SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 7520C + Intel Arc A570M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
68%
VS
GPU
97%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

AMD Ryzen 5 7520C

2,127 Benchmark Score
Top 32% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A570M

58,239 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a hardware analysis of the AMD Ryzen 5 7520C paired with the Intel Arc A570M, based exclusively on the provided benchmark data. The FACT PACK contains no measured FPS rows for this exact combination, so all frame-rate discussions below are estimates derived from the CPU and GPU benchmark scores, not from direct gameplay testing. The data indicates a laptop-class build with a combined percentile of 67, placing it above the median for all systems but with a distinct performance profile that requires careful interpretation.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS data exists for this CPU-GPU pairing in the FACT PACK. The `measuredFpsUltraByGame` field is empty, and `dataIsMeasured` is false. Consequently, any frame-rate figures discussed here are estimates extrapolated from the synthetic benchmark scores, not observed results. The GPU’s Geekbench OpenCL score of 58239 and its 88th percentile rank among all GPUs provide the primary basis for these projections, while the CPU’s 46th percentile score (average benchmark 2127) sets the ceiling for CPU-bound scenarios.

For 1080p gaming at ultra settings, the Intel Arc A570M’s performance class suggests it can handle most modern titles at playable frame rates, but the CPU will likely become the limiting factor in CPU-intensive scenes. The GPU’s 8 GB GDDR6 memory with 224.0 GB/s bandwidth and 2048 shading units point to strong rasterization throughput, yet the Ryzen 5 7520C’s modest 4-core, 8-thread configuration with a 2.80 GHz base clock may struggle to feed the GPU in games that rely heavily on single-thread performance. Estimated frame rates for esports titles like Counter-Strike 2 or Valorant could approach 100–140 FPS at 1080p ultra, given the GPU’s high percentile rank, but CPU bottlenecks might cap these figures in crowded scenes.

At 1440p, the GPU becomes the primary driver of performance, and the Arc A570M’s 88th percentile rank suggests it can maintain 60–90 FPS in many AAA titles at high settings. However, the CPU’s single-core score of 1038 in Cinebench R23 indicates that games with heavy physics or AI simulation—such as Cyberpunk 2077 or Starfield—could see frame rates drop below 60 FPS due to processor limitations. The GPU’s 16 ray tracing cores and DirectX 12 Ultimate support imply ray-traced effects are feasible, but the estimated performance penalty from RT workloads, combined with the CPU constraint, would likely push frame rates to 30–45 FPS at 1080p with RT enabled.

At 4K, this pairing is not recommended for ultra settings. The GPU’s 224.0 GB/s bandwidth and 8 GB VRAM are insufficient for high-resolution textures and heavy post-processing, and the CPU’s low multi-threaded score (7355 in Cinebench R23) would further hinder performance. Estimated frame rates at 4K ultra would likely fall below 30 FPS in most demanding titles, making this a 1080p or modest 1440p gaming solution. The data clearly shows this is a laptop build, so thermal constraints—not listed in the FACT PACK—would also influence real-world results, but those are not quantified here.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The GPU’s 88th percentile rank and 58239 OpenCL score suggest the Arc A570M can drive 144Hz 1080p displays in lighter titles, but the CPU’s 46th percentile (average 2127) and single-core score of 1038 in Cinebench R23 create a bottleneck. Estimated frame rates would exceed 100 FPS in esports, but drop below 60 FPS in CPU-heavy AAA games, making this suitable for 60–100Hz gaming rather than sustained high-refresh play.

Streaming: The 4-core, 8-thread CPU with a 15 W TDP is insufficient for software encoding while gaming. The GPU’s Xe-HPG architecture with 2048 shading units and 16 RT cores may support hardware encoding, but the FACT PACK does not specify encoder quality. The CPU’s multi-core score of 7355 in Cinebench R23 indicates limited headroom for simultaneous game and stream processing, so streaming at high bitrates would likely degrade frame rates.

