SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 7500F + AMD Radeon RX 6800 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
96%
PROCESSOR

AMD Ryzen 5 7500F

24,964 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800 XT

48,477 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 7500F and AMD Radeon RX 6800 XT form a desktop pairing that sits in the 81st percentile of all CPU and GPU combinations, with a measured average of 149.1 FPS across a broad game library at ultra settings. The CPU is a 6-core, 12-thread Zen 4 part, while the GPU is a 16 GB RDNA 2 flagship from the RX 6000 series; together they produce a balanced 1080p and 1440p gaming system with notable strengths in compute-heavy workloads.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The build achieves a combined percentile of 81, placing it in the top fifth of all benchmarked CPU and GPU combinations.

Q: How does the Ryzen 5 7500F compare to its closest CPU rivals in average benchmark score?

A: The Ryzen 5 7500F has an average benchmark score of 24964, which is 0.1% ahead of the Intel Core i7-11850H, 0.2% ahead of the Intel Core i7-13620H, and 0.4% ahead of the Intel Core 5 210H. It trails the AMD Ryzen 5 8400F by 0.2%.

Q: What is the GPU’s memory configuration and bandwidth?

A: The Radeon RX 6800 XT features 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of memory bandwidth.

Q: What is the CPU’s boost clock and TDP?

A: The Ryzen 5 7500F has a boost clock of 5.00 GHz and a TDP of 65 W.

Q: What is the GPU’s percentile ranking versus all GPUs?

A: The Radeon RX 6800 XT sits in the 85th percentile of all GPUs, with a Passmark G3D score of 24980.

Q: Does the CPU support ECC memory and what type of memory does it use?

A: Yes, the Ryzen 5 7500F supports ECC memory and uses DDR5 in a dual-channel configuration, with a memory bandwidth of 83.2 GB/s.

Q: What is the measured FPS for Cyberpunk 2077 at 2560x1440 on ultra settings?

A: The measured frame rate for Cyberpunk 2077 at 2560x1440 is 51.8 FPS, while at 1920x1080 it reaches 70.7 FPS.

Benchmark Performance

The benchmark data reveals a system with strong all-around performance, though the GPU clearly leads the CPU in relative standing. The Radeon RX 6800 XT achieves a Passmark G3D score of 24980 and ranks in the 85th percentile of all GPUs, while the Ryzen 5 7500F’s 3DMark single-thread score of 974 and multi-thread score of 6379 place it in the 77th percentile of all CPUs. This gap in percentiles suggests the GPU is the more capable component in this pairing.

In synthetic tests, the CPU demonstrates solid multi-core throughput with a Cinebench R23 multi-core score of 22799 and a Geekbench multi-core score of 12362. The single-core performance is respectable too, with a Cinebench R23 single-core score of 3218 and a Geekbench single-core score of 2374. On the GPU side, the 3DMark Steel Nomad DX12 score of 3689 indicates modern DirectX 12 workloads are handled well, while the Geekbench OpenCL score of 171304 and Vulkan score of 136875 show strong compute capabilities.

The combined picture from the pair rank data is telling: this system ranks 1205th out of 3732 pairs, with an average FPS of 149.1 across all tested games. The 81st combined percentile aligns closely with the GPU’s 85th percentile, reinforcing that the GPU is the primary driver of gaming performance. However, the CPU’s 77th percentile is not a bottleneck in most scenarios, as the measured frame rates across a wide variety of titles remain high. The delta between the GPU’s percentile and the combined percentile is small, suggesting the CPU keeps up well enough to let the GPU express most of its potential.

GPU Analysis

The Radeon RX 6800 XT is built on the Navi 21 chip using TSMC’s 7 nm process, packing 26,800 million transistors into a 520 mm² die. It features 4608 shading units, 288 texture mapping units, and 128 raster operation units, with a boost clock of 2250 MHz and a game clock of 2015 MHz. The memory subsystem is substantial: 16 GB of GDDR6 on a 256-bit bus delivers 512.0 GB/s of bandwidth, which is critical for high-resolution textures and compute workloads.

