To The Core
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 64 | 73 | 87 |
| 1440p QHD | 89 | 111 | 128 | 152 |
| 1080p Full HD | 133 | 165 | 191 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core Ultra 7 270K Plus + Intel Arc B570, In-Depth Analysis
Intel Core Ultra 7 270K Plus paired with the Intel Arc B570 delivers a remarkably smooth experience in To The Core, an idle game that turns out to be far more demanding on the GPU than its genre might suggest. The data shows a combo that holds its own across all tested resolutions, with the Arc B570’s 10 GB of VRAM and 2500 MHz clock proving sufficient for even 4K Ultra settings. This analysis breaks down the measured frames, the CPU’s contribution, and how this pairing stacks against nearly 3,000 other tested combinations.
FAQ
*Q: What is the combo’s overall ranking in To The Core?*
A: The Intel Core Ultra 7 270K Plus + Intel Arc B570 combination ranks 2380th out of 2991 tested combos, placing it in the 21st percentile of all systems tested for this game.
*Q: Can this system handle 4K resolution in To The Core?*
A: Yes, but with compromises. At 3840x2160, the combo averages 64 FPS on High settings, 73 FPS on Medium, 87 FPS on Low, and 51 FPS on Ultra. The 4K Ultra preset dips below the 60 FPS threshold, while lower presets remain playable.
Q: What is the best performance result at 1080p?
A: At 1920x1080 with Low settings, the system reaches an average of 225 FPS. The Medium preset still delivers 191 FPS, while High and Ultra yield 165 FPS and 133 FPS respectively.
Q: How does the Arc B570 compare to its nearest GPU rivals?
A: The Arc B570’s average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, a 0.1% delta), the Intel Arc A750 (20582, -0.1% delta), and the AMD Radeon R9 M390X (20662, -0.5% delta). It sits at the 65th percentile of all GPUs.
Q: Does the CPU become a bottleneck at any resolution?
A: The data suggests the CPU is not a limiting factor. The Core Ultra 7 270K Plus scores in the 96th percentile of all CPUs, and the framerates scale consistently with resolution changes, indicating GPU-bound performance in To The Core.
Q: What is the launch MSRP of the CPU and GPU?
A: The Intel Core Ultra 7 270K Plus has a launch MSRP of $299, and the Intel Arc B570 has a launch MSRP of 219 USD.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, and fabricated on a 5 nm process at TSMC. Its 19,600 million transistors are packed into a 272 mm² die, giving it a transistor density of 72.1M per mm². The GPU operates at a fixed 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). This configuration produces a memory bandwidth of 380.0 GB/s across a 160-bit bus, paired with 10 GB of GDDR6 memory.
In To The Core, the VRAM and clock speed directly influence the measured results. The 10 GB frame buffer is sufficient for all tested settings, even at 3840x2160 Ultra, which suggests the game does not exceed this capacity. The 2500 MHz clock sustains consistent throughput, evident in the smooth scaling between resolution presets. The GPU’s 2304 shading units, 144 TMUs, and 80 ROPs handle the game’s rendering load, with pixel rate at 200.0 GPixel/s and texture rate at 360.0 GTexel/s. The FP32 compute of 11.52 TFLOPS and FP16 of 23.04 TFLOPS (2:1) provide ample raw processing for this idle title.
The Arc B570’s benchmark profile shows a PassMark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649, placing it at the 65th percentile of all GPUs. Its nearest rivals — the RTX 3070 Mobile, Arc A750, Quadro M4000M, and Radeon R9 M390X — all sit within a 0.5% delta of its average score of 20556, indicating competitive performance in synthetic tests. In To The Core, this translates to playable framerates across the board, with the GPU clearly being the more active component in this pairing.
How This Combo Ranks
The combo rank of 2380 out of 2991 tested systems places the Intel Core Ultra 7 270K Plus + Intel Arc B570 in the lower-middle portion of the database for To The Core. This position is somewhat surprising given the CPU’s high percentile ranking, but it reflects the GPU’s more modest standing. The Arc B570 sits at the 65th percentile of all GPUs, and when paired with a top-tier CPU, the combined result lands at the 21st percentile of combos for this specific game.
The ranking suggests that To The Core is heavily GPU-dependent. The CPU’s 96th percentile standing does not boost the combo significantly because the GPU becomes the limiting factor at higher settings and resolutions. For context, the CPU’s nearest rivals — the Intel Xeon 6520P (0% delta), AMD EPYC 4564P (-1.5% delta), AMD EPYC 9175F (-1.9% delta), and AMD EPYC 4565P (-2.1% delta) — are all server-class processors with similar average benchmark scores. The GPU’s rivals, meanwhile, are a mix of mobile and desktop parts, all clustered within 0.5% of the Arc B570’s score.
The data shows that while the CPU outperforms 96% of all processors, the combo’s ranking is dragged down by the GPU. In a game like To The Core, which appears to scale primarily with GPU resources, the Arc B570’s mid-range positioning becomes the determining factor. The 2380th rank out of 2991 is not a poor result, but it indicates that many tested systems with stronger GPUs — even with weaker CPUs — will outperform this pairing.
