SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5090

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
98%
PROCESSOR

AMD Ryzen 5 5600G

21,088 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5090

79,842 Benchmark Score
Top 2% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5090 is a desktop build that combines a 2021 entry-level APU with a 2025 flagship graphics card, creating one of the most lopsided performance profiles in the database. The data shows a CPU that sits at the 74th percentile against all processors, while the GPU ranks at the 92nd percentile against all graphics cards, with a combined percentile of 83. This pairing produces a measured average of 197.9 FPS across all tested games, placing it at rank 281 out of 3732 pairs, which indicates that despite the CPU’s age, the sheer graphics horsepower dominates most workloads.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA GeForce RTX 5090 is built on the Blackwell 2.0 architecture with the GB202 chip, fabricated on a 5 nm process at TSMC. It packs 92,200 million transistors on a 750 mm² die, giving a transistor density of 122.9 million per square millimeter. The GPU operates with a base clock of 2017 MHz and a boost clock of 2407 MHz, while the memory runs at 1750 MHz with 28 Gbps effective speed. The memory subsystem is massive: 32 GB of GDDR7 on a 512-bit bus, yielding 1.79 TB/s of bandwidth. This is the defining feature of the card — the sheer memory capacity and bandwidth make it a rendering monster, but the data must be examined to see if the CPU can feed it.

The RTX 5090 has 21,760 shading units, 680 texture mapping units, and 176 raster output units. It includes 170 RT cores and 680 tensor cores, providing hardware-accelerated ray tracing and AI processing. The pixel rate is 423.6 GPixel/s, and the texture rate is 1,636.8 GTexel/s. Compute performance reaches 104.8 TFLOPS for both FP32 and FP16 (1:1). The benchmark scores reflect this raw power: the 3DMark Steel Nomad DX12 score is 18,355, while Geekbench OpenCL and Vulkan scores are 334,370 and 376,728 respectively. The Passmark G3D score is 39,650, with a GPU compute score of 26,756.

What these numbers mean for rendering is straightforward: the GPU can handle virtually any workload thrown at it. The 32 GB VRAM is not just for gaming — it allows for massive texture sets, complex 3D scenes, and AI model training without swapping to system memory. The 1.79 TB/s bandwidth ensures that data flows quickly to the shading units, which is critical for high-resolution rendering and compute tasks. The 104.8 TFLOPS FP32 performance is exceptional for real-time graphics and offline rendering simulations. However, the score of 226 in Passmark DirectX 10 and 185 in DirectX 12 seem anomalously low compared to the overall G3D score, suggesting these specific legacy tests do not scale with the card’s modern architecture. The G2D score of 1,413 is modest, indicating that 2D tasks are not the primary strength. The RT and tensor cores are crucial for ray-traced games and DLSS-style upscaling, though the benchmark data does not isolate these features — the overall scores suggest the GPU is operating at the top of its class, with the nearest rivals being data-center Tesla P100 variants and mobile Radeon parts, all within 1.4% delta.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The measured FPS data shows this build excels at 1080p and 1440p competitive titles. Counter-Strike 2 hits 374.4 FPS at 1080p and 243.9 FPS at 1440p, while Tom Clancy’s Rainbow Six Siege reaches 437 FPS at 1080p and 286 FPS at 1440p. Valorant runs at 197 FPS at 1080p. These figures comfortably exceed 144 Hz and even 240 Hz monitors, making this a top-tier esports machine at lower resolutions.

Streaming: The GPU’s 680 tensor cores and 170 RT cores provide hardware encoding and AI capabilities that can offload streaming workloads from the CPU. The CPU’s Passmark multi-thread score of 19,717 and 6 cores/12 threads are sufficient for encoding at moderate settings, but the GPU’s compute power (26,756 Passmark GPU compute) can handle the heavy lifting. The data does not include specific streaming benchmarks, but the combination of high gaming FPS (e.g., 197.4 FPS in Don’t Starve Together at 1080p) leaves headroom for encoding overhead.

