SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800X3D + Intel Arc B580

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
92%
PROCESSOR

AMD Ryzen 7 5800X3D

27,896 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B580

23,021 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 5800X3D and Intel Arc B580 pairing represents a desktop configuration that combines an 8-core gaming-focused processor with a modern mid-range graphics card. The data indicates a system with a combined percentile of 74, placing it above the majority of recorded configurations, yet the specific strengths and weaknesses of each component create a nuanced performance profile that deserves closer examination.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and fabricated on a 5 nm process at TSMC. The GPU die contains 19,600 million transistors across a 272 mm² area, resulting in a transistor density of 72.1M per mm². This is a substantial piece of silicon for its class, and the architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, indicating full modern API compliance.

Memory configuration is a standout feature. The card carries 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This memory capacity is generous for the performance tier, and the bandwidth figure supports high-resolution texture workloads without immediate capacity constraints. The memory clock runs at 2375 MHz, which translates to 19 Gbps effective. For rendering applications, this combination of capacity and bandwidth means large scenes and high-resolution assets can be held in VRAM, reducing reliance on system memory or PCIe transfers.

The GPU operates with a base and boost clock of 2670 MHz, which is a locked frequency profile. The compute configuration includes 2560 shading units, 160 texture mapping units, and 80 render output units. Pixel rate is rated at 213.6 GPixel/s, and texture rate at 427.2 GTexel/s. Floating-point performance is rated at 13.67 TFLOPS for FP32 and 27.34 TFLOPS for FP16 (2:1 ratio). These figures position the card as a capable 1080p and 1440p performer, with the FP16 throughput suggesting reasonable compute acceleration for workloads that can leverage mixed-precision operations.

Ray tracing hardware is present in the form of 20 RT cores. The card does not list dedicated tensor cores in the provided data, which is notable for AI-accelerated workloads like DLSS-style upscaling—though the card supports DirectX 12 Ultimate, so alternative upscaling methods may be available through vendor-specific implementations. The benchmark scores for this GPU include a 3DMark Steel Nomad DX12 score of 3068, a Geekbench OpenCL score of 92821, and a Geekbench Vulkan score of 109672. The PassMark G3D score is 15748, with a GPU compute score of 7729.

The percentile ranking for this GPU is 68, meaning it outperforms 68% of all recorded GPUs. Its nearest rivals in the database include the AMD Radeon RX 580 2048SP (avgScore 23061, deltaPct -0.2), the NVIDIA GeForce RTX 2080 (avgScore 22895, deltaPct 0.6), the NVIDIA GeForce RTX 3080 (avgScore 23172, deltaPct -0.7), and the NVIDIA P106-100 (avgScore 23249, deltaPct -1). The deltaPct values are minimal, all within a 1% range, indicating that the Arc B580's average benchmark score of 23021 places it in very close competition with these older and higher-tier cards. The RTX 3080 is nominally faster by 0.7%, but the difference is statistically negligible. This suggests the Arc B580 delivers performance comparable to a high-end previous-generation card, which is impressive for its class.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU benchmarks reveal a processor with strong multi-threaded capabilities but modest single-thread performance. In 3DMark tests, the Ryzen 7 5800X3D scores 7299 in 16-thread, 1746 in 2-thread, 3392 in 4-thread, 5906 in 8-thread, 7285 in max-thread, and 884 in single-thread. The scaling from 8-thread to 16-thread is minimal (5906 to 7299), indicating that the additional threads beyond 8 provide diminishing returns in this synthetic workload. The single-thread score is notably low relative to the multi-thread scores, suggesting that the CPU's architecture prioritizes sustained multi-core throughput over peak single-core speed.

Cinebench results reinforce this pattern. The R15 multicore score is 2413, while single-core is 241. The R23 multicore score is 14317, with single-core at 1452. The Geekbench multicore score is 11765, and single-core is 2017. PassMark results show a multithread score of 28309, a single-thread score of 3234, and a physics score of 2884. The CPU's average benchmark score is 27896, placing it in the 80th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 6800U (avgScore 27887, deltaPct 0), the Intel Core i9-10900K (avgScore 27872, deltaPct 0.1), the AMD Ryzen AI 5 PRO 340 (avgScore 27932, deltaPct -0.1), and the Intel Core i5-12600KF (avgScore 27799, deltaPct 0.3). The deltaPct values are all within 0.3%, meaning the 5800X3D is effectively tied with these processors in average benchmark performance, despite being an older architecture.

