GEFORCE

NVIDIA GRID A100B

NVIDIA graphics card specifications and benchmark scores

48 GB
VRAM
1005
MHz Boost
400W
TDP
6144
Bus Width
Tensor Cores

At a Glance

NVIDIA
VRAM 48 GB
Boost Clock 1,005 MHz
Shaders 6,912
Bus Width 6144-bit
TDP 400W
Memory Type HBM2e
Architecture Ampere
nm
Process 7 nm
Released May 2020

NVIDIA GRID A100B Specifications

GPU Core

Shader units and compute resources

The NVIDIA GRID A100B GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,912
Shaders
6,912
TMUs
432
ROPs
192
SM Count
108

GRID A100B Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GRID A100B's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GRID A100B by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
900 MHz
Base Clock
900 MHz
Boost Clock
1005 MHz
Boost Clock
1,005 MHz
Memory Clock
1215 MHz 2.4 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GRID A100B Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GRID A100B's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
48 GB
VRAM
49,152 MB
Memory Type
HBM2e
VRAM Type
HBM2e
Memory Bus
6144 bit
Bus Width
6144-bit
Bandwidth
1.87 TB/s

GRID A100B by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GRID A100B, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
192 KB (per SM)
L2 Cache
48 MB

GRID A100B Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GRID A100B against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
13.89 TFLOPS
FP64 (Double)
6.947 TFLOPS (1:2)
FP16 (Half)
55.57 TFLOPS (4:1)
Pixel Rate
193.0 GPixel/s
Texture Rate
434.2 GTexel/s

GRID A100B Ray Tracing & AI

Hardware acceleration features

The NVIDIA GRID A100B includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the GRID A100B capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
432

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA GRID A100B is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GRID A100B will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA100
Process Node
7 nm
Foundry
TSMC
Transistors
54,200 million
Die Size
826 mm²
Density
65.6M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GRID A100B determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GRID A100B to maintain boost clocks without throttling.

TDP
400 W
TDP
400W
Power Connectors
None
Suggested PSU
800 W

GRID A100B by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GRID A100B are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x16
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GRID A100B. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

OpenCL
3.0
CUDA
8.0

GRID A100B Product Information

Release and pricing details

The NVIDIA GRID A100B is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GRID A100B by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2020
Production
End-of-life

About NVIDIA GRID A100B

Benchmark Performance

The NVIDIA GRID A100B presents an unusual benchmark profile. Its average benchmark score registers at zero, and its percentile ranking sits at exactly the 50th percentile of all GPUs tracked in the database. This combination indicates that the GRID A100B occupies a middle position in the overall performance distribution, though its raw compute specifications suggest a more capable part than that percentile might imply.

The data shows a significant divergence between the card's theoretical compute capabilities and its measured benchmark presence. With FP32 performance rated at 13.89 TFLOPS, the GRID A100B delivers substantial single-precision throughput. The FP16 figure of 55.57 TFLOPS (at a 4:1 ratio) represents a fourfold increase over the FP32 rate, a characteristic pattern for Ampere-generation hardware. This ratio suggests the architecture prioritizes mixed-precision workloads, which is consistent with its intended data-center orientation.

Texture and pixel processing rates further contextualize the compute figures. The card achieves 434.2 GTexel/s of texture fill rate and 193.0 GPixel/s of pixel throughput. These numbers, derived from the 432 texture mapping units and 192 raster operation units, indicate balanced geometry and fill-rate capabilities. The pixel rate, in particular, exceeds what many consumer-focused GPUs of similar vintage could sustain, though the GRID A100B's lack of display outputs means this pixel throughput serves compute workloads rather than direct rendering.

The absence of entries in the benchmarks array within the data means there are no direct score comparisons available. The nearestRivals field is likewise empty, leaving the percentile ranking as the sole comparative metric. At the 50th percentile, the GRID A100B sits at the median of all tracked GPUs, but this ranking likely reflects the breadth of the database rather than the card's absolute capability. The compute specifications would place it well above typical consumer parts, but without benchmark scores, the data cannot confirm that positioning.

How It Compares

The GRID A100B has no listed nearest rivals in the available data. This absence is notable for a product designed for virtualized infrastructure rather than direct consumer competition. The benchmark database contains no comparative scores, no deltaPct values, and no rival names to anchor its performance position.

Without nearestRivals entries, the comparison must rely on the percentile field alone. At the 50th percentile, the GRID A100B ranks exactly in the middle of all GPUs tracked. This median position is unusual for a card with 6912 shading units and 432 tensor cores, suggesting either that the database includes many high-performance parts that push the median upward, or that the GRID A100B's real-world performance in its intended workloads does not translate to the benchmark metrics used for general GPU ranking.

The production status of end-of-life further complicates any comparative analysis. As a discontinued product, the GRID A100B no longer receives driver optimizations that might improve its benchmark showing. The release date of May 13, 2020, places it in the early Ampere generation, and subsequent hardware releases have likely surpassed it in raw performance metrics. The data, however, provides no specific rival names or scores to quantify this generational gap.

