Undisputed

Undisputed

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 59 69 98
1440p QHD 58 90 108 150
1080p Full HD 81 125 151 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 69
3840x2160 High 59
3840x2160 Ultra 37
2560x1440 Low 150
2560x1440 Medium 108
2560x1440 High 90
2560x1440 Ultra 58
1920x1080 Low 209
1920x1080 Medium 151
1920x1080 High 125
1920x1080 Ultra 81

Undisputed with Intel Core i3-12100F + AMD Radeon RX 6600, In-Depth Analysis

The AMD Radeon RX 6600 paired with the Intel Core i3-12100F delivers a performance profile in Undisputed that is strongly dictated by graphical settings and resolution. Benchmark data shows the combination ranks 1288th out of 1580 tested combos, placing it in the lower-middle portion of the database. The measured frame rates reveal a system that can handle the game smoothly at 1080p and 1440p with adjusted settings, but which struggles to maintain playable performance at 4K on higher presets. The following analysis breaks down the data by resolution, CPU and GPU roles, and settings to provide a clear picture of what this hardware configuration offers.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic and consistent drop in frame rates across all settings, indicating that the GPU becomes the primary limiting factor as pixel count increases. At High settings, the average FPS falls from 124.5 at 1920x1080 to 90 at 2560x1440, a reduction of approximately 27.7%. Moving to 3840x2160, the average drops further to 58.7, which is a 52.9% decrease from the 1080p result. This scaling pattern shows that the RX 6600’s rendering capabilities are heavily taxed by the 4K resolution, even on a preset that is not the most demanding.

The Low preset demonstrates the same trend but with higher absolute numbers. At 1920x1080, the average is 209.1 FPS; at 2560x1440, it drops to 149.5; and at 3840x2160, it reaches 98. This represents a 53.1% decline from 1080p to 4K, which is nearly identical to the percentage drop seen at High settings. The consistency of this reduction across presets suggests that the resolution scaling is largely independent of the graphical workload, pointing to the GPU’s memory bandwidth or shading throughput as the bottleneck. With an 8 GB GDDR6 memory buffer and a 128-bit bus providing 224.0 GB/s bandwidth, the card has enough capacity for the scene data, but the raw pixel fill rate at 4K becomes the limiting factor.

At Medium settings, the pattern holds: 151 FPS at 1080p, 108.4 at 1440p, and 68.9 at 4K. The drop from 1440p to 4K is 36.4%, which is slightly less steep than the drop from 1080p to 1440p at 28.2%. This non-linear behavior indicates that the GPU’s compute units are being saturated at higher resolutions, but the game engine still manages to utilize available resources effectively up to a point. Ultra settings show the most severe scaling, with 80.9 FPS at 1080p falling to 57.7 at 1440p and just 37 at 4K. The 4K Ultra result is the only measured configuration that falls below 40 FPS, making it unsuitable for smooth gameplay. The data clearly shows that 4K is only viable at Low settings, where the 98 FPS average provides an acceptable experience, while 1440p and 1080p offer more headroom for higher presets.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores show strong single-thread performance, with a 3dmark single-thread score of 893 and a Cinebench R23 single-core score of 1681. However, its multi-threaded capabilities are more modest, as evidenced by a Cinebench R23 multicore score of 11912 and a Geekbench multicore score of 7413. In a sports game like Undisputed, which typically relies on a limited number of threads for physics and AI, the single-thread strength is more relevant than raw core count.

The measured frame rates suggest that the CPU is not the primary bottleneck in most scenarios. At 1080p Low, where the GPU workload is lightest, the average FPS reaches 209.1, indicating that the i3-12100F can feed frames at a high rate. The 3dmark 2-thread score of 1659 and 4-thread score of 2859 demonstrate that the processor handles low-thread-count workloads efficiently. At 4K Ultra, where the GPU is heavily loaded, the FPS drops to 37, which is far below what the CPU could theoretically support. This separation confirms that the GPU is the limiting component at higher resolutions and settings.

