SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800XT + Intel Arc A310E

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

82 / 100
HIGH-END

Power Build

Top 18% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
74%
PROCESSOR

AMD Ryzen 7 5800XT

29,879 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310E

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 5800XT and Intel Arc A310E pairing represents a desktop build with a distinct performance imbalance. The processor is a high-end, eight-core part based on the mature Zen 3 architecture, while the graphics card is a low-profile, entry-level solution. This combination yields a combined percentile of 66, placing it above the majority of systems in the database, but the specific workload characteristics are heavily skewed by the CPU’s strength. The data shows a clear demarcation: compute-heavy and multi-threaded tasks will excel, while graphical rendering and high-resolution gaming will be constrained by the GPU’s modest specifications.

CPU Analysis

The AMD Ryzen 7 5800XT is built on the Zen 3 architecture, codenamed Vermeer, and manufactured on a 7 nm process at TSMC. It features 8 physical cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The chip operates within a 105 W TDP and supports DDR4 memory in a dual-channel configuration, providing a memory bandwidth of 51.2 GB/s. It also supports ECC memory and offers PCIe Gen 4 with 20 lanes from the CPU.

Benchmark results indicate the processor’s multi-threaded capability is its primary asset. In Cinebench R23, the chip scores 23,794 points in the multicore test, while the single-core score reaches 3,359. The 3DMark suite shows a distinct scaling pattern: 1,879 points for 2 threads, 3,603 for 4 threads, 6,141 for 8 threads, and 7,683 for 16 threads. The max-threads score is 7,680, nearly identical to the 16-thread result, indicating that the processor is fully utilized at 16 threads and does not gain significant additional performance from further thread scaling beyond that point. This is consistent with an 8-core/16-thread design where the scheduler can efficiently distribute workloads.

The PassMark results reinforce this profile. The multithread score is 28,053, while the single-thread score is 3,535. Data compression yields 352,002 points, and integer math scores 93,942. Floating-point math reaches 53,808, and extended instructions (typically AVX-512 or similar SIMD workloads) score 24,270. These figures suggest strong performance in encryption, compression, and scientific computing tasks that leverage parallel execution. For real-world workloads, this translates to fast video encoding, rapid software compilation, and smooth operation in heavily threaded productivity suites. The single-thread performance, while lower in absolute terms, is still competitive, as evidenced by the 3,359-point R23 single-core result, which ensures responsive day-to-day operation and solid performance in lightly threaded applications.

Benchmark Performance

The CPU holds an 81st percentile ranking among all CPUs in the database, with an average benchmark score of 29,879. Its nearest rivals include the AMD Ryzen 7 7840H (avg score 29,868, delta 0%), the AMD Ryzen 7 8845HS and Ryzen 7 7840HS (both avg score 29,955, delta -0.3%), and the AMD Ryzen 5 9600X (avg score 29,713, delta 0.6%). The 5800XT is effectively tied with these parts, with performance deltas within a fraction of a percent. This places it in the upper mid-range to high-end segment for desktop processors, offering performance comparable to recent mobile flagship chips and a current-generation desktop part.

The GPU, the Intel Arc A310E, has an empty benchmark array in the data, meaning no direct CPU-like test scores are available. Its percentile versus all GPUs is 50, placing it exactly at the median of the graphics card distribution. The combined percentile for the build is 66, which suggests that the system as a whole outperforms two-thirds of all configurations in the database. The absence of measured FPS data for this pairing means that gaming performance must be estimated from the individual component scores. The CPU’s strong multi-threaded results and the GPU’s median position imply that the system will handle CPU-bound tasks exceptionally well, but the GPU will be the limiting factor in graphical workloads. The data suggests a system that is capable for productivity but modest for gaming at high settings.

Upgrade Path and Platform

The motherboard platform is AMD Socket AM4, which supports the Ryzen 5000 series. Memory support is limited to DDR4, running in a dual-channel configuration. The CPU provides PCIe Gen 4 with 20 lanes, allowing for fast NVMe storage and contemporary graphics cards. The Ryzen 7 5800XT has a TDP of 105 W, and the GPU has a TDP of 75 W, with a suggested PSU rating of 250 W for the graphics card. This is a low-power combination, meaning a standard desktop power supply with ample headroom will suffice.