Video editing: The GPU’s 10.65 TFLOPS FP16 performance and 8 GB GDDR6 memory provide solid acceleration for effects and color grading, but the CPU’s Cinebench R23 multi-core score of 7355 is below what modern editors prefer for timeline scrubbing and export. The 4-core design with 4 MB shared L3 cache means 4K video editing would be sluggish, while 1080p projects with light effects should be workable. The 88th percentile GPU rank compensates for CPU weaknesses in GPU-accelerated workflows.

3D rendering: The GPU’s 16 RT cores and 5.325 TFLOPS FP32 performance make it capable for real-time viewport rendering, but the CPU’s 7355 Cinebench R23 multi-core score limits CPU-based rendering tasks. Blender’s Cycles engine would rely on the GPU, which scores near the AMD Radeon RX 6950 XT (deltaPct -0.3%), indicating competitive performance for its class. However, the 8 GB VRAM and 224.0 GB/s bandwidth constrain large scenes and high-resolution textures.

Software development: The CPU’s 4 cores and 8 threads with a 4.30 GHz boost clock handle compilation tasks adequately, but the 46th percentile rank and 2127 average score suggest it lags behind modern desktop processors. The dual-channel LPDDR5 memory with 88.0 GB/s bandwidth is sufficient for code editing and running virtual machines, though large builds would see longer compile times compared to higher-scoring rivals like the Intel Core i5-9400T (deltaPct -0.4%).

Student and office work: The 15 W TDP CPU and integrated Radeon 610M provide energy efficiency for battery life, and the 88th percentile GPU ensures smooth UI rendering. The 4-core, 8-thread configuration handles spreadsheets, document editing, and web browsing with ease, as evidenced by the Cinebench R15 single-core score of 104, which is adequate for daily tasks. The 46th percentile CPU rank indicates this is not a performance powerhouse, but for typical productivity, it is more than sufficient.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 2127, placing it in the 46th percentile of all CPUs. Its nearest rival is the Intel Core i7-1160G7 with an average score of 2124 (deltaPct 0.2%), meaning the Ryzen 5 7520C is essentially tied with that chip. The AMD Ryzen 3 5300U scores 2135 (deltaPct -0.4%), and the Intel Core i5-9400T scores 2136 (deltaPct -0.4%), indicating the 7520C sits within a narrow performance band of ±0.4% around these processors. This is a mid-low tier CPU, with Cinebench R23 multi-core scoring 7355 and single-core scoring 1038, and Cinebench R20 showing 3089 multi-core and 435 single-core.

The GPU’s average benchmark score is 58239, placing it in the 88th percentile of all GPUs. Its nearest rival is the AMD Radeon RX 6950 XT with a score of 58392 (deltaPct -0.3%), meaning the Arc A570M is only 0.3% behind a high-end desktop GPU from the previous generation. The AMD Radeon RX 5600 OEM scores 58085 (deltaPct 0.3%), and the NVIDIA P102-100 scores 58528 (deltaPct -0.5%), so the Arc A570M is competitive with these desktop parts despite being a mobile chip. The combined percentile is 67, reflecting a system where the GPU far outpaces the CPU.

This disparity is the defining feature of the pairing. The GPU’s 88th percentile rank versus the CPU’s 46th percentile means that in GPU-bound workloads—such as high-resolution gaming or rendering—the system performs like a high-end machine, while in CPU-bound tasks—like physics simulation or compilation—it behaves like a mid-range laptop. The data suggests a 42-percentage-point gap in percentile ranks, which is substantial and indicates a clear bottleneck in CPU-heavy scenarios. The GPU’s FP32 throughput of 5.325 TFLOPS and texture rate of 166.4 GTexel/s reinforce this, while the CPU’s 4 MB shared L3 cache and 88.0 GB/s memory bandwidth are modest for modern workloads.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build targets gamers who prioritize 1080p gaming at high settings, as the GPU’s 88th percentile rank and 8 GB VRAM support smooth frame rates in most titles, but the CPU’s 46th percentile limits performance in processor-intensive games. Users seeking 1440p gaming should expect 60–90 FPS in non-CPU-bound titles, while 4K gaming is not viable due to the GPU’s 224.0 GB/s bandwidth and the CPU’s low multi-core score of 7355. Esports gamers at 1080p with 100Hz+ monitors will find the GPU sufficient, but the CPU may cap frame rates in fast-paced scenes.

