ARC

Intel GMA 900

Intel graphics card specifications and benchmark scores

VRAM
MHz Boost
TDP
Bus Width

At a Glance

Intel
VRAM System Shared
Memory Type System Shared
Architecture Generation 3.0
nm
Process 130 nm

Intel GMA 900 Specifications

GPU Core

Shader units and compute resources

The Intel GMA 900 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

GMA 900 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GMA 900's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GMA 900 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
333 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's GMA 900 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GMA 900's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

GMA 900 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel GMA 900 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.332 GPixel/s
Texture Rate
1.332 GTexel/s

Generation 3.0 Architecture & Process

Manufacturing and design details

The Intel GMA 900 is built on Intel's Generation 3.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GMA 900 will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 3.0
GPU Name
Alviso
Process Node
130 nm
Foundry
Intel

Power & Thermal

TDP and power requirements

Power specifications for the Intel GMA 900 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GMA 900 to maintain boost clocks without throttling.

GMA 900 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel GMA 900 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
FSB
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel GMA 900. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c
DirectX
9.0c
OpenGL
1.4
OpenGL
1.4
Shader Model
3.0

GMA 900 Product Information

Release and pricing details

The Intel GMA 900 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GMA 900 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Production
End-of-life

About Intel GMA 900

The Intel GMA 900 is an integrated graphics processor built on Intel's Generation 3.0 architecture, using the Alviso chip and fabricated on a 130 nm process. It holds a 50th percentile rank in the database, yet its average benchmark score is 0, indicating that no performance measurements have been recorded. This analysis draws on the available specifications to outline its power, feature set, and positioning.

Power and Cooling — TDP, PSU recommendation, connector requirements

The fact pack does not list a TDP value for the GMA 900. As an integrated graphics processor (IGP) with a slot width of IGP, it is designed to be part of the motherboard rather than a discrete expansion card. Consequently, no power connectors are required, and no PSU recommendation is provided in the data. The bus interface is FSB (front-side bus), which means the GPU communicates with the system over the processor's front-side bus rather than a dedicated graphics interface. Because the GPU is integrated, its power draw is subsumed by the overall system power delivery; the absence of a TDP figure and power connector details reflects this integration. The production status is end-of-life, indicating that this product is no longer manufactured. The lack of a dedicated power connector also implies that the GPU does not have its own power regulation circuitry, relying instead on the motherboard's power delivery. For a system builder, this means no additional power supply headroom is needed specifically for the graphics solution; the system PSU is shared with all other components. The FSB interface further ties the GPU's performance to the host processor's bus speed, which is a design choice typical of early integrated graphics.

Who Should Consider It

Without any recorded benchmark scores, the GMA 900 cannot be recommended for specific resolutions or graphics settings. The average benchmark score of 0 in the database suggests that no performance data has been captured, so any assessment must rely on architectural features. The GPU has 4 texture mapping units (TMUs) and 4 render output units (ROPs), with a pixel rate of 1.332 GPixel/s and a texture rate of 1.332 GTexel/s. These are low fill rates, indicating a part intended for basic 2D desktop output and very light 3D workloads. The API support includes DirectX 9.0c and OpenGL 1.4, which are legacy standards; users running applications that require these APIs may find the GMA 900 sufficient, but the lack of benchmark data means no performance guarantee can be made. The 50th percentile rank, while suggesting a median position among all GPUs, is not corroborated by any actual scores, so it should not be interpreted as evidence of real-world capability. For users with older software that explicitly targets DirectX 9.0c or OpenGL 1.4, the GMA 900 could serve as a basic display adapter, but it is not suited for modern gaming or GPU-accelerated workloads. The shared memory architecture also means that the available system RAM will be used for graphics, potentially reducing the memory available to the operating system and applications.

Ray Tracing and Feature Set

The fact pack lists no ray tracing cores and no tensor cores for the GMA 900. This indicates that the GPU does not include dedicated hardware for ray tracing or AI-accelerated features such as DLSS. The feature set is therefore limited to the traditional rasterization pipeline, with 4 TMUs and 4 ROPs handling texturing and pixel output. The API support is restricted to DirectX 9.0c and OpenGL 1.4; no Vulkan support is listed. This places the GMA 900 firmly in the era of early integrated graphics, where the focus was on basic 3D acceleration for desktop environments and simple games. The absence of modern features like ray tracing or variable rate shading is consistent with the Generation 3.0 architecture and the 130 nm process node. The lack of tensor cores also means that any machine learning or compute workloads that rely on such hardware are not supported. The GPU's capabilities are thus confined to conventional rasterization, with no path for advanced rendering techniques. For users requiring hardware-accelerated ray tracing or AI-based upscaling, the GMA 900 is categorically unsuitable, as the data provides no indication of such support.

