SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800 + Intel Arc A310

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
85%
PROCESSOR

AMD Ryzen 7 5800

27,535 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A310

7,550 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The pairing of an AMD Ryzen 7 5800 with an Intel Arc A310 presents one of the most pronounced CPU-to-GPU performance asymmetries in the desktop segment. The CPU sits at the 79th percentile among all processors, while the GPU languishes at the 40th percentile among all graphics cards. This 39-point gap defines the system's character: the processor is capable of feeding far more graphics horsepower than the Arc A310 can consume, making the GPU the overwhelming bottleneck in any graphics-bound workload.

Benchmark data confirms the CPU's substantial headroom. In 3DMark threaded tests, the Ryzen 7 5800 scales from 916 points in single-thread to 7,181 points in 16-thread workloads, a 7.8x improvement from one core to sixteen. The scaling pattern shows strong efficiency up to eight threads (5,692 points), with diminishing but still meaningful gains to the full 16-thread count. This indicates the processor can handle both lightly-threaded gaming workloads and heavily-parallelized productivity tasks without breaking a sweat.

The Arc A310, conversely, produces a PassMark G3D score of 5,433 and a G2D score of 625. Its compute output of 2,157 in PassMark GPU compute is modest even by entry-level standards. The GPU's 4 GB of GDDR6 memory on a 64-bit bus with 124.0 GB/s bandwidth further constrains its ability to process large textures or high-resolution frame buffers. In any scenario where the GPU is tasked with rendering, rasterization, or compute acceleration, it will be the limiting factor.

For CPU-bound workloads—compilation, data compression, encryption, spreadsheet calculations, or single-threaded application logic—the Ryzen 7 5800 operates at its full potential, delivering performance that rivals significantly newer processors. The PassMark multithread score of 25,823 and single-thread score of 3,393 position it as a capable workstation processor. However, when the GPU is engaged, the system's effective performance ceiling is dictated by the A310's capabilities.

The FPS data for this exact combination is absent from the database, with no measured frames-per-second rows available. All gaming performance discussion must therefore be framed as estimates derived from the benchmark scores, not measured results. What the scores indicate is a system where the CPU rarely breaks a sweat while the GPU works at maximum capacity in graphics-intensive scenarios. This imbalance suggests that users targeting high-refresh gaming or GPU-accelerated rendering would find the processor underutilized, while those running CPU-heavy applications would find the GPU adequate for basic display output but little more.

# Benchmark Performance

The Ryzen 7 5800 delivers a robust benchmark profile across both synthetic and application-specific tests. Its average benchmark score of 27,535 places it at the 79th percentile of all CPUs, a strong showing for a processor released in January 2021. The nearest rivals bracket this score tightly: the Intel Core Ultra 5 125H posts 27,507 (0.1% behind), the Intel Core i5-12600K and AMD Ryzen 7 5700X both post 27,578 (0.2% ahead), and the AMD Ryzen 5 7600X posts 27,636 (0.4% ahead). This cluster of scores indicates that the Ryzen 7 5800 sits squarely in the upper-midrange of CPU performance, trading blows with newer and more expensive parts.

Cinebench results reinforce this position. The multi-core Cinebench R23 score of 21,953 demonstrates substantial parallel processing capability, while the single-core score of 3,099 shows competitive light-thread performance. Cinebench R20 results follow the same pattern: 9,220 multi-core and 1,301 single-core. The Cinebench R15 scores of 2,212 multi-core and 312 single-core complete the picture of a CPU that scales well with thread count without sacrificing single-thread responsiveness.

PassMark tests reveal workload-specific strengths. Integer math scores 92,843, floating-point math 51,588, and extended instructions 21,297, indicating strong general-purpose compute. Data compression scores 316,429, while data encryption scores 20,021. Random string sorting achieves 32,998, and prime number finding scores 110. These figures suggest the CPU excels at throughput-oriented tasks but is also capable of handling cryptographic and compression workloads efficiently.

The Intel Arc A310's benchmark profile is considerably more modest. Its average benchmark score of 7,550 places it at the 40th percentile of all GPUs. The nearest rivals show a tight competitive field: the AMD Radeon R7 250 scores 7,557 (0.1% ahead), the AMD Radeon Pro WX 3100 scores 7,580 (0.4% ahead), the NVIDIA GeForce GTX 1650 scores 7,472 (1% behind), and the AMD Radeon HD 8850M scores 7,447 (1.4% behind). This places the A310 in the entry-level tier, roughly comparable to a several-generation-old discrete GPU.