Video editing: The RTX 5090’s 32 GB VRAM and 1.79 TB/s bandwidth are ideal for timeline scrubbing and effect rendering. The Geekbench OpenCL score of 334,370 indicates strong compute acceleration for filters and color grading. The CPU’s Cinebench R23 multi-core score of 10,551 and single-core score of 1,409 are adequate for encoding and export tasks, though not exceptional. The measured FPS in lighter titles like Dave The Diver (289.6 FPS at 1080p) suggests the system handles mixed workloads without stutter.

3D rendering: This is where the GPU shines. The 3DMark Steel Nomad DX12 score of 18,355 and the FP32 performance of 104.8 TFLOPS make the RTX 5090 a rendering powerhouse. The 32 GB VRAM allows for entire scenes to reside on the GPU, reducing CPU bottlenecks. The CPU’s 16 MB L3 cache and 51.2 GB/s memory bandwidth are limiting factors, but for GPU-accelerated renderers like Octane or Blender Cycles, the GPU dominates the workload. The Passmark floating point math score of 37,830 on the CPU is secondary to the GPU’s compute.

Software development: The CPU’s Geekbench multi-core score of 8,428 and single-core of 1,801 are respectable for compilation tasks, while the Passmark data encryption score of 15,247 indicates decent cryptographic throughput. The 6 cores/12 threads with Zen 3 architecture handle typical developer workflows like code editing and running virtual machines. The GPU’s compute capabilities can accelerate tasks like machine learning model training, with the 680 tensor cores providing dedicated AI acceleration. The system’s 65W CPU TDP means low power draw during development, but the 575W GPU TDP dominates when compute is active.

Student and office work: For standard office tasks, this build is massively overpowered. The CPU’s Passmark single-thread score of 3,177 and multi-thread of 19,717 handle spreadsheets, word processing, and web browsing effortlessly. The integrated Radeon Vega 7 GPU could handle basic display output, though the RTX 5090 would be used for any graphics acceleration. The measured FPS in light games like Roblox (482.2 FPS at 1080p) and Minecraft (362 FPS at 1080p) show the system is never taxed by productivity workloads, but the power consumption and noise of the 575W GPU make it an impractical choice for a typical student machine.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65W TDP. Fabricated on TSMC’s 7 nm process, it contains 10,700 million transistors on a 180 mm² die. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. It supports dual-channel DDR4 memory with a theoretical bandwidth of 51.2 GB/s, and the CPU provides 16 PCIe Gen 3 lanes. The integrated Radeon Vega 7 GPU is present, but in this build, it is bypassed by the discrete RTX 5090.

The benchmark scores paint a picture of a capable but not exceptional CPU. In 3DMark, the multi-threaded scores scale from 1,705 (2 threads) to 5,455 (max threads), showing good scaling across cores. The single-thread score of 872 is modest. Cinebench R23 results show 10,551 multi-core and 1,409 single-core, which are solid for a 6-core part but far from flagship territory. Geekbench scores of 8,428 multi-core and 1,801 single-core align with this assessment. Passmark results are mixed: multi-thread score of 19,717, single-thread of 3,177, integer math at 67,344, floating point at 37,830, and extended instructions at 17,334. The data compression score of 249,302 is high, but find prime numbers score of 57 is very low, indicating a weakness in certain integer-heavy workloads.