Ray tracing hardware is present in the form of 72 RT cores, though the architecture is RDNA 2.0, which is an older iteration of AMD’s ray tracing implementation. The FP32 performance of 20.74 TFLOPS and FP16 performance of 41.47 TFLOPS (2:1) indicate strong raw compute throughput. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s support high fill rates in rasterized scenes.

Benchmark results show the GPU’s strengths. The Passmark G3D score of 24980 and DirectX 12 score of 100 (relative) place it in the 85th percentile. The 3DMark Steel Nomad DX12 score of 3689 is a modern measure of DX12 gaming performance. For rendering workloads, the Geekbench OpenCL score of 171304 and Metal score of 181337 (on compatible systems) indicate that compute-heavy tasks like rendering and simulation will perform well. The Passmark GPU compute score of 13245 further supports this. With 16 GB of VRAM, this GPU can handle large datasets and high-resolution textures without running into memory limits, which is a distinct advantage over 8 GB competitors. The memory bandwidth of 512.0 GB/s ensures data-heavy workloads are not starved for throughput.

Who Should Build It

This pairing targets users who prioritize high-refresh 1080p gaming and solid 1440p performance without needing top-tier 4K capability. The measured frame rates support this: Counter-Strike 2 hits 236 FPS at 1080p, and Valorant reaches 480 FPS at 1080p, making it ideal for competitive gamers at that resolution. At 1440p, the system still delivers playable frame rates in demanding titles, with Cyberpunk 2077 at 51.8 FPS and Red Dead Redemption 2 at 49.1 FPS on ultra settings.

Content creators working with video editing will find the CPU’s 6 cores and 12 threads sufficient for moderate workloads, while the GPU’s 16 GB VRAM and compute scores (OpenCL 171304) help with GPU-accelerated effects and rendering. Software developers benefit from the CPU’s strong single-thread performance (Geekbench single-core 2374) and the platform’s DDR5 memory support, which speeds up compilation times. Students and small business workstations can leverage the build for general productivity, though the GPU’s 300 W TDP suggests a capable power supply is required.

The CPU’s 77th percentile and GPU’s 85th percentile mean this is not an entry-level build; it is a mid-to-high-tier system suited for users who want smooth gameplay in esports titles and can tolerate medium-to-high settings in AAA games at 1440p. The 16 GB VRAM future-proofs the system for upcoming games that may demand more memory, and the CPU’s AM5 socket provides a clear upgrade path.

CPU Analysis

The Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, built on TSMC’s 5 nm process. It features 6,570 million transistors on a 71 mm² die, which is notably small for a modern desktop CPU, indicating efficient design. The base clock is 3.70 GHz, boosting up to 5.00 GHz, with a 65 W TDP that is modest for the performance on offer.

Cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This cache hierarchy supports the CPU’s strong single-thread performance, as evidenced by a 3DMark single-thread score of 974 and a Passmark single-thread score of 3841. The multi-thread scores are also competitive: Cinebench R23 multi-core at 22799, Geekbench multi-core at 12362, and Passmark multi-thread at 26825.

The memory controller supports DDR5 in dual-channel mode with a bandwidth of 83.2 GB/s, and ECC memory is supported, which is a boon for workstation stability. PCIe Gen 5 with 24 lanes (CPU only) provides ample bandwidth for modern SSDs and future GPUs. The CPU’s nearest rivals give context: it is 0.1% ahead of the Intel Core i7-11850H, 0.2% ahead of the Intel Core i7-13620H, and 0.4% ahead of the Intel Core 5 210H, while being 0.2% behind the AMD Ryzen 5 8400F. These deltas are negligible, meaning the 7500F trades blows with mobile and lower-tier desktop chips from rival families.

