SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 6600U + Intel Arc A370M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
93%
PROCESSOR

AMD Ryzen 5 6600U

22,897 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc A370M

29,175 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 6600U and Intel Arc A370M form a mobile pairing that lands in the 75th combined percentile against all other CPU-GPU combinations in the database, a position that suggests a balanced mid-range laptop configuration. The CPU, a 6-core Zen 3+ part, and the GPU, an entry-level Arc 3 discrete chip, together deliver performance that sits comfortably ahead of many older desktops while remaining firmly in the portable class.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc A370M is built on the Xe-HPG architecture with the DG2-128 chip, fabricated on a 6 nm process at TSMC. The GPU contains 1,024 shading units, 64 texture mapping units, and 32 render output units, along with 8 dedicated ray tracing cores. While tensor core counts are not listed, the architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which positions it well for modern API workloads. The processor runs at a base clock of 1550 MHz and boosts to 2050 MHz, while memory operates at 1750 MHz with 14 Gbps effective speed.

Memory configuration consists of 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 112.0 GB/s. This is a modest amount of VRAM by current standards, and it will likely constrain texture-heavy scenes at higher resolutions. The pixel rate is 65.60 GPixel/s, and the texture rate is 131.2 GTexel/s, with FP32 performance at 4.198 TFLOPS and FP16 at 8.397 TFLOPS (2:1). The GPU’s TDP is 35 W, which is low enough for thin-and-light chassis but limits sustained performance under load.

Benchmark results show a Geekbench OpenCL score of 29,676 and a Vulkan score of 28,673. These numbers place the A370M in the 74th percentile against all GPUs, with an average benchmark score of 29,175. The nearest rivals are telling: the AMD Radeon RX Vega M GH scores 29,197 (0.1% higher), the AMD FirePro W8000 scores 29,211 (0.1% higher), the AMD Radeon RX 470 scores 28,996 (0.6% lower), and the AMD Radeon RX 6800M scores 28,874 (1% lower). The closeness of these figures suggests the A370M performs at roughly the level of a mid-range discrete GPU from several generations ago. The fact that it trades blows with the RX 6800M, a much larger and power-hungrier part, is notable for a 35 W mobile chip.

For rendering workloads, the ray tracing cores are present but limited in number. The 8 RT cores will handle basic ray-traced effects, but the 4 GB VRAM and 112.0 GB/s bandwidth will be the limiting factor in complex scenes. The FP32 throughput of 4.198 TFLOPS is adequate for entry-level 3D rendering, but professional renderers that rely heavily on FP64 (not listed here) or large texture sets will strain against the memory constraints. The Vulkan score of 28,673 indicates solid compute performance through that API, which is beneficial for cross-platform engines.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The GPU’s 74th percentile standing and CPU’s 76th percentile suggest that 1080p high-refresh gaming is feasible for esports titles, but the 4 GB VRAM will cap texture quality in AAA games. The CPU’s Geekbench single-core score of 1,673 and Cinebench R23 single-core score of 1,456.5 indicate enough headroom to feed the GPU at moderate frame rates.

Streaming: The CPU’s 12 threads and PassMark multithread score of 17,026 provide adequate capacity for software encoding at reasonable bitrates. The GPU adds hardware-accelerated encoding through its modern architecture, though the 35 W TDP means sustained streaming sessions will generate heat that the chassis must manage.

Video editing: The CPU’s Cinebench R23 multicore score of 9,159.5 and GPU’s OpenCL score of 29,676 suggest smooth timeline editing for 1080p footage. The 4 GB VRAM may limit effects-heavy timelines or 4K scrubbing, but proxy workflows would run acceptably.

3D rendering: The GPU’s FP32 throughput of 4.198 TFLOPS and the CPU’s PassMark integer math score of 61,723 indicate that small-scale renders are viable. Large scenes will hit the 4 GB VRAM ceiling quickly, pushing the workload to CPU-based rendering where the 6-core/12-thread processor can still make progress.

Software development: The CPU’s PassMark data compression score of 201,364 and extended instructions score of 13,356 support fast compilation for moderate-sized projects. The 12 threads allow parallel builds, and the single-core score of 3,132 (PassMark) keeps interactive responsiveness high.

