SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800HS + Intel Arc A550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
76%
VS
GPU
96%
PROCESSOR

AMD Ryzen 7 5800HS

4,827 Benchmark Score
Top 24% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A550M

49,737 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

Balance and Bottleneck

This is a laptop pairing where the CPU and GPU sit at very different performance tiers, and that imbalance defines the experience. The AMD Ryzen 7 5800HS sits at the 59th percentile among all CPUs, a solidly mid-pack mobile processor, while the Intel Arc A550M lands at the 86th percentile among all GPUs, a high-end mobile graphics part. That 27-point gap in percentile positioning is the first clear signal: the GPU is the star of this show, and the CPU will be the limiting factor in GPU-bound scenarios.

No measured FPS rows exist for this exact combination in the database, so all frame-rate discussion must be treated as an estimate derived from the benchmark scores rather than direct observation. The benchmark data shows a CPU with an average benchmark score of 4827 against a GPU with an average benchmark score of 49737 — a roughly 10x raw score difference that reflects the GPU's dominance in compute-heavy tasks. In gaming workloads, which tend to stress the GPU far more than the CPU at higher resolutions, the Arc A550M should be able to stretch its legs, but the 5800HS will cap performance in lighter, CPU-bound titles or at lower graphical settings.

The CPU's single-core performance tells a similar story. A Cinebench R23 single-core score of 2356 is respectable for a 35W mobile part, but it is not going to feed a high-end GPU at extreme frame rates in esports titles. The multi-core score of 16690 in Cinebench R23 shows the 8-core/16-thread configuration has real throughput, but that throughput is not the kind that removes CPU bottlenecks in games. The GPU, with its 8.397 TFLOPS of FP32 compute and 224.0 GB/s of memory bandwidth, is the component that will determine the ceiling for visual fidelity and resolution scaling.

The bottleneck analysis comes down to workload type. In productivity and rendering tasks, the CPU will be the constraint — the 5800HS is a 35W part competing in the same average-score neighborhood as desktop chips like the AMD Ryzen 9 3950X and Intel Xeon E-2386G, but it trails them slightly. In gaming, the GPU should be the primary driver of performance, but only if the game is demanding enough to shift the balance away from the CPU's single-thread limitations. For a system where the GPU is at the 86th percentile and the CPU at the 59th, the data suggests a pairing that is GPU-forward but CPU-constrained in the wrong conditions.

Benchmark Performance

The AMD Ryzen 7 5800HS delivers a Cinebench R23 multi-core score of 16690 and a single-core score of 2356. In Cinebench R20, it scores 7009 multi-core and 989 single-core. The older Cinebench R15 test shows 1682 multi-core and 237 single-core. These scores place the CPU at the 59th percentile among all CPUs, with an average benchmark score of 4827. Its nearest rivals in average score are the AMD Ryzen 7 4700GE at 4836 (0.2% faster), the AMD Ryzen 9 3950X at 4807 (0.4% slower), the Intel Xeon E-2386G at 4799 (0.6% slower), and the Intel Core i5-1350P at 4776 (1.1% slower). The 5800HS essentially trades blows with a desktop Ryzen 9 part from a generation earlier, which is notable for a 35W mobile chip.

The Intel Arc A550M posts a Geekbench OpenCL score of 49894 and a Geekbench Vulkan score of 49580, giving it an average benchmark score of 49737 and placing it at the 86th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 5070 Ti at 49957 (0.4% faster), the AMD Radeon RX Vega 64 at 50001 (0.5% faster), the AMD Radeon RX 6900 XT at 50951 (2.4% faster), and the AMD Radeon RX 6800 XT at 48477 (2.6% slower). The A550M sits within a tight cluster of high-end desktop GPUs from previous generations, which is remarkable for a mobile part with a 60W TDP.

