GEFORCE

NVIDIA GeForce RTX 2080 SUPER Max-Q

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
975
MHz Boost
80W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 975 MHz
Shaders 3,072
Bus Width 256-bit
TDP 80W
Memory Type GDDR6
RT Cores 48
Architecture Turing
nm
Process 12 nm
Released Apr 2020

NVIDIA GeForce RTX 2080 SUPER Max-Q Specifications

GeForce RTX 2080 SUPER Max-Q GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 2080 SUPER Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,072
Shaders
3,072
TMUs
192
ROPs
64
SM Count
48

RTX 2080 SUPER Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 2080 SUPER Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 2080 SUPER Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
735 MHz
Base Clock
735 MHz
Boost Clock
975 MHz
Boost Clock
975 MHz
Memory Clock
1375 MHz 11 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 2080 SUPER Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 2080 SUPER Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
352.0 GB/s

GeForce RTX 2080 SUPER Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 2080 SUPER Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
4 MB

RTX 2080 SUPER Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 2080 SUPER Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
5.990 TFLOPS
FP64 (Double)
187.2 GFLOPS (1:32)
FP16 (Half)
11.98 TFLOPS (2:1)
Pixel Rate
62.40 GPixel/s
Texture Rate
187.2 GTexel/s

GeForce RTX 2080 SUPER Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 2080 SUPER Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 2080 SUPER Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
384

Turing Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 2080 SUPER Max-Q is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 2080 SUPER Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU104
Process Node
12 nm
Foundry
TSMC
Transistors
13,600 million
Die Size
545 mm²
Density
25.0M / mm²

NVIDIA's GeForce RTX 2080 SUPER Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 2080 SUPER Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 2080 SUPER Max-Q to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None

GeForce RTX 2080 SUPER Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 2080 SUPER Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 2080 SUPER Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8

GeForce RTX 2080 SUPER Max-Q Product Information

Release and pricing details

The NVIDIA GeForce RTX 2080 SUPER Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 2080 SUPER Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2020
Production
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 30 Mobile

GeForce RTX 2080 SUPER Max-Q Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce RTX 2080 SUPER Max-Q

NVIDIA GeForce RTX 2080 SUPER Max-Q is a mobile Turing-architecture part built on a 12 nm process at TSMC, featuring 13,600 million transistors on a 545 mm² die. It belongs to the GeForce 20 Mobile generation, released in April 2020, and is now end-of-life. With a 50th percentile ranking among all GPUs, this chip sits squarely in the middle of the performance distribution, though its specific benchmark scores and nearest rival data are not available in the current record. The analysis below focuses on its architectural capabilities, memory subsystem, and power characteristics based solely on the provided facts.

Benchmark Performance

The FACT PACK lists no benchmark scores, no average benchmark score (0), and no nearest rivals with delta percentages. Consequently, there is no quantitative performance data to interpret against competing GPUs. The only anchor is the percentileVsAllGpus field, which places this GPU at the 50th percentile. This means that, in a hypothetical distribution of all GPUs, half would be slower and half would be faster, but without actual score values or rival comparisons, no specific percentage deltas can be stated.

What the data does indicate is raw compute throughput. The shading units (3072) combined with a boost clock of 975 MHz yield an FP32 performance of 5.990 TFLOPS. This is a moderate figure for a mobile part from the 20-series, reflecting the Max-Q design's emphasis on efficiency over peak clocks. The FP16 rate doubles to 11.98 TFLOPS (2:1 ratio), which is useful for workloads that leverage mixed-precision arithmetic, though the absence of benchmark scores prevents a direct statement on how this translates into real-world gaming or productivity results.

The pixel rate is 62.40 GPixel/s, derived from 64 ROPs at the boost clock. Texture rate stands at 187.2 GTexel/s, powered by 192 TMUs. These figures suggest a GPU that can handle 1440p gaming comfortably, but without scores or rival data, any claim about relative performance would be speculative. The benchmark section must remain descriptive rather than comparative, noting that the silicon's theoretical limits are documented but its measured performance is not recorded in the database.

Ray Tracing and Feature Set

This GPU includes dedicated ray tracing hardware. The FACT PACK specifies 48 RT cores, which are the Turing-generation units responsible for accelerating ray-traced lighting and shadow effects. Additionally, there are 384 tensor cores, which handle AI-based tasks such as DLSS (Deep Learning Super Sampling) and other neural network operations. The inclusion of both core types marks this as a feature-complete Turing product.

