Valorant

Valorant

AVERAGE FPS
424
excellent

This combination delivers exceptional performance with an average of 424 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 371 378 384 450
1440p QHD 400 407 414 485
1080p Full HD 422 429 436 511

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 450
3840x2160 Medium 384
3840x2160 High 378
3840x2160 Ultra 371
2560x1440 Low 485
2560x1440 Medium 414
2560x1440 High 407
2560x1440 Ultra 400
1920x1080 Low 511
1920x1080 Medium 436
1920x1080 High 429
1920x1080 Ultra 422

Valorant with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5090 D produces a frame rate profile in Valorant that is almost entirely dictated by the CPU and the game engine, rather than the GPU. The data shows this combination lands at rank 1059 out of 2883 tested combos in this specific game, placing it in the 63rd percentile of all tested systems. This ranking is notable because the individual components are considerably more powerful than their mid-pack position suggests, which indicates that Valorant's performance ceiling with this setup is reached before the hardware is fully utilized.

How This Combo Ranks

The combo's rank of 1059 out of 2883 systems places it in the upper-middle tier of tested configurations for Valorant. While that is not a top-tier result, it is important to contextualize this within the game's engine and the components involved. The Ryzen 5 5600X is a 6-core, 12-thread processor from AMD's 5000 series, built on the Zen 3 architecture. In synthetic benchmarks, it achieves an average score of 21,771 and sits at the 75th percentile against all CPUs. Its nearest rivals include the AMD Ryzen 7 4800H (average score 21,749, delta 0.1%), the AMD Ryzen 5 PRO 6650U (average score 21,874, delta -0.5%), and the Intel Core i7-11700 (average score 21,891, delta -0.5%). These rivals are within a fraction of a percent of the 5600X in raw compute, which means the CPU is performing exactly as expected for its class.

On the GPU side, the RTX 5090 D is in a completely different performance stratum. It sits at the 92nd percentile against all GPUs with an average benchmark score of 77,712. Its nearest rivals include the AMD Radeon RX 6650M XT (average score 76,904, delta 1.1%) and the AMD Radeon RX 6850M XT (average score 78,940, delta -1.6%). The GPU is a flagship-class part with 32 GB of GDDR7 memory and a boost clock of 2407 MHz, yet the combo rank in Valorant does not reflect this dominance.

The disparity between the component-level percentiles and the combo-level rank tells a clear story. The system is not bottlenecked by either component in a traditional sense; rather, Valorant is a game that scales primarily with single-thread performance and does not heavily tax even a mid-range modern GPU. The Ryzen 5 5600X has a single-thread score of 917 in 3dmark and 1,541 in Cinebench R23, which are solid but not exceptional figures for a 2020-era processor. The result is that the combo rank is determined by the CPU's ability to feed frames, not the GPU's ability to render them.

FAQ

Q: Is the RTX 5090 D overkill for Valorant with this CPU?

A: The data suggests yes. At 1080p Low settings, the combo produces 511 FPS average, while at 4K Ultra it still delivers 371 FPS average. The GPU's 92nd percentile ranking far exceeds the combo's 63rd percentile ranking in this game, indicating the GPU is not the limiting factor.

Q: How much performance does the CPU contribute to the final frame rate?

A: The CPU's synthetic scores show a single-thread score of 917 in 3dmark and 1,541 in Cinebench R23. Since Valorant is CPU-bound, these figures correlate with the observed frame rates. The CPU's 6 cores and 12 threads are sufficient for the game, but the single-thread ceiling is what caps the maximum FPS.

Q: What is the difference in FPS between the lowest and highest settings at the same resolution?

A: At 1080p, the difference between Low (511 FPS) and Ultra (422 FPS) is 89 FPS. At 1440p, Low (485 FPS) and Ultra (400 FPS) differ by 85 FPS. At 4K, Low (450 FPS) and Ultra (371 FPS) differ by 79 FPS. The GPU handles these settings with minimal frame rate impact.

Q: Does the 32 GB of video memory make a difference in Valorant?

A: No measurable difference appears in the data. The 4K Ultra setting produces 371 FPS average, which is still far above any display refresh rate. Valorant does not appear to be memory-capacity sensitive at these frame rates, as the game is CPU-bound.