Geekbench OpenCL and Vulkan scores of 30,607 and 28,964 respectively show that the GPU can perform compute tasks, though not at high throughput. PassMark DirectX scores are revealing: DirectX 9 scores 69, DirectX 10 scores 31, DirectX 11 scores 33, and DirectX 12 scores 29. The regression from DirectX 9 to DirectX 12 suggests driver overhead or architectural limitations in newer API paths, which could impact modern game performance. The combined percentile for this CPU-GPU pairing sits at 60, reflecting the GPU's drag on the system's overall capability.

# Gaming Performance

The database contains no measured FPS data for this exact CPU-GPU combination. All gaming performance figures presented here are estimates derived from the benchmark scores and should be treated as approximations rather than verified results.

Based on the Arc A310's PassMark G3D score of 5,433 and its DirectX 12 score of 29, gaming performance at 1080p ultra settings would likely be limited to low frame rates in modern titles. The GPU's 4 GB VRAM and 124.0 GB/s bandwidth constrain texture loading and resolution scaling, making high-detail settings impractical. At 1440p or 4K, the A310 would struggle further, likely producing sub-30 FPS in demanding games regardless of CPU capability.

The CPU's gaming potential is far higher than the GPU can support. With a 3DMark 16-thread score of 7,181 and single-thread score of 916, the Ryzen 7 5800 could drive frame rates well above 100 FPS in most titles if paired with a more capable GPU. The processor's 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate memory performance for gaming workloads.

For esports and older titles, the A310 might deliver playable framerates at 1080p with lowered settings. The DirectX 9 score of 69 suggests better performance in legacy APIs, which could translate to smoother operation in older games. However, modern titles using DirectX 12 (scoring only 29) would likely present significant challenges. The GPU's 6 ray tracing cores suggest some RT capability, but the modest compute throughput of 2.688 TFLOPS FP32 and 5.376 TFLOPS FP16 would limit ray-traced performance severely.

Users should expect this system to handle 1080p gaming at medium-to-low settings for contemporary titles, with frame rates in the 30-60 FPS range depending on the game. Competitive shooters at high refresh rates would be out of reach, as the GPU becomes the limiting factor well before the CPU's potential is exhausted.

# Who Should Build It

This system targets users whose workloads are CPU-dominated and who require only basic graphical output. Software developers compiling large codebases would benefit from the Ryzen 7 5800's eight cores and 16 threads, with the PassMark integer math score of 92,843 indicating strong throughput for build processes. Students running statistical analysis, document processing, or lightweight programming environments would find the system responsive, though the GPU adds little beyond display output.

Small business workstations handling spreadsheets, database queries, or data entry would leverage the CPU's data compression score of 316,429 and encryption score of 20,021 effectively. The processor's ECC memory support adds reliability for long-running workloads where data integrity matters. Content creators working with CPU-based rendering or encoding might find the system useful, provided their software does not rely heavily on GPU acceleration.

Gamers should approach this system with caution. The Arc A310's 40th percentile standing limits modern gaming to 1080p with reduced settings. Users seeking high-refresh gaming at 1440p or above would need a substantially more powerful GPU. However, gamers focused on CPU-intensive strategies, simulation titles, or older games might find the system acceptable, especially if they prioritize processor performance for game logic over graphical fidelity.

The system is not well-suited for GPU-accelerated workflows such as machine learning training, video encoding with NVENC-style acceleration, or 3D rendering in GPU-based engines. The A310's PassMark GPU compute score of 2,157 indicates limited compute acceleration capability. Users in these fields should seek configurations with higher-tier graphics cards.

# CPU Analysis

The AMD Ryzen 7 5800 is a desktop processor built on the Zen 3 architecture, codenamed Vermeer, utilizing TSMC's 7 nm process. It contains 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The 65 W TDP makes it a power-efficient choice for its performance class, and the unlocked multiplier allows enthusiast overclocking.

The cache hierarchy comprises 64 KB L1 per core, 512 KB L2 per core, and a shared 32 MB L3 cache. This substantial L3 allocation benefits workloads with shared data access patterns, such as database operations or certain game engines. The processor integrates 4,150 million transistors on a 74 mm² die, achieving high transistor density on the mature 7 nm node.

