SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800H + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
93%
PROCESSOR

AMD Ryzen 7 5800H

23,277 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 5800H and Intel Arc A370M form a laptop pairing that occupies a distinct tier in the performance spectrum. The data shows a processor with strong multi-threaded capabilities from the Zen 3 architecture paired with a dedicated graphics solution that is positioned near the 74th percentile of all GPUs. This analysis walks through the benchmark scores, the balance between the two components, and what the numbers indicate for specific workloads and user profiles.

CPU Analysis

The AMD Ryzen 7 5800H is an 8-core, 16-thread mobile processor built on the TSMC 7 nm process node, with the Zen 3 architecture under the Cezanne codename. It belongs to the 5000 series and features a base clock of 3.20 GHz and a boost clock of 4.40 GHz. The 45 W TDP places it in the performance-oriented mobile segment, and the processor is not multiplier unlocked. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB of L3 cache.

The benchmark scores reveal a processor that scales well with thread count. In the 3dmark suite, the score progression from 1595 for 2 threads to 5105 for 8 threads and finally 6127 for max threads shows strong scaling, though the jump from 8 to 16 threads is modest. The single-thread score of 819 is the baseline, while the 16-thread score of 6143 is nearly eight times higher, indicating efficient use of the additional cores. The max threads score of 6127 is slightly below the 16-thread score, suggesting the processor is well-utilized at its full thread count.

Cinebench results reinforce this picture. The R23 multicore score of 12091.5 places the processor firmly in the mid-range desktop replacement territory, while the single-core score of 1416 is respectable for a mobile part. The R15 results follow a similar pattern, with a multicore score of 2005 and a single-core score of 229. Geekbench shows a multicore score of 8230 and a single-core score of 1669, which are consistent with the other benchmarks.

Passmark results add granularity to the workload analysis. The integer math score of 80786 and floating point math score of 44479 indicate solid general-purpose compute. Data compression at 270608 and encryption at 16962 show the processor handles these tasks effectively. The extended instructions score of 18203 and the find prime numbers score of 49 round out the picture. The multithread score of 20789 and single-thread score of 3021 are within expected ranges for this class.

The processor sits at the 76th percentile of all CPUs, with an average benchmark score of 23277. The nearest rivals are tightly clustered: the Intel Core Ultra 7 266V is 0.1% slower, the Intel Core i9-11900F is 0.1% faster, the Intel Core Ultra 9 288V is 0.3% faster, and the AMD EPYC 4124P is 0.5% faster. This proximity indicates the Ryzen 7 5800H is positioned in a highly competitive performance band where small percentage differences separate it from the field.

Balance and Bottleneck

The pairing of an 8-core CPU at the 76th percentile with a GPU at the 74th percentile suggests a relatively balanced system, but the data shows where the limits lie. The GPU has an average benchmark score of 29175, while the CPU has an average score of 23277 across its benchmark suite. The CPU is the lower-scoring component in raw terms, but the comparison is not direct because the benchmarks measure different capabilities.

The 3dmark scores for the CPU show a clear thread-count dependency. The jump from 3053 at 4 threads to 5105 at 8 threads indicates that workloads using more than four threads will see significant benefits. However, the gain from 8 to 16 threads is smaller, from 5105 to 6127, suggesting diminishing returns beyond eight threads. For gaming, which typically uses fewer threads, the single-thread and 2-thread scores of 819 and 1595 are more relevant, and these are the lower end of the CPU's capabilities.

The GPU's memory bandwidth of 112.0 GB/s over a 64-bit bus is a constraint for high-resolution textures, but the 4 GB of GDDR6 memory is sufficient for 1080p gaming. The GPU's FP32 performance of 4.198 TFLOPS places it in the entry-level dedicated segment. The pixel rate of 65.60 GPixel/s and texture rate of 131.2 GTexel/s indicate the GPU can handle rasterization at moderate resolutions.

