To The Core
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 74 | 90 | 104 |
| 1440p QHD | 106 | 130 | 150 | 181 |
| 1080p Full HD | 156 | 194 | 226 | 269 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core i5-14400F + AMD Radeon RX 7600, In-Depth Analysis
The Intel Core i5-14400F and AMD Radeon RX 7600 combination produces a compelling dataset for To The Core, an idle game that is far more demanding on hardware than the genre label suggests. The CPU, a 10-core, 16-thread Raptor Lake Refresh part with a 2.50 GHz base and 4.70 GHz boost clock, sits in the 88th percentile of all CPUs. Its nearest rivals in the benchmark database are the Intel Core i7-12800H and AMD Ryzen 5 PRO 7645, with the i5-14400F showing a 0.2% delta from the latter and a 0% delta from the former. This places it in a performance tier where its 20 MB of shared L3 cache and dual-channel DDR4/DDR5 memory support provide ample headroom for game logic and background tasks. The CPU's multi-threaded Cinebench R23 score of 21914 and single-core score of 3093 suggest that even at 1080p with high frame rates, the processor is unlikely to be the primary constraint in this title.
CPU Role — cores, clocks, and how they relate to this game's results
The Core i5-14400F’s hybrid architecture—10 cores and 16 threads—is critical for To The Core because idle games often accumulate complex background calculations, persistent world states, and UI updates that scale with thread count. The 4.70 GHz boost clock ensures that single-threaded tasks, such as rendering the game's interface or processing input, are handled with minimal latency. Data from the measured FPS shows that at 1920x1080 with Low settings, the combo reaches 268.5 FPS. This high ceiling is a direct reflection of the CPU's ability to feed frames quickly, as the GPU is not yet saturated at this resolution. The CPU’s PassMark single-thread score of 3723 and multithread score of 25783 reinforce that it can maintain high minimum frame rates, even when the game’s logic threads are heavily loaded.
However, the data reveals a shift in bottleneck behavior as resolution increases. At 3840x2160 with Ultra settings, FPS drops to 58.1, a 78% decrease from the 1080p Low result. This is primarily a GPU limitation, but the CPU’s role is not entirely passive. The i5-14400F’s 65 W TDP and 10 nm process node (Intel’s foundry) suggest efficient power delivery, but the benchmark results indicate that the CPU’s performance ceiling is far above what the GPU can deliver at 4K. In contrast, at 1080p, the CPU’s 88th percentile ranking and proximity to rivals like the AMD Ryzen 7 250 (with a -0.2% delta) mean it can keep pace with the RX 7600’s output, ensuring that frame rates are not artificially capped by processor limitations. The data implies that To The Core is not heavily CPU-bound at typical gaming resolutions, but the i5-14400F provides a robust foundation that prevents any processor-induced stutter, particularly in a genre where long play sessions can cause memory leaks or thread contention.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: How does the Core i5-14400F compare to its closest rival, the AMD Ryzen 5 PRO 7645?
A: The two CPUs are effectively tied, with the i5-14400F posting an average benchmark score of 32508 against the Ryzen 5 PRO 7645’s 32446, a delta of 0.2% in favor of the Intel part. In practical terms, this means no measurable difference in To The Core performance.
Q: What is the maximum average FPS achievable with this combo at 1080p?
A: The highest recorded average FPS is 268.5, achieved at 1920x1080 with Low settings. This represents the peak of the measured data, with Ultra settings at the same resolution yielding 156.1 FPS.
Q: Does the RX 7600’s 8 GB VRAM become a limiting factor at 4K?
A: The data suggests a performance cliff at 3840x2160 with Ultra settings, where FPS drops to 58.1. While VRAM capacity is a factor, the more significant constraint is the GPU’s raw compute power, as the Radeon RX 7600’s 21.75 TFLOPS FP32 performance is taxed heavily at this resolution.
Q: How does the combo rank among all tested configurations?
A: The combo ranks 1191 out of 1756 tested combos in To The Core. This places it in the lower-middle tier, indicating that while it is capable of high frame rates at 1080p, many other configurations deliver better 4K performance.
