SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3070

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
90%
PROCESSOR

AMD Ryzen 5 5600X

21,771 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3070

17,208 Benchmark Score
Top 10% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 3070 is the defining component of this build, and its benchmark results position it as a capable 1440p performer with clear limitations at 4K. The GPU is built on the Ampere architecture using Samsung's 8 nm process, housing 17,400 million transistors on a 392 mm² die. Its memory configuration is substantial: 8 GB of GDDR6 on a 256-bit bus delivers 448.0 GB/s of bandwidth, which is the key enabler for the high frame rates seen in the measured game data. The memory clock runs at 1750 MHz, translating to 14 Gbps effective, and this bandwidth is what keeps texture-heavy scenes from stalling at 1080p and 1440p resolutions.

The compute core is sizable: 5888 shading units, 184 texture mapping units, and 96 raster output units. The base clock is 1500 MHz with a boost of 1725 MHz. The RTX 3070 carries 46 ray tracing cores and 184 tensor cores, which are essential for modern DirectX 12 Ultimate workloads and DLSS-based rendering paths. The FP32 throughput is 20.31 TFLOPS, with FP16 also at 20.31 TFLOPS (1:1 ratio), indicating that the card does not halve its throughput for half-precision work. Pixel rate is 165.6 GPixel/s and texture rate is 317.4 GTexel/s, which explains why 1080p gaming hits such high frame rates in lighter titles.

Benchmark scores reinforce the 1080p and 1440p focus. The 3DMark Steel Nomad DX12 score is 3162, while Geekbench OpenCL hits 112821 and Vulkan 21022. The Passmark G3D score is 22214, with a GPU compute score of 11195. The percentile placement is 61st among all GPUs, which is a solid mid-to-upper tier position. The nearest rivals show how tightly grouped this card is with its contemporaries: the AMD Radeon RX 7600 XT is 0.7% ahead in average score, the NVIDIA GeForce GTX 690 is 1% ahead, and the AMD Radeon HD 7970M is 1.1% ahead, while the NVIDIA Tesla K40c trails by -1.5%. In practical terms, the RTX 3070 sits in a narrow performance band where small deltas separate it from the immediate competition.

For rendering workloads, the data indicates strong 1080p performance and good 1440p capability. The measured FPS across games at 1920x1080 averages 134.2 FPS across all titles, which is a high figure. However, the 4K numbers drop considerably, with many demanding titles falling below 40 FPS. The 8 GB VRAM is adequate for current titles at 1440p, but the bandwidth and capacity constraints become apparent at 3840x2160 where texture streaming and memory pressure increase. The RT cores and tensor cores provide hardware acceleration for ray tracing and AI-based upscaling, but the benchmark scores suggest the card is optimized for rasterized gameplay at high refresh rates rather than heavy RT workloads at high resolutions.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is built around AMD Socket AM4, which is a mature and well-supported socket with a long history. The AMD Ryzen 5 5600X uses the Zen 3 architecture, codenamed Vermeer, and is manufactured on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. The CPU supports DDR4 memory in a dual-channel configuration with a memory bandwidth of 51.2 GB/s, and it supports ECC memory, which is a useful feature for workstation tasks. PCIe Gen 4 with 20 lanes (CPU only) is supported, which means the RTX 3070's PCIe 4.0 x16 interface can run at full bandwidth.

The CPU's TDP is 65 watts, which is remarkably low for a 6-core, 12-thread part. This low power draw means that the cooling requirements are modest, and the platform headroom is generous. The GPU, however, has a TDP of 220 W and requires a suggested PSU of 550 W. The power connector is a single 12-pin, and the card is dual-slot with a length of 242 mm (9.5 inches) and a height of 112 mm (4.4 inches). The suggested PSU of 550 W is the critical number here: it indicates that a standard mid-range power supply is sufficient, but there is not much headroom for aggressive overclocking or adding many additional components.

The upgrade path on AM4 is clear: the 5600X can be swapped for a higher-core-count Zen 3 part within the same socket, as long as the motherboard BIOS supports it. Memory can be upgraded to higher-capacity DDR4 kits, and the PCIe Gen 4 support means future GPUs that use Gen 4 will not be bottlenecked by the interface. However, the platform is end-of-life in terms of new CPU releases; the next sensible upgrade would involve moving to a newer socket for PCIe Gen 5 and DDR5 support, but that would require a full platform change. For the GPU, the RTX 3070 is end-of-life, with the GeForce 40 series as its successor, so any GPU upgrade would be a lateral move unless jumping to a higher tier.

