Valorant
This combination delivers exceptional performance with an average of 433 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 379 | 386 | 392 | 460 |
| 1440p QHD | 409 | 416 | 423 | 495 |
| 1080p Full HD | 431 | 438 | 446 | 522 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with Intel Core i3-12100F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The pairing of the Intel Core i3-12100F with the NVIDIA GeForce RTX 5090 D in Valorant presents a dramatic imbalance in raw hardware capability, yet the measured frame rates reveal that the game’s engine and the CPU’s single-thread performance dominate the outcome. With a 4-core, 8-thread processor driving a 32 GB flagship GPU, the benchmark results show that even at 4K resolution, the frame rates remain exceptionally high, indicating that Valorant is far from GPU-bound in this configuration. The data provides a clear picture of how a modest processor can anchor a top-tier graphics card, and the measured FPS across resolutions and settings offers a detailed look at where the bottleneck truly lies.
Resolution Scaling
The measured FPS data shows a surprisingly mild decline as resolution increases from 1920x1080 to 3840x2160, which is a strong indicator that the CPU, not the GPU, is the limiting factor in this combination. At Low settings, the average FPS drops from 522 at 1080p to 495 at 1440p and then to 460 at 4K. That represents only a 11.9% reduction from 1080p to 4K. For a game like Valorant, which is known for being CPU-intensive due to its physics and game logic, such a small scaling penalty suggests that the RTX 5090 D is never being pushed to its limits, even at the highest pixel count.
Moving to High settings, the pattern repeats: 438 FPS at 1080p, 416 FPS at 1440p, and 386 FPS at 4K. The drop from 1080p to 4K here is 11.9% as well, identical in relative terms to the Low setting. This consistency across settings is a hallmark of a CPU-bound scenario. If the GPU were the constraint, raising the resolution would produce a much steeper FPS decline, as more pixel shading work would be offloaded to the graphics card. Instead, the frame rates remain within a narrow band, suggesting that the CPU’s ability to feed the GPU with draw calls and game state updates is the ceiling.
The Medium and Ultra settings tell the same story. At Medium, the average FPS goes from 446 at 1080p to 423 at 1440p and 392 at 4K. At Ultra, it goes from 431 at 1080p to 409 at 1440p and 379 at 4K. In all cases, the 4K figures are within 12-13% of the 1080p figures. This is a remarkably flat scaling curve for a game that typically sees more pronounced resolution scaling on less capable CPUs. The data implies that the RTX 5090 D, with its 32 GB of GDDR7 memory and 512-bit bus, is effectively idle in terms of pixel throughput, waiting for the i3-12100F to deliver instructions.
What does this mean for the limiting component? The evidence points squarely at the CPU. The i3-12100F has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, which is competitive for single-threaded workloads, but its 4 cores and 8 threads are modest by modern standards. Valorant’s engine typically scales well with high clock speeds but less so with core counts beyond a certain point. The fact that raising resolution from 1080p to 4K only costs around 60-90 FPS, depending on the settings, suggests that the GPU could deliver far more if the CPU were faster. For a 575 W GPU with 21760 shading units, the measured 4K Low average of 460 FPS is a fraction of what it could theoretically produce if unshackled.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, manufactured on Intel’s 10 nm process. Its benchmark scores show a strong single-thread capability relative to its multi-thread performance. For instance, the Cinebench R23 single-core score is 1674, while the multi-core score is 11860, giving a ratio of about 7.1 to 1. This indicates that the processor’s single-thread performance is its main asset, which aligns well with Valorant’s typical behavior of relying on one or two primary threads for game logic and rendering commands.
The 3DMark scores further illustrate this point. The 3dmark_2_threads score is 1659, while the 3dmark_4_threads score is 2859, and the 3dmark_8_threads score is 4026. The jump from 2 to 4 threads is significant (72% improvement), but from 4 to 8 threads it is only 41%, showing diminishing returns as more cores are utilized. In Valorant, which may not effectively use more than 4 threads, this means the CPU’s 4 physical cores with hyper-threading provide adequate parallel capability, but the clock speed of 4.30 GHz is what carries the load.
The benchmark results show that the i3-12100F ranks in the 68th percentile among all CPUs, which is respectable for a budget part. Its nearest rivals include the Intel Core i5-9500, which has a 0.3% higher average score, and the Intel Core 5 120UL, which is 0.7% higher. This places the i3-12100F in a performance tier that is competitive with older mid-range processors, but its 4-core design limits its ability to handle heavily threaded workloads. In Valorant, the data suggests that the CPU’s single-thread boost clock is the key driver, as the measured FPS at 1080p Low (522) is nearly the same as what a much more powerful GPU would produce, indicating that the CPU is saturating the frame rate.