The 12 MB of shared L3 cache and 1.25 MB L2 cache per core provide sufficient data locality for the game’s logic. The processor’s 58 W TDP and dual-channel memory support for DDR4 and DDR5 are adequate for this workload. However, the data shows that the CPU’s 4-core layout does not cause any significant frame rate inconsistencies, as the minimum FPS values are not reported in the measured rows, but the average FPS remains stable across settings. The i3-12100F’s performance percentile of 72 versus all CPUs places it above average, and its nearest rivals include the AMD Ryzen Threadripper PRO 3975WX with a deltaPct of -0.1 and the Intel Core i7-1250U with a deltaPct of 0.4, indicating that its overall benchmark average is competitive with much more expensive processors.

Settings Recommendations

The measured data provides clear guidance on which settings preset offers the best balance of visual quality and performance for this combination. At 1920x1080, the High preset delivers an average of 124.5 FPS, which is well above the 60 FPS threshold for smooth gameplay and leaves room for high refresh rate monitors. The Medium preset at 151 FPS offers a significant boost in frame rate, but the visual difference between Medium and High is often minimal in sports titles. The Ultra preset drops to 80.9 FPS, which is still playable, but the performance cost for the extra graphical features is substantial. For most users, High at 1080p is the recommended choice, as it provides a high frame rate without sacrificing too much visual fidelity.

At 2560x1440, the High preset averages 90 FPS, which is still excellent for competitive play. The Medium preset at 108.4 FPS is even smoother, but the High preset’s visual improvements are worth the 18.4 FPS difference for many players. The Ultra preset at 57.7 FPS falls just below the 60 FPS mark, making it a borderline choice. A user with a 144 Hz monitor would likely prefer High or Medium, while a user on a 60 Hz display could tolerate Ultra. The Low preset at 149.5 FPS is unnecessary unless the user prioritizes maximum frame rates above all else.

At 3840x2160, the situation changes dramatically. The High preset at 58.7 FPS is marginally playable, but it hovers near the 60 FPS target. The Medium preset at 68.9 FPS is more comfortable, but the Low preset at 98 FPS provides the only truly smooth experience at this resolution. The Ultra preset at 37 FPS is not recommended for any serious gameplay session. Given that the GPU has 8 GB of VRAM, which is sufficient for the game’s textures at 4K, the bottleneck is the GPU’s compute power rather than memory capacity. The best experience at 4K is achieved with Low settings, which still looks acceptable on a large screen while delivering a playable frame rate.

How This Combo Ranks

The combo rank of 1288 out of 1580 places this configuration in the 81.5th percentile, meaning that approximately 18.5% of tested combos perform worse. This ranking is influenced by both the CPU and GPU, but the GPU’s 69th percentile versus all GPUs is lower than the CPU’s 72nd percentile, indicating that the RX 6600 is the weaker link in this pairing. The GPU’s nearest rivals include the AMD Radeon 890M with a deltaPct of 0, the AMD Radeon RX 580 2048SP with a deltaPct of -0.2, and the NVIDIA GeForce RTX 3060 Ti with a deltaPct of 0.5. These small deltas show that the RX 6600’s average benchmark score is nearly identical to these cards, despite their different architectures and feature sets.

The CPU’s rank is more favorable, with a percentile of 72 and an average benchmark score of 13516. Its nearest rivals, such as the Intel Core i3-10105 with a deltaPct of 0.6, demonstrate that the i3-12100F is a solid performer for its class. However, the combination’s overall rank of 1288 suggests that the system is not optimized for Undisputed’s specific demands. The game’s genre, Sports, often requires high frame rates for responsive controls, and this combo is capable of delivering that at lower resolutions. The rank indicates that while the hardware is not top-tier, it is far from the bottom of the database, and the measured FPS data confirms that it can handle the game with appropriate settings.