The PSU headroom is a point of caution. With a 550 W suggested PSU and a combined CPU+GPU TDP of 285 W, there is about 265 W left for the rest of the system, which is adequate for a typical build with a few drives and fans. But it leaves little room for high-power accessories or significant overclocking. The 65 W CPU TDP is a boon here; it keeps total system power low, which is why a 550 W PSU is sufficient.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor built on the Zen 3 architecture with the Vermeer codename. It operates on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. The base clock is 3.70 GHz with a boost clock of 4.60 GHz, and it has an unlocked multiplier, allowing for manual overclocking. The cache hierarchy is notable: 64 KB of L1 per core, 512 KB of L2 per core, and a 32 MB L3 cache, which is a large pool for a 6-core part and is a key reason for its strong gaming performance.

The CPU's benchmark scores paint a picture of balanced single-thread and multi-thread capability. In 3DMark, the single-thread score is 917, the 2-thread score is 1793, the 4-thread score is 3363, the 8-thread score is 4811, and the 16-thread/max-thread scores are 5582 and 5588, respectively. This scaling shows near-linear multi-thread improvement, which is typical for a 6-core/12-thread part with efficient SMT. Cinebench R23 scores are 1541 single-core and 11838 multi-core; Cinebench R15 scores are 254 single-core and 1968 multi-core. Geekbench scores are 1989 single-core and 9173 multi-core.

Passmark data provides more workload-specific insights. The multi-thread score is 21858, single-thread is 3364, physics is 1316, floating-point math is 39487, integer math is 71161, data compression is 252306, data encryption is 15685, extended instructions is 16991, and random string sorting is 26256. The prime number finding score is 134, which is low relative to other tests and indicates that the CPU is not optimized for that specific workload, but this is a niche test. The average benchmark score is 21771.

The percentile placement is 75th among all CPUs, which is a strong position. The nearest rivals show a tight cluster: the AMD Ryzen 7 4800H is 0.1% ahead with a score of 21749, the AMD Ryzen 5 PRO 6650U is -0.5% behind with 21874, the Intel Core i7-11700 is -0.5% behind with 21891, and the AMD EPYC 9554P is -0.6% behind with 21899. This means the 5600X performs essentially on par with a much more expensive EPYC server chip in average benchmark terms, which reflects its efficiency and architecture. The real-world implication is that for workloads like compiling code, running VMs, or video encoding, this CPU will not be the bottleneck in most scenarios.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between the Ryzen 5 5600X and RTX 3070 is well-matched, but the bottleneck shifts depending on resolution and workload. The CPU's percentile is 75th among all CPUs, while the GPU's percentile is 61st among all GPUs. This suggests that in pure compute terms, the CPU is relatively stronger than the GPU, meaning the GPU is more likely to be the limiting factor in heavily threaded workloads. However, the combined percentile is 68th, which indicates a system that sits above the median but below the top tier.

FPS scaling across resolutions provides clear evidence of where the bottleneck lies. At 1920x1080, the average FPS across all measured games is 134.2 FPS. At 2560x1440, many games see a significant drop; for example, Counter-Strike 2 drops from 207.2 to 140.2 FPS, and Cyberpunk 2077 drops from 61.6 to 48 FPS. At 3840x2160, the drops are steeper: Cyberpunk 2077 falls to 29.6 FPS, and Red Dead Redemption 2 falls to 30.7 FPS. This pattern indicates that the GPU is the primary limiter at higher resolutions, as the CPU can maintain high frame rates at 1080p but the GPU cannot sustain them at 4K.

At 1080p, the CPU becomes more relevant. Games like Valorant hit 420.7 FPS, and Counter-Strike: Global Offensive hits 461 FPS, which are CPU-bound scenarios. The 5600X's single-thread score of 917 in 3DMark and 1541 in Cinebench R23 support this; it is strong enough to feed the GPU at high frame rates. However, in the most demanding multi-threaded workloads, such as the Passmark data encryption test (15685) and extended instructions (16991), the 6-core/12-thread configuration may limit throughput compared to 8-core parts.

