggest careful expectations for demanding workloads.

CPU Analysis

The AMD Ryzen 7 6800U is an 8-core, 16-thread processor based on the Zen 3+ architecture, codenamed Rembrandt, built on TSMC’s 6 nm process with a die size of 208 mm². Its base clock is 2.70 GHz with a boost clock of 4.70 GHz, and it carries a 15 W TDP, which is typical for a mobile-focused chip designed to balance performance and power efficiency. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache, which is modest compared to desktop parts but adequate for laptop workloads.

Benchmark results show a strong multi-core showing: Cinebench R23 multicore scores 10546, while single-core is 1506. Geekbench multicore reaches 9002, with single-core at 1742. The PassMark multithread score is 20350, and single-thread is 3166. These numbers place the CPU near the AMD Ryzen 7 5800X3D, which has an average score of 27896, with a delta of 0% — meaning the 6800U’s average benchmark score of 27887 is essentially identical to that desktop gaming processor. It also trails the Intel Core i5-12600KF by just 0.3% (score 27799) and sits 0.1% ahead of the Intel Core i9-10900K (27872). This is remarkable for a 15 W mobile chip, indicating that the efficiency of Zen 3+ allows it to compete with older high-power desktop parts in aggregate throughput.

For real workloads, the 16 threads handle parallel tasks like video encoding or compilation with ease. The single-core score of 1506 in Cinebench R23 suggests responsive everyday use, though it will not match high-clock desktop chips. The PassMark data encryption score of 15601 and extended instructions score of 15935 indicate solid cryptographic and SIMD performance, useful for file encryption or scientific computing. The floating-point math score of 42246 and integer math of 77731 show balanced arithmetic capability. Data compression at 244082 is particularly strong, hinting at good memory subsystem utilization. The find prime numbers score of 57 is oddly low, likely reflecting a specific workload pattern, but not indicative of general weakness.

Upgrade Path and Platform

The CPU uses AMD Socket FP7, which is a mobile-specific socket, meaning upgrades are typically not user-serviceable in laptops. The platform supports dual-channel DDR5 memory with a bandwidth of 76.8 GB/s, which is a significant advantage over older DDR4 laptops for memory-intensive tasks. PCIe Gen 4 with 20 lanes from the CPU allows for fast NVMe SSDs and discrete GPU connections, though the integrated Radeon 680M graphics are also present for lighter workloads.

The GPU, Intel Arc A370M, has a TDP of 35 W and connects via PCIe 4.0 x8. It is marked as end-of-life production status, with a release date of 2022-03-29. The suggested PSU field is null, but given the combined CPU TDP of 15 W and GPU TDP of 35 W, total system power draw is modest, so the laptop’s existing power delivery should be sufficient without external PSU considerations. Memory bandwidth for the GPU is 112.0 GB/s, which is limited by the 64-bit bus, and this will be a constraint in high-resolution textures.

A sensible next upgrade for this laptop platform would be adding more DDR5 memory if the system has spare slots, since the dual-channel configuration is already used, but capacity expansion beyond 16 GB (if not already present) would help with multitasking. Storage can be upgraded to a PCIe Gen 4 NVMe drive to take advantage of the 20 CPU lanes. The GPU is not upgradeable in a laptop, so users should plan for the entire system replacement when performance needs outgrow this pairing.

FAQ

Q: How does the Ryzen 7 6800U compare to desktop CPUs in multi-threaded tasks?

A: The CPU’s average benchmark score of 27887 matches the AMD Ryzen 7 5800X3D (27896) with a 0% delta, and it is 0.1% ahead of the Intel Core i9-10900K (27872). This indicates comparable aggregate performance to those desktop processors in multi-threaded benchmarks.

Q: What is the GPU’s memory configuration and why does it matter?

A: The Intel Arc A370M has 4 GB of GDDR6 memory on a 64-bit bus, yielding 112.0 GB/s bandwidth. This is sufficient for 1080p gaming at medium settings, but the narrow bus may limit performance at higher resolutions or with large texture packs.

Q: Is the CPU’s 15 W TDP a limitation for sustained workloads?

A: The 15 W TDP is low for a laptop chip, but benchmarks show it still achieves 10546 in Cinebench R23 multicore, suggesting thermal throttling is managed well. Sustained loads like video rendering may see some clock reduction, but the performance remains competitive.

Q: Does the GPU support modern graphics APIs?

A: Yes, the Arc A370M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which covers ray tracing and mesh shaders for current games. Its 8 RT cores provide hardware ray tracing acceleration.

Q: What is the combined performance tier of this CPU+GPU combo?

A: The pair has a combined percentile of 77, meaning it outperforms 77% of all laptop configurations in the database. This is a solid upper-midrange tier, suitable for most gaming and productivity tasks at 1080p.

