SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800XT + Intel Arc A310

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
85%
PROCESSOR

AMD Ryzen 7 5800XT

29,879 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310

7,550 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

CPU Analysis

The AMD Ryzen 7 5800XT is an 8-core, 16-thread desktop processor built on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform and is manufactured on TSMC's 7 nm process node with 4,150 million transistors on a 74 mm² die. The base clock is 3.80 GHz with a boost clock of 4.80 GHz, and the CPU has a 105 W TDP. Cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 32 MB L3 cache. Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s, and ECC memory is supported. The CPU provides PCIe Gen 4 with 20 lanes from the CPU itself, has no integrated graphics, and features an unlocked multiplier for overclocking. The launch date was 2024-07-30, and the launch MSRP is $249.

Benchmark results place this processor in the 81st percentile among all CPUs, with an average benchmark score of 29879. The multi-threaded performance is substantial: Cinebench R23 multicore scores 23794, while the single-core score is 3359. Cinebench R20 results show 9993 multicore and 1410 single-core, and Cinebench R15 shows 2398 multicore and 338 single-core. The 3DMark thread scaling tests reveal a clear pattern: 2 threads score 1879, 4 threads score 3603, 8 threads score 6141, and 16 threads (max) score 7680, which is nearly identical to the 16-thread score of 7683. This indicates that the CPU scales well up to 8 cores, with diminishing returns beyond that point—the difference between 8-thread and 16-thread scores is only about 25%, suggesting that the additional threads help but are not perfectly utilized in all workloads.

PassMark results reinforce this picture. The multithread score is 28053, while single-thread scores are 3535. Integer math scores 93942, floating-point math scores 53808, and extended instructions (SIMD) score 24270. Data compression scores 352002, data encryption scores 21461, and random string sorting scores 35911. Physics scores 1355, and finding prime numbers scores 119. These numbers indicate a processor that excels at heavily threaded productivity tasks like video encoding, 3D rendering, and software compilation, while still delivering strong single-thread performance for everyday responsiveness and lightly threaded applications.

Comparing to nearest rivals, the Ryzen 7 5800XT sits at parity with the AMD Ryzen 7 7840H (deltaPct 0), within 0.3% of the Ryzen 7 8845HS and Ryzen 7 7840HS, and 0.6% ahead of the Ryzen 5 9600X. This means the 5800XT is competitive with modern laptop-class 8-core parts and even a desktop Ryzen 5 9600X, which is notable given the 5800XT's older Zen 3 architecture. For real workloads, this translates to smooth multitasking, fast compile times, and capable rendering performance that rivals much newer hardware.

FAQ

Q: Does the Ryzen 7 5800XT support overclocking?

A: Yes, the multiplier is unlocked, allowing users to adjust clock speeds beyond the stock 4.80 GHz boost.

Q: What is the memory bandwidth of this CPU?

A: The memory bandwidth is 51.2 GB/s over a dual-channel DDR4 memory bus. ECC memory is supported.

Q: How does the 5800XT compare to the Ryzen 7 7840H?

A: The average benchmark scores are nearly identical: 29879 for the 5800XT and 29868 for the 7840H, with a deltaPct of 0, meaning they are statistically equivalent in overall performance.

Q: Does the CPU have integrated graphics?

A: No, integrated graphics are listed as N/A, so a discrete GPU is required for display output.

Q: What is the TDP and what does that mean for cooling?

A: The TDP is 105 W, which requires a capable air cooler or a basic liquid cooler to manage heat under sustained loads.

Q: What PCIe version and lane count does the CPU provide?

A: The CPU provides PCIe Gen 4 with 20 lanes from the CPU, suitable for a modern GPU and one or two NVMe SSDs.

Q: Is the 5800XT still in production?

A: Yes, the production status is listed as Active, with a release date of 2024-07-30.

GPU Analysis

The Intel Arc A310 is a desktop graphics card based on the Xe-HPG architecture, specifically the Alchemist generation (Arc 3), using the DG2-128 chip. It is manufactured on TSMC's 6 nm process with 7,200 million transistors on a 157 mm² die. The GPU has 768 shading units, 32 texture mapping units, and 16 raster operation units. It includes 6 ray tracing cores, though tensor cores are not specified. Clock speeds are a base of 1750 MHz and a boost of 1750 MHz, with memory clocked at 1937 MHz (15.5 Gbps effective). The memory configuration is 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 124.0 GB/s. The pixel rate is 28.00 GPixel/s, texture rate is 56.00 GTexel/s, and FP32 compute is 2.688 TFLOPS, with FP16 at 5.376 TFLOPS (2:1 rate). The card has a 30 W TDP, is single-slot, requires no power connectors, and has a suggested PSU of 200 W. It connects via PCIe 4.0 x8 and offers 4x mini-DisplayPort 2.0 outputs. API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The production status is End-of-life, with a release date of 2022-10-11, a predecessor of Xe Graphics, and a successor of Battlemage.

