SYSTEM ANALYZER

Rate My PC: AMD Ryzen 5 5500 + Intel Arc B570

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
91%
PROCESSOR

AMD Ryzen 5 5500

19,593 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

Intel Arc B570

20,556 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The Intel Arc B570 is a 10 GB GDDR6 graphics card built on the Xe2-HPG "Battlemage" architecture, manufactured on TSMC's 5 nm process. Its memory subsystem is a 160-bit bus delivering 380.0 GB/s of bandwidth, which is substantial for a card in this class. The GPU operates at a fixed 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). The card contains 2304 shading units, 144 texture mapping units, and 80 raster output pipelines, producing a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. Raw FP32 throughput is 11.52 TFLOPS, with FP16 at 23.04 TFLOPS (2:1 ratio).

For ray tracing, the Arc B570 includes 18 dedicated RT cores, which places it in a competitive position for hardware-accelerated ray-traced effects in games that support them. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, meaning it is fully compliant with modern graphics APIs. The absence of a listed tensor core count is notable, but the FP16 throughput suggests adequate compute for AI-accelerated features where supported.

Benchmark scores place the Arc B570 in the 65th percentile of all GPUs, with an average benchmark score of 20556. Its closest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 — a delta of 0.1% in favor of the Arc. The Intel Arc A750 scores 20582, putting the B570 0.1% behind that card. These are effectively statistical ties, meaning the B570 trades blows with those GPUs depending on the specific workload. The NVIDIA Quadro M4000M (20480) and AMD Radeon R9 M390X (20662) are also within 0.5% of the Arc B570's score, though those are older or workstation-oriented parts.

In rendering workloads, the data indicates the Arc B570 is a mid-range performer. The 10 GB VRAM buffer is adequate for 1080p and 1440p gaming with high textures, but at 4K, the 380.0 GB/s bandwidth and 10 GB capacity will become limiting factors in texture-heavy scenes. The 3DMark Steel Nomad DX12 score of 2649 confirms this positioning — it is not a flagship part, but it is far from entry-level. For GPU compute, the Geekbench OpenCL score of 83514 and Vulkan score of 96844 show strong raw compute capability for a card in this tier, which benefits rendering tasks that offload to the GPU.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The AMD Ryzen 5 5500 uses the AMD Socket AM4 platform, which is a mature and well-supported socket with a long upgrade history. The CPU supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. ECC memory is not supported. The processor connects via PCIe Gen 3, which is a consideration for GPU bandwidth, though the Arc B570's PCIe 4.0 x8 interface will still function on Gen 3 slots with reduced bandwidth.

The CPU has a 65 W TDP, while the GPU has a 150 W TDP. The suggested PSU for the GPU is 450 W, which leaves headroom for the rest of the system. This is a modest power requirement for a desktop build, meaning a standard mid-range power supply will suffice. The GPU requires a single 8-pin power connector and is a dual-slot card measuring 272 mm (10.7 inches) in length and 115 mm (4.5 inches) in height, which fits most mid-tower cases.

For a sensible next upgrade path, the AM4 socket offers several options. Users could move to a higher-core-count Ryzen 5000 series processor without changing the motherboard, provided the BIOS supports it. The CPU's memory support is DDR4, so a platform upgrade would require new memory as well. The GPU's PCIe 4.0 x8 interface means that on a Gen 3 motherboard, bandwidth is halved, but for most gaming workloads the impact is minimal. A logical future upgrade would be to a GPU with more VRAM or higher bandwidth, but the 450 W PSU recommendation suggests that users have room for a slightly more power-hungry card without replacing the power supply.

The platform's strength is its maturity — AM4 has been widely adopted, and DDR4 memory is inexpensive and readily available. The 65 W TDP of the CPU also means that cooling is not a challenge; a capable air cooler (qualitative, no specific size needed) will handle it easily. The 7 nm process node from TSMC contributes to this efficiency.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It is built on TSMC's 7 nm process with 10,700 million transistors on a 180 mm² die. The base clock is 3.60 GHz with a boost clock of 4.20 GHz, and the CPU has an unlocked multiplier for overclocking. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache.