The CPU’s cache structure also plays a role. With 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3, the i3-12100F has enough cache to keep frequently accessed game data close at hand, reducing latency. In a game like Valorant, where reaction times matter, this can help maintain high frame rates even when the GPU is waiting for data. However, the 12 MB L3 is small compared to larger processors, which could cause occasional stutters in complex scenes, though the measured minimum FPS at Medium settings (333 at 4K) still remains well above playable thresholds.
GPU Role
The NVIDIA GeForce RTX 5090 D is a monster of a graphics card, featuring the GB202 chip on TSMC’s 5 nm process, with 92,200 million transistors and a die size of 750 mm². Its memory subsystem is equally impressive: 32 GB of GDDR7 on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GPU’s base clock is 2017 MHz with a boost clock of 2407 MHz, and it has 21760 shading units, 680 TMUs, and 176 ROPs. In synthetic benchmarks, it scores 44065 in Passmark G3D and 14326 in 3DMark Steel Nomad, placing it in the 92nd percentile among all GPUs.
Given this raw power, one might expect Valorant to run at thousands of FPS at 1080p, but the measured data shows a ceiling around 522 FPS at Low settings. This disparity is the clearest evidence of the CPU bottleneck. The GPU’s pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are far beyond what is needed for a game like Valorant, which has relatively simple geometry and textures compared to modern AAA titles. The 32 GB of VRAM is also overkill, as Valorant’s system requirements are modest, but the memory bandwidth of 1.79 TB/s ensures that any data the CPU does send is transferred instantly.
The GPU’s power draw of 575 W and suggested PSU of 950 W are irrelevant to the game’s performance in this case, as the card is never fully utilized. The measured FPS at 4K Ultra (379) is only 27% lower than at 1080p Low (522), which reflects the GPU’s ability to handle resolution scaling without breaking a sweat. However, the data shows that the GPU is not the limiting factor. If it were, the gap between 1080p and 4K would be much larger, possibly 50% or more, as the pixel workload quadruples.
The GPU’s nearest rivals in terms of average benchmark score include the AMD Radeon RX 6850M XT, which is 1.6% higher, and the NVIDIA Tesla P100 PCIe 16 GB, which is 2.4% higher. This places the RTX 5090 D in a class of its own, but in Valorant, that class is wasted. The GPU’s role in this pairing is essentially to render frames as fast as the CPU allows, and the data shows that the CPU’s 4.30 GHz boost clock is the primary limiter.
How This Combo Ranks
The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5090 D ranks 939 out of 2883 tested combos in Valorant, placing it in the 67th percentile of all combinations. This ranking is surprisingly high given the CPU’s modest specs, but it reflects the fact that Valorant is not a graphically demanding game. The combo rank is likely influenced by the GPU’s ability to maintain high frame rates even at 4K, but it also shows that many other CPU-GPU pairings, especially those with more powerful processors, achieve higher or comparable frame rates.
To put this in context, the i3-12100F’s average benchmark score is 13494, which is close to its nearest rival, the Intel Core 3 N355, with a score of 13492 (0% difference). The GPU’s average benchmark score is 77712, which is higher than its nearest rival, the AMD Radeon RX 6650M XT, by 1.1%. The combo’s rank of 939 suggests that while the GPU is top-tier, the CPU holds back the overall performance enough to keep it from the top 10% of combos. In a game like Valorant, where frame rates above 300 FPS are common, the difference between a rank of 939 and a rank of 500 might be just a few dozen FPS, but the data shows that the CPU is the determining factor.
The measured FPS at 1080p Low (522) is the highest across all settings and resolutions, which is expected, but the fact that 4K Ultra (379) is still above 360 FPS indicates that this combo can handle competitive play at any resolution. The rank of 939 out of 2883 means that about 32% of tested combos perform better, which is likely due to those systems having CPUs with higher single-thread scores, such as the Intel Core i5-9500 (which has a 0.3% higher average score) or other processors with higher boost clocks. However, the i3-12100F’s 4.30 GHz boost clock is already high, so the performance gap is small.
FAQ
Q: What is the highest average FPS this combo achieves in Valorant?
A: The highest average FPS is 522, achieved at 1920x1080 resolution with Low settings.
Q: Is the RTX 5090 D the bottleneck in this system for Valorant?
A: No. The data shows that FPS drops only slightly from 1080p to 4K (e.g., 522 to 460 at Low settings), indicating the CPU is the limiting factor, not the GPU.
Q: How does the i3-12100F’s single-thread performance compare to its multi-thread performance?
A: The Cinebench R23 single-core score is 1674, while the multi-core score is 11860, showing strong single-thread capability that suits Valorant’s engine.
Q: What is the combo’s rank among all tested combinations?
A: The combo ranks 939 out of 2883 combinations, placing it in the 67th percentile.