The GPU's average benchmark score is 23021, with a percentile of 68. The combined percentile for this CPU+GPU pairing is 74, indicating that the overall system outperforms 74% of recorded configurations. The pair rank by FPS is 2844 out of 3732 pairs, with an average FPS across games of 97.8. This rank suggests that while the system is above average, it is not in the top tier for gaming performance, likely due to the GPU's mid-range positioning relative to the CPU's high percentile.

The combined picture shows a CPU that is significantly stronger than the GPU in percentile terms (80 vs 68). This imbalance suggests that in many gaming scenarios, the GPU will be the limiting factor, especially at higher resolutions. However, the CPU's strong multi-threaded scores mean that CPU-bound tasks like physics or AI simulation will not bottleneck the system.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, and fabricated on a 7 nm process at TSMC. The die contains 8,850 million transistors across a 74 mm² area. The base clock is 3.40 GHz, with a boost clock of 4.50 GHz. The TDP is rated at 105 W, and the CPU supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. ECC memory is supported, which is a consideration for workstation use cases. The CPU uses the AMD Socket AM4 platform and provides PCIe Gen 4 with 20 lanes (CPU only). The multiplier is locked, so overclocking via multiplier adjustment is not possible.

The cache hierarchy is where this CPU distinguishes itself. The L1 cache is 64 KB per core, L2 is 512 KB per core, and L3 is a massive 96 MB shared across all cores. This large L3 cache is the defining feature of the X3D series, designed to reduce memory latency and improve gaming performance in cache-sensitive workloads. The benchmark scores reflect this design: the PassMark data compression score is 329688, data encryption is 20258, extended instructions is 22580, find prime numbers is 227, floating point math is 50100, integer math is 88608, and random string sorting is 33776. The floating point and integer math scores are robust, indicating strong computational throughput for scientific and engineering applications.

The single-thread performance is the relative weak point. A Geekbench single-core score of 2017 and a Cinebench R23 single-core score of 1452 are not class-leading, and the 3DMark single-thread score of 884 is particularly low. This indicates that for lightly-threaded tasks that rely on high clock speeds, the CPU may lag behind newer designs. However, the multi-threaded scores are competitive, as evidenced by the near-tie in average benchmark score with the Intel Core i9-10900K and the AMD Ryzen 7 6800U. The 80th percentile ranking confirms that this CPU is well above average, and the extensive L3 cache provides a unique advantage for workloads that exhibit data locality.

For real workloads, the data suggests that the 5800X3D excels in multi-threaded rendering, video encoding, and compilation tasks where all 16 threads can be utilized. The large cache also benefits gaming, as game engines often reuse data across frames. The PassMark physics score of 2884 is moderate, suggesting that physics simulation in games may not be a bottleneck, but it is not a standout figure either.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile is 74, meaning this desktop configuration outperforms 74% of all recorded CPU and GPU pairings in the database.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 3080 in benchmark scores?

A: The Arc B580 has an average benchmark score of 23021, while the RTX 3080 has an average score of 23172, resulting in a deltaPct of -0.7, meaning the RTX 3080 is 0.7% faster on average.

Q: What is the L3 cache size of the AMD Ryzen 7 5800X3D, and why is it notable?

A: The L3 cache is 96 MB shared across all 8 cores. This is a large cache size designed to reduce memory latency and improve performance in cache-sensitive workloads like gaming.

Q: What is the memory bandwidth of the Intel Arc B580?

A: The GPU has a memory bandwidth of 456.0 GB/s, achieved through 12 GB of GDDR6 memory on a 192-bit bus.

Q: What is the average FPS across all tested games for this pairing?

A: The average FPS across games is 97.8, with a pair rank of 2844 out of 3732 recorded pairs.

Q: Does the CPU support ECC memory?

A: Yes, the AMD Ryzen 7 5800X3D supports ECC memory, which is relevant for workstation and server applications where data integrity is critical.

Q: What is the suggested PSU wattage for the GPU?

A: The suggested PSU for the Intel Arc B580 is 450 W, based on the GPU's 190 W TDP and power connector requirements.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The percentile difference between the CPU (80th) and GPU (68th) is 12 points, indicating a notable imbalance. In gaming workloads, this typically means the GPU will be the limiting factor, especially at higher resolutions where the rendering load increases. The FPS data across games supports this interpretation: at 1920x1080, the average FPS across the measured titles is 97.8, but this drops significantly at higher resolutions. For example, in Cyberpunk 2077, the FPS at 1920x1080 is 45.3, which drops to 31.5 at 2560x1440 and 24.2 at 3840x2160. This steep decline is characteristic of a GPU-bound system, where the CPU has enough headroom to feed the GPU at lower resolutions but the GPU's rendering capabilities become the bottleneck as resolution increases.