The combined picture is a laptop at the 73rd percentile overall, which reflects the GPU pulling the system upward while the CPU holds it back from the top tier. The GPU's OpenCL and Vulkan scores are nearly identical, suggesting consistent compute performance across different APIs. The CPU's Cinebench scores show a healthy scaling from single-core to multi-core — the R23 multi-core score is roughly 7.1x the single-core score, which is close to the theoretical 8x from the 8 cores, indicating good multi-threaded efficiency.

CPU Analysis

The AMD Ryzen 7 5800HS is an 8-core, 16-thread mobile processor built on the Zen 3 architecture with the Cezanne codename. It uses a 7nm process node from TSMC, packs 10,700 million transistors on a 180 mm² die, and features a base clock of 2.80 GHz with a boost clock of 4.40 GHz. The cache layout includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3. Memory support is DDR4 with a dual-channel bus and 68.3 GB/s of bandwidth, and the chip connects via PCIe Gen 3.

The TDP is 35W, which classifies this as a high-performance but power-conscious mobile part. It has a Radeon Vega 8 integrated GPU, though in this pairing the discrete Arc A550M handles graphics duties. The CPU is not multiplier-unlocked, so overclocking is off the table, and it does not support ECC memory. It was released in January 2021 and remains in active production, though the platform is now a few generations old.

The benchmark scores indicate a CPU that is well-suited to sustained multi-threaded workloads within its power envelope. The Cinebench R23 multi-core score of 16690 puts it in the same league as desktop chips like the AMD Ryzen 9 3950X, which scores 4807 on average across all benchmarks — the 5800HS trails by just 0.4%. That is an impressive result for a 35W mobile processor. The single-core score of 2356 in R23 is less remarkable, placing it in the mid-range of modern CPUs, but it is still competitive with the Intel Core i5-1350P, which averages 1.1% higher across all tests.

For real workloads, this means the 5800HS can handle heavy multi-threaded tasks like video encoding, 3D rendering, and software compilation with reasonable efficiency, but it will not lead the pack in single-threaded responsiveness. The 16 MB of L3 cache is shared across all cores, which helps with cache-sensitive workloads but is smaller than the larger L3 pools found on some desktop parts. The 68.3 GB/s memory bandwidth is a constraint for memory-bound tasks, though it is typical for a dual-channel DDR4 mobile platform.

FAQ

Q: How does the Ryzen 7 5800HS compare to the AMD Ryzen 9 3950X?

A: The 5800HS has an average benchmark score of 4827, which is 0.4% lower than the Ryzen 9 3950X's 4807. The two are effectively performance peers in aggregate benchmarks, despite the 3950X being a desktop part with more cores.

Q: What is the GPU's percentile ranking among all GPUs?

A: The Intel Arc A550M sits at the 86th percentile among all GPUs, with an average benchmark score of 49737. It is within 2.6% of the AMD Radeon RX 6800 XT, which scores 48477.

Q: Does this system have measured FPS data for games?

A: No. The database contains no measured FPS rows for this exact CPU+GPU combination. All frame-rate performance must be estimated from the CPU and GPU benchmark scores rather than direct game testing.

Q: What is the CPU's memory bandwidth?

A: The Ryzen 7 5800HS supports dual-channel DDR4 memory with a bandwidth of 68.3 GB/s. It does not support ECC memory.

Q: Is the CPU overclockable?

A: No. The multiplier is locked, so the 5800HS cannot be overclocked. The boost clock of 4.40 GHz is the maximum achievable frequency under normal operation.

Q: What is the GPU's memory configuration?

A: The Intel Arc A550M has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 224.0 GB/s. The memory clock is 1750 MHz, which translates to 14 Gbps effective.

Q: How does the GPU compare to the AMD Radeon RX 6900 XT?

A: The Arc A550M trails the RX 6900 XT by 2.4% in average benchmark score (49737 vs 50951), placing the two parts in the same performance tier despite the A550M being a mobile GPU.

