SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 8500G + Intel Arc A550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
96%
PROCESSOR

AMD Ryzen 5 8500G

20,425 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A550M

49,737 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 8500G and Intel Arc A550M form an unconventional laptop pairing that blends a modern Zen 4 CPU with a discrete-class Arc GPU. The CPU is built on TSMC’s 4 nm process with 20,900 million transistors on a 137 mm² die, using the Zen 4 architecture under the Phoenix2 codename. It features 6 cores and 12 threads, with a base clock of 3.50 GHz and a boost clock of 5.00 GHz, all within a 65 W TDP. The GPU, meanwhile, is an Alchemist-generation part based on the Xe-HPG architecture, using the DG2-512 chip on a 6 nm process with 21,700 million transistors on a 406 mm² die. Its 8 GB of GDDR6 memory runs on a 128-bit bus, delivering 224.0 GB/s of bandwidth. This is a mobile-focused configuration, classified as a laptop build, with a combined percentile rank of 80 against all systems.

CPU Analysis

The Ryzen 5 8500G presents a balanced core configuration that scales predictably across thread counts. In 3DMark tests, the chip scores 998 in single-thread, 1,913 in 2-thread, 3,130 in 4-thread, 4,565 in 8-thread, 5,224 in 16-thread, and 5,213 in max-thread tests. The near-identical 16-thread and max-thread scores (5,224 vs 5,213) indicate that the 12 threads are fully utilized by the 16-thread workload, with no significant additional headroom — a pattern consistent with a 6-core/12-thread part. The scaling from 2 to 4 threads (1,913 to 3,130, a 63.6% increase) and from 4 to 8 threads (3,130 to 4,565, a 45.8% increase) shows diminishing returns as more threads are added, typical of a design where memory bandwidth and cache coherence begin to limit gains.

Cinebench results reinforce this picture. The R23 multi-core score of 18,368 outstrips the R20 score of 7,714, reflecting the newer benchmark’s longer workload and the chip’s ability to sustain boost clocks under sustained load. Single-core performance is solid: R23 single-core at 2,593 and R20 single-core at 1,089. In Geekbench, the multicore score of 9,444 and single-core score of 2,354 place the chip in a competitive position for its class. The PassMark suite shows a mix of strengths: integer math scores 63,123, floating-point math 39,074, and extended instructions 19,098. Data compression is a standout at 250,197, while data encryption hits 14,220. The find prime numbers test scores just 87, indicating weak performance in that specific integer-heavy workload, but random string sorting at 29,407 shows solid memory-handling capabilities.

The CPU’s average benchmark score is 20,425, placing it in the 74th percentile against all CPUs. Its nearest rivals are remarkably close: the AMD EPYC 9454P scores 20,422 (0% delta), the Intel Core Ultra 7 258V scores 20,454 (-0.1% delta), the AMD Ryzen 5 5600 scores 20,468 (-0.2% delta), and the AMD EPYC 7713 scores 20,363 (0.3% delta). This means the 8500G sits within a 0.5% performance band of four very different processors — a server EPYC, a low-power mobile part, a desktop Ryzen 5, and another server chip. The practical interpretation is that for the average mixed workload, the 8500G delivers performance indistinguishable from these rivals, despite their divergent architectures and intended markets. The 74th percentile ranking indicates it outperforms roughly three-quarters of all CPUs in the database, which is respectable for a mobile-oriented 6-core part.

Usage Scenarios

For high-refresh gaming, the CPU’s single-thread score of 998 in 3DMark and PassMark single-thread score of 3,891 provide the per-core muscle needed to drive frame generation. The 2-thread score of 1,913 suggests strong dual-core performance, which many games still rely upon for primary game logic and physics. However, the 8-thread score of 4,565 indicates that scaling to more cores yields diminishing returns, so older titles that favor fewer, faster cores will see the most benefit. The GPU’s role is more critical here, but the CPU should not bottleneck at 1080p medium settings.

Streaming and light content creation benefit from the 12 threads and the strong multi-threaded scores. The Cinebench R23 multi-core score of 18,368 and PassMark multithread score of 21,610 show enough parallel throughput to encode video while gaming, though the 65 W TDP suggests thermal constraints in a laptop chassis. The data compression score of 250,197 is particularly relevant for streaming workloads, as it indicates fast handling of compressed video streams.