Memory support includes dual-channel DDR4 with a theoretical bandwidth of 51.2 GB/s. ECC memory support is available, making the processor suitable for error-sensitive workloads. PCIe Gen 4 support with 20 lanes provides adequate connectivity for modern GPUs and NVMe storage.

Benchmark results confirm the processor's balanced performance profile. The PassMark multithread score of 25,823 and single-thread score of 3,393 indicate strong performance in both heavily-parallel and lightly-threaded workloads. The 3DMark tests show excellent thread scaling: 1,795 for 2 threads, 3,443 for 4 threads, 5,692 for 8 threads, and 7,181 for 16 threads, with the max-threads score of 7,138 slightly below the 16-thread figure, suggesting minor scheduling overhead at full utilization.

The Cinebench R23 multi-core score of 21,953 places the processor in a competitive position against newer mid-range parts, while the single-core score of 3,099 demonstrates that Zen 3 remains competitive in light-thread tasks. For real workloads, this translates to snappy application responsiveness, efficient compilation, and strong multi-tasking capability. The processor's 79th percentile ranking reflects its continued relevance despite being released in early 2021.

# GPU Analysis

The Intel Arc A310 is an entry-level desktop graphics card based on the Xe-HPG architecture, part of the Alchemist generation (Arc 3). It uses the DG2-128 chip manufactured on TSMC's 6 nm process, containing 7,200 million transistors on a 157 mm² die. The card is single-slot with no power connectors, drawing just 30 W TDP and suggesting a 200 W power supply.

Memory configuration includes 4 GB of GDDR6 on a 64-bit bus, yielding 124.0 GB/s of bandwidth. The memory clock runs at 1,937 MHz (15.5 Gbps effective). This memory subsystem is modest by modern standards, likely limiting performance in high-resolution or texture-heavy scenarios. The GPU has 768 shading units, 32 texture mapping units, and 16 raster output units, with 6 ray tracing cores.

Clock speeds are fixed at 1,750 MHz for both base and boost, simplifying power delivery and thermal management. The card's pixel rate is 28.00 GPixel/s, texture rate is 56.00 GTexel/s, and FP32 compute reaches 2.688 TFLOPS with FP16 at 5.376 TFLOPS (2:1 ratio). The PCIe 4.0 x8 interface provides adequate bandwidth for this performance level, and the four mini-DisplayPort 2.0 outputs support multi-monitor configurations.

API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern graphics standards. However, the PassMark DirectX scores reveal performance inconsistencies: DirectX 9 scores 69, DirectX 10 scores 31, DirectX 11 scores 33, and DirectX 12 scores 29. The dramatic drop from DirectX 9 to newer APIs suggests driver optimization gaps or architectural limitations.

Benchmark results place the A310 at the 40th percentile of all GPUs, with an average score of 7,550. This puts it in competition with several-year-old discrete GPUs, as shown by the nearest rivals. The Geekbench OpenCL score of 30,607 and Vulkan score of 28,964 indicate moderate compute capability. For rendering workloads, the GPU's 2.688 TFLOPS FP32 throughput is adequate for basic 2D acceleration and light 3D tasks but would struggle with modern game engines or GPU-accelerated rendering at high quality settings.

# FAQ

Q: What is the combined performance percentile of this CPU-GPU pairing?

A: The combined percentile for the AMD Ryzen 7 5800 with Intel Arc A310 is 60, reflecting the GPU's lower standing relative to the CPU.

Q: How does the Ryzen 7 5800 compare to its nearest CPU rivals?

A: The Ryzen 7 5800 scores 27,535 on average, sitting 0.1% ahead of the Intel Core Ultra 5 125H (27,507) and 0.2% behind both the Intel Core i5-12600K (27,578) and AMD Ryzen 7 5700X (27,578), with the AMD Ryzen 5 7600X (27,636) 0.4% ahead.

Q: What is the Arc A310's performance relative to the GTX 1650?

A: The Arc A310 scores 7,550 on average, which is 1% ahead of the NVIDIA GeForce GTX 1650's 7,472 score.

Q: Does this system support ECC memory?