The CPU’s percentile rank is 74th against all CPUs, with an average benchmark score of 21,088. Its nearest rivals are the Intel Core i3-1220P (score 21,066, delta 0.1%), Intel Core Ultra 7 256V (score 21,112, delta -0.1%), AMD Ryzen 5 7530U (score 21,133, delta -0.2%), and Intel Core Ultra 7 155U (score 21,174, delta -0.4%). This means the 5600G is statistically tied with these mobile and low-power parts, which is telling — it performs like a modern efficient laptop chip, not a desktop powerhouse. For real workloads, this means the CPU can handle everyday multitasking, light content creation, and moderate compilation, but it will be the bottleneck in any CPU-intensive scenario when paired with the RTX 5090. The 16 MB L3 cache and DDR4 memory bandwidth of 51.2 GB/s are limiting factors for gaming at high FPS, where the CPU must feed the GPU with draw calls and game logic.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build targets users who prioritize GPU performance above all else, but it is a peculiar match. For gamers at 4K resolution, the RTX 5090’s power is fully utilized, and the CPU bottleneck is less pronounced at higher resolutions. The measured FPS at 3840x2160 shows playable results in most titles: Cyberpunk 2077 at 54.3 FPS, Red Dead Redemption 2 at 46.8 FPS, and Control at 81.7 FPS. However, at 1080p, the CPU limits frame rates — Counter-Strike 2 hits 374.4 FPS, but this is lower than what a newer CPU could achieve with the same GPU. Gamers with high-refresh 1080p monitors who play esports titles will see excellent results, but those chasing maximum FPS in CPU-bound games like Valorant (197 FPS at 1080p) will be disappointed by the 5600G’s limits.

Content creators who rely on GPU-accelerated rendering will benefit from the 32 GB VRAM and 104.8 TFLOPS compute. Video editors using DaVinci Resolve or Premiere Pro will see fast export times thanks to the GPU, but CPU-bound tasks like timeline scrubbing may feel sluggish. 3D artists using GPU renderers will find the RTX 5090 indispensable, with the CPU only mattering for scene setup. Developers working on AI models will leverage the 680 tensor cores for training, though the CPU’s 51.2 GB/s memory bandwidth will slow data loading. Students and office workers are overserved by this build — the 65W CPU is efficient, but the 575W GPU is unnecessary for document editing, and the measured FPS in light games like Dave The Diver (289.6 FPS at 1080p) is wasted on productivity. Small business workstations that run GPU-heavy simulations or rendering tasks would benefit, but the cost and power draw make it a niche choice. The data suggests this is a build for someone who already owns a 5600G and upgraded the GPU, rather than a deliberate new purchase.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance between the CPU and GPU is heavily skewed toward the GPU. The CPU’s 74th percentile and the GPU’s 92nd percentile indicate a significant gap in relative performance. The combined percentile is 83, but this masks the bottleneck. In gaming, the FPS scaling across resolutions reveals the CPU limit. At 1080p, the average FPS across all games is high, but the CPU becomes the constraint in less demanding titles. For example, Fortnite drops from 172 FPS at 1080p to 111 FPS at 1440p to 58 FPS at 2160p — the 4K drop is expected due to GPU load, but the 1080p to 1440p drop of 35% suggests the CPU is not keeping up at lower resolutions. In contrast, Cyberpunk 2077 scales from 83.2 FPS at 1080p to 74.9 FPS at 1440p to 54.3 FPS at 2160p, a more gradual decline indicating GPU-bound behavior even at 1080p.

The pair rank of 281 out of 3732 pairs, with an average FPS of 197.9, shows this is a top-tier gaming combo overall, but the CPU’s single-thread performance (3DMark single-thread score of 872, Cinebench R23 single-core of 1,409) limits frame rates in CPU-heavy games. The Passmark physics score of 900 is low, indicating weak game physics simulation. The CPU’s memory bandwidth of 51.2 GB/s is a hard ceiling for data transfer between the CPU and GPU over PCIe Gen 3, which has half the bandwidth of PCIe Gen 5 that the GPU supports. In GPU compute workloads, the CPU is less of a bottleneck since the GPU does the heavy lifting — the 26,756 Passmark GPU compute score shows the GPU is 35% faster than the CPU’s multi-thread score of 19,717 in compute tasks. The bottleneck manifests in scenarios where the CPU must generate draw calls or handle game logic, such as in Counter-Strike 2 at 1080p (374.4 FPS) versus the GPU’s ability to render thousands of FPS if fed properly. The data indicates that for 4K gaming and GPU rendering, the system is well-balanced, but for high-refresh 1080p gaming and CPU-heavy tasks, the 5600G holds the RTX 5090 back significantly.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile is 83, with a pair rank of 281 out of 3732 pairs and an average FPS of 197.9 across all tested games.