Q: Can the CPU’s integrated graphics replace the discrete GPU for some tasks?

A: The CPU includes Radeon 680M integrated graphics, which can handle basic display output and light 2D workloads. For gaming or GPU-accelerated rendering, the Arc A370M is necessary, as its Geekbench OpenCL score of 29676 far exceeds what the iGPU can achieve.

Q: What is the production status of the GPU, and does it affect support?

A: The Intel Arc A370M is marked as end-of-life, meaning Intel may have ceased active production. Driver updates may continue, but long-term support is uncertain, so users should factor this into their purchase decisions.

Gaming Performance

No measured FPS rows exist for this exact combination in the FACT PACK, and the dataIsMeasured flag is false. Therefore, all FPS figures discussed here are estimates derived from the benchmark scores, not direct measurements. The GPU’s Geekbench Vulkan score of 28673 and OpenCL score of 29676 place it at the 74th percentile among GPUs, near the AMD Radeon RX Vega M GH (29197) and AMD Radeon RX 470 (28996). This suggests the Arc A370M performs similarly to a desktop RX 470 in compute tasks.

For gaming, this translates to playable frame rates at 1080p with medium to high settings in most titles. The 4 GB VRAM and 112.0 GB/s bandwidth will be limiting for games that require large textures or high-resolution assets, causing potential stuttering in open-world titles. Esports games like Counter-Strike or Valorant should easily exceed 60 FPS at 1080p ultra, given the GPU’s compute throughput. AAA titles such as Cyberpunk 2077 or Assassin’s Creed Valhalla would likely run at 30-50 FPS on medium settings, with ray tracing effects enabled causing a significant drop due to the 8 RT cores being modest in number. The CPU’s strong single-core score (1506 in Cinebench R23) ensures it will not bottleneck the GPU in most scenarios, so frame rates will be GPU-limited.

The 64-bit memory bus is the primary concern; bandwidth of 112.0 GB/s is roughly half of what a 128-bit bus would provide at the same memory speed. This will manifest most noticeably in 1440p gaming, where the GPU may struggle to maintain consistent frame pacing. Users should target 1080p as the primary resolution, with settings adjusted to keep VRAM usage below 4 GB.

Usage Scenarios

For high-refresh gaming at 1080p, the combination of the 6800U’s strong single-core performance (1742 Geekbench single-core) and the Arc A370M’s 4.198 TFLOPS FP32 throughput should drive 60-90 FPS in competitive titles, though the 64-bit bus may prevent consistent 144 Hz in demanding games. Streaming while gaming is feasible, as the CPU’s 16 threads can handle encoding (PassMark data encryption 15601) while the GPU renders; however, the 35 W GPU TDP means thermal headroom is shared with the CPU.

Video editing in applications like Premiere Pro will leverage the CPU’s 8 cores for timeline operations (Cinebench R23 multicore 10546) and the GPU for effects and rendering (OpenCL 29676). The 4 GB VRAM may limit previewing of high-resolution timelines, but export times should be reasonable. 3D rendering in Blender or similar will rely heavily on the CPU’s multithreaded performance (PassMark multithread 20350), which is competitive with desktop parts, while the GPU offers some acceleration via OpenCL, though its 4 GB memory is a constraint for complex scenes.

Software development benefits from the 16 threads for compilation (PassMark integer math 77731) and the fast DDR5 memory (76.8 GB/s bandwidth) for build times. The single-core score of 3166 in PassMark ensures snappy IDE response. Student and office work is more than covered: the CPU’s low 15 W TDP extends battery life, the integrated Radeon 680M handles display output, and the discrete GPU remains idle for basic tasks, saving power. The data compression score of 244082 indicates quick file archiving, useful for coursework.

Who Should Build It

This laptop configuration targets gamers who prioritize 1080p gaming with medium to high settings, as the GPU’s performance is comparable to a desktop RX 470 (delta 0.6%) but with the limitation of 4 GB VRAM. Content creators who do light video editing or photo work will find the CPU’s 8 cores sufficient, though the GPU’s 4 GB memory may be a bottleneck for 4K timelines. Software developers compiling large codebases will benefit from the 16 threads and fast memory, making this a reasonable choice for a mobile workstation.

Students and small business users who need a portable machine for productivity, web browsing, and occasional gaming will find the performance adequate, with the combined percentile of 77 ensuring it handles most tasks without frustration. However, users who require high-refresh 1440p gaming or heavy 3D rendering should look at configurations with more GPU memory and bandwidth, as the 64-bit bus is a clear limitation. The end-of-life status of the GPU also means potential buyers should consider driver longevity, though current Vulkan 1.4 support is solid.