Video editing is a mixed bag. The Geekbench multicore score of 9,444 is moderate, and the PassMark integer math score of 63,123 shows solid arithmetic throughput. The extended instructions score of 19,098 suggests decent SIMD capabilities for codecs. However, the 8-thread to 16-thread scaling in 3DMark (4,565 to 5,224, a 14.4% gain) indicates that adding threads beyond 8 yields limited returns, so heavily multithreaded export tasks will not scale as well as on higher-core-count parts.

3D rendering leans on both CPU and GPU. The CPU’s Cinebench R23 multi-core score of 18,368 is the best indicator of render performance, and the PassMark floating-point math score of 39,074 shows competent FP32 throughput. The GPU’s 8.397 TFLOPS FP32 performance and 16.79 TFLOPS FP16 (2:1) will accelerate GPU-based renderers. The combination is workable for occasional renders, but not for professional-level workloads.

Software development benefits from the balanced core count and fast single-thread performance. The Geekbench single-core score of 2,354 and PassMark single-thread score of 3,891 handle compilation of smaller projects well. The random string sorting score of 29,407 indicates efficient memory access patterns for data structures. The 16 MB shared L3 cache is modest, but the 1 MB L2 per core helps with frequently accessed code. The 4 nm process and 65 W TDP mean sustained all-core loads will thermal-throttle in thin laptops, so long compilations may see reduced clocks.

Student and office work is where this CPU shines relative to its competition. The single-thread performance is strong enough for responsive spreadsheet and document work, and the 12 threads handle background tasks like antivirus scans and browser tabs without contention. The integrated Radeon 740M GPU provides a fallback for basic display output, though the discrete Arc A550M will handle most graphics duties. The 74th percentile ranking against all CPUs means this will feel snappy for everyday tasks, far exceeding the requirements of word processing and web browsing.

GPU Analysis

The Intel Arc A550M is a substantial mobile GPU with 8 GB of GDDR6 memory on a 128-bit bus, yielding 224.0 GB/s of bandwidth. Its clocks are 900 MHz base and 2050 MHz boost, with memory running at 1750 MHz or 14 Gbps effective. The chip contains 2,048 shading units, 128 TMUs, and 64 ROPs, along with 16 dedicated ray tracing cores. The pixel rate is 131.2 GPixel/s and texture rate is 262.4 GTexel/s. FP32 performance is 8.397 TFLOPS, with FP16 at 16.79 TFLOPS (2:1). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, meaning it is fully compliant with modern graphics APIs including ray tracing and mesh shaders.

In Geekbench, the GPU scores 49,894 in OpenCL and 49,580 in Vulkan. The average benchmark score is 49,737, placing it in the 86th percentile against all GPUs. Its nearest rivals are telling: the NVIDIA GeForce RTX 5070 Ti scores 49,957 (-0.4% delta), the AMD Radeon RX Vega 64 scores 50,001 (-0.5% delta), the AMD Radeon RX 6900 XT scores 50,951 (-2.4% delta), and the AMD Radeon RX 6800 XT scores 48,477 (2.6% delta). The 5070 Ti is a current-generation high-end desktop card, while the RX 6900 XT and RX 6800 XT were flagship desktop parts from the previous generation. That this mobile GPU lands within 2.6% of those cards in average benchmark score is remarkable, though it speaks more to the benchmark’s weighting than to real-world gaming parity. The RTX 5070 Ti and RX 6900 XT have significantly higher memory bandwidth and larger memory pools, so the A550M’s 224.0 GB/s will be a limiting factor at higher resolutions.

The 60 W TDP is low for a GPU with this transistor count (21,700 million), indicating aggressive power management. The 16 RT cores provide hardware ray tracing, and the DirectX 12 Ultimate support ensures feature parity with newer titles. The 8 GB VRAM is adequate for 1080p gaming with high textures, but will be tight for 1440p with ray tracing enabled. The GPU’s 86th percentile ranking means it outperforms the vast majority of GPUs in the database — a strong position for a mobile part.

Upgrade Path and Platform

The CPU uses AMD Socket AM5, which is the current mainstream desktop socket, though this part is classified as a Mobile market segment. The platform supports DDR5 memory in dual-channel mode, with a memory bandwidth of 83.2 GB/s. ECC memory is supported, which is unusual for a consumer-focused part. PCIe connectivity is Gen 4 with 14 lanes from the CPU. The GPU uses PCIe 4.0 x16, which matches the platform’s capabilities. The CPU’s 65 W TDP is modest, and the GPU’s 60 W TDP means a combined thermal envelope of 125 W, which is manageable in a laptop design.