Student and office work: The CPU’s PassMark single-thread score of 3,132 and the GPU’s 74th percentile ensure smooth web browsing, document editing, and spreadsheet work. The 15 W CPU TDP plus 35 W GPU TDP combine for a system that runs cool and quiet under light loads, making it suitable for long battery life in lecture halls.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 6600U is a 6-core, 12-thread processor built on the Zen 3+ architecture with the Rembrandt codename. It is fabricated on a 6 nm process at TSMC with a die size of 208 mm². The base clock is 2.90 GHz with a boost clock of 4.50 GHz, and the TDP is 15 W, which is a low-power design aimed at thin laptops. The CPU uses AMD Socket FP7 and supports DDR5 memory in a dual-channel configuration, providing 76.8 GB/s of memory bandwidth. PCIe Gen 4 is available with 20 lanes from the CPU. The integrated graphics are Radeon 660M, which can handle basic display output when the discrete GPU is idle.

Cache hierarchy consists of 64 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3. This is a modest L3 amount for a modern CPU, but the Zen 3+ architecture compensates with efficient prefetching. Benchmark scores show a Cinebench R23 multicore result of 9,159.5 and a single-core result of 1,456.5. Geekbench scores are 6,618 multicore and 1,673 single-core. PassMark results include a multithread score of 17,026, a single-thread score of 3,132, floating point math at 33,991, integer math at 61,723, and physics at 825.

The CPU sits in the 76th percentile against all CPUs, with an average benchmark score of 22,897. Nearest rivals show a tight cluster: the AMD Ryzen 5 2600X scores 22,823 (0.3% lower), the AMD Ryzen 5 7535U scores 22,791 (0.5% lower), the AMD EPYC 4124P scores 23,167 (1.2% higher), and the Intel Core i5-12500H scores 22,625 (1.2% lower). This means the 6600U performs nearly identically to a desktop Ryzen 5 2600X from several years ago, despite drawing a fraction of the power. The 7535U being a near-twin confirms that this is a mature architecture, and the i5-12500H trailing slightly suggests the AMD part holds its own against Intel’s comparable mobile offering.

Real workload implications: the 12 threads and 16 MB L3 cache handle multitasking well, and the 4.50 GHz boost clock keeps single-threaded tasks snappy. The PassMark data encryption score of 12,783 and data compression score of 201,364 indicate solid performance for file archiving and VPN workloads. The find prime numbers score of 51 is low, but that test is cache-bandwidth sensitive and not representative of typical use. The CPU’s 6 nm process and 15 W TDP make it efficient for battery-powered work, though sustained multicore loads will drop clocks below the boost ceiling.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The combined percentile of 75 indicates that neither component is dramatically stronger than the other, but the data reveals where each limits the system. The CPU’s 76th percentile and GPU’s 74th percentile are nearly aligned, suggesting a balanced pairing for most tasks. However, the nature of the workloads changes which component becomes the constraint.

For gaming, the GPU is almost always the limiter. The 4 GB VRAM and 112.0 GB/s bandwidth are far below what modern AAA titles expect at high settings. The CPU’s single-core performance (PassMark 3,132, Cinebench R23 single-core 1,456.5) is sufficient to push frame rates above what the GPU can render. The gap between the CPU’s 76th percentile and the GPU’s 74th percentile is small, but in practice, the GPU’s memory capacity will cause stutters and texture pop-in before the CPU becomes a factor. The GPU’s nearest rival, the RX 6800M, scores 1% lower on average, which is surprising given that the RX 6800M typically has much more VRAM and bandwidth—this suggests the A370M’s compute throughput is competitive but its memory subsystem limits real-world gaming.

For CPU-bound workloads like video encoding, compilation, or data processing, the CPU is the constraint. The 12 threads and 15 W TDP mean sustained all-core loads will thermal-throttle in thin chassis. The Cinebench R23 multicore score of 9,159.5 is roughly half of what a high-end desktop CPU would achieve, but for a 15 W part, it is respectable. The PassMark multithread score of 17,026 places it in the mid-range of laptops.

The memory bandwidth of 76.8 GB/s (CPU) versus 112.0 GB/s (GPU) creates an interesting dynamic. When the CPU accesses DDR5 memory for integrated graphics, it competes with the discrete GPU’s dedicated GDDR6. In hybrid workloads where both the iGPU and dGPU are active, the system memory bus could become a bottleneck, but the discrete GPU has its own VRAM, so this is minimal. The PCIe Gen 4 x8 interface for the GPU provides ample bandwidth for the 4 GB VRAM, so that is not a limiting factor.

Power is another bottleneck. The CPU’s 15 W TDP and GPU’s 35 W TDP combine to 50 W, which is low for a laptop with discrete graphics. This means the system will prioritize one component over the other under combined load. Gaming with background streaming will likely cause the GPU to drop clocks to keep the CPU fed, reducing FPS stability. The lack of measured FPS data makes precise scaling impossible, but the benchmark scores suggest that at 1080p, the GPU will be the primary limiter in most games, while at lower resolutions or with reduced settings, the CPU’s single-thread performance will set the ceiling.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: How does the AMD Ryzen 5 6600U compare to the Intel Core i5-12500H in overall CPU performance?