GPU Role

The AMD Radeon RX 6600, based on the Navi 23 chip and RDNA 2.0 architecture, is a mid-range graphics card with 1792 shading units, 112 TMUs, and 64 ROPs. Its boost clock of 2491 MHz and game clock of 2044 MHz provide a solid foundation for 1080p and 1440p gaming. The card’s 8 GB of GDDR6 memory on a 128-bit bus delivers 224.0 GB/s of bandwidth, which is sufficient for most modern titles at these resolutions. The measured FPS data shows that the GPU’s performance scales predictably with settings, but it struggles to maintain high frame rates at 4K Ultra, where the 37 FPS average indicates that the card is overwhelmed.

The GPU’s passmark G3D score of 15096 and 3dmark Steel Nomad DX12 score of 1492 highlight its compute capabilities. The FP32 performance of 8.928 TFLOPS and texture rate of 279.0 GTexel/s are adequate for the game’s rendering requirements. However, the pixel rate of 159.4 GPixel/s becomes a limiting factor at 4K, where the number of pixels to fill quadruples compared to 1080p. The 64 ROPs are simply not enough to handle the fill rate demand at Ultra settings, leading to the significant FPS drop. The GPU’s 132 W TDP and 300 W suggested PSU show that it is a power-efficient card, but its performance ceiling is clearly defined by its memory bus and ROP count.

The GPU’s benchmark scores show a percentile of 69 versus all GPUs, with an average score of 25235. Its nearest rivals, such as the AMD Radeon RX 6700M with a deltaPct of 0.2, indicate that the desktop RX 6600 performs similarly to a mobile variant. In Undisputed, the GPU’s role is dominant, as evidenced by the frame rate scaling with resolution. At 1080p, the GPU can push well over 200 FPS on Low settings, but at 4K, it drops to under 100 FPS on the same preset. This shows that the GPU is the primary driver of performance, and any future upgrades to the CPU would yield limited gains in this game.

Measured FPS Breakdown

At 1920x1080, the average FPS across settings is 209.1 for Low, 151 for Medium, 124.5 for High, and 80.9 for Ultra. The gap between Low and Medium is 58.1 FPS, while the gap between Medium and High is 26.5 FPS, and the gap between High and Ultra is 43.6 FPS. This indicates that the Ultra preset imposes a heavy cost, likely due to advanced lighting and shadow effects that tax the GPU’s compute units.

At 2560x1440, the averages are 149.5 for Low, 108.4 for Medium, 90 for High, and 57.7 for Ultra. The difference between Low and Medium is 41.1 FPS, while Medium to High is 18.4 FPS, and High to Ultra is 32.3 FPS. The relative performance drop from 1080p to 1440p is consistent across settings, averaging around 28%, which is expected given the increase in pixel count.

At 3840x2160, the averages are 98 for Low, 68.9 for Medium, 58.7 for High, and 37 for Ultra. The drop from 1440p to 4K is more severe, averaging around 38% across settings, with the Ultra preset suffering the largest absolute decline of 20.7 FPS. The data shows that the Low preset at 4K is the only configuration that exceeds 60 FPS, while the Ultra preset falls below 40 FPS, making it unsuitable for anything but a slideshow. The measured FPS values are all averages, with no minimum or maximum values provided, so the data reflects the overall performance trend rather than frame time consistency. This breakdown confirms that the combo is best suited for 1080p and 1440p gaming, with 4K requiring significant settings reductions to remain playable.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 6600 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 68.9
3840x2160 High 58.7
3840x2160 Ultra 37.0
2560x1440 Low 149.5
2560x1440 Medium 108.4
2560x1440 High 90.0
2560x1440 Ultra 57.7
1920x1080 Low 209.1
1920x1080 Medium 151.0
1920x1080 High 124.5
1920x1080 Ultra 80.9

Undisputed with ii3-12100F + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with RX 6600 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.