RADEON

AMD Xbox Series X GPU

AMD graphics card specifications and benchmark scores

10 GB
VRAM
MHz Boost
200W
TDP
320
Bus Width

AMD Xbox Series X GPU Specifications

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Xbox Series X GPU GPU Core

Shader units and compute resources

The AMD Xbox Series X GPU GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,328
Shaders
3,328
TMUs
208
ROPs
64
Compute Units
52
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Xbox Series X GPU Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Xbox Series X GPU's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Xbox Series X GPU by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1825 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

AMD's Xbox Series X GPU Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Xbox Series X GPU's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
10 GB
VRAM
10,240 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
320 bit
Bus Width
320-bit
Bandwidth
560.0 GB/s
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Xbox Series X GPU by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Xbox Series X GPU, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
5 MB
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Xbox Series X GPU Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Xbox Series X GPU against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
12.15 TFLOPS
FP64 (Double)
759.2 GFLOPS (1:16)
FP16 (Half)
24.29 TFLOPS (2:1)
Pixel Rate
116.8 GPixel/s
Texture Rate
379.6 GTexel/s
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RDNA 2.0 Architecture & Process

Manufacturing and design details

The AMD Xbox Series X GPU is built on AMD's RDNA 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Xbox Series X GPU will perform in GPU benchmarks compared to previous generations.

Architecture
RDNA 2.0
GPU Name
Scarlett
Process Node
7 nm
Foundry
TSMC
Transistors
15,300 million
Die Size
360 mm²
Density
42.5M / mm²
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AMD's Xbox Series X GPU Power & Thermal

TDP and power requirements

Power specifications for the AMD Xbox Series X GPU determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Xbox Series X GPU to maintain boost clocks without throttling.

TDP
200 W
TDP
200W
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Xbox Series X GPU by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Xbox Series X GPU are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Length
301 mm 11.9 inches
Height
151 mm 5.9 inches
Display Outputs
1x HDMI 2.1
Display Outputs
1x HDMI 2.1
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AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Xbox Series X GPU. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2
Vulkan
1.2
OpenCL
1.2
Shader Model
6.8
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Xbox Series X GPU Product Information

Release and pricing details

The AMD Xbox Series X GPU is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Xbox Series X GPU by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Nov 2020
Launch Price
499 USD
Production
Active

Xbox Series X GPU Benchmark Scores

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No benchmark data available for this GPU.

About AMD Xbox Series X GPU

The AMD Xbox Series X GPU, built on the 7 nm process and RDNA 2.0 architecture, delivers a compelling price-to-performance ratio for budget-conscious gamers and hardware enthusiasts. With a launch price of $499 USD, the AMD Xbox Series X GPU offers high-end capabilities typically seen in more expensive discrete graphics cards. Its 10 GB of GDDR6 memory ensures smooth handling of modern gaming workloads at 4K resolution, making it a strong contender in its segment. While benchmark data is currently unavailable, its hardware specifications suggest competitive efficiency and throughput for its class. The 200 W TDP reflects a balanced power envelope, enabling sustained performance without excessive thermal demands. This combination of cost, power efficiency, and memory capacity underscores the AMD Xbox Series X GPU’s value proposition in the mid-to-high tier market.

Market positioning for the AMD Xbox Series X GPU centers on delivering console-grade performance in a form factor optimized for seamless integration within the Xbox ecosystem. Unlike traditional desktop GPUs, the AMD Xbox Series X GPU is designed for uniform performance across all units, ensuring consistent user experiences. It competes effectively against custom silicon from rival console manufacturers by leveraging RDNA 2.0 features such as hardware-accelerated ray tracing and variable rate shading. The lack of benchmark data limits direct comparisons, but architectural parity with high-end PC GPUs suggests robust real-world performance. As a result, the AMD Xbox Series X GPU occupies a unique niche: a fixed-spec platform that maximizes developer optimization and long-term reliability. This focused approach reinforces its role as a cornerstone of next-gen console gaming performance.

From an investment standpoint, the AMD Xbox Series X GPU presents long-term value through architectural longevity and ecosystem integration. Given its RDNA 2.0 foundation and 7 nm process, the AMD Xbox Series X GPU is well-positioned to support future software advancements and game engine requirements. Consider these key points when evaluating its investment potential:

  1. Limited upgrade path due to proprietary design, but sustained relevance through optimized game titles.
  2. Lower total cost of ownership compared to high-end PC GPUs, thanks to its bundled console pricing model.
  3. Energy efficiency and compact form factor make it ideal for space-constrained or low-noise environments.

For build recommendations, the AMD Xbox Series X GPU is best suited for users prioritizing plug-and-play simplicity and 4K gaming fidelity over customization. While not compatible with standard PC builds, its performance metrics inform expectations for similarly specced AMD desktop counterparts. Ultimately, the AMD Xbox Series X GPU remains a benchmark in console GPU design delivering sustained value through efficiency, architectural innovation, and ecosystem synergy.

The NVIDIA Equivalent of Xbox Series X GPU

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 3060 Ti offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 3060 Ti

NVIDIA • 8 GB VRAM

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