Content creators working with 1080p video editing or GPU-accelerated effects can benefit from the Arc A570M’s 10.65 TFLOPS FP16 performance and 16 RT cores, but the CPU’s 4-core, 8-thread design with a 15 W TDP will slow export times. 3D artists using GPU-based renderers like Blender Cycles will see competitive performance, as the GPU scores within 0.3% of the RX 6950 XT, but the 8 GB VRAM limits scene complexity. Software developers compiling code will find the CPU’s 7355 Cinebench R23 multi-core score adequate for small-to-medium projects, but large builds would benefit from a higher-scoring processor.

Students and office workers who need a laptop for everyday tasks—browsing, document editing, video calls—will find this pairing overkill on the GPU side but adequate on the CPU side. The 88th percentile GPU ensures smooth 4K display output (assuming the laptop supports it), while the 46th percentile CPU handles multitasking without issue. Small business workstations that run accounting software, databases, or light CAD can rely on the GPU’s 2048 shading units for UI acceleration, and the CPU’s 8 threads for concurrent applications, but heavy data analytics would strain the 4-core design.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 7520C is a 4-core, 8-thread processor based on the Zen 2 architecture, codenamed Mendocino, built on TSMC’s 6 nm process with a die size of 100 mm². It has a base clock of 2.80 GHz and a boost clock of 4.30 GHz, with a TDP of 15 W. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 4 MB shared L3, which is modest by modern standards. Memory support is limited to LPDDR5 in dual-channel configuration, providing 88.0 GB/s bandwidth, and the CPU connects via PCIe Gen 3 with 4 lanes, which constrains high-bandwidth peripherals.

Benchmark scores show the CPU’s capabilities. Cinebench R23 multi-core scores 7355, which is 0.4% below the AMD Ryzen 3 5300U (2135 average score) and 0.4% below the Intel Core i5-9400T (2136 average score), but 0.2% above the Intel Core i7-1160G7 (2124 average score). Single-core Cinebench R23 scores 1038, indicating modest per-thread performance that is typical for a low-power mobile chip. The Cinebench R15 single-core score of 104 is notably low, suggesting that older benchmarks penalize this architecture, but the R20 single-core score of 435 is more representative of modern workloads.

In real-world tasks, the 4-core, 8-thread design handles light multitasking—browsing with multiple tabs, office applications, and email—without issue, given the 46th percentile rank. However, heavy single-threaded workloads like spreadsheet recalculation or script execution will see slower performance than higher-scoring rivals. The 15 W TDP and 6 nm process indicate excellent power efficiency, making this suitable for fanless or quiet designs, but the 4 MB L3 cache is small, causing cache misses in data-intensive workloads. The lack of ECC memory and the dual-channel LPDDR5 bus (88.0 GB/s) further limit memory-bound tasks, but for a laptop-class CPU, the scores are consistent with a mid-range 2023-era processor.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc A570M is a mobile GPU based on the Xe-HPG architecture, specifically the DG2-256 chip, built on TSMC’s 6 nm process with 11,500 million transistors on a 269 mm² die. It has 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s bandwidth, and operates at a base clock of 900 MHz with a boost clock of 1300 MHz, with memory clocked at 1750 MHz (14 Gbps effective). The GPU features 2048 shading units, 128 TMUs, and 64 ROPs, along with 16 ray tracing cores. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and connects via PCIe 4.0 x8.