Measured FPS Breakdown
The measured FPS data covers three resolutions (3840x2160, 2560x1440, 1920x1080) and four settings presets (Low, Medium, High, Ultra), providing a complete picture of performance.
At 3840x2160, the combo averages 87 FPS on Low, 73 FPS on Medium, 64 FPS on High, and 51 FPS on Ultra. The Medium preset shows a min FPS of 62 and max FPS of 84, indicating some variance but generally stable performance. The Ultra preset falls below the 60 FPS mark, making it less ideal for smooth gameplay, while High maintains a just-playable 64 FPS average.
Moving to 2560x1440, the system delivers 152 FPS on Low, 128 FPS on Medium, 111 FPS on High, and 89 FPS on Ultra. The Medium preset at this resolution shows a min FPS of 109 and max FPS of 147, demonstrating a wider range but still well above playability thresholds. The Ultra preset remains above 60 FPS, offering a comfortable experience at 1440p.
At 1920x1080, the results are impressive: 225 FPS on Low, 191 FPS on Medium, 165 FPS on High, and 133 FPS on Ultra. The Medium preset’s min FPS is 162 and max FPS is 219, showing strong consistency. Even the most demanding preset at 1080p surpasses 120 FPS, making this resolution ideal for high-refresh-rate displays.
The scaling between resolutions is nearly linear. For High settings, the average FPS drops from 165 at 1080p to 111 at 1440p (a 33% reduction) and then to 64 at 4K (a further 42% reduction). This pattern holds across all presets, indicating that the GPU’s memory bandwidth and compute resources are the primary constraints as resolution increases.
Settings Recommendations
Based on the measured rows, the optimal settings depend on the target resolution and frame rate preference. At 1920x1080, the Ultra preset delivers 133 FPS, which is excellent for most displays and provides the best visual quality without sacrificing smoothness. For players prioritizing maximum frame rates, the Low preset at 225 FPS is available, but the jump from Low to High (165 FPS) offers substantial visual improvement for only a 27% performance cost.
At 2560x1440, the Ultra preset averages 89 FPS, which remains above the 60 FPS threshold and is suitable for most gaming monitors. The High preset at 111 FPS provides a better balance, offering 25% more performance than Ultra while still delivering strong visual fidelity. The Medium preset at 128 FPS is the best choice for those with 144 Hz displays at 1440p, as it stays above 120 FPS on average.
At 3840x2160, the situation changes. The Ultra preset averages 51 FPS, which is below the 60 FPS target and may result in noticeable stutter on standard 60 Hz displays. The High preset at 64 FPS is the minimum recommended for 4K, though it sits close to the edge. The Medium preset at 73 FPS provides a more comfortable margin, and the Low preset at 87 FPS is the safest option for consistent 4K performance. Given that To The Core is an idle game, the visual differences between Medium and High at 4K are likely minor, making Medium the recommended preset for 4K play.
For the best overall experience, the data suggests that 1440p High or Ultra offers the strongest combination of visual quality and frame rate. At 1080p, Ultra is the clear winner, while 4K users should stick to Medium or High to avoid sub-60 FPS drops.
CPU Role
The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor from the Core Ultra Series 2, codenamed Arrow Lake Refresh. It runs at a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The CPU is built on a 3 nm process at TSMC, containing 17,800 million transistors on a 243 mm² die. Its cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a 36 MB shared L3 cache.
In To The Core, the CPU’s role is minimal based on the FPS data. The game’s idle genre typically involves light computational workloads, and the measured results show consistent scaling with GPU settings rather than CPU limitations. The CPU’s benchmark scores are exceptional: Cinebench R23 multicore reaches 44253, singlecore 2439, and PassMark multithread scores 68574. The CPU sits at the 96th percentile of all CPUs, with an average benchmark score of 93785.
The nearest rival CPUs — the Intel Xeon 6520P (0% delta), AMD EPYC 4564P (-1.5% delta), AMD EPYC 9175F (-1.9% delta), and AMD EPYC 4565P (-2.1% delta) — are all enterprise processors with similar average scores. This indicates that the Core Ultra 7 270K Plus performs at a level comparable to server-grade silicon, far exceeding what To The Core requires.
The CPU’s memory support includes DDR5 with dual-channel configuration and a bandwidth of 115.2 GB/s, plus ECC memory support. It offers PCIe Gen 5 with 20 lanes, and its integrated Arc Xe-LPG Graphics 64EU provides a fallback display output. For this game, the CPU’s 5.50 GHz boost clock and 24 cores are more than sufficient, and the FPS data confirms that the GPU is the bottleneck at all tested settings. The CPU’s high single-core performance (PassMark single-thread score of 5068) ensures that any game logic or physics calculations are handled with ease, leaving the Arc B570 to focus entirely on rendering.
Hardware Specifications
Intel Core Ultra 7 270K Plus
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + Intel Arc B570 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 152.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 111.0 |
| 2560x1440 | Ultra | 89.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 191.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 133.0 |
To The Core with iUltra 7 270K Plus + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with Arc B570 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.