Undisputed
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 36 | 48 |
| 1440p QHD | 28 | 50 | 58 | 81 |
| 1080p Full HD | 40 | 64 | 78 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core i7-12700KF + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Intel Core i7-12700KF paired with the NVIDIA GeForce GTX 1650 is a study in lopsided pairing for Undisputed. The 12th-gen CPU is a heavyweight that sits at the 89th percentile against all processors, while the GTX 1650 is a 4 GB card that lands at only the 43rd percentile against all GPUs. The benchmark data reflects this mismatch clearly: the CPU has far more headroom than the graphics card can use, and the measured FPS numbers show a system that is firmly GPU-bound at nearly every resolution and settings level.
CPU Role — cores, clocks, and how they relate to this game's results
The Core i7-12700KF is a 12-core, 20-thread Alder Lake chip with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its 25 MB of shared L3 cache and support for both DDR4 and DDR5 memory make it a flexible, high-end desktop part. In synthetic benchmarks, it scores 28,979 in Cinebench R23 multi-core and 4,091 in single-core, with a Geekbench multi-core score of 13,596 and a single-core score of 2,526. These numbers place it nearly exactly between its nearest rivals: it trails the Intel Core i7-13800H by 0.2%, but beats the Intel Core i5-14400 by 0.1%, the Intel Core i9-12900HX by 0.2%, and the Intel Core i5-13600T by 0.3%.
For Undisputed, a sports title that does not typically stress 20 threads, the CPU’s role is to feed frames fast enough that the GPU becomes the bottleneck. The data confirms this. At 1080p Low, the system hits 107.6 FPS, but at 1080p Ultra it drops to 40.4 FPS — a decline of over 62% that has nothing to do with CPU compute. The CPU’s Passmark multi-thread score of 34,092 and single-thread score of 3,984 are more than sufficient for this game’s simulation logic and AI. The 12700KF’s performance is effectively a constant in these measurements; it is not the component that limits frame rates. The 3DMark scores, from 1,043 single-thread to 9,983 max-threads, reinforce that the processor has ample headroom for a game of this genre.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1650 is the clear limiting factor. This Turing-architecture card has 4 GB of GDDR5 memory on a 128-bit bus, with 128.1 GB/s of bandwidth. Its base clock is 1485 MHz and boosts to 1665 MHz. The 896 shading units and 32 ROPs deliver 2.984 TFLOPS of FP32 performance. In GPU benchmarks, it scores 7,880 in Passmark G3D and 3,048 in Passmark GPU Compute, placing it just 0.4% behind the NVIDIA GeForce RTX 3050 A Mobile and 0.5% ahead of the NVIDIA Quadro P2200, while trailing the AMD Radeon 550X by 0.4% and the AMD Radeon Pro WX 5100 by 0.5%.
The 4 GB VRAM is the primary concern. At 4K Ultra, the card manages only 20.3 FPS, and at 1440p Ultra it reaches just 27.6 FPS. These are not playable numbers, and they reflect both the GPU’s raw compute limits and the VRAM capacity being saturated by high-resolution textures. The card’s 75 W TDP and lack of power connectors mean it draws only from the PCIe slot, which is fine for its modest performance tier, but the data shows it cannot sustain high settings in Undisputed at higher resolutions. The GTX 1650’s DirectX 12 score of 35 in Passmark is telling — this is an older architecture struggling with modern API workloads.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured rows show a clear sweet spot: 1080p Medium at 78 FPS. This is the best balance of fluidity and visual quality. Dropping to 1080p Low pushes the average to 107.6 FPS, which is excellent for competitive play, but the jump from Low to Medium costs only 29.6 FPS — a 27.5% reduction — for a substantial visual upgrade. High at 1080p yields 63.6 FPS, which is still smooth, but the drop from Medium to High (14.4 FPS, or 18.5%) is steeper than the visual gain typically justifies on a 4 GB card.
At 1440p, the situation worsens. Low runs at 80.6 FPS, which is playable, but Medium drops to 58 FPS and High to 49.5 FPS. The 1440p Ultra setting is not viable at 27.6 FPS. At 4K, even Low only reaches 48.2 FPS, and Medium falls to 36.2 FPS. The recommendation is to stay at 1080p for this pairing. If you have a 1440p monitor, use Low settings and accept the frame rate, or better yet, drop to 1080p for a consistent experience. The data does not support any Ultra settings on this GPU — even at 1080p, Ultra yields 40.4 FPS, which is below the smoothness threshold of 60 FPS.