The balance analysis shows the CPU is not the primary bottleneck for most gaming workloads, as its single-thread performance is adequate. The GPU is more likely to limit frame rates in graphically intensive titles, given its 74th percentile position. Conversely, for CPU-bound tasks like data compression or encryption, the GPU is idle and the CPU's 8-core configuration determines performance. The Passmark multithread score of 20789 versus single-thread of 3021 shows the CPU's strength lies in multi-threaded throughput, which is the opposite of the GPU's role.

Usage Scenarios

High-refresh gaming: The GPU's 74th percentile position and the CPU's single-thread score of 819 suggest this pairing can handle 1080p gaming at moderate settings. The GPU's 4 GB VRAM and 112.0 GB/s bandwidth are adequate for current titles at lower detail levels, but the lack of measured FPS data means frame rates are estimates. The CPU's 2-thread score of 1595 indicates it can keep up with the GPU's rendering output in most scenarios.

Streaming: The CPU's 8 cores and 16 threads provide headroom for encoding while gaming. The Cinebench R23 multicore score of 12091.5 shows the processor can handle simultaneous workloads, though the GPU's encoding capabilities are not specified in the data. The Passmark data compression score of 270608 indicates efficient handling of stream data.

Video editing: The CPU's multicore performance is strong for rendering timelines, with the R23 multicore score of 12091.5 and Geekbench multicore score of 8230. The GPU's 1024 shading units and 4.198 TFLOPS FP32 performance can accelerate effects and previews, but the 4 GB VRAM may limit working with large projects.

3D rendering: The CPU's 16 threads provide substantial compute for CPU-based renderers, as evidenced by the 3dmark max threads score of 6127. The GPU's 8 RT cores and 1024 shading units can accelerate ray-traced workloads, but the 4 GB VRAM is a limiting factor for complex scenes.

Software development: The CPU's integer math score of 80786 and floating point score of 44479 indicate strong compilation and code analysis performance. The 16 MB L3 cache helps with frequently accessed data. The GPU is less relevant for development tasks unless doing GPU compute.

Student and office work: The CPU's single-thread score of 3021 in Passmark and 1669 in Geekbench are more than sufficient for productivity applications. The GPU's capabilities are largely unused in this scenario, but the integrated Radeon Vega 8 in the CPU provides a fallback. The 45 W TDP is reasonable for a laptop that needs to balance performance and battery life.

Who Should Build It

The target user is someone who needs a laptop that can handle both productivity and light gaming. The CPU's 76th percentile position means it outperforms roughly three-quarters of all processors, making it suitable for demanding applications like video editing and software development. The GPU's 74th percentile position means it is above average for graphics tasks, but not a high-end gaming part.

Gamers at 1080p resolution with moderate settings are the primary audience for the GPU. The 4 GB VRAM and 112.0 GB/s bandwidth are sufficient for this use case, and the CPU's 8 cores provide a solid foundation for modern games that use multiple threads.

Content creators who work with video and images will benefit from the CPU's multicore performance, particularly the R23 multicore score of 12091.5. The GPU can accelerate some tasks, but the 4 GB VRAM limits the complexity of projects.

Developers compiling large codebases will appreciate the integer math score of 80786 and the 16 threads for parallel builds. The 16 MB L3 cache helps with repeated compilation tasks.

Students and small business users who need a reliable workstation for documents, spreadsheets, and web browsing will find the CPU's single-thread performance more than adequate. The GPU is a bonus for occasional light gaming or graphics work.

GPU Analysis

The Intel Arc A370M is a mobile GPU based on the Xe-HPG architecture, specifically the Alchemist generation for Arc 3 Mobile. It uses the DG2-128 chip built on the 6 nm TSMC process with 7,200 million transistors on a 157 mm² die. The GPU has a base clock of 1550 MHz and a boost clock of 2050 MHz, with memory clocked at 1750 MHz effective 14 Gbps.

The memory configuration is 4 GB of GDDR6 on a 64-bit bus, providing 112.0 GB/s of bandwidth. This is the most significant limitation for the GPU, as the narrow bus restricts memory throughput. The 1024 shading units, 64 TMUs, and 32 ROPs are entry-level counts, but the 8 RT cores provide ray tracing capability that is uncommon at this tier.