Q: How much VRAM does the RTX 5090 have and what is its memory bandwidth?

A: The RTX 5090 has 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of bandwidth.

Q: What is the CPU’s single-thread and multi-thread performance in Cinebench R23?

A: The Ryzen 5 5600G scores 1,409 in Cinebench R23 single-core and 10,551 in multi-core.

Q: What is the measured FPS in Cyberpunk 2077 at 1440p?

A: Cyberpunk 2077 runs at 74.9 FPS at 2560x1440 with ultra settings.

Q: Which component has a higher percentile ranking — the CPU or the GPU?

A: The GPU ranks at the 92nd percentile against all GPUs, while the CPU ranks at the 74th percentile against all CPUs.

Q: What is the launch MSRP of the RTX 5090?

A: The launch MSRP is 1,999 USD.

Q: Does the CPU support PCIe Gen 4 or Gen 5?

A: The CPU supports PCIe Gen 3 with 16 lanes, while the GPU uses a PCIe 5.0 x16 interface.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 21,088, placing it at the 74th percentile. Its 3DMark scores range from 1,705 (2 threads) to 5,455 (max threads), with a single-thread score of 872. Cinebench R23 results are 10,551 multi-core and 1,409 single-core. Geekbench shows 8,428 multi-core and 1,801 single-core. Passmark scores include a multi-thread of 19,717, single-thread of 3,177, integer math at 67,344, floating point at 37,830, and extended instructions at 17,334. The GPU’s average benchmark score is 79,842, placing it at the 92nd percentile. Its key scores are 18,355 in 3DMark Steel Nomad DX12, 334,370 in Geekbench OpenCL, 376,728 in Geekbench Vulkan, and 39,650 in Passmark G3D. The Passmark GPU compute score is 26,756.

The combined picture is a system where the GPU outperforms the CPU by a wide margin. The GPU’s average score is 3.8 times higher than the CPU’s average score. In gaming, the pair’s average FPS of 197.9 ranks 281st out of 3732 pairs, which is in the top 7.5% of all tested combinations. This means that despite the CPU’s mediocre relative performance, the GPU’s sheer power boosts the overall system to a high tier. The CPU’s nearest rival is the Intel Core i3-1220P with a delta of 0.1%, showing the 5600G is statistically identical to a low-power mobile chip. The GPU’s nearest rival is the NVIDIA Tesla P100 PCIe 16 GB with a delta of 0.3%, a data-center card. This comparison highlights the GPU’s compute-oriented design, which benefits rendering and AI tasks more than traditional gaming benchmarks.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop-class build (buildClass: desktop) that pairs the AMD Ryzen 5 5600G with the NVIDIA GeForce RTX 5090. The CPU is from the 5000 series, released in April 2021 with a launch MSRP of $259, while the GPU is from the GeForce 50-series, released in January 2025 with a launch MSRP of 1,999 USD. The combined percentile of 83 places this build in the upper tier of all tested configurations. The GPU’s 92nd percentile dominates the overall ranking, pulling the system above the CPU’s 74th percentile. In terms of gaming performance, the pair ranks 281st out of 3732 pairs, which is in the top 7.5% of all combinations, with an average FPS of 197.9 across all games.