For real workloads, the CPU’s single-core strength (3DMark single-thread 974) ensures snappy responsiveness in daily tasks and gaming, while the multi-core scores (Cinebench R23 multi-core 22799) handle video encoding and compilation reasonably well. The Passmark data encryption score of 17510 and data compression score of 305925 suggest that encryption and archival tasks are not bottlenecks. The 65 W TDP means cooling is straightforward, and the unlocked multiplier allows overclocking for users who want more performance.

Usage Scenarios

High-refresh gaming: At 1080p, the system excels with measured frame rates like 236 FPS in Counter-Strike 2, 480 FPS in Valorant, and 517.9 FPS in CS:GO, making it ideal for 240 Hz or even 360 Hz monitors in esports titles.

Streaming: The CPU’s 6 cores and 12 threads, combined with a Passmark multi-thread score of 26825, handle encoding overhead reasonably well, though dedicated streaming hardware would free up more headroom. The GPU’s 16 GB VRAM ensures games and encoding buffers do not compete for memory.

Video editing: The CPU’s Cinebench R23 multi-core score of 22799 provides solid export times in 1080p and 1440p projects, while the GPU’s compute scores (OpenCL 171304) accelerate effects and color grading. The 16 GB VRAM allows for large preview timelines.

3D rendering: The GPU’s FP32 performance of 20.74 TFLOPS and Passmark GPU compute score of 13245 make it capable for GPU-based renderers like Blender Cycles or Octane, though ray tracing performance is limited by the RDNA 2 architecture’s 72 RT cores.

Software development: The CPU’s single-thread score (Geekbench 2374) and multi-thread score (Geekbench 12362) provide fast compilation and code analysis, while the DDR5 memory bandwidth of 83.2 GB/s reduces data access latency.

Student and office work: The system is overkill for basic productivity, but the 65 W CPU TDP and efficient 5 nm process keep power consumption reasonable, and the GPU’s 16 GB VRAM can handle large spreadsheets or virtual machines with ease.

Gaming Performance

The measured FPS data covers 52 games at three resolutions, all on ultra settings. At 1920x1080, the system delivers high frame rates in most titles: Counter-Strike 2 at 236 FPS, Valorant at 480 FPS, and Minecraft at 233 FPS. More demanding games like Cyberpunk 2077 hit 70.7 FPS, while Red Dead Redemption 2 manages 65 FPS. At 2560x1440, frame rates drop but remain playable in many cases: Call of Duty: Warzone runs at 133.3 FPS, Control at 74 FPS, and Cyberpunk 2077 at 51.8 FPS. At 3840x2160, the system struggles with modern AAA titles, with Cyberpunk 2077 at 35.9 FPS and Red Dead Redemption 2 at 28.8 FPS, though esports titles like Valorant still hit 369 FPS.

The data shows a clear pattern: the system is best suited for 1080p and 1440p gaming. At 1080p, the average FPS across all games is well above 100, with many titles exceeding 200 FPS. At 1440p, the average remains above 60 FPS for most games, but some AAA titles dip below 50 FPS. At 4K, only lighter titles maintain playable frame rates. The GPU’s 16 GB VRAM prevents texture pop-in, but the raw compute power is insufficient for 4K ultra settings in demanding titles.

Some notable outliers include Ark: Survival Ascended, which only manages 33.2 FPS at 1080p and 9.3 FPS at 4K, indicating an extremely demanding engine. The Medium also struggles at 49.3 FPS at 1080p. Conversely, CS:GO at 517.9 FPS and Valorant at 480 FPS at 1080p show the system’s strength in lightweight esports titles. The data confirms this is a high-refresh 1080p machine and a capable 1440p performer, with 4K best left to less demanding games or reduced settings.

Build Overview

This is a desktop build comprising the AMD Ryzen 5 7500F CPU and AMD Radeon RX 6800 XT GPU. The CPU is a 6-core, 12-thread Zen 4 part on the AM5 socket, while the GPU is an RDNA 2-based card with 16 GB VRAM. The combined percentile of 81 places this system in the upper quintile of all benchmarked pairs, indicating strong overall performance.