The suggested PSU is not specified in the data, so power supply headroom cannot be quantified. However, the combined TDP of 125 W indicates that a reasonably sized laptop power adapter will suffice. The CPU is not multiplier-unlocked, so overclocking is not an option. The GPU is marked as end-of-life production, meaning it is no longer being manufactured, but the CPU is active. For upgrades, the AM5 socket provides a path to higher-core-count Zen 4 or newer parts if the laptop form factor allows for CPU replacement — though in most laptops, the CPU is soldered. The DDR5 memory support means users can upgrade RAM capacity, but the 83.2 GB/s bandwidth is fixed by the memory controller. The PCIe Gen 4 x16 interface on the GPU is future-proof for external GPU enclosures, though that is not a typical laptop use case.

Benchmark Performance

The CPU’s average benchmark score is 20,425, with a 74th percentile ranking. The GPU’s average benchmark score is 49,737, with an 86th percentile ranking. The combined percentile for the pair is 80, which is higher than the CPU’s individual percentile but lower than the GPU’s. This suggests the CPU is the limiting factor in the overall system performance. The CPU’s nearest rival, the AMD Ryzen 5 5600, scores 20,468 (a -0.2% delta), meaning the 8500G is essentially tied with a last-generation desktop 6-core part. The Intel Core Ultra 7 258V, a low-power mobile chip, also matches at 20,454. The GPU’s nearest rival, the RTX 5070 Ti, scores 49,957, just 0.4% higher — a statistical tie. The RX 6800 XT trails by 2.6%, and the RX 6900 XT leads by 2.4%.

In Cinebench R23, the multi-core score of 18,368 is strong for a 6-core part. The single-core score of 2,593 indicates good per-core performance. The Geekbench multicore score of 9,444 and single-core of 2,354 align with the Cinebench results. The PassMark multithread score of 21,610 and single-thread of 3,891 round out the picture. For the GPU, the Geekbench OpenCL score of 49,894 and Vulkan score of 49,580 are nearly identical, suggesting the GPU is not API-limited in synthetic tests. The combined picture is a system where the GPU outperforms the CPU relative to their respective databases: the GPU sits 12 percentile points higher than the CPU. This imbalance means the CPU will likely throttle GPU performance in CPU-bound scenarios, but the system is well-balanced for GPU-bound workloads like gaming at moderate settings.

Who Should Build It

This pairing targets gamers who play at 1080p resolution with medium to high settings, where the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are sufficient and the CPU’s 12 threads handle game logic without bottlenecking. The 86th percentile GPU ranking means it will handle most current titles at 1080p, though the 0.4% delta to the RTX 5070 Ti must be read with caution — that card has significantly more memory bandwidth and would pull ahead at higher settings.

Content creators who edit video or work with 3D scenes will find the CPU’s Cinebench R23 multi-core score of 18,368 useful for preview renders, and the GPU’s 8.397 TFLOPS FP32 and 16.79 TFLOPS FP16 accelerate GPU-based effects. The data compression score of 250,197 on the CPU helps with archive-heavy workflows. Software developers will appreciate the single-core performance (Geekbench 2,354) for fast compile times on smaller projects, and the 12 threads for parallel builds on larger codebases. The ECC memory support is a plus for long-running development servers.

Students and small business users will find the system overqualified for their needs. The 74th percentile CPU ranking means it is faster than most office machines, and the GPU provides headroom for any light graphics work. The laptop form factor and 65 W CPU TDP suggest reasonable battery life for mobile use. The 4 nm process node for the CPU and 6 nm for the GPU indicate modern power efficiency, though the GPU’s 60 W TDP is moderate by mobile standards.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU-GPU combination. The `measuredFpsUltraByGame` field is empty, and `dataIsMeasured` is false. Therefore, all frame rate expectations are estimates derived from the benchmark scores. The GPU’s 86th percentile ranking and the CPU’s 74th percentile ranking provide a rough basis for these estimates. The GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are the primary constraints for gaming, as modern titles at 1080p ultra settings can exceed 8 GB VRAM usage with high-resolution textures. At 1080p medium settings, the VRAM footprint is typically lower, and the 2,048 shading units can handle the workload.