Compute performance is rated at 4.198 TFLOPS for FP32 and 8.397 TFLOPS for FP16 with a 2:1 ratio. The pixel rate of 65.60 GPixel/s and texture rate of 131.2 GTexel/s are modest figures. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it feature-complete for modern APIs.

The benchmark scores show a Geekbench OpenCL score of 29676 and a Vulkan score of 28673. The average benchmark score is 29175, placing the GPU at the 74th percentile of all GPUs. The nearest rivals are tightly grouped: the AMD Radeon RX Vega M GH is 0.1% faster, the AMD FirePro W8000 is 0.1% faster, the AMD Radeon RX 470 is 0.6% slower, and the AMD Radeon RX 6800M is 1% slower. This clustering indicates the A370M performs at a consistent level, but the deltaPct values are small, meaning the differences are within a narrow band.

The GPU has a TDP of 35 W and uses a PCIe 4.0 x8 interface. It is marked as end-of-life production status, having been released in March 2022. The display outputs are portable device dependent, meaning the laptop manufacturer determines connectivity.

FAQ

Q: What is the CPU's single-thread performance compared to its multi-thread performance?

A: The CPU scores 819 in 3dmark single-thread and 1416 in Cinebench R23 single-core, while the multi-thread scores are 6127 in 3dmark max threads and 12091.5 in Cinebench R23 multicore. The multi-thread scores are approximately 7.5 to 8.5 times higher, indicating strong scaling.

Q: How does the GPU compare to its nearest rivals?

A: The GPU's average benchmark score is 29175, with the AMD Radeon RX Vega M GH at 0.1% faster, the AMD FirePro W8000 at 0.1% faster, the AMD Radeon RX 470 at 0.6% slower, and the AMD Radeon RX 6800M at 1% slower. The differences are all within 1%.

Q: What is the CPU's cache configuration?

A: The CPU has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of shared L3 cache. The total L3 is 16 MB.

Q: What memory type does the CPU support?

A: The CPU supports DDR4 memory in a dual-channel configuration, providing 68.3 GB/s of memory bandwidth. It does not support ECC memory.

Q: What is the GPU's ray tracing capability?

A: The GPU has 8 RT cores and supports DirectX 12 Ultimate (12_2), which includes ray tracing features. The FP32 performance is 4.198 TFLOPS.

Q: What is the production status of the CPU and GPU?

A: The CPU is listed as active production status, while the GPU is listed as end-of-life. The CPU was released in January 2021, and the GPU was released in March 2022.

Q: What is the CPU's process node and transistor count?

A: The CPU is built on the 7 nm TSMC process with 10,700 million transistors on a 180 mm² die. The GPU uses the 6 nm TSMC process with 7,200 million transistors on a 157 mm² die.

Upgrade Path and Platform

The CPU uses the AMD Socket FP6, which is a mobile socket, and the platform supports DDR4 memory in a dual-channel configuration. The memory bandwidth is 68.3 GB/s, and the CPU has PCIe Gen 3 support. The GPU uses a PCIe 4.0 x8 interface, which is backward compatible with the CPU's Gen 3 lanes, though the bandwidth will be limited to Gen 3 speeds.

The CPU has a TDP of 45 W, and the GPU has a TDP of 35 W. The suggested PSU field is null for the GPU, which is typical for mobile parts where the power delivery is handled by the laptop's power adapter. The total system power draw is approximately 80 W for these two components, leaving headroom for other components like memory, storage, and the display.

The upgrade path for this laptop pairing is limited by the socket and form factor. The CPU is socketed on FP6, meaning a replacement would need to be another FP6 part. The GPU is an IGP (integrated graphics processor) with a slot width of IGP, indicating it is soldered or integrated, making upgrades impossible. The memory is DDR4, so an upgrade would require replacing existing modules. The PCIe Gen 3 on the CPU limits the bandwidth for any future GPU, but the current GPU's x8 interface at Gen 4 speeds would operate at x8 Gen 3 speeds, which is a minor reduction.