Who Should Build It

This pairing targets users who want high-end graphics performance in a laptop form factor without needing top-tier CPU compute. The GPU's 86th percentile ranking makes it a strong choice for gamers who prioritize visual quality and resolution over frame rate ceilings. The 73rd combined percentile indicates a system that sits above the majority of laptops, but the CPU's 59th percentile means it is not a workstation-class machine for CPU-heavy tasks.

Gamers at high resolutions are the primary audience. The GPU's 8.397 TFLOPS of FP32 compute and 224.0 GB/s of memory bandwidth are sufficient to drive demanding titles at high settings, and the 86th percentile position means it outperforms the vast majority of GPUs in the database. The CPU's single-core score of 2356 in Cinebench R23 will not hold back frame rates at higher resolutions where the GPU is the limiting factor.

Content creators who work primarily with GPU-accelerated applications will also find this pairing suitable. The GPU's Geekbench OpenCL score of 49894 indicates strong compute performance for tasks like video encoding, image processing, and 3D rendering that offload to the GPU. The CPU's multi-core score of 16690 in R23 provides adequate support for light to moderate CPU-side tasks like video preview and asset management.

Software developers and students working on general-purpose code, web development, or data analysis will find the 8-core/16-thread CPU sufficient for compilation and testing, though not exceptional. The system is less suited to users who need heavy CPU compute, such as large-scale simulation, complex 3D scene rendering on the CPU, or extensive multi-threaded scientific computing, where the 59th percentile CPU would be a bottleneck.

Usage Scenarios

High-refresh gaming: The GPU is the strong point here, with an 86th percentile ranking and performance within 2.6% of the AMD Radeon RX 6800 XT. At 1080p or 1440p with high settings, this system should deliver high frame rates in most titles, though the CPU's single-core score of 2356 in R23 may limit performance in esports titles at very high refresh rates. The lack of measured FPS data means these are estimates based on the GPU's compute scores.

Streaming: The GPU's 16 ray tracing cores and 2048 shading units provide enough compute headroom for encoding and rendering game streams simultaneously. The CPU's 8 cores and 16 threads at 35W can handle the encoding overhead, though the 68.3 GB/s memory bandwidth may be a constraint for high-bitrate streaming while gaming.

Video editing: The GPU's Geekbench OpenCL score of 49894 indicates strong acceleration for effects, color grading, and rendering in GPU-accelerated editors. The CPU's multi-core score of 16690 in R23 is adequate for timeline scrubbing and preview generation, but the 35W TDP means sustained export workloads will not match desktop-class CPUs.

3D rendering: GPU-based renderers will perform well, with the A550M's 8.397 TFLOPS of FP32 compute and 262.4 GTexel/s texture rate providing solid throughput. CPU-based rendering will be slower, as the 5800HS's 59th percentile ranking places it below many desktop alternatives, and the 16 MB of L3 cache is modest for large scenes.

Software development: The 8-core/16-thread configuration with a 4.40 GHz boost clock handles compilation of moderate-sized projects competently. The 4827 average benchmark score puts it on par with desktop parts like the Intel Xeon E-2386G, which trails by just 0.6%, so build times for typical codebases should be acceptable.

Student and office work: This system is overkill for standard productivity tasks like document editing, spreadsheets, and web browsing. The CPU's 59th percentile ranking and the GPU's 86th percentile ranking provide far more performance than these workloads require, which means the system will be responsive and future-proof for general use.

GPU Analysis

The Intel Arc A550M is built on the Xe-HPG architecture with the DG2-512 chip, manufactured on a 6nm process at TSMC. It packs 21,700 million transistors on a 406 mm² die, giving a transistor density of 53.4 million per square millimeter. The GPU has 2048 shading units, 128 texture mapping units, 64 raster output units, and 16 ray tracing cores. The base clock is 900 MHz with a boost clock of 2050 MHz.