Q: Does increasing resolution significantly hurt performance?
A: No. The average FPS at 4K High is 386, only about 12% lower than at 1080p High (438), showing mild resolution scaling.
Q: What is the minimum FPS recorded in the measured data?
A: The lowest minimum FPS is 333, observed at 3840x2160 resolution with Medium settings.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four quality settings. At 1920x1080, the average FPS ranges from 431 at Ultra to 522 at Low. Specifically, High settings yield 438 FPS, Medium yields 446 FPS with a minimum of 379 and a maximum of 512, and Ultra yields 431 FPS. The Low setting produces the highest average, which is typical for a CPU-bound game where reducing graphical load does not help if the CPU is already maxed out.
Moving to 2560x1440, the averages are slightly lower: Low produces 495 FPS, High produces 416 FPS, Medium produces 423 FPS (with a minimum of 359 and maximum of 486), and Ultra produces 409 FPS. The drop from 1080p to 1440p at Low is 27 FPS (5.2%), while at Ultra it is 22 FPS (5.1%). This consistency reinforces the CPU-bound nature, as the GPU’s extra resolution handling comes at a minor cost.
At 3840x2160, the averages continue to decline but remain high. Low yields 460 FPS, High yields 386 FPS, Medium yields 392 FPS (with a minimum of 333 and maximum of 451), and Ultra yields 379 FPS. The difference between 1440p and 4K at Low is 35 FPS (7.1%), which is slightly larger than the 1080p to 1440p drop, but still modest. The Medium setting at 4K shows the lowest minimum FPS of 333, which is still well above the refresh rate of most monitors.
The maximum FPS values are only provided for Medium settings: 512 at 1080p, 486 at 1440p, and 451 at 4K. These maximums suggest that the frame rate can spike higher than the average, but the minimums indicate that there is some variance, likely due to CPU thread scheduling or game engine hiccups. Overall, the measured data shows that this combo can maintain frame rates above 379 FPS even at the most demanding settings, making it suitable for high-refresh-rate displays at any resolution.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo in Valorant depends on the user’s monitor refresh rate and resolution preference. For a 1080p monitor with a 240 Hz or 360 Hz refresh rate, the Low setting at 522 FPS provides the highest average frame rate, ensuring that the display is saturated with frames. However, the difference between Low and Ultra at 1080p is only 91 FPS (522 vs 431), so players who prefer better visual fidelity without sacrificing much performance could opt for High or Ultra, which still exceed 430 FPS.
At 1440p, the Low setting at 495 FPS is the best for maximum frame rate, but High at 416 FPS is still above 400 FPS and offers improved visual quality. For users with a 144 Hz monitor, any setting above 144 FPS is sufficient, so even Ultra at 409 FPS is more than enough. The Medium setting at 423 FPS with a minimum of 359 FPS provides a good balance, as the minimum is still high enough to avoid noticeable stutters.
At 4K, the situation changes slightly. Low at 460 FPS is the highest, but High at 386 FPS and Ultra at 379 FPS are within 21% of that value. For a 4K display, which typically runs at 60 Hz or 120 Hz, even the lowest measured average of 379 FPS is far beyond the display’s capability, so players should choose the Ultra setting for the best visual experience without worrying about frame rate. The Medium setting at 4K has a minimum FPS of 333, which is still high, but Ultra’s higher average of 379 suggests it is a better choice for visual quality.
Given that Valorant is a competitive shooter, the recommendation is to prioritize frame rate over visual fidelity for most players. The Low setting at any resolution provides the highest average FPS, but the data shows that the CPU limits the frame rate, so reducing graphical settings does not yield a proportional increase. For example, at 1080p, moving from Ultra to Low only improves FPS by 21%, which is minor. Therefore, the best experience is to choose the highest settings that still exceed the monitor’s refresh rate. For 1080p and 1440p, Ultra or High settings are recommended, as they offer better visuals with only a 10-15% FPS penalty. For 4K, Ultra is the clear choice, as the GPU has ample headroom and the frame rate remains above 379 FPS. The measured data indicates that this combo is so powerful that settings have little impact on playability, so users should default to Ultra for the best experience.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5090 D in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 460.0 |
| 3840x2160 | Medium | 392.0 |
| 3840x2160 | High | 386.0 |
| 3840x2160 | Ultra | 379.0 |
| 2560x1440 | Low | 495.0 |
| 2560x1440 | Medium | 423.0 |
| 2560x1440 | High | 416.0 |
| 2560x1440 | Ultra | 409.0 |
| 1920x1080 | Low | 522.0 |
| 1920x1080 | Medium | 446.0 |
| 1920x1080 | High | 438.0 |
| 1920x1080 | Ultra | 431.0 |
Valorant with ii3-12100F + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with RTX 5090 D + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.