A sensible next upgrade for this platform would be to increase memory capacity, as the dual-channel configuration benefits from matched modules. The 45 W CPU TDP leaves some thermal headroom, but the laptop's cooling solution is the limiting factor. The platform is mature, with the CPU being from the 5000 series, so future upgrades are more likely to be a full system replacement rather than component swaps.

Build Overview

This is a laptop build combining the AMD Ryzen 7 5800H processor with the Intel Arc A370M GPU. The CPU is an 8-core, 16-thread mobile processor from the 5000 series, built on the Zen 3 architecture with a 45 W TDP. The GPU is an Intel Arc 3 Mobile part with 4 GB of GDDR6 memory, a 35 W TDP, and 8 RT cores.

The combined percentile is 75, which places this pairing in the upper quartile of all systems. The CPU's percentile is 76, and the GPU's percentile is 74, indicating both components are above average. The average benchmark scores are 23277 for the CPU and 29175 for the GPU, showing the GPU has a higher raw score in its benchmark suite.

The build class is laptop, meaning all components are mobile variants. The CPU's production status is active, while the GPU is end-of-life. The overall tier is above average, with the CPU performing at a level comparable to desktop processors like the Intel Core i9-11900F and the GPU performing near the AMD Radeon RX 470.

Benchmark Performance

The CPU's average benchmark score is 23277, with a percentile rank of 76 among all CPUs. The performance is tightly clustered with its nearest rivals, with the Intel Core Ultra 7 266V at 0.1% slower, the Intel Core i9-11900F at 0.1% faster, the Intel Core Ultra 9 288V at 0.3% faster, and the AMD EPYC 4124P at 0.5% faster. This indicates the Ryzen 7 5800H is positioned at a performance plateau where the differences are minimal.

The GPU's average benchmark score is 29175, with a percentile rank of 74 among all GPUs. The nearest rivals are the AMD Radeon RX Vega M GH at 0.1% faster, the AMD FirePro W8000 at 0.1% faster, the AMD Radeon RX 470 at 0.6% slower, and the AMD Radeon RX 6800M at 1% slower. The GPU's performance is consistent with its class, showing no significant outliers.

The combined picture shows a balanced system where the CPU and GPU are within two percentile points of each other. The CPU's strong multi-threaded performance, evidenced by the Cinebench R23 multicore score of 12091.5 and Geekbench multicore score of 8230, is complemented by the GPU's compute capabilities, shown by the Geekbench OpenCL score of 29676. The system is well-suited for workloads that use both components, though the GPU's 4 GB VRAM and 64-bit memory bus are the primary constraints.

Gaming Performance

The FACT PACK contains no measured FPS data for this CPU-GPU combination, so all frame rate figures are estimates based on the benchmark scores. The GPU's 74th percentile position and the CPU's 76th percentile position suggest this pairing can handle 1080p gaming at medium settings in most titles.

The GPU's 4 GB VRAM and 112.0 GB/s memory bandwidth are the limiting factors for high-detail textures and high resolutions. The 1024 shading units and 4.198 TFLOPS FP32 performance indicate the GPU can render at 1080p, but may struggle with 1440p or above. The 8 RT cores provide ray tracing support, but the compute power is limited for demanding ray-traced effects.

The CPU's single-thread performance, with a 3dmark single-thread score of 819 and Geekbench single-core score of 1669, is adequate for gaming. The 2-thread score of 1595 in 3dmark indicates the CPU can handle the main game thread plus a secondary thread, which is common in modern titles. The 4-thread score of 3053 shows headroom for games that use more cores.

For competitive games like shooters and MOBAs, the estimated frame rates at 1080p medium settings would be in the playable range, likely above 60 FPS. For AAA titles at high settings, the estimated frame rates would drop, and players may need to lower settings to maintain smooth gameplay. The lack of measured data means these are estimates, but the benchmark scores provide a reasonable basis for these expectations.