Benchmark results show a balanced performer. The Cinebench R23 multicore score is 16429, with a single-core score of 2319. The Geekbench multicore score is 7976, and single-core is 1730. In 3DMark tests, the CPU scores 5411 in max threads, 5386 in 16 threads, 4593 in 8 threads, 3151 in 4 threads, 1645 in 2 threads, and 836 in single thread. These numbers indicate that the CPU scales reasonably well with thread count, though the single-thread score of 836 (3DMark) is modest compared to newer architectures.

The CPU sits in the 73rd percentile of all CPUs, with an average benchmark score of 19593. Its nearest rivals are remarkably close: the AMD Ryzen AI 5 430 scores 19617 (0.1% higher), the Intel Core i5-12500 scores 19668 (0.4% higher), the Intel Core i7-10700F scores 19499 (0.5% lower), and the Intel Core i5-11600KF scores 19723 (0.7% higher). This means the Ryzen 5 5500 is essentially tied with those processors — any performance difference is within noise. For real workloads, this translates to solid 6-core performance that handles modern games, productivity apps, and light content creation without issue.

PassMark results show specific strengths: integer math scores 65001, floating point math scores 36815, and extended instructions (likely AVX2/AVX-512) score 17236. Data compression scores 245533, and encryption scores 14851. The single-thread PassMark score is 3058, which is competitive for the price point. The find prime numbers test scores 56, which is low but not unusual for this type of workload.

For real workloads, the Ryzen 5 5500 is best suited for gaming and general productivity. The 6 cores and 12 threads handle modern games well, and the Zen 3 architecture provides strong IPC (instructions per clock) for single-threaded tasks. However, for heavily threaded workloads like video rendering or 3D modeling, the 16 MB L3 cache and 6-core configuration may show limitations compared to 8-core or higher processors. The CPU's release date of April 2022 places it in the middle of the AM4 lifecycle, which means it benefits from mature BIOS support and driver optimization.

FAQ

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile is 69, meaning this build outperforms 69% of all recorded CPU+GPU pairings in the database.

Q: How does the Ryzen 5 5500 compare to its closest CPU rival?

A: The Ryzen 5 5500 scores 19593 on average, which is 0.1% lower than the AMD Ryzen AI 5 430 (19617) and 0.4% lower than the Intel Core i5-12500 (19668). It is 0.5% higher than the Intel Core i7-10700F (19499) and 0.7% lower than the Intel Core i5-11600KF (19723).

Q: What is the GPU's memory bandwidth and how does it affect performance?

A: The Intel Arc B570 has a memory bandwidth of 380.0 GB/s via a 160-bit bus with 10 GB of GDDR6 memory. This bandwidth is sufficient for 1080p and 1440p gaming but may become a bottleneck at 4K with high-resolution textures.

Q: What power supply is recommended for this build?

A: The GPU's suggested PSU is 450 W. The CPU has a 65 W TDP and the GPU has a 150 W TDP, so a 450 W PSU provides adequate headroom for the entire system.

Q: Does the CPU support overclocking?

A: Yes, the Ryzen 5 5500 has an unlocked multiplier, allowing users to overclock the base 3.60 GHz clock and boost 4.20 GHz speeds.

Q: What is the average FPS across all measured games for this pairing?

A: The average FPS across all games is 85.7, with a rank of 3064 out of 3732 pairs. This places the build in the lower-middle range of all tested CPU+GPU combinations.

Q: What is the GPU's ray tracing capability?