The pair ranks 1205th out of 3732 tested pairs, with an average FPS of 149.1 across all games. This average is skewed by lightweight esports titles; the median game experience is closer to the 1440p results seen in AAA games. The CPU’s 77th percentile and GPU’s 85th percentile suggest that the GPU is the stronger component, but the gap is not large enough to cause significant bottlenecking. The build class is desktop, meaning it is intended for stationary use with upgrade potential.

The GPU is end-of-life according to production status, but its performance remains competitive, sitting just 3% behind the NVIDIA GeForce RTX 5070 Ti in average score and 2.5% behind the Intel Arc A550M. The CPU is still active in production, ensuring availability and ongoing support. This pairing represents a mature platform (AM5) with a last-gen flagship GPU, offering a balanced mid-to-high-tier experience.

Balance and Bottleneck

The performance balance between the CPU and GPU is skewed toward the GPU, but not severely. The GPU’s 85th percentile versus the CPU’s 77th percentile indicates the GPU is the more capable component. In gaming, this means the GPU is likely the limiting factor at higher resolutions, while the CPU may become the limiter at very low resolutions or in CPU-bound titles.

At 1080p, the CPU’s single-thread performance (3DMark single-thread 974) is sufficient to push high frame rates in esports titles like CS:GO (517.9 FPS) and Valorant (480 FPS), but the GPU is still the bottleneck in demanding games like Cyberpunk 2077 (70.7 FPS). At 1440p, the GPU’s load increases, and the CPU has more headroom, as seen in Call of Duty: Warzone (133.3 FPS) where the GPU is clearly the limiting factor. At 4K, the GPU is decisively the bottleneck, with frame rates dropping to 35.9 FPS in Cyberpunk 2077, indicating the GPU cannot keep up with the resolution demands.

The FPS scaling from 1080p to 1440p to 4K shows a consistent pattern: frame rates drop roughly 30-40% from 1080p to 1440p, and then another 40-50% from 1440p to 4K. This scaling is typical of a GPU-bound system. For example, Counter-Strike 2 drops from 236 to 156 to 87 FPS across resolutions, while Call of Duty: Warzone drops from 146.8 to 133.3 to 115.1 FPS, showing that Warzone is less resolution-sensitive due to its CPU demands. The CPU’s multi-thread score (Cinebench R23 22799) ensures it does not bottleneck in most games, but in highly threaded titles like Warzone, the 6-core/12-thread configuration may limit performance at lower resolutions.

Upgrade Path and Platform

The CPU is based on the AMD Socket AM5 platform, which is a current-generation socket with support for future Ryzen processors. The platform uses DDR5 memory in dual-channel mode, with a memory bandwidth of 83.2 GB/s, and supports ECC memory for error correction. PCIe Gen 5 is available with 24 lanes from the CPU, providing ample bandwidth for the latest SSDs and GPUs. The motherboard’s PCIe 4.0 x16 interface for the GPU is sufficient for the RX 6800 XT, though a future GPU upgrade could utilize PCIe 5.0.

The CPU has an unlocked multiplier, allowing overclocking to extract more performance. The 65 W TDP is low, meaning most AM5 motherboards can handle it without issue. The GPU has a TDP of 300 W and requires a 700 W power supply, with two 8-pin power connectors. The suggested PSU of 700 W provides headroom for the current components, but a future CPU upgrade with a higher TDP would require a more substantial power supply.

A sensible next upgrade would be a higher-core-count Ryzen CPU on the AM5 socket, as the platform supports it. The GPU, while end-of-life, still performs in the 85th percentile, so an upgrade to a newer generation GPU would be the most impactful change for 4K gaming. The 16 GB VRAM is sufficient for current games, but future titles may benefit from more memory. The PCIe 4.0 x16 interface is not a bottleneck for the RX 6800 XT, and a future GPU with PCIe 5.0 would still work on this platform, albeit at PCIe 4.0 speeds. The platform’s longevity is a key advantage, as the AM5 socket is expected to support multiple generations of Ryzen processors.