Conversely, in CPU-bound scenarios, the GPU may be underutilized. The CPU's strong multi-threaded scores (Cinebench R23 multicore 14317) mean that productivity tasks like video editing or 3D rendering will not be limited by the processor. The GPU's compute score of 7729 in PassMark suggests that GPU-accelerated rendering tasks will be slower relative to the CPU's throughput, so in a mixed workload, the GPU could become the limiting factor.

The pair rank of 2844 out of 3732, with an average FPS of 97.8, places this system in the middle-to-upper tier of gaming performance. The FPS scaling from 1080p to 1440p to 4K shows a consistent drop, which is expected. However, the magnitude of the drop varies by game. For example, Call of Duty: Warzone maintains 126 FPS at 1080p, 112 at 1440p, and 95 at 4K, showing strong scaling. In contrast, Ark: Survival Ascended drops from 22 FPS at 1080p to 7 FPS at 4K, indicating that this game is particularly demanding on the GPU. This variance suggests that the GPU is the primary bottleneck in most games, but the CPU's large cache helps maintain playable framerates in less demanding titles.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data for this pairing is measured, not estimated, providing concrete FPS figures at ultra settings across three resolutions. At 1920x1080, the system delivers high frame rates in esports and lighter titles: Counter-Strike: Global Offensive runs at 332 FPS, Valorant at 338.6 FPS, and Counter-Strike 2 at 147.8 FPS. Roblox achieves 190.3 FPS, and Minecraft runs at 148 FPS (144.8 for Java Edition). These figures indicate that the pairing is well-suited for competitive gaming at 1080p, with the CPU's cache and the GPU's throughput combining to sustain high refresh rates.

At 2560x1440, performance remains solid for most titles. Valorant continues to excel at 286.8 FPS, while Counter-Strike: Global Offensive drops to 228 FPS. Call of Duty: Warzone maintains 112 FPS, and Tom Clancy's Rainbow Six Siege runs at 117 FPS. More demanding titles show the GPU's strain: Cyberpunk 2077 drops to 31.5 FPS, Red Dead Redemption 2 to 32 FPS, and Ark: Survival Ascended to 14 FPS. These figures suggest that 1440p ultra settings are playable for most games, but the most graphically intensive titles may require settings adjustments to achieve smoother framerates.

At 3840x2160, the GPU becomes the clear limiting factor. Valorant still manages 231.1 FPS, and Call of Duty: Warzone runs at 95 FPS, but most other titles fall below 60 FPS. Counter-Strike 2 runs at 54.7 FPS, Roblox at 72.8 FPS, and Minecraft at 49 FPS. Heavy titles are largely unplayable at ultra settings: Cyberpunk 2077 runs at 24.2 FPS, Red Dead Redemption 2 at 17.8 FPS, and Ark: Survival Ascended at 7 FPS. The data indicates that 4K gaming is only viable for esports and less demanding games, and even then, the framerates are below the 60 FPS threshold for many titles.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU is based on the AMD Socket AM4 platform, which is a mature and end-of-life socket. The 5800X3D is marked as end-of-life, so there is no future CPU upgrade within this socket that would offer a significant generational leap. The platform supports DDR4 memory in dual-channel configuration, with a memory bandwidth of 51.2 GB/s. The CPU provides PCIe Gen 4 with 20 lanes, which is sufficient for a single GPU and NVMe storage. The locked multiplier means that overclocking through traditional multiplier adjustments is not possible, though BCLK overclocking may be an option on some motherboards.

The GPU uses a PCIe 4.0 x8 interface, which is compatible with the CPU's PCIe Gen 4 lanes. The x8 width is a consideration for bandwidth-sensitive workloads, but for gaming, the data shows this is not a significant bottleneck. The GPU has a TDP of 190 W and requires a single 8-pin power connector. The suggested PSU is 450 W, which is modest for a system with a 105 W CPU. This leaves headroom for upgrades; a 450 W PSU could handle a more power-hungry GPU, but the CPU's 105 W TDP means that a higher-end GPU with a higher TDP would require a PSU upgrade.

