Undisputed
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 32 | 39 | 48 |
| 1440p QHD | 29 | 44 | 60 | 77 |
| 1080p Full HD | 44 | 68 | 82 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core i5-13400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Intel Core i5-13400F paired with the NVIDIA GeForce GTX 1650 produces a frame-rate curve in Undisputed that clearly identifies the graphics card as the primary performance limiter. At 1080p with Low settings, the combo achieves 108.2 FPS, but this drops precipitously to 43.6 FPS at Ultra settings—a 64.6 FPS swing driven entirely by GPU load. Moving to 1440p, the same settings range yields 77.4 FPS (Low) down to 29.2 FPS (Ultra), while 4K sees 48.1 FPS at Low and just 20.6 FPS at Ultra. The scaling pattern—where each resolution jump costs roughly 30-40% of the previous frame rate at identical settings—indicates the GTX 1650's 4 GB VRAM and 128-bit memory interface saturate well before the CPU's 10 cores and 16 threads become a bottleneck. The data consistently shows GPU-bound behavior, as the i5-13400F's single-thread score of 960 in 3dmark and multi-thread score of 7307 have ample headroom for this sports title.
Resolution Scaling
The measured FPS data reveals a steep resolution penalty across all four quality presets. At High settings, the frame rate drops from 68 FPS at 1080p to 44.4 FPS at 1440p (a 23.6 FPS loss) and further to 32.4 FPS at 4K. This 52.4% reduction from 1080p to 4K at High settings is consistent with a GPU that has only 896 shading units and 32 ROPs—the pixel throughput ceiling of 53.28 GPixel/s becomes the limiting factor as resolution increases. Low settings show a similar pattern: 108.2 FPS at 1080p falls to 77.4 FPS at 1440p and 48.1 FPS at 4K, a 55.5% total drop. The Ultra preset is the most extreme, with 43.6 FPS at 1080p collapsing to 20.6 FPS at 4K—barely playable by any standard. This resolution scaling behavior confirms that the GTX 1650's memory bandwidth of 128.1 GB/s is the hard constraint; the CPU's ability to feed frames at high rates is never challenged, as even the lowest-resolution test (1080p Low) produces only 108.2 FPS, far below the i5-13400F's theoretical output capacity.
FAQ
*Q: What is the best resolution for this combo in Undisputed?*
A: 1080p is the only resolution where the combo delivers consistently playable frame rates across all settings, ranging from 108.2 FPS (Low) to 43.6 FPS (Ultra). At 1440p, only Low (77.4 FPS) and Medium (59.8 FPS) remain smooth, while 4K drops below 50 FPS even at Low settings.
Q: How does the GTX 1650 compare to its nearest GPU rivals?
A: The GTX 1650's average benchmark score of 8713 places it between the NVIDIA GeForce RTX 3050 A Mobile (8746, 0.4% faster) and the AMD Radeon 550X (8749, 0.4% faster), while it edges out the NVIDIA Quadro P2200 (8671, 0.5% slower). Its 43rd percentile ranking among all GPUs indicates it sits in the lower-middle tier of the performance spectrum.
Q: Is the i5-13400F a bottleneck for this game?
A: No. The CPU's 82nd percentile ranking versus all CPUs, combined with its 3dmark max-thread score of 7307 and single-thread score of 960, shows it has far more compute capacity than the GTX 1650 can utilize in Undisputed. The frame rates scale with resolution and settings in a way that points entirely to GPU limitation.
Q: What settings should a user choose at 1440p?
A: Medium settings at 1440p yield 59.8 FPS, which is the highest quality-to-performance balance available without dropping to Low (77.4 FPS). High settings fall to 44.4 FPS, and Ultra is nearly unplayable at 29.2 FPS.
Q: Does the 4 GB VRAM cause issues at 4K?
A: The data suggests yes. At 4K Ultra, the frame rate drops to 20.6 FPS, and even at 4K Low it only reaches 48.1 FPS. The 128-bit bus with 128.1 GB/s bandwidth cannot sustain the texture and geometry loads at 4K, making this resolution impractical for the GTX 1650.
Q: How does this combo rank among all tested combinations?
A: It ranks 1504th out of 1580 tested combos in Undisputed, placing it in the bottom 5% of all pairings. This low ranking reflects the GTX 1650's age and position near the bottom of the GPU percentile distribution (43rd).
GPU Role
The NVIDIA GeForce GTX 1650, built on the Turing architecture with a 12 nm process, provides 896 shading units, 56 texture mapping units, and 32 ROPs. Its boost clock of 1665 MHz and base clock of 1485 MHz are modest by modern standards, but the card's real constraint is its 4 GB GDDR5 memory on a 128-bit bus, yielding 128.1 GB/s of bandwidth. In Undisputed, this memory configuration is directly reflected in the measured results: the gap between Low and Ultra settings widens dramatically as resolution increases. At 1080p, the difference is 64.6 FPS (108.2 vs 43.6); at 1440p, it grows to 48.2 FPS (77.4 vs 29.2); at 4K, it narrows to 27.5 FPS (48.1 vs 20.6). This narrowing at 4K is telling—as pixel count rises, the GPU hits its raw compute ceiling (2.984 TFLOPS FP32) regardless of settings, making the Low-to-Ultra gap less significant. The card's 43rd percentile ranking among all GPUs, with a passmark G3D score of 7880, places it well below the mainstream threshold for modern titles. Its predecessor/successor lineage (GeForce 10 to GeForce 20) and end-of-life production status further confirm that this GPU is not designed for demanding sports simulators at high resolutions.