The Geekbench OpenCL score of 58239 places the GPU in the 88th percentile of all GPUs, with its nearest rival being the AMD Radeon RX 6950 XT (58392, deltaPct -0.3%). This is remarkable for a mobile part, indicating that the Arc A570M delivers desktop-class compute performance. The FP32 throughput of 5.325 TFLOPS and FP16 of 10.65 TFLOPS (2:1) are strong for rendering workloads, while the pixel rate of 83.20 GPixel/s and texture rate of 166.4 GTexel/s support high-resolution rasterization.

For rendering, the 16 RT cores enable hardware-accelerated ray tracing, which is supported by DirectX 12 Ultimate. The 8 GB VRAM is sufficient for 1080p and moderate 1440p scenes, but the 224.0 GB/s bandwidth may limit texture streaming in large open-world games. The GPU’s 88th percentile rank suggests it outperforms many desktop GPUs, but the 75 W TDP and IGP slot width indicate it is designed for thin laptops, so thermal throttling—not quantified here—could affect sustained performance. The tensor cores are not specified in the FACT PACK, so AI-accelerated workloads like DLSS cannot be assessed, but the FP16 performance suggests some compute capability for machine learning inference.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The data reveals a pronounced imbalance: the GPU’s 88th percentile versus the CPU’s 46th percentile creates a 42-point gap that defines this pairing’s behavior. In GPU-bound workloads, such as 1080p and 1440p gaming at high settings, the Arc A570M is the limiting factor only when the CPU can keep up. The GPU’s 58239 OpenCL score and 224.0 GB/s bandwidth suggest it can render frames faster than the CPU can issue draw calls, especially in scenes with numerous objects or AI-driven entities.

Evidence from Cinebench scores supports this. The CPU’s single-core score of 1038 in R23 is low, and in games that rely on a single thread for physics or game logic, this becomes the bottleneck. Estimated FPS would scale with resolution: at 1080p, the CPU limits frame rates to roughly 60–100 FPS in demanding titles, while at 1440p, the GPU takes over, and frame rates drop to 50–80 FPS, because the GPU’s fill rate is sufficient but the CPU’s 4 MB L3 cache causes stalls. At 4K, the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth become the primary constraint, with estimated FPS falling below 30.

For CPU-bound tasks like video encoding or compilation, the CPU is the clear bottleneck. The 7355 Cinebench R23 multi-core score is 0.4% below the Ryzen 3 5300U, and the 4-core design with 15 W TDP means sustained loads will throttle performance. The GPU would sit idle during such workloads, as its 2048 shading units are not utilized. Conversely, in GPU-accelerated rendering, the GPU’s 88th percentile rank dominates, and the CPU’s 46th percentile rank has minimal impact, provided the scene fits in 8 GB VRAM. The combined percentile of 67 reflects this trade-off: the system is better than average overall, but its strengths are lopsided.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the combined performance percentile of this CPU-GPU pairing?

A: The combined percentile is 67, meaning this laptop build outperforms 67% of all systems in the benchmark database, but this masks a significant gap between the CPU (46th percentile) and GPU (88th percentile).

Q: How does the CPU compare to its nearest rival in multi-core performance?

A: The Ryzen 5 7520C has an average benchmark score of 2127, which is 0.2% higher than the Intel Core i7-1160G7 (2124) and 0.3% higher than the Intel Atom C5125 (2122), but 0.4% lower than both the AMD Ryzen 3 5300U (2135) and Intel Core i5-9400T (2136).

Q: What is the GPU’s memory bandwidth and how does it affect 4K gaming?

A: The GPU has 224.0 GB/s bandwidth from 8 GB GDDR6 on a 128-bit bus. This bandwidth is insufficient for 4K ultra settings, as estimated frame rates would fall below 30 FPS in demanding titles due to texture streaming limitations.

Q: Does the GPU support ray tracing?

A: Yes, the Intel Arc A570M has 16 ray tracing cores and supports DirectX 12 Ultimate (12_2), enabling hardware-accelerated ray tracing in compatible games, but the 8 GB VRAM and 224.0 GB/s bandwidth limit ray-traced performance.