A: The Ryzen 5 6600U has an average benchmark score of 22,897, which is 1.2% higher than the Intel Core i5-12500H’s score of 22,625. This places the 6600U slightly ahead in the database’s aggregate CPU benchmarks, despite the 6600U being a 15 W mobile part.

Q: What is the GPU’s percentile ranking and what does that mean for gaming?

A: The Intel Arc A370M sits in the 74th percentile against all GPUs, with an average benchmark score of 29,175. This means it outperforms about 74% of GPUs in the database, but the 4 GB VRAM and 112.0 GB/s bandwidth will limit high-resolution or high-texture gaming.

Q: Does the CPU support ECC memory?

A: No, the AMD Ryzen 5 6600U does not support ECC memory. The FACT PACK lists eccMemory as false, so error-correcting memory is not available for this processor.

Q: What is the memory bandwidth of the CPU versus the GPU?

A: The CPU supports DDR5 dual-channel memory with a bandwidth of 76.8 GB/s. The GPU has dedicated GDDR6 memory on a 64-bit bus with a bandwidth of 112.0 GB/s. The GPU’s dedicated memory is faster, which is typical for discrete graphics.

Q: How close is the GPU’s performance to the AMD Radeon RX 6800M?

A: The Intel Arc A370M scores 29,175 on average, while the AMD Radeon RX 6800M scores 28,874, which is 1% lower. This means the A370M outperforms the RX 6800M in the aggregate benchmark, despite the RX 6800M being a larger, higher-power part.

Q: What is the CPU’s TDP and how does that affect sustained performance?

A: The CPU TDP is 15 W, which is very low for a 6-core processor. This allows for thin laptop designs and long battery life, but sustained multicore workloads will likely see clock speeds drop below the 4.50 GHz boost to manage thermals.

Q: Is the GPU production status still active?

A: No, the Intel Arc A370M is marked as “End-of-life” in the FACT PACK. The CPU is listed as “Active,” so the processor remains in production while the GPU has reached the end of its lifecycle.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This laptop pairing is suited for gamers who play at 1080p with medium settings. The GPU’s 74th percentile and the CPU’s 76th percentile suggest that esports titles like CS:GO or Valorant will run smoothly, but the 4 GB VRAM will require lowering textures in newer AAA games. The CPU’s single-core performance (PassMark 3,132, Geekbench 1,673) ensures that frame times stay consistent, but the GPU’s memory bandwidth of 112.0 GB/s will cap maximum FPS in demanding scenes.

Content creators working with 1080p video will find the system adequate. The CPU’s Cinebench R23 multicore score of 9,159.5 and the GPU’s OpenCL score of 29,676 handle timeline scrubbing and basic effects. For 3D rendering, the FP32 throughput of 4.198 TFLOPS is entry-level, and the 4 GB VRAM will force smaller scenes or lower texture resolutions.

Software developers will benefit from the 12 threads and 16 MB L3 cache. The PassMark data compression score of 201,364 speeds up build artifact handling, and the integer math score of 61,723 helps with code compilation. The single-thread score of 3,132 keeps IDEs responsive.

Students and office workers are the ideal audience for this build class. The 15 W CPU TDP and 35 W GPU TDP combine for efficient battery use, and the CPU’s 76th percentile ensures smooth multitasking across browsers, documents, and spreadsheets. The integrated Radeon 660M can handle display output when the discrete GPU is idle, extending battery life further.

Small business workstations that run accounting software, CRM tools, or light database applications will find the CPU’s PassMark multithread score of 17,026 sufficient. The GPU’s Vulkan score of 28,673 supports CAD viewing or GPU-accelerated analytics, though heavy simulation workloads would exceed the memory capacity.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The AMD Ryzen 5 6600U achieves a Cinebench R23 multicore score of 9,159.5 and a single-core score of 1,456.5. Geekbench results are 6,618 multicore and 1,673 single-core. PassMark scores include a multithread result of 17,026, single-thread of 3,132, floating point math at 33,991, integer math at 61,723, physics at 825, data compression at 201,364, data encryption at 12,783, extended instructions at 13,356, random string sorting at 21,241, and find prime numbers at 51. These aggregate to an average benchmark score of 22,897, placing the CPU in the 76th percentile against all CPUs.

The Intel Arc A370M scores 29,676 in Geekbench OpenCL and 28,673 in Geekbench Vulkan. Its average benchmark score is 29,175, placing it in the 74th percentile against all GPUs. The GPU’s nearest rivals are clustered within 1% of its score, confirming that it performs at a consistent mid-range level.

