Undisputed

Undisputed

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 36 50
1440p QHD 30 47 57 79
1080p Full HD 42 65 79 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 36
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 79
2560x1440 Medium 57
2560x1440 High 47
2560x1440 Ultra 30
1920x1080 Low 109
1920x1080 Medium 79
1920x1080 High 65
1920x1080 Ultra 42

Undisputed with Intel Core i5-10400F + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1650 is a combination that sits near the bottom of the performance hierarchy for Undisputed, ranking 3591 out of 3718 tested combos. This places it in the 4th percentile of all configurations, indicating that while it can run the game, it is far from a high-performance setup. The data shows a system that is fundamentally limited by its GPU, which ranks in the 40th percentile against all GPUs, while the CPU is comparatively stronger, sitting in the 68th percentile against all CPUs. For a boxing sim like Undisputed, this means the experience is playable but requires careful settings management to achieve smooth frame rates, especially at higher resolutions.

How This Combo Ranks

The overall ranking of 3591 out of 3718 combos is a clear signal that this hardware pairing is at the entry-level tier for Undisputed. Benchmark results indicate that the GTX 1650 is the primary bottleneck. The GPU’s average benchmark score is 7472, placing it in the 40th percentile, and its nearest rival, the Intel Arc A310, is only 1% faster, while the AMD Radeon HD 8850M is 0.3% slower. This suggests the GPU is working near its absolute limits in this game.

Conversely, the Core i5-10400F is a much more capable component. Its average benchmark score of 14185 puts it in the 68th percentile, and it is statistically tied with rivals like the Intel Xeon 6756E (0.2% slower) and the AMD EPYC 7552 (0.5% slower). In practical terms for Undisputed, the CPU has enough headroom to feed the GPU, but the GPU cannot translate that into high frame rates. The measured FPS data confirms this: the combo achieves a 109 FPS average at 1080p Low, which is respectable, but that number plummets to 42 FPS at 1080p Ultra. This pattern of performance is typical of a system where the graphics card is the limiting factor, as the CPU is not the constraint. The ranking reflects that this is a budget-conscious build that can handle the game at lower settings, but it will not provide a high-refresh-rate experience at higher presets.

Settings Recommendations

Given the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired smoothness. The data shows a clear trade-off between visual fidelity and performance. For a consistent 60+ FPS experience, the Low preset is the only reliable choice. At 1080p Low, the combo delivers 109 FPS, and at 1440p Low, it still manages 79 FPS, which is excellent for a GTX 1650. These are the only settings where the frame rate is high enough for a very smooth experience on a standard 60Hz monitor.

The Medium preset is a viable option for those with a 60Hz display, but only at 1080p. The measured average of 79 FPS at 1080p Medium, with a minimum of 67 FPS, ensures that frame pacing stays above the 60 FPS threshold. At 1440p Medium, the average drops to 57 FPS, which is borderline playable but will dip below 60 FPS in demanding scenes. The High preset is not recommended for a smooth experience; at 1080p it averages 65 FPS, which is acceptable but less stable, while at 1440p it drops to 47 FPS, which is noticeably less fluid. The Ultra preset is effectively unplayable for this combo, with an average of 42 FPS at 1080p and 30 FPS at 1440p, making it only suitable for static screenshots. For the best balance, the data strongly supports using Low at 1440p or Medium at 1080p, depending on whether the user prioritizes resolution or visual effects.

FAQ

*Q: Can this combo run Undisputed at 4K resolution?*

A: Technically, yes, but the experience will be poor. At 4K, the measured data shows an average of 30 FPS on High, 36 FPS on Medium, and only 19 FPS on Ultra. The only playable option at 4K is the Low preset, which achieves 50 FPS, but this is still below the 60 FPS target that most gamers prefer for a smooth experience.

Q: What is the best settings preset for a 60 FPS target?

A: The data indicates that the Low preset at 1920x1080 is the safest bet, delivering 109 FPS. The Medium preset at 1080p is also a good choice, averaging 79 FPS with a minimum of 67 FPS. For 1440p, only the Low preset (79 FPS) reliably hits the 60 FPS target, while Medium falls short at 57 FPS.

Q: How does the GTX 1650's 4GB VRAM affect performance?

A: The 4 GB of GDDR5 memory, paired with a 128-bit bus and 128.1 GB/s bandwidth, is a significant limitation. At higher settings and resolutions, the GPU is likely running out of memory, which contributes to the steep drop in frame rates. For example, the average FPS falls from 79 at 1080p Medium to 57 at 1440p Medium, and further to 36 at 4K Medium, illustrating the memory pressure.

Q: Is the Intel Core i5-10400F a bottleneck for the GTX 1650 in this game?

A: No, the data does not support that conclusion. The CPU's benchmark scores are strong, with a Cinebench R23 multi-core score of 10283 and a single-core score of 1451. The GPU's performance is the limiting factor, as evidenced by the fact that lowering the resolution from 1080p to 1440p and then to 4K results in significant frame rate drops, which is a classic sign of a GPU-bound scenario.