Memory consists of 8 GB of GDDR6 on a 128-bit bus, with a bandwidth of 224.0 GB/s. The memory clock is 1750 MHz, running at 14 Gbps effective. The GPU delivers a pixel rate of 131.2 GPixel/s and a texture rate of 262.4 GTexel/s. Compute performance is rated at 8.397 TFLOPS for FP32 and 16.79 TFLOPS for FP16 with a 2:1 ratio.

The benchmark scores place the A550M at the 86th percentile among all GPUs, with an average score of 49737. Its Geekbench OpenCL score of 49894 and Vulkan score of 49580 are nearly identical, indicating consistent performance across compute APIs. The GPU is within 0.5% of the AMD Radeon RX Vega 64 and within 0.4% of the NVIDIA GeForce RTX 5070 Ti in average score, which places it in the company of high-end desktop GPUs from recent generations.

For rendering workloads, the 8.397 TFLOPS of FP32 compute is substantial for a mobile part, and the 224.0 GB/s memory bandwidth supports high-resolution textures and complex scenes. The 16 ray tracing cores provide hardware-accelerated ray tracing for supported titles, though the performance impact will vary by game. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering modern graphics APIs comprehensively. The TDP of 60W is modest for the performance on offer, making this an efficient high-end mobile GPU.

Upgrade Path and Platform

The AMD Ryzen 7 5800HS uses the AMD Socket FP6, which is a mobile-specific socket. This means the CPU is soldered to the motherboard in most laptop designs, and upgrades to a different CPU are not practical. The platform supports DDR4 memory with a dual-channel bus and 68.3 GB/s of bandwidth. The CPU connects via PCIe Gen 3, which is a generation behind the GPU's PCIe 4.0 x16 interface.

The Intel Arc A550M uses a PCIe 4.0 x16 bus interface, which is backward compatible with the CPU's PCIe Gen 3 support. This means the GPU will function, but it will run at PCIe Gen 3 speeds, potentially limiting bandwidth in some workloads. The GPU is marked as end-of-life in production status, so future driver support and availability may be limited.

The system's TDP figures are 35W for the CPU and 60W for the GPU, totaling 95W for the two primary components. No suggested PSU figure is provided, but the power budget is modest for a laptop. A sensible next upgrade for this platform would be increasing memory capacity, as the dual-channel DDR4 support is standard and additional RAM can help with multitasking and larger datasets.

The upgrade path is constrained by the laptop form factor. The build class is "laptop," which means component upgrades are generally limited to memory and storage. The CPU and GPU are not user-replaceable in most designs. For users seeking more CPU performance, a platform change to a newer socket would be required, which is not feasible within this system. The GPU's end-of-life status also limits future driver optimizations, though current benchmark scores remain competitive.

Build Overview

This is a laptop-class build pairing the AMD Ryzen 7 5800HS with the Intel Arc A550M. The CPU is an 8-core, 16-thread mobile processor from the 5000 series, based on Zen 3 architecture with a 35W TDP. The GPU is an Intel Arc 5 Mobile part with 8 GB of GDDR6 memory and a 60W TDP. Together, they form a system at the 73rd combined percentile, which places it above the majority of laptops in the database.

The pairing is GPU-dominant. The Arc A550M sits at the 86th percentile among all GPUs, while the 5800HS sits at the 59th percentile among all CPUs. This means the system is best suited for graphics-intensive workloads where the GPU can stretch its performance advantage. The GPU's average benchmark score of 49737 is roughly 10x the CPU's 4827, though the scores measure different things and are not directly comparable.

Overall, this is a high-tier laptop for gaming and GPU-accelerated creative work, with a CPU that is competent but not exceptional. The 73rd combined percentile reflects a system that outperforms most laptops but does not reach the top tier where both components would be at the 80th percentile or higher. The lack of measured FPS data means performance estimates are based on the benchmark scores, which show a capable GPU that can handle modern titles and a CPU that will keep up in most scenarios without being the star of the show.