Benchmark results show the A310 in the 40th percentile among all GPUs, with an average benchmark score of 7550. The Geekbench OpenCL score is 30607, and Vulkan score is 28964. PassMark results are modest: G3D scores 5433, G2D scores 625, and GPU compute scores 2157. DirectX tests show 31 for DX10, 33 for DX11, 29 for DX12, and 69 for DX9. These numbers reveal a card that is positioned at the entry level, far below mainstream gaming GPUs. The nearest rivals include the AMD Radeon R7 250 (deltaPct -0.1), AMD Radeon Pro WX 3100 (deltaPct -0.4), NVIDIA GeForce GTX 1650 (deltaPct 1), and AMD Radeon HD 8850M (deltaPct 1.4). The A310 performs within 1% of the GTX 1650 in average score, but the GTX 1650 typically has a much higher pixel fillrate and more VRAM, so real-world gaming would favor the GTX 1650 despite similar aggregate scores.

For rendering workloads, the A310's 4 GB VRAM and 124.0 GB/s bandwidth are limiting factors. The 2.688 TFLOPS FP32 performance is adequate for light 3D work or compute tasks, but the low bandwidth will bottleneck texture-heavy scenes. The 6 ray tracing cores provide hardware RT support, but the overall compute power is too low for meaningful ray-traced gaming at playable frame rates. The card is better suited for basic desktop acceleration, video decoding, or as a low-power display adapter, given its 30 W TDP and lack of external power connectors.

Balance and Bottleneck

The combination of a high-end 8-core CPU (81st percentile) with an entry-level GPU (40th percentile) creates a severe imbalance. The CPU's average benchmark score of 29879 vastly exceeds the GPU's 7550, meaning the GPU will be the limiting factor in almost any graphics-intensive workload. In gaming, the A310's 4 GB VRAM and 124.0 GB/s bandwidth will cap frame rates well below what the CPU can feed, especially at higher resolutions or with higher detail settings. The CPU's 16 threads and strong multi-core scores (Cinebench R23 multicore 23794) will sit largely idle in games that are GPU-bound, which includes essentially all modern titles on this GPU.

For productivity tasks, the balance is reversed. The CPU will handle multi-threaded workloads like video encoding or 3D rendering with ease, but the GPU's compute capabilities (2.688 TFLOPS FP32) will slow down any GPU-accelerated effects or renders. In a mixed workload, such as video editing with GPU-accelerated effects, the GPU becomes the bottleneck. The data shows no measured FPS rows for this exact combination, so all FPS discussion is estimated from the benchmark scores. Based on the percentile gap (81 vs 40), the GPU will bottleneck gaming performance by roughly 2x or more in CPU-bound scenarios, while the CPU will bottleneck GPU compute tasks only in cases where the GPU is fast enough to keep up, which is rare here.

The 105 W CPU TDP and 30 W GPU TDP mean the system draws very little power overall, so the 200 W suggested PSU for the GPU is more than sufficient for the entire build. This imbalance is not a defect but a design choice: the CPU provides headroom for future GPU upgrades, while the GPU serves as a low-power placeholder for basic tasks.

Benchmark Performance

The CPU's benchmark scores are strong for its class. The average benchmark score of 29879 places it in the 81st percentile of all CPUs. Specific scores include Cinebench R23 multicore 23794 and single-core 3359, Cinebench R20 multicore 9993 and single-core 1410, and Cinebench R15 multicore 2398 and single-core 338. The 3DMark tests show a scaling pattern from 1879 (2 threads) to 7683 (16 threads), with the max-thread score of 7680 nearly matching the 16-thread score, indicating efficient thread utilization up to 8 cores. PassMark multithread score is 28053 with a single-thread score of 3535, and the floating-point math score of 53808 suggests strong performance in scientific and simulation workloads.

The GPU's benchmark scores are modest. The average benchmark score of 7550 places it in the 40th percentile of all GPUs. Geekbench OpenCL scores 30607 and Vulkan scores 28964, which are respectable for compute but not for gaming. PassMark G3D scores 5433, and GPU compute scores 2157. DirectX 11 scores 33, which is low, and DirectX 12 scores 29. These numbers indicate that the A310 is not designed for high-end gaming; it performs closer to integrated graphics or very old discrete GPUs like the Radeon R7 250.

The combined percentile is 61, reflecting the mixed nature of this pairing: a high-performing CPU paired with a low-performing GPU. The combined picture is that of a workstation-oriented CPU with a display-only GPU. The CPU can handle demanding compute tasks, but the GPU limits any graphics-heavy output. For a user who prioritizes CPU performance (compiling, rendering, VMs), this pairing works; for gaming, it does not.

Upgrade Path and Platform

The CPU uses the AMD Socket AM4 platform, which supports DDR4 memory in dual-channel mode. The platform supports PCIe Gen 4 with 20 lanes from the CPU, which is sufficient for a modern GPU and NVMe storage. The CPU has a 105 W TDP, so any AM4 motherboard with adequate VRM cooling will handle it. The memory bandwidth of 51.2 GB/s is standard for DDR4-3200 dual-channel, and ECC support is a bonus for workstation builds.