FAQ
*Q: Can this system run Undisputed at 60 FPS?*
A: Yes, but only at 1080p. At 1080p Low it averages 107.6 FPS, at Medium 78 FPS, and at High 63.6 FPS. At 1440p, only the Low preset (80.6 FPS) exceeds 60 FPS, and at 4K no setting reaches 60 FPS.
Q: Is the Core i7-12700KF holding back the GTX 1650?
A: No. The CPU scores in the 89th percentile overall and its nearest rival, the Intel Core i5-14400, is only 0.1% behind in average benchmark score. The GPU is the bottleneck, as shown by the steep FPS drops when settings are increased at any resolution.
Q: What is the best resolution for this combo?
A: 1920x1080. The measured FPS at Medium (78 FPS) and High (63.6 FPS) are both smooth, while 1440p Medium (58 FPS) and High (49.5 FPS) are borderline, and 4K is not playable at any setting above Low (48.2 FPS).
Q: How does the GTX 1650 compare to its direct rivals?
A: Its average benchmark score of 8,713 is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and the AMD Radeon 550X, but 0.5% higher than the NVIDIA Quadro P2200. It performs within a narrow band of similar cards.
Q: Is the 4 GB VRAM enough for this game?
A: At 1080p, yes. The card handles Medium at 78 FPS and High at 63.6 FPS. At 1440p Ultra (27.6 FPS) and 4K Ultra (20.3 FPS), the VRAM capacity and bandwidth limit performance severely, making those settings unplayable.
*Q: Does the CPU’s high core count matter for Undisputed?*
A: The 12 cores and 20 threads provide more than enough headroom. The game’s FPS scales with GPU settings, not CPU load, so the 12700KF’s 3DMark max-thread score of 9,983 is irrelevant to the measured frame rates.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling pattern is a textbook example of GPU-bound behavior. At Low settings, the average FPS falls from 107.6 at 1080p to 80.6 at 1440p (a 25.1% drop) and then to 48.2 at 4K (a 55.2% drop from 1080p). At Medium, the drop is from 78 FPS to 58 FPS (25.6% down) to 36.2 FPS (53.6% down). At High, it goes from 63.6 FPS to 49.5 FPS (22.2% down) to 31.6 FPS (50.3% down). The consistent percentage drops across settings indicate that the GPU’s pixel throughput and memory bandwidth are the limiting factors, not the CPU.
The 4K to 1080p ratio is roughly 2.2x to 2.5x fewer frames, which aligns with a 4x increase in pixel count but less than perfect scaling due to other bottlenecks. The fact that Low settings at 4K (48.2 FPS) barely outperform High settings at 1440p (49.5 FPS) shows that the GTX 1650 is overwhelmed by the resolution jump regardless of quality preset. The CPU’s performance is a flat line here — it does not degrade with resolution, so the FPS losses are entirely attributable to the GPU’s 128.1 GB/s bandwidth and 4 GB frame buffer being insufficient for 4K workloads.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the GTX 1650 delivers its best results. The Low preset averages 107.6 FPS, which is the highest recorded number in the entire dataset. Medium drops to 78 FPS, a 27.5% reduction. High averages 63.6 FPS, and Ultra falls to 40.4 FPS. The gap between Low and Ultra is 67.2 FPS, or 62.5% — a massive penalty for maxing out settings.
At 2560x1440, performance degrades significantly. Low averages 80.6 FPS, which is still smooth but 25.1% slower than 1080p Low. Medium hits 58 FPS, a 25.6% drop from its 1080p counterpart. High manages 49.5 FPS, and Ultra collapses to 27.6 FPS. The step from High to Ultra at 1440p is a 21.9 FPS loss, showing that the Ultra preset is not designed for this hardware tier.
At 3840x2160, the card is out of its depth. Low averages 48.2 FPS, which is technically playable but not ideal. Medium drops to 36.2 FPS, High to 31.6 FPS, and Ultra to 20.3 FPS. None of these 4K numbers reach 60 FPS, and the Ultra result is below 30 FPS, which is generally considered the minimum for playability in a sports title. The data is clear: this pairing is for 1080p gaming, with 1440p Low as a secondary option for users who prioritize resolution over settings. The combo ranks 1543 out of 1580 combinations in this game, confirming that it sits near the bottom of the performance spectrum for Undisputed.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce GTX 1650 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.2 |
| 3840x2160 | Medium | 36.2 |
| 3840x2160 | High | 31.6 |
| 3840x2160 | Ultra | 20.3 |
| 2560x1440 | Low | 80.6 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 49.5 |
| 2560x1440 | Ultra | 27.6 |
| 1920x1080 | Low | 107.6 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 63.6 |
| 1920x1080 | Ultra | 40.4 |
Undisputed with ii7-12700KF + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with GTX 1650 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with ii7-12700KF + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.