A: Yes, the Ryzen 7 5800 supports ECC memory, which can be beneficial for data integrity in workstation environments.

Q: What is the GPU's memory bandwidth?

A: The Intel Arc A310 has 124.0 GB/s of memory bandwidth from 4 GB of GDDR6 on a 64-bit bus.

Q: How does the CPU scale from single-thread to multi-thread workloads?

A: The Ryzen 7 5800 scores 916 in 3DMark single-thread and 7,181 in 16-thread tests, showing strong scaling, with 8-thread performance at 5,692.

Q: What DirectX versions does the Arc A310 support?

A: The GPU supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4, though benchmark scores indicate better performance in DirectX 9 (69) than DirectX 12 (29).

# Build Overview

This desktop build pairs the AMD Ryzen 7 5800, an 8-core 16-thread Zen 3 processor, with the Intel Arc A310, an entry-level Xe-HPG graphics card. The CPU, released in January 2021, remains an active production part with a 79th percentile ranking among all processors. The GPU, released in October 2022, has reached end-of-life status with a 40th percentile ranking among all GPUs.

The combination's overall tier, reflected in the 60th combined percentile, places it in the mid-range of desktop systems, but with a significant internal imbalance. The CPU delivers performance competitive with newer mid-range processors, trading within 0.4% of the Intel Core i5-12600K and AMD Ryzen 5 7600X. The GPU, conversely, performs at a level comparable to GPUs from several generations ago, sitting within 1.4% of the AMD Radeon HD 8850M.

This is fundamentally a CPU-first system. The Ryzen 7 5800 provides the bulk of the system's compute capability, suitable for productivity, development, and general-purpose workloads. The Arc A310 serves as a basic display adapter with modest 3D acceleration, sufficient for desktop use and light gaming but not for demanding graphics applications. The system's 65 W CPU TDP and 30 W GPU TDP make it power-efficient, requiring only a 200 W suggested power supply.

Users considering this build should understand that the GPU represents a temporary or budget-oriented solution. The CPU's headroom allows for future GPU upgrades without processor bottlenecking, as the Ryzen 7 5800 can support significantly more powerful graphics cards. The system's overall capability will be judged primarily by its CPU performance, with the GPU limiting only graphics-intensive tasks.

# Usage Scenarios

High-refresh gaming: This system cannot deliver high-refresh gaming experiences in modern titles. The Arc A310's 40th percentile standing and DirectX 12 score of 29 indicate frame rates well below the 100+ FPS typically required for high-refresh displays. The CPU could support such frame rates, but the GPU becomes the limiting factor at approximately 30-60 FPS at 1080p medium settings.

Streaming: CPU-based streaming with x264 encoding would leverage the Ryzen 7 5800's 8 cores and 16 threads effectively, with the Cinebench R23 multi-core score of 21,953 indicating sufficient encoding headroom. However, the GPU's limited output capability means game capture would be restricted to lower resolutions and settings, and GPU-accelerated encoding is not well-supported by the A310's modest compute scores.

Video editing: CPU-based video editing and encoding would perform well, with the PassMark integer math score of 92,843 and multithread score of 25,823 supporting efficient processing. GPU-accelerated effects and rendering would be limited by the A310's 2,157 PassMark GPU compute score, making this system better suited for CPU-centric editing workflows.

3D rendering: CPU-based rendering engines would benefit from the processor's 8 cores and 16 threads, with the Cinebench R20 multi-core score of 9,220 indicating solid performance. GPU-based renderers would struggle with the A310's 2.688 TFLOPS FP32 throughput, making this configuration better for CPU rendering or hybrid workloads with light GPU involvement.

Software development: The Ryzen 7 5800 excels in compilation and development tasks, with the PassMark data compression score of 316,429 and random string sorting score of 32,998 supporting efficient build processes. The GPU provides adequate display output for IDEs, terminals, and documentation. The system handles multi-container development or virtual machine workloads effectively given the 16 threads.

Student and office work: This system is well-suited for general productivity, with the CPU's single-thread score of 3,393 ensuring responsive application usage and the multithread score supporting multitasking across office suites, browsers, and communication tools. The Arc A310 handles desktop composition and 2D acceleration adequately, with its G2D score of 625 sufficient for typical office workloads. The system's 65 W CPU TDP and 30 W GPU TDP make it energy-efficient for always-on workstation use.