The pair rank by FPS is 1581 out of 3732 pairs, with an average FPS across games of 134.2. This rank places the combination in the upper half but not the top tier. The bottleneck analysis shows that at 1080p, the CPU can push frame rates high enough that the GPU becomes the limit in graphically intensive titles; at 1440p, the balance is optimal, with both components contributing; at 4K, the GPU is clearly the bottleneck, as evidenced by the sharp FPS drops. For productivity workloads, the CPU's 75th percentile suggests it will handle most tasks, but the GPU's compute capabilities (Passmark compute 11195) are also relevant for GPU-accelerated tasks.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU's average benchmark score is 21771, placing it in the 75th percentile among all CPUs. Its nearest rivals bracket it closely: the AMD Ryzen 7 4800H is 0.1% ahead, the AMD Ryzen 5 PRO 6650U is -0.5% behind, the Intel Core i7-11700 is -0.5% behind, and the AMD EPYC 9554P is -0.6% behind. Key CPU scores include Cinebench R23 multi-core of 11838 and single-core of 1541, Geekbench multi-core of 9173 and single-core of 1989, and 3DMark max-thread of 5588.

The GPU's average benchmark score is 17208, placing it in the 61st percentile among all GPUs. Its nearest rivals are the AMD Radeon RX 7600 XT (0.7% ahead), NVIDIA GeForce GTX 690 (1% ahead), AMD Radeon HD 7970M (1.1% ahead), and NVIDIA Tesla K40c (-1.5% behind). Key GPU scores include 3DMark Steel Nomad DX12 of 3162, Geekbench OpenCL of 112821, Vulkan of 21022, Passmark G3D of 22214, and Passmark GPU Compute of 11195.

The combined percentile is 68th, which reflects a system that is above average but not top-tier. The measured FPS data shows that the average FPS across all games is 134.2 FPS, with a pair rank of 1581 out of 3732 pairs. This means that the system performs better than roughly 58% of all CPU+GPU pairs in the database, but there are many combinations that achieve higher frame rates. The combined picture is one of a balanced mid-high tier system: the CPU is strong enough to avoid bottlenecking the GPU at most resolutions, and the GPU is strong enough to deliver high FPS at 1080p and solid FPS at 1440p, but 4K gaming requires significant compromises in settings.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work

High-refresh gaming: This system excels at 1080p high-refresh gaming. Valorant runs at 420.7 FPS, Counter-Strike: Global Offensive at 461 FPS, and Counter-Strike 2 at 207.2 FPS, all at 1080p. Even at 1440p, these esports titles stay well above 140 FPS, making this a strong choice for competitive players. The 75th percentile CPU and 61st percentile GPU ensure that frame rates remain high in less demanding titles.

Streaming: The 6-core/12-thread CPU with a Cinebench R23 multi-core score of 11838 provides enough headroom for software encoding while gaming. The GPU's NVENC (via tensor cores) can offload encoding, but the data shows that the CPU can handle multi-threaded loads well, as evidenced by the Passmark multi-thread score of 21858. The balanced performance means streaming at 1080p while gaming is feasible without major FPS drops.

Video editing: The CPU's multi-thread performance (Geekbench multi-core 9173, Cinebench R23 multi-core 11838) is adequate for 1080p editing, but the GPU's compute score of 11195 and OpenCL score of 112821 accelerate effects and rendering. The 8 GB VRAM may limit complex 4K timelines, but for 1080p and light 4K work, this is a capable setup. The data compression score of 252306 indicates strong file handling.

3D rendering: The GPU's 20.31 TFLOPS FP32 and 46 RT cores provide substantial compute for rendering tasks. The Passmark GPU compute score of 11195 and 3DMark Steel Nomad score of 3162 suggest solid performance in GPU-accelerated renderers. The CPU's 12 threads can handle scene preparation, but the GPU is the primary workhorse. This is a competent mid-range rendering workstation for smaller projects.

Software development: The CPU's integer math score of 71161 and floating-point math of 39487 indicate strong compile and calculation performance. The 32 MB L3 cache helps with working sets. The ECC memory support is a plus for stability during long builds. The 75th percentile CPU placement means it will handle most development tasks without issue.

