Intel GMA 500
Intel graphics card specifications and benchmark scores
Intel GMA 500 Specifications
GMA 500 GPU Core
Shader units and compute resources
The Intel GMA 500 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GMA 500 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GMA 500's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GMA 500 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's GMA 500 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GMA 500's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GMA 500 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel GMA 500 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
PowerVR SGX535 Architecture & Process
Manufacturing and design details
The Intel GMA 500 is built on Intel's PowerVR SGX535 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GMA 500 will perform in GPU benchmarks compared to previous generations.
Intel's GMA 500 Power & Thermal
TDP and power requirements
Power specifications for the Intel GMA 500 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GMA 500 to maintain boost clocks without throttling.
GMA 500 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel GMA 500 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel GMA 500. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GMA 500 Product Information
Release and pricing details
The Intel GMA 500 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GMA 500 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GMA 500 Benchmark Scores
No benchmark data available for this GPU.
About Intel GMA 500
Looking at the Intel GMA 500, you might wonder if a shared‑memory GPU can actually keep up with modern titles. Its PowerVR SGX535 core, built on a 130 nm process, feels like a relic from the early‑HD era. Because it relies on system RAM instead of dedicated VRAM, the performance ceiling is tightly linked to your CPU and memory bandwidth. For a gamer on a shoestring budget, the price‑to‑performance ratio looks tempting, but is the trade‑off worth the hassle? Before you click ‘add to cart,’ consider how the lack of a real graphics buffer will affect texture quality and frame stability.
The Intel GMA 500 ships on a PCIe 1.0 x16 slot, which sounds impressive on paper but delivers bandwidth comparable to older AGP cards. Without any dedicated VRAM, you’re essentially borrowing from the system’s pool, meaning a 4 GB RAM kit will be split between the OS and the GPU. Gamers often ask whether this shared approach can survive a 1080p push; the answer is a cautious ‘no’ for anything beyond indie titles. If you’re pairing it with a modest dual‑core processor, you might squeeze out 30 40 fps in older games, but newer engines will choke quickly. So the real question becomes: are you buying a stop‑gap solution or a permanent fixture in your rig?
When scouting competitive alternatives, the Radeon HD 5450 and the GeForce GT 610 pop up as direct rivals with actual video memory. Both of those cards still use older silicon, yet they hand you 512 MB of dedicated VRAM and a more straightforward driver stack. The Intel GMA 500, on the other hand, leans heavily on proprietary PowerVR drivers that have historically been a pain point for Linux gamers. If longevity is your mantra, ask yourself whether Intel will keep pushing driver updates for a GPU that debuted in 2008. In the end, the decision hinges on how much you value a low entry price versus a smoother, more future‑proof experience.
- Check motherboard BIOS support for the PowerVR driver.
- Ensure you have at least 8 GB of system RAM to mitigate shared‑memory constraints.
- Pair with a low‑TDP CPU to keep power draw and heat in check.
- Consider a modest SSD to reduce texture loading stalls.
- Plan for an upgrade path; the PCIe 1.0 slot limits bandwidth for newer cards.
If you decide to go ahead, the best pairing is a modest quad‑core CPU like the i3‑6100, which can free up enough bandwidth for the shared memory to breathe. A 1080p monitor is still reachable for older titles, but drop the resolution to 720p for a more consistent frame rate in newer releases. Don’t forget to tweak the in‑game settings: turn off anti‑aliasing, lower texture quality, and cap the FPS to avoid stuttering. Keep an eye on driver updates from Intel; even sporadic patches can unlock small performance bumps. Ultimately, the Intel GMA 500 can serve as a stepping stone, but treat it as a temporary bridge rather than a long‑term gaming solution.
The NVIDIA Equivalent of GMA 500
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 260 offers comparable performance and features in the NVIDIA lineup.
Popular Intel GMA 500 Comparisons
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