Q: How does this combo compare to the CPU's nearest rivals in actual gaming performance?

A: The CPU's nearest rivals, such as the AMD Ryzen 7 4800H and Intel Core i7-11700, have average benchmark scores within 0.5% of the 5600X. Since the combo rank is driven by CPU performance, these systems would likely produce nearly identical frame rates in Valorant, within the margin of error.

Q: Is there any resolution where the GPU becomes the bottleneck?

A: The data does not show a clear GPU bottleneck even at 4K Ultra, where the average FPS of 371 is still extremely high. The frame rate drops from 1080p to 4K are modest, suggesting the CPU limit persists across all resolutions tested.

Resolution Scaling

The measured FPS data reveals a relatively flat scaling curve from 1080p to 4K, which is characteristic of a CPU-bound scenario. At Low settings, the average FPS goes from 511 at 1080p to 485 at 1440p to 450 at 4K. That is a total drop of 61 FPS, or approximately 12%, when moving from 1080p to 4K. A GPU-bound game would typically show a much steeper decline, often halving or more when quadrupling the pixel count.

The High settings profile shows a similar pattern: 429 FPS at 1080p, 407 FPS at 1440p, and 378 FPS at 4K. The difference between 1080p and 4K here is 51 FPS, or about 12% as well. Medium settings show 436 FPS at 1080p, 414 FPS at 1440p, and 384 FPS at 4K, with a 52 FPS drop. Ultra settings are the most consistent, with 422 FPS at 1080p, 400 FPS at 1440p, and 371 FPS at 4K, a drop of 51 FPS.

The near-identical absolute drops across all settings are revealing. Since the frame rate delta from resolution scaling remains around 50-60 FPS regardless of whether the game is on Low or Ultra, the rendering load is not the primary constraint. The RTX 5090 D with its 1.79 TB/s memory bandwidth and 104.8 TFLOPS FP32 performance is more than capable of handling these resolutions. The limiting factor is the CPU's ability to submit draw calls and process game logic, which does not change with resolution.

The data shows that the gap between 1080p and 4K narrows slightly at higher settings. On Low, the 1080p-to-4K gap is 61 FPS, while on Ultra it is 51 FPS. This suggests that at higher settings, the GPU takes on slightly more work, but the effect is minimal. The overall picture is that a player could switch from 1080p to 4K with only a 12% frame rate penalty, which is exceptional and indicates the system is heavily CPU-limited.

Measured FPS Breakdown

The measured FPS data provides a complete picture across three resolutions and four settings levels. At 1920x1080, the Low setting produces the highest average FPS at 511. Medium follows at 436 FPS, with a minimum of 371 FPS and a maximum of 502 FPS. High settings deliver 429 FPS average, and Ultra drops to 422 FPS. The spread from Low to Ultra at 1080p is 89 FPS, which is the largest of any resolution.

Moving to 2560x1440, the Low setting again leads with 485 FPS average. Medium produces 414 FPS, with a minimum of 352 FPS and a maximum of 476 FPS. High settings show 407 FPS average, and Ultra delivers 400 FPS. The spread from Low to Ultra at 1440p is 85 FPS, slightly smaller than at 1080p.

At 3840x2160, the Low setting produces 450 FPS average. Medium shows 384 FPS, with a minimum of 326 FPS and a maximum of 442 FPS. High settings deliver 378 FPS average, and Ultra produces 371 FPS. The spread from Low to Ultra at 4K is 79 FPS, the smallest of the three resolutions.

The minimum FPS figures are only reported for the Medium settings across all resolutions. At 1080p Medium, the minimum is 371 FPS; at 1440p Medium, it is 352 FPS; and at 4K Medium, it is 326 FPS. These minimums indicate that even in the most demanding moments, the frame rate stays well above 300 FPS. The maximum FPS figures on Medium settings are 502 FPS at 1080p, 476 FPS at 1440p, and 442 FPS at 4K.