How This Combo Ranks
Positioned at 1504th out of 1580 tested combinations in Undisputed, this pairing sits in the bottom 76 combos—a placement that underscores the GPU's limitations rather than the CPU's. The i5-13400F's 82nd percentile CPU ranking (avg benchmark score 25236) is far above the GTX 1650's 43rd percentile GPU ranking (avg benchmark score 8713), creating a mismatch where the processor is effectively starved for graphical data. The combo rank of 1504 implies that nearly all other pairings in the database—whether with stronger GPUs or more balanced combinations—outperform this specific setup in this game. Notably, the CPU's nearest rivals include the Intel Core i7-13620H (avg score 25201, 0.1% slower) and AMD Ryzen 5 5600X3D (avg score 25365, 0.5% faster), showing the CPU is competitive, but the GPU's nearest rivals—RTX 3050 A Mobile, Radeon 550X, Quadro P2200, and Radeon Pro WX 5100—all cluster within 0.5% of the GTX 1650's score, indicating that swapping the GPU for any of these would yield negligible improvement. The data suggests that to climb this ranking, a user would need to replace the GPU entirely, as the CPU component is already well-positioned.
CPU Role
The Intel Core i5-13400F, a Raptor Lake-S part on Intel Socket 1700, provides 10 cores and 16 threads with a base clock of 2.50 GHz and boost clock of 4.60 GHz. Its 20 MB shared L3 cache and 1.25 MB per-core L2 cache offer ample data locality for Undisputed's physics and AI calculations, though these are not heavily stressed in this title. The CPU's benchmark scores—3dmark single-thread 960, 3dmark 16-thread 7314, and Cinebench R23 multicore 21279—demonstrate strong multi-threaded capability that far exceeds the demands of a sports game running at 1080p Low (108.2 FPS). The 65W TDP and 10 nm process node (with 215 mm² die size) indicate an efficient design that will not thermally throttle in typical desktop scenarios. Crucially, the measured FPS data shows no evidence of CPU limitation: if the processor were the bottleneck, frame rates would remain flat across resolution changes, but instead they scale consistently with every resolution and settings change. The CPU's 82nd percentile ranking, with nearest rivals within 0.5% (i7-13620H at 0.1% slower, Ryzen 5 5600X3D at 0.5% faster), confirms it is not the weak link. Even the PassMark multi-thread score of 25032 and Geekbench multicore of 10971 reinforce that the i5-13400F has substantial headroom for future GPU upgrades without becoming obsolete.
Measured FPS Breakdown
At 1920x1080, the combo delivers 108.2 FPS on Low, 81.5 FPS on Medium, 68 FPS on High, and 43.6 FPS on Ultra. The 1080p Low result is the only configuration that exceeds 100 FPS, making it suitable for high-refresh displays, while Ultra at 43.6 FPS dips below the 60 FPS threshold that most players consider smooth. At 2560x1440, the numbers shift to 77.4 FPS (Low), 59.8 FPS (Medium), 44.4 FPS (High), and 29.2 FPS (Ultra). The 1440p Medium result at 59.8 FPS is the closest to a playable 60 FPS experience at this resolution, but the margin is razor-thin. At 3840x2160, the combo produces 48.1 FPS (Low), 38.9 FPS (Medium), 32.4 FPS (High), and 20.6 FPS (Ultra). No 4K setting reaches 60 FPS, and even Low falls below 50 FPS, making 4K impractical for competitive play. The absolute worst case is 4K Ultra at 20.6 FPS, which is effectively a slideshow. Across all resolutions, the step from Medium to High costs roughly 10-15 FPS, while the step from High to Ultra costs 20-25 FPS, indicating that Ultra settings impose a disproportionate penalty on the GTX 1650's limited resources. The measured data is marked as "dataIsMeasured": true, confirming these are real-world results rather than estimates.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce GTX 1650 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.1 |
| 3840x2160 | Medium | 38.9 |
| 3840x2160 | High | 32.4 |
| 3840x2160 | Ultra | 20.6 |
| 2560x1440 | Low | 77.4 |
| 2560x1440 | Medium | 59.8 |
| 2560x1440 | High | 44.4 |
| 2560x1440 | Ultra | 29.2 |
| 1920x1080 | Low | 108.2 |
| 1920x1080 | Medium | 81.5 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 43.6 |
Undisputed with ii5-13400F + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with GTX 1650 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with ii5-13400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.