The build is characterized by extreme GPU capability paired with an entry-level CPU. The RTX 5090 is a 575W dual-slot card that requires a 950W suggested PSU, while the CPU has a 65W TDP. This disparity in power consumption (575W vs 65W) reflects the performance gap. The system is a desktop, not a laptop, meaning it has full upgrade potential but also requires a robust cooling solution for the GPU. The overall tier from the percentiles is high-end for graphics but mid-range for processing. The data indicates this is a GPU-first build, where the CPU is a placeholder or leftover from a previous system. The 32 GB VRAM and 104.8 TFLOPS compute make it a professional-grade rendering or AI workstation, while the 6-core CPU handles only basic system tasks. The build’s class as a desktop allows for future CPU upgrades, but the current pairing is unbalanced.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data is measured (dataIsMeasured: true), providing exact FPS figures for ultra settings across three resolutions. At 1920x1080, the system delivers high frame rates in most titles: Counter-Strike 2 at 374.4 FPS, Tom Clancy’s Rainbow Six Siege at 437 FPS, Minecraft at 362 FPS, and Roblox at 482.2 FPS. Heavier games like Cyberpunk 2077 run at 83.2 FPS, Red Dead Redemption 2 at 103 FPS, and Control at 158 FPS. Some games show CPU limitation, such as Valorant at 197 FPS and Fortnite at 172 FPS, which are lower than expected for the GPU alone. At 2560x1440, FPS drops are significant: Counter-Strike 2 falls to 243.9 FPS, Rainbow Six Siege to 286 FPS, Cyberpunk 2077 to 74.9 FPS, and Red Dead Redemption 2 to 72.1 FPS. At 3840x2160, the GPU is fully utilized: Counter-Strike 2 runs at 137.7 FPS, Cyberpunk 2077 at 54.3 FPS, and Red Dead Redemption 2 at 46.8 FPS. Some titles like Ark: Survival Ascended and Road 96 are stuck at 54 FPS at 1080p and 18 FPS at 4K, indicating severe CPU bottlenecks in these specific games.

The scaling from 1080p to 1440p shows a 35-50% FPS drop in many titles, which is steeper than what a pure GPU bottleneck would produce, suggesting CPU limitations at lower resolutions. For example, Fortnite drops from 172 to 111 FPS (35% reduction), while Cyberpunk 2077 drops only 10% (83.2 to 74.9 FPS) because it is more GPU-bound even at 1080p. At 4K, the GPU becomes the primary bottleneck, with most titles showing playable frame rates above 50 FPS, though demanding games like Ark: Survival Ascended (18 FPS) and Red Dead Redemption 2 (46.8 FPS) struggle. The average FPS across all games is 197.9, but this is skewed by esports titles. For a balanced view, the system delivers excellent 1080p and 1440p performance in most games, with 4K performance being good but not exceptional in the most demanding titles.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU uses the AMD Socket AM4 platform, which supports DDR4 memory in dual-channel configuration with a theoretical bandwidth of 51.2 GB/s. The CPU provides 16 PCIe Gen 3 lanes, which is the bottleneck for the RTX 5090’s PCIe 5.0 x16 interface. Upgrading the CPU to a newer AM4 part, such as a Ryzen 5000 series with more cores, would improve CPU-bound gaming performance but would not address the PCIe Gen 3 limitation. The GPU requires a 950W suggested PSU and has a 575W TDP, while the CPU has a 65W TDP. The total system power draw is dominated by the GPU, so the PSU has headroom for a more power-hungry CPU (e.g., a 105W or 120W part) without upgrading the power supply.

The memory support is DDR4, which is the final generation for the AM4 platform. A reasonable next upgrade would be a faster DDR4 kit or more capacity, but the 51.2 GB/s bandwidth is a hard limit. The PCIe Gen 3 lanes reduce the GPU’s bandwidth from the full PCIe 5.0 x16 capability, potentially impacting performance in bandwidth-sensitive workloads, though the measured FPS does not show severe degradation. The socket has been superseded by AM5, so a platform change would require a new motherboard and DDR5 memory. The most sensible upgrade path is to replace the CPU with a higher-core AM4 part, such as a Ryzen 7 or Ryzen 9 from the 5000 series, which would better match the GPU’s performance. However, the data shows the GPU is the dominant component, so even a modest CPU upgrade would yield significant gains in CPU-bound games. The PSU headroom (950W suggested vs 575W GPU + 65W CPU) allows for overclocking or additional components without upgrading the power supply. The dual-slot GPU with a 16-pin power connector requires a modern PSU, but the 950W rating provides ample margin.