The data shows that the average FPS never drops below 371 across any resolution or setting combination. This is a consistent, high-performance profile that will satisfy even the most demanding competitive players. The lowest average FPS is 371 at 4K Ultra, which is still far above the refresh rate of any mainstream display.

GPU Role

The NVIDIA GeForce RTX 5090 D is a flagship GPU with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of memory bandwidth. Its boost clock is 2407 MHz, and it has a base clock of 2017 MHz. The GPU is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC, containing 92,200 million transistors on a 750 mm² die.

In synthetic benchmarks, the GPU achieves a Passmark G3D score of 44,065 and a Geekbench OpenCL score of 310,674. Its 92nd percentile ranking against all GPUs places it among the top tier of graphics cards. However, in Valorant, the GPU's role is minimal. The frame rate differences between Low and Ultra settings at any given resolution are modest, ranging from 79 to 89 FPS depending on resolution.

The GPU's memory capacity is irrelevant in this context. Valorant does not require 32 GB of VRAM at any resolution or setting, and the frame rates show no signs of memory-related stuttering or performance degradation. The 1.79 TB/s bandwidth is far beyond what a competitive FPS like Valorant needs, even at 4K.

The GPU's compute capabilities, such as 104.8 TFLOPS FP32 performance, are also not heavily utilized. The game's rendering workload is light enough that the GPU is effectively waiting for the CPU to send it work. The data shows that the GPU is not the bottleneck in this system, as evidenced by the relatively small frame rate penalty when increasing resolution from 1080p to 4K.

The RTX 5090 D's nearest rivals in synthetic benchmarks include the AMD Radeon RX 6650M XT (average score 76,904, delta 1.1%) and the AMD Radeon RX 6850M XT (average score 78,940, delta -1.6%). These comparisons are interesting because they show that even significantly less powerful GPUs would likely produce similar frame rates in Valorant, given the same CPU. The GPU is simply not the limiting factor.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on a 7 nm process node from TSMC. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU supports DDR4 memory in dual-channel configuration with a bandwidth of 51.2 GB/s.

In synthetic benchmarks, the CPU's single-thread performance is strong for its generation, with scores of 917 in 3dmark single-thread, 254 in Cinebench R15 single-core, and 1,541 in Cinebench R23 single-core. Multithreaded scores are also respectable, with 11,838 in Cinebench R23 multicore and 21,858 in Passmark multithread. The CPU sits at the 75th percentile against all CPUs, with an average benchmark score of 21,771.

Valorant is a game that heavily favors single-thread performance, and the 5600X's single-thread scores are the primary determinant of the observed frame rates. The CPU's 6 cores and 12 threads are sufficient for the game, which does not scale well beyond a few threads. The 32 MB of L3 cache also helps with game data locality, though the exact impact is not directly measured in the provided data.

The CPU's nearest rivals in synthetic benchmarks are all within 0.6% of its average score. The AMD Ryzen 7 4800H has an average score of 21,749 (delta 0.1%), the AMD Ryzen 5 PRO 6650U has 21,874 (delta -0.5%), and the Intel Core i7-11700 has 21,891 (delta -0.5%). These close margins suggest that swapping the 5600X for any of these CPUs would result in nearly identical frame rates in Valorant.

The CPU's boost clock of 4.60 GHz is the key figure for this game. Since Valorant's frame rate is tied to the CPU's ability to process game logic and issue draw calls, the boost clock directly correlates with the average FPS observed. The data shows that increasing resolution does not significantly reduce frame rates, which confirms that the CPU is the limiting factor rather than the GPU. The 5600X's performance in this context is solid, but it caps the system's potential below what the RTX 5090 D could theoretically deliver if paired with a faster CPU.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 D in Valorant

Resolution Settings Avg FPS
3840x2160 Low 450.0
3840x2160 Medium 384.0
3840x2160 High 378.0
3840x2160 Ultra 371.0
2560x1440 Low 485.0
2560x1440 Medium 414.0
2560x1440 High 407.0
2560x1440 Ultra 400.0
1920x1080 Low 511.0
1920x1080 Medium 436.0
1920x1080 High 429.0
1920x1080 Ultra 422.0

Valorant with Ryzen 5 5600X + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RTX 5090 D + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.