The combined percentile for the CPU-GPU pairing is 75, which means this laptop outperforms 75% of all other pairings in the database. The CPU’s 76th percentile and GPU’s 74th percentile are within 2 points of each other, indicating a well-matched system where neither component dramatically outclasses the other. This balance is reflected in the lack of a pair rank by FPS, as no measured FPS data exists for this exact combination.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class build (buildClass: “laptop”) pairing the AMD Ryzen 5 6600U with the Intel Arc A370M. The CPU is a 6-core, 12-thread Zen 3+ mobile processor with a 15 W TDP, and the GPU is an entry-level Arc 3 mobile discrete chip with a 35 W TDP. Together, they form a system aimed at portable productivity and moderate gaming.

In the database’s tiering, the combined percentile of 75 places this build in the upper-mid range. The CPU’s 76th percentile and GPU’s 74th percentile both indicate solidly above-average performance for their respective categories. The CPU’s nearest rivals include desktop parts like the Ryzen 5 2600X and server parts like the EPYC 4124P, showing that the 6600U punches above its power class. The GPU’s nearest rivals include the RX 6800M, which is a much larger chip, suggesting the A370M is efficient but constrained by its memory subsystem.

The production status differs: the CPU is “Active” while the GPU is “End-of-life,” meaning this pairing represents a transition point where the CPU is still current but the GPU has been superseded. For a laptop buyer, this means the platform is mature and drivers are stable, but future GPU upgrades are not possible in the same chassis.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU uses AMD Socket FP7, which is a mobile socket and therefore not upgradeable in the traditional sense. The system memory is DDR5 in a dual-channel configuration, providing 76.8 GB/s of bandwidth. The CPU supports PCIe Gen 4 with 20 lanes, and the GPU connects via PCIe 4.0 x8. No suggested PSU is listed for the GPU, and the combined TDP of the CPU (15 W) and GPU (35 W) totals 50 W, which means a standard laptop power adapter in the 60-90 W range (not specified in the FACT PACK) would suffice.

For this laptop, the upgrade path is limited. The CPU is soldered (Socket FP7 is typically BGA), and the GPU is also integrated into the motherboard. A sensible next upgrade would be to a newer laptop with a more recent CPU and GPU, as the Arc A370M is already end-of-life. In terms of storage and memory, the system supports DDR5, so upgrading to higher-capacity RAM or faster NVMe drives remains possible, but the core compute components are fixed.

The PCIe Gen 4 x8 interface for the GPU provides ample bandwidth for the 4 GB VRAM, but any future eGPU solution would be limited by the laptop’s Thunderbolt or USB4 implementation, which is not specified in the FACT PACK. For software, upgrading to a newer driver set could unlock additional performance, but the hardware ceiling is set by the 6-core CPU and 4 GB GPU.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS data exists for the AMD Ryzen 5 6600U + Intel Arc A370M combination. The FACT PACK contains no measuredFps entries, and dataIsMeasured is false. All FPS figures below are estimates derived from the benchmark scores.

At 1080p with ultra settings, the GPU’s 4 GB VRAM will be the primary constraint. The 74th percentile GPU score of 29,175 suggests that older titles or esports games like CS:GO or Rocket League could achieve 60-100 FPS (estimated), but the 112.0 GB/s bandwidth will cause stuttering in texture-heavy scenes. For AAA titles released after 2022, the estimated FPS would drop to 30-50 at 1080p ultra, with frequent dips below 30 when VRAM is exhausted.

At 1440p, the 4 GB VRAM becomes a hard limit. Estimated FPS at 1440p ultra would be 20-35 for modern games, with many titles failing to load high-resolution textures. The CPU’s single-core performance (PassMark 3,132) is sufficient to maintain frame pacing, but the GPU’s memory bus will bottleneck.

At 720p or with reduced settings, the CPU becomes the limiting factor. The GPU’s compute throughput (4.198 TFLOPS FP32) can push beyond 100 FPS in light titles, but the CPU’s boost clock of 4.50 GHz will cap the maximum frame rate around 120-140 FPS (estimated) in CPU-bound scenarios. The CPU’s nearest rival, the Ryzen 5 2600X, has similar single-core performance, so expectations align with that desktop part.

Given the CPU’s 76th percentile and GPU’s 74th percentile, the most realistic estimate is that this laptop handles 1080p medium settings at 50-70 FPS in modern titles, and 1080p ultra at 30-50 FPS, with the understanding that these are estimates only. The lack of measured FPS data means these figures carry uncertainty, and actual performance will vary based on driver maturity, thermal headroom, and game engine optimization.