The GPU uses PCIe 4.0 x8, which is backward compatible with PCIe 3.0 slots, and it requires no external power connectors, drawing only 30 W. The suggested PSU is 200 W, which is very low. This means the existing power supply in most systems will have ample headroom. The GPU's production status is End-of-life, with a successor named Battlemage, so upgrades are expected.

A sensible next upgrade would be to replace the A310 with a more capable GPU, given that the CPU has significant headroom. The CPU's 81st percentile performance means it can support GPUs far beyond the A310's class without becoming a bottleneck. The AM4 platform also supports newer Ryzen 5000-series CPUs, though the 5800XT is already near the top of that stack. The PCIe Gen 4 support ensures that a newer GPU will not be bandwidth-limited. The 200 W PSU suggestion for the GPU means the entire system can run on a modest power supply, but a future GPU upgrade may require a more powerful PSU.

Usage Scenarios

High-refresh gaming: This pairing is not suitable. The A310's 40th percentile GPU performance and 4 GB VRAM will struggle to maintain 60 FPS at 1080p in modern titles, let alone high-refresh rates. The CPU's single-thread score of 3359 (Cinebench R23) is strong, but it cannot compensate for the GPU's low pixel rate of 28.00 GPixel/s and texture rate of 56.00 GTexel/s. Estimated frame rates would be below 30 FPS at 1080p ultra in most games.

Streaming: The CPU's 16 threads and high multi-core scores (Cinebench R23 multicore 23794) can handle x264 encoding at reasonable presets, but the GPU's lack of dedicated encoding hardware (not specified) and low compute (2.688 TFLOPS) mean GPU-accelerated encoding is not viable. Software encoding on the CPU is possible, but the GPU will struggle to render the game simultaneously.

Video editing: The CPU excels here. The high multi-thread scores (PassMark multithread 28053) and data compression score of 352002 indicate fast timeline scrubbing and export times for CPU-based codecs. The GPU's 4 GB VRAM and 124.0 GB/s bandwidth limit GPU-accelerated effects, and the 30 W TDP means no additional cooling or power is needed, but heavy effects will be slow.

3D rendering: The CPU's 8 cores and 16 threads (Cinebench R23 multicore 23794) are excellent for CPU-based rendering engines. The GPU's 2.688 TFLOPS FP32 and 6 RT cores provide some acceleration, but the 4 GB VRAM is limiting for large scenes. For Blender or similar, the CPU will be the primary renderer, and it will perform well.

Software development: The CPU is ideal. The high integer math score of 93942 and multithread score of 28053 mean fast compilation times for large codebases. The 32 MB L3 cache and 4,150 million transistors on 7 nm provide low latency. The GPU is irrelevant for this task, so the pairing works well.

Student and office work: The CPU's single-thread performance (PassMark single-thread 3535) ensures snappy responsiveness in documents and browsers. The GPU's 4 GB VRAM is more than enough for desktop compositing, and the 30 W TDP means the system is quiet and power-efficient. The 40th percentile GPU is fine for 2D tasks and light video playback.

Build Overview

This is a desktop build combining an AMD Ryzen 7 5800XT (8-core, 16-thread Zen 3 CPU) with an Intel Arc A310 (4 GB GDDR6, Xe-HPG architecture GPU). The CPU is in the 81st percentile of all CPUs, while the GPU is in the 40th percentile, creating a heavily CPU-centric system. The combined percentile is 61, indicating an above-average overall system, but with a clear mismatch: the CPU is a high-end part from 2024, while the GPU is an entry-level part from 2022 that is now End-of-life.

The class is desktop, and the overall tier is mid-range due to the CPU's strength, but the GPU drags it down for graphics tasks. This is not a balanced gaming rig; it is a workstation-oriented build where the CPU does the heavy lifting and the GPU handles basic display output. The 105 W CPU TDP and 30 W GPU TDP make this a low-power, low-heat system that could fit in a compact case with a modest power supply.

Who Should Build It

This pairing targets users who need heavy CPU compute but only light graphics. Software developers will benefit from the 8-core, 16-thread CPU with fast integer math (93942), making compilation times short. Students and office workers get a responsive system for everyday tasks, with the CPU's single-thread score of 3535 ensuring smooth multitasking. Small business workstations that run databases or spreadsheets will see strong performance from the CPU's data compression score of 352002.

Content creators working in CPU-based rendering (e.g., Cinebench R23 multicore 23794) will appreciate the CPU power, but they should be aware that the GPU will not accelerate most effects. Gamers at 1080p with low settings and older titles might get playable frame rates, but this is not a gaming build. The GPU's 4 GB VRAM and 124.0 GB/s bandwidth are adequate for 2D applications, video playback, and light photo editing, but not for modern 3D games. For users planning to upgrade the GPU later, this CPU provides a strong foundation with PCIe Gen 4 support and an unlocked multiplier, but the AM4 platform is at the end of its upgrade path. The launch MSRP of $249 for the CPU makes it a solid value for compute-heavy tasks, but the GPU's End-of-life status means it should be replaced soon for any graphics work.