API support is broad and current. DirectX 12 Ultimate (12_2) is listed, which includes hardware support for features like variable rate shading and mesh shaders, though the exact feature level is not broken down further. OpenGL 4.6 and Vulkan 1.4 are both supported, giving compatibility with modern titles and engines across multiple graphics APIs. The data does not mention specific driver-level ray tracing performance, only the presence of the RT cores and API conformance.

The tensor cores enable AI-accelerated features, but the FACT PACK does not specify which applications or games leverage them beyond the implicit DLSS capability. The RT core count of 48 is notable for a mobile chip, but without benchmark data, it is impossible to state how it compares to desktop or rival mobile GPUs in ray tracing workloads. The feature set is technically complete, but measured outcomes are absent.

How It Comprises

The nearestRivals array is empty, meaning there are no direct competitor comparisons available in the FACT PACK. As such, no paragraphs can be written about specific rival GPUs, their scores, or delta percentages. The instruction to compare against rivals cannot be fulfilled because no rival names or data are present.

The only positional data is the 50th percentile ranking. This places the RTX 2080 SUPER Max-Q in the middle of the entire GPU landscape, which is a reasonable position for a premium mobile part from 2020, but it is not a substitute for direct rival analysis. Without rival names, scores, or deltas, this section must state the absence of data rather than fabricate comparisons. The GPU's position is thus only known in aggregate terms, not relative to specific products.

FAQ

Q: What is the FP32 compute performance of this GPU?

A: The FP32 performance is 5.990 TFLOPS, based on 3072 shading units at a boost clock of 975 MHz.

Q: Does this GPU support hardware ray tracing?

A: Yes, it includes 48 RT cores dedicated to ray tracing acceleration, along with 384 tensor cores for AI tasks.

Q: Which APIs are supported?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How much VRAM does it have, and what type?

A: It has 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 352.0 GB/s.

Q: What is the memory clock speed?

A: The memory clock is 1375 MHz, which translates to 11 Gbps effective data rate.

Q: What is the thermal design power (TDP)?

A: The TDP is 80 W, and the GPU uses an MXM module form factor with no power connectors listed.

Memory Subsystem

The memory configuration consists of 8 GB of GDDR6 VRAM, connected via a 256-bit bus. The memory clock is 1375 MHz, yielding an effective data rate of 11 Gbps and a total bandwidth of 352.0 GB/s. This bandwidth is a critical factor for high-resolution gaming, as modern textures and frame buffers at 4K resolutions demand substantial data throughput.

For a mobile GPU, 8 GB is a solid amount for 1080p and 1440p gaming, and it remains sufficient for most 4K titles at medium-to-high settings, though the FACT PACK does not provide specific resolution performance data. The 256-bit bus width is wider than many mobile parts, which typically use 128-bit or 192-bit interfaces, and this contributes directly to the 352.0 GB/s figure. The effective 11 Gbps memory speed is standard for GDDR6 of this era.

The pixel rate of 62.40 GPixel/s and texture rate of 187.2 GTexel/s are tied to the memory subsystem's ability to feed the ROPs and TMUs. At 4K, the pixel rate becomes a bottleneck only if the GPU's compute is underutilized, but the memory bandwidth is sufficient to avoid starvation in most scenarios. Without benchmark scores, it is not possible to state a specific performance ceiling, but the combination of 8 GB and 352.0 GB/s places this GPU in a capable position for high-resolution workloads.

Power and Cooling

The thermal design power (TDP) is 80 W, which is a modest figure for the compute capability on offer. This is characteristic of the Max-Q design philosophy, which prioritizes power efficiency and thermal management over raw clock speeds. The base clock is 735 MHz, and the boost clock is 975 MHz, both relatively low for a 20-series part, but this is necessary to keep power draw within the 80 W envelope.

The GPU uses an MXM Module slot width, which is a standardized form factor for laptop graphics. Notably, the power connectors field is listed as "None," indicating that this module draws power directly from the laptop's motherboard rather than requiring external PCIe power cables. There is no suggested PSU rating provided, which is typical for mobile components where the system's power delivery is pre-engineered.

Cooling requirements are not specified beyond the TDP, but an 80 W part is generally manageable with a capable air cooler in a laptop chassis. The absence of a suggested PSU is expected, as desktop power supply recommendations do not apply to mobile MXM modules. The low TDP also means that thinner and lighter laptops can accommodate this GPU, though the FACT PACK does not provide dimensional or weight data to confirm this.

The AMD Equivalent of GeForce RTX 2080 SUPER Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 5700M offers comparable performance and features in the AMD lineup.

AMD Radeon RX 5700M

AMD • 8 GB VRAM

View Specs Compare

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