For a sensible next upgrade, the data suggests focusing on the GPU. The CPU’s percentile rank (81) is far higher than the GPU’s (50), indicating significant untapped potential in graphical tasks. Replacing the Arc A310E with a more powerful graphics card would directly improve gaming and rendering performance without requiring a platform change. The AM4 socket supports a range of processors, but the 5800XT is already near the top of that lineage, so a CPU upgrade would offer diminishing returns. Adding more DDR4 memory or faster storage would be secondary. The platform is mature and stable, and the current processor will not bottleneck a future GPU upgrade in most scenarios, given its 8-core/16-thread configuration and high single-thread scores.

Usage Scenarios

For high-refresh gaming, the CPU’s single-thread performance (3,359 in Cinebench R23) is sufficient to drive high frame rates, but the GPU’s 4 GB VRAM and 64-bit memory bus will limit resolutions and settings. The system is likely to hit high frame rates in esports titles at 1080p with lower graphical presets, but the GPU will struggle with modern AAA games at high refresh rates.

Streaming and content creation benefit from the CPU’s multi-threaded strength. The 3DMark 16-thread score of 7,683 and Cinebench R23 multicore score of 23,794 indicate that the processor can handle simultaneous encoding and gaming without significant strain, provided the game is not GPU-limited. The PassMark multithread score of 28,053 supports this, showing robust parallel processing capability.

Video editing in applications like Premiere Pro or DaVinci Resolve will leverage the 8-core/16-thread CPU. The high Cinebench scores translate to faster export times and smoother timeline scrubbing for 1080p and some 4K footage. The GPU’s limited 3.072 TFLOPS of FP32 performance and 124.0 GB/s bandwidth will handle basic effects and acceleration, but complex GPU-accelerated tasks may be slow.

3D rendering in Blender or similar software is heavily multi-threaded, and the CPU’s 23,794-point R23 multicore score will provide solid performance for CPU-based renders. The GPU’s 6 RT cores and 768 shading units are present but limited, so GPU rendering will be slower and may hit memory constraints with the 4 GB VRAM.

Software development benefits from the CPU’s performance. Compilation tasks, which are parallelizable, will be quick, as indicated by the high multi-threaded scores. The 32 MB of shared L3 cache helps with frequently accessed data, and the ECC memory support is an advantage for long-running build servers or data integrity-sensitive workloads.

For students and office work, this system is overkill. The CPU’s single-thread score of 3,535 in PassMark ensures snappy application launches and smooth multitasking in web browsers, office suites, and coding IDEs. The GPU’s low power draw (75 W) and single-slot design make it a quiet, efficient addition, though its performance is far more than needed for basic 2D workloads.

Who Should Build It

This build targets users who prioritize CPU-intensive productivity over graphical performance. Gamers at 1080p with low-to-medium settings in less demanding titles will find it acceptable, but it is not suited for high-refresh 1440p or 4K gaming. Content creators working with video editing, 3D modeling, and software development will extract the most value, as the CPU’s multi-threaded scores (23,794 in R23 multicore, 28,053 in PassMark multithread) directly accelerate their workflows. Students in engineering, data science, or computer science programs will benefit from the CPU’s power for simulations and code compilation, while the low-power GPU keeps the system quiet and cool in shared spaces. Small business workstations handling spreadsheets, databases, and document processing will be highly responsive, with the ECC memory support adding reliability for data-critical operations. However, users whose primary focus is gaming or GPU-accelerated rendering should look elsewhere, as the Arc A310E’s median performance percentile (50) will be a hard bottleneck.

GPU Analysis

The Intel Arc A310E is based on the Xe-HPG architecture, specifically the DG2-128 chip, manufactured on a 6 nm process at TSMC. It has 768 shading units, 32 texture mapping units, and 16 ROPs. The GPU includes 6 RT cores for ray tracing and operates at a fixed clock speed of 2000 MHz for both base and boost. The memory subsystem consists of 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 124.0 GB/s. The memory clock is 1937 MHz, translating to 15.5 Gbps effective.

The GPU’s compute capabilities are quantified at 3.072 TFLOPS for FP32 and 6.144 TFLOPS for FP16 with a 2:1 ratio. Pixel rate is 32.00 GPixel/s, and texture rate is 64.00 GTexel/s. These figures place it in the entry-level segment. The 4 GB VRAM is the most significant limitation, as modern games at 1080p with high textures can exceed this capacity, leading to stuttering or reduced quality settings. The 64-bit memory bus further restricts bandwidth, which will impact performance in memory-intensive scenarios like high-resolution textures or compute workloads. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern APIs, including hardware-accelerated ray tracing, though the 6 RT cores are sparse for demanding RT effects. The card is single-slot, requires no power connectors, and has a TDP of 75 W, with a suggested 250 W PSU, making it very easy to integrate into compact builds.