A: The Arc B570 includes 18 RT cores, which enables hardware-accelerated ray tracing. Its DirectX 12 Ultimate support ensures compatibility with modern ray-traced games.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU's average benchmark score is 19593, placing it in the 73rd percentile of all CPUs. The GPU's average benchmark score is 20556, placing it in the 65th percentile of all GPUs. The combined percentile for the pair is 69. This indicates a well-matched mid-range system where both components are above average but neither is a top-tier performer.

In Cinebench R23, the CPU scores 16429 multicore and 2319 single-core. The multicore score is about 7.1 times the single-core score, which is typical for a 6-core/12-thread processor with good scaling. The Geekbench scores of 7976 multicore and 1730 single-core show a similar ratio. PassMark multithread score is 19330, with a single-thread score of 3058.

The GPU's 3DMark Steel Nomad DX12 score is 2649. Its Geekbench OpenCL score is 83514, and Vulkan score is 96844. PassMark G3D score is 14195, with a G2D score of 661. The GPU compute score in PassMark is 7281. These scores indicate that the GPU is strong in compute-heavy tasks but the PassMark DirectX scores (9: 164, 10: 65, 11: 118, 12: 72) are low, suggesting that the card's driver optimization may vary across different DirectX versions.

The combined picture is a system that delivers solid 1080p gaming and capable 1440p performance, with 4K gaming being possible but not optimal. The average FPS of 85.7 across games confirms this, though the rank of 3064 out of 3732 pairs shows that many other builds achieve higher frame rates. The pairing is balanced — neither component severely bottlenecks the other in most workloads.

Who Should Build It — target users and industries tied strictly to the measured performance

This build targets gamers who play at 1080p or 1440p resolution. The measured FPS at 1920x1080 shows 133 FPS in Counter-Strike 2, 304 FPS in Valorant, and 158 FPS in Rainbow Six Siege — all competitive shooters where high frame rates matter. At 2560x1440, those numbers drop to 88 FPS, 259 FPS, and 103 FPS respectively, which are still smooth for competitive play. For AAA titles like Cyberpunk 2077, the build manages 39 FPS at 1080p and 29 FPS at 1440p, indicating that users will need to lower settings for demanding games.

Content creators who work with lighter workloads will find this system adequate. The CPU's Cinebench R23 multicore score of 16429 handles video editing and rendering of moderate complexity. The GPU's FP32 throughput of 11.52 TFLOPS accelerates GPU-based rendering in compatible applications. Data compression score of 245533 in PassMark suggests good performance for file archiving and storage tasks.

Developers coding and compiling will benefit from the 6-core/12-thread configuration. The PassMark integer math score of 65001 indicates strong performance for integer-heavy workloads. Students and small business workstations will appreciate the balance of performance and efficiency, with the 65 W CPU TDP keeping cooling requirements modest. The system handles everyday productivity tasks with ease, as evidenced by the PassMark multithread score of 19330.

The build is less suited for 4K gaming or heavy 3D rendering. At 3840x2160, the measured FPS drops below 30 in most demanding titles (Cyberpunk 2077: 19 FPS, Red Dead Redemption 2: 18 FPS). Users targeting 4K should consider a more powerful GPU.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU's 73rd percentile ranking is higher than the GPU's 65th percentile, suggesting the GPU is the more limiting component in most gaming scenarios. This is confirmed by the FPS scaling across resolutions. For example, in Counter-Strike 2, the FPS drops from 133 at 1080p to 88 at 1440p (a 34% decrease) and then to 49 at 4K (a 63% decrease from 1080p). This scaling pattern indicates that the GPU becomes progressively more stressed as resolution increases, while the CPU maintains adequate frame delivery.

In CPU-bound scenarios, the 3DMark max threads score of 5411 and single-thread score of 836 show that the CPU can handle moderate thread counts without issue. However, the Intel Core i5-12500 rival scores 0.4% higher in average benchmarks, meaning the CPU is not a class leader. For gaming, the CPU's 6 cores are sufficient for most current titles, as evidenced by high FPS in esports games (Valorant: 304 FPS at 1080p).