Q: What is the CPU’s boost clock and how many threads does it have?

A: The CPU has a boost clock of 4.30 GHz and 8 threads (4 cores with simultaneous multithreading), with a base clock of 2.80 GHz and a TDP of 15 W.

Q: How does the GPU compare to the AMD Radeon RX 6950 XT?

A: The GPU’s Geekbench OpenCL score of 58239 is 0.3% lower than the RX 6950 XT’s 58392, placing it within a negligible performance delta, despite being a mobile part with a 75 W TDP.

Q: What memory type does the CPU support, and what is the bandwidth?

A: The CPU supports LPDDR5 memory in dual-channel configuration with a bandwidth of 88.0 GB/s, which is lower than the GPU’s 224.0 GB/s, reflecting the CPU’s budget positioning.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class build, as specified by `buildClass: "laptop"`, combining the AMD Ryzen 5 7520C (a 15 W mobile processor) with the Intel Arc A570M (a 75 W mobile GPU). The overall tier is mid-range, indicated by the combined percentile of 67, but the system is distinctly unbalanced. The GPU sits in the 88th percentile, placing it near high-end desktop GPUs like the RX 6950 XT, while the CPU sits in the 46th percentile, aligning with low-power mobile chips like the Core i7-1160G7.

This pairing is best described as a GPU-centric laptop for 1080p gaming and GPU-accelerated creative work, with the CPU as a secondary consideration. The GPU’s 8 GB GDDR6 and 16 RT cores provide modern features, while the CPU’s 4 cores and 8 threads with Zen 2 architecture are adequate but not future-proof. The 6 nm process for both components (TSMC) suggests good power efficiency, and the 15 W CPU TDP enables thin designs, but the GPU’s 75 W TDP means the laptop must have adequate cooling—though no thermal data is in the FACT PACK.

The tier is further defined by the GPU’s rivals: it is 0.3% behind the RX 6950 XT and 0.3% ahead of the RX 5600 OEM, indicating desktop-class compute. However, the CPU’s rivals are all low-power or older desktop parts, with deltas within ±0.4%. The build’s combined percentile of 67 reflects a system that is above average but not high-end, with the GPU carrying most of the performance weight. This is not a workstation or enthusiast build, but rather a balanced-for-gaming laptop that sacrifices CPU performance for GPU capability.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU uses AMD Socket FT6, which is a soldered mobile socket, meaning the CPU cannot be upgraded without replacing the motherboard. The memory support is LPDDR5 in dual-channel configuration, and the CPU’s memory controller provides 88.0 GB/s bandwidth. The CPU connects via PCIe Gen 3 with 4 lanes, while the GPU uses PCIe 4.0 x8, so there is no direct upgrade path for the processor in this laptop form factor. The 15 W CPU TDP and 75 W GPU TDP are fixed, and the FACT PACK lists no suggested PSU, but for a laptop, the power delivery is integrated.

A sensible upgrade path would involve the GPU, but since this is a laptop with an IGP slot width for the GPU (meaning it is integrated), the GPU is also non-upgradeable. The only viable upgrades are system memory (if not soldered) and storage, but the FACT PACK does not specify these details. The PCIe 4.0 x8 interface for the GPU is sufficient for the Arc A570M’s bandwidth, but the CPU’s PCIe Gen 3 with 4 lanes limits the connection for other devices like NVMe SSDs, which would run at reduced speeds.

Given the socket and memory constraints, the realistic next upgrade would be to a new laptop with a higher-percentile CPU, such as one with a score above 2136 (the Intel Core i5-9400T), while keeping or exceeding the GPU’s 88th percentile rank. The CPU’s 4 MB L3 cache and 46th percentile rank are the weakest links, so any future build should prioritize a processor with more cores and higher single-thread performance. The GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are adequate for 1080p, but a future upgrade to a GPU with more VRAM (e.g., 12 GB or 16 GB) would be sensible for 1440p or 4K, though such a GPU would likely exceed the laptop’s 75 W TDP budget.