A sensible next upgrade path would be to replace the GPU first, as this is the primary bottleneck in gaming. The CPU's 80th percentile ranking means it can support a more powerful GPU without becoming a limiting factor in most scenarios. However, the AM4 socket's end-of-life status means that a full platform upgrade (CPU, motherboard, and memory) would be necessary to significantly improve CPU performance. For now, the pairing is balanced enough for 1080p and 1440p gaming, and the PSU headroom allows for a GPU upgrade without additional power infrastructure changes.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build, as indicated by the buildClass field. The pairing combines the AMD Ryzen 7 5800X3D, an 8-core, 16-thread processor with a 96 MB L3 cache and a 105 W TDP, with the Intel Arc B580, a 12 GB GDDR6 GPU with 20 RT cores and a 190 W TDP. The combined percentile is 74, placing this system in the upper-middle tier of all recorded configurations. The CPU's 80th percentile and GPU's 68th percentile indicate that the CPU is the stronger component, but the overall system is well-matched for its intended use case.

The average FPS across games is 97.8, with a pair rank of 2844 out of 3732. This rank suggests that while the system is above average, it is not in the top echelon for gaming performance. The system is best described as a 1080p and 1440p gaming rig that can handle esports at high refresh rates, with the capability to run some AAA titles at 4K with reduced settings. The CPU's multi-threaded strength also makes it suitable for productivity tasks, though the GPU's compute performance may limit GPU-accelerated workloads. Overall, this is a balanced desktop build for a gamer or content creator who prioritizes CPU performance and is willing to accept mid-range GPU performance.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build is appropriate for gamers who primarily play at 1920x1080 or 2560x1440 resolutions. The measured FPS at 1080p is strong for esports titles, with Valorant at 338.6 FPS and Counter-Strike: Global Offensive at 332 FPS. At 1440p, these titles still exceed 228 FPS, making the system ideal for high-refresh-rate monitors. For AAA games, the system handles Cyberpunk 2077 at 45.3 FPS (1080p) and 31.5 FPS (1440p), which is playable but not ideal for high-refresh gaming.

Content creators who work with CPU-intensive tasks will benefit from the 5800X3D's multi-threaded performance. The Cinebench R23 multicore score of 14317 and Geekbench multicore score of 11765 indicate strong rendering and encoding capability. The GPU's 12 GB VRAM and 456.0 GB/s bandwidth can handle video editing and 3D rendering workloads, though the PassMark GPU compute score of 7729 suggests that GPU-accelerated tasks will be slower than CPU-based ones.

Software developers will find the CPU's 8 cores and 16 threads useful for compilation and parallel build tasks. The PassMark integer math score of 88608 and data compression score of 329688 indicate solid performance for these workloads. Students and small business users who need a reliable desktop for office applications, web browsing, and light productivity will find this system more than capable, as the CPU's 80th percentile ranking ensures responsive multitasking.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-Refresh Gaming: The data shows this system excels at 1080p and 1440p high-refresh gaming. Valorant achieves 338.6 FPS at 1080p and 286.8 FPS at 1440p, while Counter-Strike: Global Offensive runs at 332 FPS and 228 FPS respectively. These figures support a 240 Hz or 144 Hz monitor, respectively. Call of Duty: Warzone also maintains 126 FPS at 1080p, ensuring a smooth competitive experience.

Streaming: The CPU's multi-threaded performance is sufficient for encoding while gaming. The Cinebench R23 multicore score of 14317 and PassMark multithread score of 28309 indicate that the 16 threads can handle game logic and stream encoding simultaneously. The GPU's 12 GB VRAM provides headroom for game capture buffers, though the lack of dedicated tensor cores may limit AI-accelerated encoding features.

Video Editing: The CPU's 8 cores and 16 threads, combined with a Geekbench multicore score of 11765, make this system capable of handling 1080p and 1440p video editing timelines. The GPU's 456.0 GB/s bandwidth and 12 GB VRAM can accelerate effects and color grading, though the PassMark GPU compute score of 7729 suggests that GPU-heavy effects may not be as fast as on higher-end cards.

3D Rendering: The CPU's Cinebench R23 multicore score of 14317 provides solid CPU-based rendering performance. The GPU's 13.67 TFLOPS FP32 performance and 20 RT cores offer ray-traced rendering capability, though the modest FP32 throughput means that GPU rendering will be slower than CPU rendering for complex scenes.

Software Development: The CPU's PassMark integer math score of 88608 and data compression score of 329688 indicate strong performance for code compilation and data processing. The 16 threads can parallelize builds, and the 96 MB L3 cache reduces memory latency for frequently accessed data structures.

Student and Office Work: For typical office workloads like spreadsheets, documents, and web browsing, the CPU's single-thread performance (Geekbench single-core 2017) is more than adequate. The 80th percentile ranking ensures that multitasking across many applications will be responsive, and the GPU's 12 GB VRAM can handle multiple 4K displays without issue, though the system's gaming performance is overkill for this use case.