The GPU’s FP32 throughput of 8.397 TFLOPS is competitive with mid-range desktop cards from the previous generation. The 16 RT cores enable ray tracing, but the 60 W TDP limits sustained performance under RT loads. The 128-bit memory bus is narrow, which will show in memory-intensive scenes with heavy texture streaming. At 1080p, the CPU’s single-thread score of 998 in 3DMark should be sufficient to feed the GPU, but at 1440p or higher, the GPU will likely become the bottleneck. The 8 GB VRAM is the hard limit — games exceeding this at high settings will experience stuttering or texture pop-in. Frame rates will vary widely by title, but the GPU’s 86th percentile position suggests it should handle esports titles well above 60 FPS at 1080p, while demanding AAA titles may hover near 60 FPS at medium settings.

FAQ

Q: What is the CPU’s core and thread count?

A: The AMD Ryzen 5 8500G has 6 cores and 12 threads, based on the Zen 4 architecture.

Q: How much VRAM does the GPU have and what is its bandwidth?

A: The Intel Arc A550M has 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth.

Q: What is the CPU’s average benchmark score and percentile ranking?

A: The CPU has an average benchmark score of 20,425 and sits in the 74th percentile against all CPUs.

Q: How does the GPU compare to its nearest rival, the RTX 5070 Ti?

A: The GPU scores 49,737 on average, while the RTX 5070 Ti scores 49,957, a delta of -0.4%, meaning the A550M is essentially tied in synthetic benchmarks.

Q: Does the CPU support ECC memory?

A: Yes, the Ryzen 5 8500G supports ECC memory with dual-channel DDR5.

Q: What is the GPU’s FP32 performance?

A: The Intel Arc A550M delivers 8.397 TFLOPS of FP32 performance and 16.79 TFLOPS of FP16 (2:1).

Q: Is there measured FPS data for this pairing?

A: No, the FACT PACK contains no measured FPS data for this CPU-GPU combination, so all gaming performance figures are estimates based on benchmark scores.

Balance and Bottleneck

The data reveals a clear imbalance between the CPU and GPU. The GPU ranks in the 86th percentile, while the CPU ranks in the 74th percentile — a 12-point gap. In the CPU’s nearest rival list, the AMD EPYC 9454P scores 20,422 (0% delta), and the Ryzen 5 5600 scores 20,468 (-0.2% delta). The GPU’s nearest rival list includes the RTX 5070 Ti at 49,957 (-0.4% delta) and the RX 6900 XT at 50,951 (-2.4% delta). This means the GPU is competing with high-end desktop parts, while the CPU is competing with a previous-generation desktop Ryzen 5. In gaming, the CPU’s 6 cores and 12 threads will be the limiting factor in CPU-bound titles, especially at lower resolutions where frame rates are high. The GPU’s 224.0 GB/s memory bandwidth is also a constraint, but the CPU’s lower relative percentile suggests it will bottleneck first in most scenarios.

In multi-threaded workloads like video rendering or software compilation, the CPU’s Cinebench R23 multi-core score of 18,368 will be the ceiling. The GPU’s compute capabilities (8.397 TFLOPS FP32) can offload some tasks, but the CPU’s 12 threads are the primary engine. The 3DMark scaling data shows that the CPU gains only 14.4% from 8 to 16 threads (4,565 to 5,224), indicating that beyond 8 threads, the chip has little to offer. This means heavily threaded workloads will not scale well, and the GPU will sit idle waiting for the CPU. The PassMark multithread score of 21,610 versus the single-thread score of 3,891 shows a 5.5x scaling factor, which is below the theoretical 12x for a 12-thread part — further evidence of memory bandwidth or cache limitations. The 16 MB shared L3 cache and 83.2 GB/s memory bandwidth are likely the constraints. For gaming, the CPU’s single-thread performance (3DMark single-thread 998, PassMark single-thread 3,891) will drive frame rates in most titles, and the GPU will only become the bottleneck at higher resolutions or with ray tracing enabled, where its 16 RT cores and 8 GB VRAM are the limiting factors. The combined percentile of 80 sits between the CPU’s 74 and GPU’s 86, reflecting a system where neither component fully compensates for the other’s weaknesses.