FAQ

Q: What manufacturing process is the Intel GMA 900 built on?

A: The GMA 900 is fabricated on a 130 nm process node.

Q: Which APIs does the GMA 900 support?

A: It supports DirectX 9.0c and OpenGL 1.4; Vulkan is not listed.

Q: How much dedicated memory does the GMA 900 have?

A: The GPU uses system-shared memory; there is no dedicated VRAM, and bandwidth is system dependent.

Q: What is the bus interface of the GMA 900?

A: The bus interface is FSB (front-side bus).

Q: Is the GMA 900 still in production?

A: No, its production status is end-of-life.

Q: Does the GMA 900 have ray tracing hardware?

A: No ray tracing cores are listed in the specifications.

Benchmark Performance

The benchmark data for the GMA 900 is essentially empty. The average benchmark score is 0, and no nearest rivals are provided. The only performance-related metric is a percentile rank of 50, which places it at the median of all GPUs in the database. However, given that the average score is zero, this percentile is likely a placeholder rather than a reflection of measured performance. The theoretical fill rates—1.332 GPixel/s for pixels and 1.332 GTexel/s for textures—are the only quantitative performance indicators available. These rates are modest, suggesting a low-throughput part, but without comparative benchmarks, it is impossible to state how the GMA 900 performs relative to any other GPU. The absence of benchmark entries means that any performance analysis must be based solely on the architectural specifications, which point to a basic integrated solution. The 50th percentile rank, if taken at face value, would indicate that the GPU sits in the middle of the performance distribution, but the zero score contradicts this. It is more plausible that the percentile is a default value assigned when no benchmarks exist. The theoretical rates, meanwhile, are far below those of any modern discrete GPU, but no direct comparisons can be made because the database lacks rival entries. Consequently, the GMA 900's performance can only be described in absolute terms: a pixel rate of 1.332 GPixel/s and a texture rate of 1.332 GTexel/s.

Memory Subsystem

The memory subsystem of the GMA 900 is entirely system-shared. The memory size, type, and bus width are all listed as "System Shared," and the bandwidth is "System Dependent." This means the GPU does not have dedicated VRAM; instead, it uses a portion of the host system's main memory for framebuffer and texture storage. The effective memory bandwidth is determined by the system's memory configuration, including the number of memory channels and the speed of the installed RAM. As a result, the GMA 900's performance in memory-intensive scenarios will vary significantly depending on the host platform. For high-resolution workloads, the shared memory architecture can lead to contention between the CPU and GPU for memory access, potentially limiting performance. The lack of a dedicated memory bus width further underscores the dependence on the system's memory subsystem. In practical terms, users must ensure that the system has sufficient RAM to accommodate both the operating system and the graphics framebuffer. The "System Dependent" bandwidth means that a system with faster memory will yield better GPU performance, but the data does not specify any particular memory speed or capacity requirements. This design is typical of integrated graphics, where cost and space savings are prioritized over dedicated memory bandwidth.

How It Compares

The fact pack does not list any nearest rivals for the GMA 900. Without rival entries, it is not possible to perform a comparative analysis against other GPUs. The 50th percentile rank is the only relative positioning data available, but as noted, it is not supported by any benchmark scores. The GPU's specifications—4 TMUs, 4 ROPs, and the 1.332 GPixel/s pixel rate—are characteristic of an early integrated graphics solution, but no direct comparisons can be drawn from the provided data. Therefore, this section cannot offer any rival-specific insights; the GMA 900 stands alone in the database with no comparative context. The absence of rivals also means that there is no basis for evaluating its performance relative to competitors, whether they are other integrated solutions or discrete GPUs. The 50th percentile rank, if it were meaningful, would suggest that the GMA 900 is neither exceptionally fast nor exceptionally slow among all GPUs, but this interpretation is speculative given the lack of supporting benchmark data. In the absence of any rival data, the only conclusion that can be drawn is that the GMA 900 occupies a position in the database that is not defined by any measurable comparison.

Detailed benchmark scores and charts for the Intel GMA 900 are below.

Benchmark Scores

No benchmark data available for this GPU.

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