The bottleneck shifts depending on the workload. In games like Microsoft Flight Simulator, which is known to be CPU-intensive, the FPS is 48 at 1080p and 39 at 1440p — a relatively small drop, indicating the CPU is the limiting factor. In contrast, in Cyberpunk 2077, the FPS drops from 39 at 1080p to 19 at 4K, showing the GPU is the primary constraint. The average FPS of 85.7 across all games, with a rank of 3064 out of 3732 pairs, suggests that the pair is balanced but not optimized for maximum frame rates.

The GPU's 10 GB VRAM becomes a limiting factor at 4K, where textures require more memory. The 380.0 GB/s bandwidth is sufficient for 1080p and 1440p, but at 4K, the bandwidth may cause stuttering in texture-heavy scenes. The CPU's 16 MB L3 cache is adequate for gaming, but content creation workloads that require large data sets may see cache misses.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop build featuring the AMD Ryzen 5 5500 and Intel Arc B570. The CPU is a 6-core/12-thread Zen 3 processor on the AM4 socket, while the GPU is a 10 GB GDDR6 Arc B570 on the Xe2-HPG architecture. Both components are currently in active production, with the CPU released in April 2022 and the GPU in January 2025.

The overall tier is mid-range, with a combined percentile of 69. This means the build outperforms 69% of all recorded CPU+GPU pairs in the database. The CPU sits in the 73rd percentile of all CPUs, and the GPU in the 65th percentile of all GPUs. This is a system that delivers reliable 1080p gaming and competent 1440p performance, but it is not a high-end enthusiast build.

The build's class is desktop, meaning it is designed for a stationary workstation or gaming rig. The CPU's 65 W TDP and GPU's 150 W TDP make it relatively power-efficient for a desktop system. The GPU's dual-slot design and 272 mm length require a mid-tower case with adequate clearance. The system supports up to 10 GB of VRAM, which is sufficient for current games at 1080p and 1440p with high textures.

The pair's average FPS of 85.7 across all games, with a rank of 3064 out of 3732 pairs, places it in the lower half of tested configurations. This is consistent with the combined percentile of 69, indicating that while the build is above average in component scores, its real-world gaming performance is more modest due to the balance between CPU and GPU.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame

The following FPS figures are measured at ultra settings across three resolutions. At 1920x1080, the build excels in esports titles: Valorant hits 304 FPS, Counter-Strike: Global Offensive reaches 293 FPS, and Rainbow Six Siege runs at 158 FPS. Roblox runs at 171 FPS, and Minecraft at 131 FPS. For AAA games, Control runs at 55 FPS, Cyberpunk 2077 at 39 FPS, and Red Dead Redemption 2 at 36 FPS. The most demanding title is Ark: Survival Ascended at 19 FPS.

At 2560x1440, performance drops but remains playable for most titles. Valorant still hits 259 FPS, CS:GO runs at 201 FPS, and Rainbow Six Siege at 103 FPS. Cyberpunk 2077 drops to 29 FPS, Red Dead Redemption 2 to 27 FPS, and Control to 42 FPS. Ark: Survival Ascended falls to 12 FPS. Microsoft Flight Simulator runs at 39 FPS.

At 3840x2160, the build struggles with demanding titles. Valorant still manages 207 FPS, CS:GO 119 FPS, and Rainbow Six Siege 57 FPS. Cyberpunk 2077 drops to 19 FPS, Red Dead Redemption 2 to 18 FPS, and Control to 28 FPS. Ark: Survival Ascended is nearly unplayable at 6 FPS. The Medium runs at 18 FPS, and Overpower at 40 FPS.

The data shows that this build is best suited for 1080p gaming, where it delivers high frame rates in competitive titles and playable frame rates in most AAA games. At 1440p, users will need to lower settings for demanding titles. At 4K, only esports and older games are playable at ultra settings. The data is measured, not estimated, providing a reliable picture of real-world performance.