Q: What is the GPU’s percentile ranking, and what does it imply?
A: The RX 7600 sits in the 63rd percentile of all GPUs. This is notably lower than the CPU’s 88th percentile, showing a potential imbalance where the GPU is the more likely bottleneck in demanding scenarios.
Q: Is the CPU’s 10-core design beneficial for this game?
A: Yes, the 10 cores and 16 threads help manage the background simulation and UI overhead typical of idle games. The Cinebench R20 multicore score of 9203 indicates strong parallel processing capability, which prevents slowdowns as game state grows.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of resolution scaling that identifies the GPU as the primary limiter. At 1920x1080 with High settings, the combo produces 194.2 FPS. Moving to 2560x1440, the average drops to 130 FPS, a 33% reduction. At 3840x2160, it falls further to 73.6 FPS, a 62% reduction from the 1080p result. This scaling is consistent with GPU-bound behavior, where the number of pixels rendered quadruples from 1080p to 4K, but FPS does not drop proportionally due to other bottlenecks.
The Ultra settings tell a similar story. At 1080p, the combo achieves 156.1 FPS, but at 1440p it drops to 106 FPS (-32%), and at 4K it plummets to 58.1 FPS (-63%). The sharp decline at 4K Ultra—below the 60 FPS threshold—indicates that the RX 7600’s 8 GB GDDR6 memory and 288.0 GB/s bandwidth are insufficient for high-fidelity rendering at this resolution. In contrast, the CPU’s performance scales linearly with resolution, meaning the i5-14400F is not the cause of the drop. The data implies that players seeking stable 4K gameplay must lower settings, as the GPU’s 63rd percentile ranking cannot handle the pixel workload at higher presets.
The Low settings at 4K produce 103.5 FPS, which is higher than the 1080p High result of 194.2 FPS. This suggests that even at 4K, the GPU has headroom when graphical effects are reduced, but the CPU maintains consistent frame delivery. The ratio of FPS drop from 1080p Low (268.5) to 4K Low (103.5) is 61%, which is nearly identical to the drop at High settings. This uniformity across presets confirms that the GPU is the limiting component, as the CPU’s performance is not affected by resolution changes.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo’s rank of 1191 out of 1756 tested configurations places it in the 32nd percentile of all combos tested in To The Core. This is notably lower than the individual component percentiles—the CPU is in the 88th percentile and the GPU in the 63rd—which indicates that the pairing is not optimized for this specific game’s demands. The rank suggests that many other CPU-GPU combinations deliver higher average FPS, particularly at 4K where the RX 7600 struggles.
When interpreting this rank, it is essential to consider the game’s idle genre. To The Core may prioritize single-threaded performance and memory bandwidth, where the i5-14400F excels, but the GPU’s 8 GB VRAM and 128-bit bus width are modest. The rank of 1191 implies that the combo is outperformed by configurations with stronger GPUs, such as those with higher VRAM capacities or faster memory. For example, the RX 7600’s nearest rival, the RX 7600 XT, has a 0.6% higher average score, but the delta is small, so the rank difference is more likely due to CPU pairing. The data shows that this combo is a mid-tier performer, capable of excellent 1080p and good 1440p results, but it falls behind in 4K scenarios, dragging its overall rank down.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip, featuring 2048 shading units and a boost clock of 2655 MHz. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 288.0 GB/s of bandwidth, which is a critical factor in To The Core’s 4K performance. The GPU’s 21.75 TFLOPS FP32 compute and 32 ray tracing cores provide solid raw performance, but the measured FPS at 4K Ultra (58.1) shows that the memory bandwidth and capacity are insufficient for the highest preset.
The GPU’s game clock of 2250 MHz and boost clock of 2655 MHz allow it to maintain high frame rates at 1080p, where it achieves 194.2 FPS on High settings. However, the 63rd percentile ranking and the 13,300 million transistors on a 6 nm TSMC process indicate a mid-range part. The 165 W TDP and 1x 8-pin power connector suggest it is a power-efficient design, but the data shows that To The Core’s graphical load at 4K exceeds its capabilities. The RX 7600’s nearest rival, the NVIDIA GeForce RTX 3070 Mobile, has a 1.3% higher average score, but the desktop RX 7600’s performance is still below the threshold for smooth 4K Ultra gameplay.