Balance and Bottleneck

The data indicates a balanced pairing for most workloads, but the GPU’s memory subsystem is the primary bottleneck. The CPU’s 79th percentile ranking and average score of 27887 are high enough to feed the GPU in most games, as evidenced by the CPU matching the Ryzen 7 5800X3D (delta 0%). The GPU’s 74th percentile and average score of 29175 show it is slightly below the CPU in relative performance, meaning the GPU will typically be the limiting factor in gaming.

The 64-bit memory bus and 112.0 GB/s bandwidth create a theoretical ceiling for the GPU’s pixel rate of 65.60 GPixel/s and texture rate of 131.2 GTexel/s. In compute-heavy tasks like OpenCL rendering, the GPU may not fully utilize its 1024 shading units due to memory bandwidth constraints. Conversely, the CPU’s 76.8 GB/s memory bandwidth is adequate for its 16 threads, so no bottleneck exists there. The TDP difference (15 W CPU vs 35 W GPU) means the GPU has more thermal headroom, but in a laptop, shared cooling may cause the CPU to boost lower (4.70 GHz maximum) under sustained GPU load, slightly reducing multi-core performance in combined tasks like gaming while streaming.

Build Overview

This is a laptop-class build (buildClass: “laptop”) pairing the AMD Ryzen 7 6800U mobile processor with the Intel Arc A370M discrete GPU. The combined percentile of 77 places this system in the upper-midrange tier of all laptop configurations, meaning it outperforms 77% of the database’s entries. The CPU’s 79th percentile and GPU’s 74th percentile indicate a slight CPU-favoring bias, but the overall balance is good for a mobile platform.

The CPU’s 15 W TDP and GPU’s 35 W TDP suggest a total system power draw well under 100 W, making this suitable for thin-and-light laptops without aggressive cooling solutions. The 6 nm process for both components (TSMC for CPU and GPU) contributes to efficiency. This pairing is not a high-end enthusiast build, but it represents a competent mainstream mobile solution for 2022-era hardware, with the GPU now end-of-life as of its 2022-03-29 release date.

Benchmark Performance

The CPU’s benchmark suite shows a Cinebench R23 multicore score of 10546 and single-core of 1506, while Geekbench multicore is 9002 and single-core is 1742. PassMark results include multithread at 20350, single-thread at 3166, floating-point math at 42246, and integer math at 77731. The average benchmark score is 27887, placing it at the 79th percentile, with nearest rivals including the Ryzen 7 5800X3D (27896, 0% delta) and Core i5-12600KF (27799, 0.3% delta).

The GPU’s Geekbench OpenCL score is 29676 and Vulkan is 28673, with an average of 29175 at the 74th percentile. Its nearest rivals are the Radeon RX Vega M GH (29197, -0.1% delta) and Radeon RX 470 (28996, 0.6% delta). The combined picture shows a CPU that punches above its power class, nearly matching desktop parts from a previous generation, and a GPU that performs like a mid-range desktop card from 2016, but with modern features like DirectX 12 Ultimate. The CPU’s data compression score of 244082 is standout, while the GPU’s 4.198 TFLOPS FP32 is modest but adequate for 1080p.

GPU Analysis

The Intel Arc A370M is built on the DG2-128 chip with Xe-HPG architecture, using a 6 nm TSMC process with 7,200 million transistors on a 157 mm² die. It has 4 GB of GDDR6 memory on a 64-bit bus, providing 112.0 GB/s bandwidth and a memory clock of 1750 MHz (14 Gbps effective). The GPU’s base clock is 1550 MHz with a boost of 2050 MHz, and it contains 1024 shading units, 64 TMUs, and 32 ROPs, along with 8 RT cores. The FP32 throughput is 4.198 TFLOPS, with FP16 at 8.397 TFLOPS (2:1), and pixel rate of 65.60 GPixel/s with texture rate of 131.2 GTexel/s.

The GPU’s 35 W TDP is modest, and its PCIe 4.0 x8 interface is sufficient for its bandwidth needs. The Geekbench OpenCL score of 29676 indicates strong compute for its power envelope, slightly ahead of the Radeon RX 470 (28996, 0.6% delta) and nearly matching the Radeon RX Vega M GH (29197, -0.1% delta). For rendering tasks, the 8 RT cores provide hardware ray tracing, but the 4 GB VRAM and 64-bit bus will limit ray-traced scenes to low resolutions or simplified geometries. The 1024 shading units are adequate for 1080p rasterization, but the memory bandwidth of 112.0 GB/s is the clear limiting factor, as it hampers texture streaming and high-resolution rendering. The GPU’s production status is end-of-life, which may affect future driver optimizations, though Vulkan 1.4 support ensures compatibility with current APIs.