Gaming Performance

There is no measured FPS data available for this CPU-GPU combination, so all frame rate expectations are estimates derived from the benchmark scores. The GPU’s median percentile (50) and its 3.072 TFLOPS FP32 performance suggest that it is positioned for 1080p gaming at low-to-medium settings. The CPU’s high single-thread score (959 in 3DMark single-thread) will not be a bottleneck, but the GPU’s 4 GB VRAM and 64-bit bus will limit texture quality and resolution. Players can expect playable frame rates in older titles and esports games like Counter-Strike 2 or Valorant at 1080p with medium settings, but modern AAA games like Cyberpunk 2077 or Alan Wake 2 will require significant graphical compromises, including reduced resolution scaling and lower texture details. Ray tracing is technically supported, but the 6 RT cores and 3.072 TFLOPS of raster performance mean that enabling RT will likely result in sub-30 FPS in most RT-enabled titles. The lack of measured data implies that these are estimates; actual performance may vary depending on driver maturity and specific game optimizations.

FAQ

Q: What is the CPU’s percentile ranking among all processors?

A: The AMD Ryzen 7 5800XT holds an 81st percentile ranking, with an average benchmark score of 29,879.

Q: How much VRAM does the Intel Arc A310E have, and what is its memory bus width?

A: The GPU has 4 GB of GDDR6 memory on a 64-bit bus, providing a bandwidth of 124.0 GB/s.

Q: Is there measured FPS data for this build?

A: No, the FACT PACK contains no measured FPS data for this exact combination, so all gaming performance figures are estimates based on benchmark scores.

Q: What is the combined performance percentile of this desktop build?

A: The combined percentile is 66, indicating it outperforms 66% of all systems in the database.

Q: What is the CPU’s boost clock speed?

A: The boost clock is 4.80 GHz, with a base clock of 3.80 GHz.

Q: Does the GPU support ray tracing?

A: Yes, it has 6 RT cores and supports DirectX 12 Ultimate (12_2), which includes hardware-accelerated ray tracing.

Q: What is the suggested power supply wattage for the GPU?

A: The suggested PSU is 250 W, and the GPU’s TDP is 75 W.

Balance and Bottleneck

The system’s performance balance is heavily skewed toward the CPU. The processor’s 81st percentile and average score of 29,879 are far above the GPU’s 50th percentile. In CPU-bound workloads, such as video encoding, software compilation, and multi-threaded rendering, the system will perform exceptionally well, with the 8-core/16-thread design providing ample parallelism. The 3DMark scores show linear scaling from 2 to 16 threads, indicating no thermal or power throttling up to the TDP limit.

In GPU-bound workloads, the Arc A310E is the clear bottleneck. The 4 GB VRAM is insufficient for high-detail textures at 1080p in modern games, and the 64-bit bus limits memory bandwidth, which will cause frame rate drops in scenes with high polygon counts or complex shaders. The GPU’s FP32 performance of 3.072 TFLOPS is roughly one-tenth of what high-end cards offer, so any task that relies on pixel shading or compute shaders will be severely constrained. The CPU’s fast single-thread performance (959 in 3DMark single-thread) will not help in this scenario, as the GPU is the limiting factor. For gaming, the FPS will be dictated by the GPU, and the CPU will sit idle waiting for frames. For productivity, the GPU’s limited VRAM will also bottleneck large 3D scenes or high-resolution video effects, forcing users to reduce quality or use CPU-based rendering paths.

The data indicates that upgrading the GPU would provide the most substantial performance gain, as the CPU has headroom to support a much more powerful graphics card without becoming a bottleneck itself.

Build Overview

This is a desktop build pairing the AMD Ryzen 7 5800XT processor with the Intel Arc A310E graphics card. The CPU is a high-end 8-core/16-thread part from the 5000 series, based on Zen 3 architecture, while the GPU is an entry-level, end-of-life model from Intel’s Arc 3 generation. The combined percentile of 66 places this system in the upper-midrange tier of all benchmarked configurations. The build is characterized by a powerful processor that excels in multi-threaded work, paired with a modest GPU suitable for basic graphical tasks and light gaming. It is a system that will satisfy users with CPU-heavy workloads, but it is not balanced for gaming or GPU-accelerated rendering. The platform is mature, with DDR4 memory and PCIe Gen 4 support, and offers a clear path forward: upgrading the GPU will unlock the CPU’s full potential, making this a solid foundation for a future performance boost.