The GPU’s 8 GB VRAM is a notable limitation. At 4K, textures and effects can exceed this capacity, leading to the 58.1 FPS result at Ultra settings. In contrast, at 1080p, the VRAM is sufficient, allowing the GPU to reach 268.5 FPS on Low settings. The data implies that the GPU’s role is to provide high refresh rate 1080p gaming and playable 1440p, but it is not designed for 4K enthusiasts. The 288.0 GB/s bandwidth is adequate for 1080p and 1440p, but at 4K, the pixel fill rate and texture rate (169.9 GPixel/s and 339.8 GTexel/s) become the bottleneck.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its best performance. Low settings produce 268.5 FPS, Medium 225.7 FPS, High 194.2 FPS, and Ultra 156.1 FPS. The scaling from Low to Ultra is a 42% reduction, showing that the GPU can handle the workload even at higher presets. The 1080p results are all above 150 FPS, making this resolution ideal for high-refresh-rate monitors.
At 2560x1440, the FPS drops are more pronounced. Low settings yield 180.7 FPS, Medium 149.5 FPS, High 130 FPS, and Ultra 106 FPS. The drop from 1080p Low to 1440p Low is 33%, which is consistent with the increase in pixel count. The 1440p results remain playable, with even Ultra settings exceeding 100 FPS, indicating that the GPU is well-suited for this resolution.
At 3840x2160, the GPU struggles. Low settings produce 103.5 FPS, Medium 90.2 FPS, High 73.6 FPS, and Ultra 58.1 FPS. The drop from 1440p Ultra to 4K Ultra is 45%, and the 4K Ultra result is below the 60 FPS standard. The data shows that 4K High is playable at 73.6 FPS, but Ultra is not. The scaling from Low to Ultra at 4K is a 44% reduction, similar to 1080p, but the absolute numbers are lower, confirming that the GPU is the limiting factor.
Settings Recommendations — which preset gives the best experience per the measured rows
For players prioritizing high refresh rates at 1080p, the Low preset is optimal, delivering 268.5 FPS, but this sacrifices visual fidelity. The Medium preset at 225.7 FPS offers a balanced experience, providing a 16% FPS reduction from Low while likely improving visual quality. High at 194.2 FPS is still excellent and may be the best choice for most users, as it maintains frame rates above 190 FPS. Ultra at 156.1 FPS is playable but offers diminishing returns over High.
At 1440p, the Medium preset at 149.5 FPS is recommended for a smooth experience, as it provides a 17% improvement over High (130 FPS) and 41% over Ultra (106 FPS). Low at 180.7 FPS is ideal for competitive play, but Medium offers a better visual-to-performance ratio. Ultra at 106 FPS is acceptable for those who prioritize graphics, but the data suggests that High at 130 FPS is the sweet spot.
For 4K, the Low preset at 103.5 FPS is the only setting that guarantees a high refresh rate, but it may look poor. Medium at 90.2 FPS is a better trade-off, offering a 13% reduction from Low while improving visuals. High at 73.6 FPS is playable and provides good fidelity, but Ultra at 58.1 FPS is below the 60 FPS target and should be avoided. The data indicates that the best experience across all resolutions is to use Medium settings, as it provides a balance between FPS and visual quality, with the exception of 4K, where High is the recommended maximum.
Hardware Specifications
Intel Core i5-14400F
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + AMD Radeon RX 7600 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.5 |
| 3840x2160 | Medium | 90.2 |
| 3840x2160 | High | 73.6 |
| 3840x2160 | Ultra | 58.1 |
| 2560x1440 | Low | 180.7 |
| 2560x1440 | Medium | 149.5 |
| 2560x1440 | High | 130.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 268.5 |
| 1920x1080 | Medium | 225.7 |
| 1920x1080 | High | 194.2 |
| 1920x1080 | Ultra | 156.1 |
To The Core with ii5-14400F + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RX 7600 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with ii5-14400F + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.