Intel UHD Graphics G4 48EU Mobile
Intel graphics card specifications and benchmark scores
Intel UHD Graphics G4 48EU Mobile Specifications
UHD Graphics G4 48EU Mobile GPU Core
Shader units and compute resources
The Intel UHD Graphics G4 48EU Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
UHD Graphics G4 48EU Mobile Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the UHD Graphics G4 48EU Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The UHD Graphics G4 48EU Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's UHD Graphics G4 48EU Mobile Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The UHD Graphics G4 48EU Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
UHD Graphics G4 48EU Mobile Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel UHD Graphics G4 48EU Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Generation 11.0 Architecture & Process
Manufacturing and design details
The Intel UHD Graphics G4 48EU Mobile is built on Intel's Generation 11.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the UHD Graphics G4 48EU Mobile will perform in GPU benchmarks compared to previous generations.
Intel's UHD Graphics G4 48EU Mobile Power & Thermal
TDP and power requirements
Power specifications for the Intel UHD Graphics G4 48EU Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the UHD Graphics G4 48EU Mobile to maintain boost clocks without throttling.
UHD Graphics G4 48EU Mobile by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel UHD Graphics G4 48EU Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel UHD Graphics G4 48EU Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
UHD Graphics G4 48EU Mobile Product Information
Release and pricing details
The Intel UHD Graphics G4 48EU Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the UHD Graphics G4 48EU Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
UHD Graphics G4 48EU Mobile Benchmark Scores
No benchmark data available for this GPU.
About Intel UHD Graphics G4 48EU Mobile
How does the Intel UHD Graphics G4 48EU Mobile perform in todayโs gaming landscape, where even entry-level discrete GPUs set a higher bar? Integrated into select 10nm Intel processors from 2020, this graphics solution officially known as the Intel UHD Graphics G4 48EU Mobile relies entirely on system memory, sharing bandwidth and capacity with the CPU, which inherently limits performance headroom. With a modest boost clock of 500 MHz and 48 execution units based on Intelโs Gen11 architecture, it targets basic productivity and light multimedia tasks rather than gaming. But can it handle any modern titles at all? The lack of dedicated VRAM and narrow memory bandwidth restricts texture handling and frame pacing, especially in GPU-intensive scenarios. While it supports display outputs up to 4K, gaming at such resolutions is impractical without significant setting reductions. This iteration of the Intel UHD Graphics G4 48EU Mobile lacks hardware ray tracing and AI upscaling technologies like DLSS or FSR, putting it at a disadvantage compared to even low-end dedicated GPUs. Without benchmark data, real-world expectations must be grounded in architectural limitations and shared memory constraints. Still, its 15W TDP integration makes it ideal for fanless designs and ultra-thin notebooks where thermal headroom is minimal.
So, what can users realistically expect when running games on the Intel UHD Graphics G4 48EU Mobile? This integrated GPU might surprise with older or well-optimized indie titles, but modern 3D games require careful setting management. Consider the following optimized scenarios for the Intel UHD Graphics G4 48EU Mobile:
- Run *Minecraft* or *Terraria* at 720p with low to medium settings for smooth 30 60 FPS gameplay.
- Handle *League of Legends* at 720p low settings, potentially reaching 40 50 FPS on favorable systems.
- Struggle with *Fortnite* or *Apex Legends* even at lowest settings and 720p, often dropping below playable framerates.
- Support basic photo editing and 1080p video playback without issue, leveraging Quick Sync technology.
- Fail to run demanding AAA titles like *Cyberpunk 2077* or *Elden Ring* due to GPU and memory limitations.
The NVIDIA Equivalent of UHD Graphics G4 48EU Mobile
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1650 TU106 offers comparable performance and features in the NVIDIA lineup.
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