Student and office work: For typical office tasks, this system is massively overqualified. The single-thread score of 3364 in Passmark and 917 in 3DMark single-thread ensures snappy responsiveness. The 65 W CPU TDP keeps power costs low, and the 550 W PSU suggestion means the system can run on standard office power outlets. The GPU is unnecessary for office work but does not hurt.

Who Should Build It — target users and industries tied strictly to the measured performance

The primary audience is the high-refresh 1080p gamer who wants maximum FPS in competitive titles. The data shows 420.7 FPS in Valorant and 461 FPS in CS:GO at 1080p, which is ideal for esports players using 144Hz or 240Hz monitors. The 207.2 FPS in Counter-Strike 2 and 248 FPS in Rainbow Six Siege further support this use case.

The 1440p gamer is the second target. At 2560x1440, the system delivers 117 FPS in Call of Duty: Warzone, 140.2 FPS in Counter-Strike 2, and 86 FPS in Assetto Corsa. These are playable and often high frame rates for a mid-high tier GPU. The 61st GPU percentile means it is above average but not top-tier, so users should expect to dial settings from ultra to high in the most demanding titles.

Content creators working with 1080p or light 4K video will find the system adequate. The CPU's 75th percentile and the GPU's compute scores support this workload. The ECC memory support is a specific feature for professionals who need data integrity. The data encryption score of 15685 and extended instructions of 16991 are useful for security and scientific workloads.

Small business workstations that run office productivity, light database work, or data analysis will benefit from the CPU's single-thread and multi-thread balance. The low 65 W TDP keeps operating costs down, and the 550 W PSU requirement means it can be integrated into existing office infrastructure. The system is not suited for heavy multi-GPU or server workloads, as the platform is desktop-class.

Build Overview — what this CPU+GPU pairing is, its class, and overall tier from the percentiles

This is a desktop-class build pairing the AMD Ryzen 5 5600X with the NVIDIA GeForce RTX 3070. The CPU is a 6-core, 12-thread Zen 3 part on the AM4 socket, and the GPU is an Ampere-based card with 8 GB of GDDR6 memory. The build class is desktop, and the combined percentile is 68th, meaning it sits in the upper-mid tier of all systems in the database.

The CPU's percentile is 75th, which is higher than the GPU's 61st, indicating that the processor is relatively stronger than the graphics card. The average FPS across games is 134.2 FPS, with a pair rank of 1581 out of 3732 pairs. This places the system in the top 58% of pairs, but not in the top tier where 4K high-refresh gaming is achievable.

The launch MSRP was $299 for the CPU and 499 USD for the GPU, which positions this as a mid-range to upper-mid-range build at its launch. The production status is active for the CPU and end-of-life for the GPU, meaning the GPU is being phased out. The architecture is Zen 3 for the CPU and Ampere for the GPU, both of which are one generation behind the current flagships (with the GeForce 40 series as the GPU's successor). Overall, this is a balanced, capable system for 1080p and 1440p gaming and productivity, but it is not a top-tier performer.

FAQ

Q: What is the average FPS across all measured games for this CPU+GPU pair?

A: The average FPS across all games is 134.2 FPS, with a pair rank of 1581 out of 3732 pairs.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 4800H?

A: The Ryzen 5 5600X has an average benchmark score of 21771, which is 0.1% ahead of the Ryzen 7 4800H's score of 21749.

Q: What is the GPU's percentile ranking and its nearest rival?

A: The RTX 3070 is in the 61st percentile among all GPUs. Its nearest rival is the AMD Radeon RX 7600 XT, which is 0.7% ahead in average score.

Q: What is the maximum FPS achieved in an esports title at 1080p?

A: The highest FPS is 461 in Counter-Strike: Global Offensive at 1920x1080, followed by 420.7 FPS in Valorant.

Q: What is the TDP of the CPU and the suggested PSU wattage for the GPU?

A: The CPU has a TDP of 65 watts, and the GPU has a suggested PSU of 550 W.

Q: Does the CPU support ECC memory and what is the memory bandwidth?

A: Yes, the CPU supports ECC memory, and the dual-channel DDR4 configuration provides a memory bandwidth of 51.2 GB/s.

Q: What is the GPU's FP32 throughput and how many RT cores does it have?

A: The GPU has an FP32 throughput of 20.31 TFLOPS and 46 ray tracing cores.