Ray Tracing and Feature Set

The GRID A100B's ray tracing capabilities cannot be quantified from the available data. The rtCores field is null, meaning no dedicated ray tracing core count is listed. This absence is notable but not unexpected for a data-center-oriented GRID product, where the primary workloads involve virtualized compute and AI inference rather than real-time graphics rendering.

The tensor core configuration, however, is well documented. The card features 432 tensor cores, a substantial count that aligns with its Ampere architecture and GA100 chip design. These tensor cores enable the FP16 performance of 55.57 TFLOPS (4:1 ratio), providing the mixed-precision throughput essential for deep learning training and inference tasks. The 432 tensor cores paired with 6912 shading units create a configuration optimized for matrix operations alongside general compute.

API support is entirely absent from the data. The directx, opengl, and vulkan fields are all null. This absence suggests the GRID A100B does not prioritize traditional graphics API compatibility, consistent with its server-oriented positioning. The card has no display outputs, further confirming that its role is compute acceleration rather than rendering to a screen. The PCIe 4.0 x16 bus interface provides the host connectivity, though the data does not specify which API or compute frameworks (such as CUDA or OpenCL) are supported.

FAQ

Q: What is the GRID A100B's performance percentile ranking?

A: The GRID A100B sits at exactly the 50th percentile of all GPUs tracked in the database, with an average benchmark score of zero.

Q: How many tensor cores does the GRID A100B have?

A: The card is equipped with 432 tensor cores, which support its FP16 compute rate of 55.57 TFLOPS at a 4:1 ratio.

Q: Does the GRID A100B support ray tracing?

A: The data lists no ray tracing core count (rtCores is null), and the card has no display outputs, indicating it is not designed for real-time graphics rendering.

Q: What is the GRID A100B's FP32 compute performance?

A: The card delivers 13.89 TFLOPS of FP32 performance, derived from 6912 shading units operating at a boost clock of 1005 MHz.

Q: Is the GRID A100B still in production?

A: No, the production status is end-of-life, with a release date of May 13, 2020.

Q: What is the GRID A100B's texture fill rate?

A: The texture fill rate is 434.2 GTexel/s, calculated from 432 texture mapping units at the boost clock speed.

Memory Subsystem

The GRID A100B features a substantial memory configuration built around HBM2e technology. The 48 GB VRAM capacity is among the largest available in any GPU, designed to accommodate large models and datasets in virtualized environments. The memory type, HBM2e, represents the high-bandwidth variant of the second-generation HBM standard, offering improved density and efficiency over earlier HBM implementations.

The memory bus width is 6144 bit, an exceptionally wide interface that enables the card's 1.87 TB/s memory bandwidth. This figure places the GRID A100B among the highest-bandwidth GPUs in the database, with the wide bus compensating for the relatively modest memory clock of 1215 MHz (2.4 Gbps effective). The combination of 6144-bit bus and HBM2e yields a memory subsystem that can feed the 6912 shading units and 432 tensor cores without bottlenecking.

For high-resolution workloads, the memory subsystem's characteristics are decisive. The 48 GB capacity allows large framebuffers or model weights to reside entirely in VRAM, avoiding spills to system memory. The 1.87 TB/s bandwidth ensures that data movement between memory and compute units proceeds at rates sufficient to keep the tensor cores and shading units saturated. In compute scenarios involving large matrices or high-resolution textures, this bandwidth figure directly translates to throughput. The lack of display outputs means the card does not drive monitors directly, but for off-screen rendering or virtualized GPU sessions, the memory subsystem's capacity and bandwidth are the primary determinants of performance.

Power and Cooling

The GRID A100B carries a thermal design power of 400 W, a figure typical for high-performance compute accelerators of its generation. This TDP reflects the power draw of the GA100 chip with its 54,200 million transistors, manufactured on TSMC's 7 nm process. The transistor density of 65.6M per mm² on the 826 mm² die indicates a dense, power-hungry design that requires robust thermal management.

The suggested power supply is 800 W, which provides a comfortable margin above the card's 400 W TDP. This recommendation accounts for the rest of the system's power draw, including the host CPU, memory, and storage. The power connectors field is listed as "None," meaning the card does not require direct PCIe power connectors. This is characteristic of an IGP (integrated graphics processor) form factor, where power is delivered through the host system's power delivery circuitry rather than through external cables. The slot width is listed as IGP, confirming that the card is not a standard expansion card but rather an integrated module designed for server platforms.

The cooling solution is not detailed in the data, but the 400 W TDP and IGP form factor imply a passive or server-managed cooling approach. The card has no display outputs, which further indicates a rack-mounted deployment where airflow is provided by chassis fans rather than an onboard cooling solution. The power and cooling profile positions the GRID A100B as a component for dense server environments, where multiple such modules may share a single chassis and power delivery system. The 800 W PSU recommendation suggests that system builders should spec power supplies with headroom for the card's transient loads, even though the card itself does not draw power through external connectors.

Detailed benchmark scores and charts for the NVIDIA GRID A100B are below.

Benchmark Scores

No benchmark data available for this GPU.

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