Q: What is the expected frame rate difference between High and Ultra settings at 1080p?

A: The measured data shows a substantial difference. At 1080p High, the combo averages 65 FPS, while at 1080p Ultra, it averages 42 FPS. This is a 23 FPS drop, or roughly a 35% reduction in performance, which makes Ultra settings impractical for competitive or smooth play.

Q: How does this combo compare to its closest GPU rivals in terms of raw power?

A: The GTX 1650's average benchmark score is 7472, which is nearly identical to its closest rivals. The Intel Arc A310 is only 1% faster, and the AMD Radeon R7 350 is 0.6% slower. This indicates that the GTX 1650 is a standard entry-level performer, and users should not expect significant differences when comparing to these other low-end cards.

Measured FPS Breakdown

The FPS data is organized by resolution and settings, providing a clear picture of the combo's capabilities. At 1920x1080, the system shows the most promise. The Low preset yields an average of 109 FPS, which is excellent for a GTX 1650. The Medium preset is also strong, with an average of 79 FPS and a minimum of 67 FPS, ensuring stable gameplay. The High preset drops to an average of 65 FPS, which is playable but leaves less headroom. The Ultra preset is the weakest at this resolution, with an average of 42 FPS, which is below the 60 FPS target for smooth motion.

Moving to 2560x1440, the performance degrades as expected. The Low preset remains very playable, with an average of 79 FPS, which is a great result for a higher resolution. The Medium preset averages 57 FPS, with a minimum of 48 FPS, indicating that it will dip below 60 FPS during intense action. The High preset averages 47 FPS, which is noticeably less smooth. The Ultra preset is the worst here, with an average of 30 FPS, which is on the edge of playability for a slow-paced game but not ideal.

At 3840x2160, the combo is out of its depth. The Low preset is the only one that approaches playability, with an average of 50 FPS. The Medium preset averages 36 FPS, with a minimum of 31 FPS, which is a slideshow. The High preset averages 30 FPS, and the Ultra preset drops to a dire 19 FPS. This data makes it clear that 4K is not a realistic target for this hardware, and users should stick to 1080p or 1440p with lower settings.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive performance limiter in this combo. Its architecture is Turing, built on a 12 nm process at TSMC, with a chip size of 200 mm² and 4,700 million transistors. The GPU has 896 shading units, 56 texture mapping units, and 32 ROPs, which are modest numbers by modern standards. Its clock speeds are a base of 1485 MHz and a boost of 1665 MHz, which are decent for the architecture but cannot compensate for the lack of raw compute power.

The memory subsystem is a critical weakness. The card features 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 128.1 GB/s. This is insufficient for high-resolution textures and effects in Undisputed. The data shows that as resolution increases, the frame rate drops disproportionately, which is a strong indicator of memory bandwidth and capacity constraints. The FP32 performance of 2.984 TFLOPS is also low, meaning the GPU struggles to process the complex shaders required for higher quality settings. The card’s average benchmark score of 7472 places it in the 40th percentile, and its closest rival, the Intel Arc A310, is only 1% faster. This demonstrates that the GTX 1650 is a baseline GPU for this game, capable of running it at low settings, but it will not hold up under load. The card’s launch MSRP is 149 USD, but the measured performance shows its limits in a modern title.

CPU Role

The Intel Core i5-10400F is a far more capable component than the GPU it is paired with. This 10th Gen Comet Lake processor features 6 cores and 12 threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. It has a 12 MB shared L3 cache and a 65 W TDP, which is efficient for a desktop part. The CPU's benchmark scores are solid, with a Cinebench R23 multi-core score of 10283 and a single-core score of 1451, indicating it has sufficient processing power for gaming. Its average benchmark score of 14185 places it in the 68th percentile, and it is statistically tied with rivals like the Intel Xeon 6756E and the AMD EPYC 7552.

In the context of Undisputed, the CPU is not the bottleneck. The data shows that when the resolution is increased from 1080p to 1440p, the average FPS at High settings drops from 65 to 47, a 28% decrease. This is a classic sign of a GPU-bound workload, where the CPU is waiting on the graphics card to render frames. The CPU's 12 threads are more than enough to handle the game's AI and physics, and its high single-core performance ensures that it can process game logic without stuttering. The memory bandwidth of 42.7 GB/s and dual-channel DDR4 support are also adequate. The conclusion is that the i5-10400F is a solid foundation, but it is held back by the GTX 1650. If the GPU were upgraded, the CPU would likely be able to support much higher frame rates in this title.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1650 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 36.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 79.0
2560x1440 Medium 57.0
2560x1440 High 47.0
2560x1440 Ultra 30.0
1920x1080 Low 109.0
1920x1080 Medium 79.0
1920x1080 High 65.0
1920x1080 Ultra 42.0

Undisputed with ii5-10400F + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with GTX 1650 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii5-10400F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.