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NVIDIA Quadro RTX 5000 Mobile Refresh

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1530
MHz Boost
110W
TDP
256
Bus Width
Ray Tracing 🤖Tensor Cores

NVIDIA Quadro RTX 5000 Mobile Refresh Specifications

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Quadro RTX 5000 Mobile Refresh GPU Core

Shader units and compute resources

The NVIDIA Quadro RTX 5000 Mobile Refresh GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,072
Shaders
3,072
TMUs
192
ROPs
64
SM Count
48
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Quadro RTX 5000 Mobile Refresh Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro RTX 5000 Mobile Refresh's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro RTX 5000 Mobile Refresh by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1035 MHz
Base Clock
1,035 MHz
Boost Clock
1530 MHz
Boost Clock
1,530 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro RTX 5000 Mobile Refresh Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro RTX 5000 Mobile Refresh's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s
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Quadro RTX 5000 Mobile Refresh by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro RTX 5000 Mobile Refresh, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
4 MB
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Quadro RTX 5000 Mobile Refresh Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro RTX 5000 Mobile Refresh against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
9.400 TFLOPS
FP64 (Double)
293.8 GFLOPS (1:32)
FP16 (Half)
18.80 TFLOPS (2:1)
Pixel Rate
97.92 GPixel/s
Texture Rate
293.8 GTexel/s

Quadro RTX 5000 Mobile Refresh Ray Tracing & AI

Hardware acceleration features

The NVIDIA Quadro RTX 5000 Mobile Refresh includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Quadro RTX 5000 Mobile Refresh capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
384
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Turing Architecture & Process

Manufacturing and design details

The NVIDIA Quadro RTX 5000 Mobile Refresh is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro RTX 5000 Mobile Refresh will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU104B
Process Node
12 nm
Foundry
TSMC
Transistors
13,600 million
Die Size
545 mm²
Density
25.0M / mm²
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NVIDIA's Quadro RTX 5000 Mobile Refresh Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro RTX 5000 Mobile Refresh determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro RTX 5000 Mobile Refresh to maintain boost clocks without throttling.

TDP
110 W
TDP
110W
Power Connectors
None
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Quadro RTX 5000 Mobile Refresh by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro RTX 5000 Mobile Refresh are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro RTX 5000 Mobile Refresh. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8
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Quadro RTX 5000 Mobile Refresh Product Information

Release and pricing details

The NVIDIA Quadro RTX 5000 Mobile Refresh is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro RTX 5000 Mobile Refresh by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2020
Production
End-of-life
Predecessor
Quadro Pascal-M
Successor
Ampere-MW

Quadro RTX 5000 Mobile Refresh Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA Quadro RTX 5000 Mobile Refresh

The NVIDIA Quadro RTX 5000 Mobile Refresh delivers robust compute performance, leveraging its Turing architecture to balance raw processing power with energy efficiency. With a base clock speed of 1035 MHz and a boost clock of 1530 MHz, this GPU excels in parallel workloads, making it suitable for tasks like scientific simulations and data analysis. Its 16 GB of GDDR6 VRAM ensures ample memory bandwidth for handling large datasets, while the 12 nm manufacturing process optimizes thermal efficiency. The PCIe 3.0 x16 interface further enhances data transfer speeds, critical for applications requiring low-latency communication between the GPU and CPU. Though no benchmark data is available, the architecture’s RT cores and tensor cores imply strong real-time ray tracing and AI acceleration capabilities, positioning the NVIDIA RTX 5000 GPU as a versatile workhorse for compute-intensive workflows. In 3D rendering scenarios, the RTX 5000 GPU demonstrates its prowess through a combination of high VRAM capacity and Turing’s advanced rendering features. The 16 GB GDDR6 memory allows for detailed textures and complex geometries to be processed without bottlenecks, essential for professionals working in CAD, animation, or architectural visualization. Its boost clock of 1530 MHz ensures smoother frame rates during interactive modeling, while the Turing architecture’s support for hardware-accelerated denoising reduces render times in applications like NVIDIA Iray or V-Ray. The GPU’s ability to handle 4K and 8K outputs without downscaling further enhances its appeal in high-resolution workflows. For users prioritizing visual fidelity, the RTX 5000’s architecture enables efficient path tracing and global illumination calculations, streamlining the transition from design to final output. Software compatibility is a cornerstone of the NVIDIA RTX 5000 GPU’s design, with broad support across professional and creative applications. Certified for use with leading CAD tools, video editing suites, and simulation platforms, the GPU ensures stability and performance in environments like Autodesk Maya, Adobe Premiere Pro, and Siemens NX. Its integration with CUDA and OpenCL ecosystems empowers developers to harness GPU acceleration for custom applications, from machine learning models to physics-based simulations. The Turing architecture’s RT cores also align with DirectX Raytracing (DXR) and Vulkan APIs, enabling next-gen rendering techniques in compatible software. Additionally, NVIDIA’s driver ecosystem provides regular updates to optimize performance for emerging applications, ensuring the RTX 5000 remains relevant across evolving workflows. For multi-GPU configurations, the RTX 5000 GPU offers scalability in workstations supporting SLI or NVLink technologies, though its 110 W TDP necessitates careful power and thermal planning. The PCIe 3.0 x16 interface facilitates efficient data throughput when paired with multiple GPUs, ideal for tasks like 3D rendering, real-time visualization, or AI training. However, application-specific scaling varies, and not all software leverages multi-GPU setups effectively. Users should verify compatibility with their primary tools before deploying multiple RTX 5000 GPUs. The architecture’s design also prioritizes single-GPU performance for most professional workflows, making it a reliable choice even without multi-GPU configurations. Its balance of power efficiency and performance ensures it remains a viable option in both single and multi-GPU environments.

The AMD Equivalent of Quadro RTX 5000 Mobile Refresh

Looking for a similar graphics card from AMD? The AMD Radeon RX 5300 OEM offers comparable performance and features in the AMD lineup.

AMD Radeon RX 5300 OEM

AMD • 3 GB VRAM

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