To The Core

To The Core

AVERAGE FPS
317
excellent

This combination delivers exceptional performance with an average of 317 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 131 167 188 226
1440p QHD 232 288 332 394
1080p Full HD 344 429 492 583

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 226
3840x2160 Medium 188
3840x2160 High 167
3840x2160 Ultra 131
2560x1440 Low 394
2560x1440 Medium 332
2560x1440 High 288
2560x1440 Ultra 232
1920x1080 Low 583
1920x1080 Medium 492
1920x1080 High 429
1920x1080 Ultra 344

To The Core with Intel Core i5-12600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

# To The Core with Intel Core i5-12600KF + NVIDIA GeForce RTX 5080

The pairing of Intel's Core i5-12600KF with NVIDIA's GeForce RTX 5080 produces an exceptionally strong result in To The Core, a 2024 idle-genre title. Measured frame rates across all tested resolutions and presets remain comfortably above 130 FPS, with the combination ranking 83rd out of 1756 tested CPU-GPU pairings in this game. The data shows a system that is never constrained by the GPU at lower resolutions, while the CPU's 10 cores and 16 threads provide ample headroom for the game's logic. This analysis breaks down how the resolution scaling behaves, what the CPU contributes, which settings offer the best experience, and where the GPU's 16 GB of GDDR7 memory and Blackwell architecture matter most.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling pattern as resolution increases from 1080p to 4K. At 1080p with Low settings, the system delivers 583.3 FPS, which drops to 393.8 FPS at 1440p and further to 225.6 FPS at 4K. This represents a 61.3% reduction from 1080p to 4K at Low settings, indicating that the GPU becomes progressively more involved as pixel count rises. The High preset tells a similar story: 429.1 FPS at 1080p falls to 287.9 FPS at 1440p and 166.7 FPS at 4K, a 61.2% total drop. The consistency of these percentages across presets suggests that the scaling is driven primarily by resolution rather than by settings-induced bottlenecks.

At Ultra settings, the pattern holds but with lower absolute values. The system achieves 343.5 FPS at 1080p, 231.5 FPS at 1440p, and 131.3 FPS at 4K. The drop from 1080p to 4K at Ultra is 61.8%, nearly identical to the other presets. This uniformity implies that the game's rendering load scales linearly with pixel count, and that neither the CPU nor the GPU hits a hard ceiling within these ranges. The RTX 5080's 960.0 GB/s memory bandwidth and 256-bit bus width are sufficient to keep feeding the GPU across all tested configurations, as evidenced by the smooth scaling.

The delta between 1080p and 1440p is notably large at every preset: roughly 32-33% fewer FPS when moving from 1080p to 1440p, and another 40-42% reduction when stepping up to 4K. This compounding effect suggests that pixel throughput is the dominant factor, and the GPU's 56.28 TFLOPS FP32 compute is being utilized progressively more at higher resolutions. At 1080p Low, the 583.3 FPS result indicates the GPU is nowhere near saturated; the limiting factor is likely the CPU's ability to feed frames, even with its strong single-thread performance of 1016 in 3DMark single-thread tests. At 4K Ultra, the 131.3 FPS result shows the GPU is working much harder, but still delivering a highly playable experience.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Alder Lake architecture, built on Intel's 10 nm process. Its base clock of 3.70 GHz and boost clock of 4.90 GHz provide strong single-threaded throughput, which is critical for an idle game like To The Core where the simulation logic likely runs on a few threads. The processor's 3DMark single-thread score of 1016 and Cinebench R23 single-core score of 3309 place it in a solid position for handling game logic without bottlenecking the RTX 5080.

In multi-threaded workloads, the i5-12600KF demonstrates robust capability: Cinebench R23 multicore reaches 23444, and Geekbench multicore hits 12373. The 3DMark 16-thread score of 7956 and max-thread score of 7952 are nearly identical, indicating that the processor's 16 threads are efficiently utilized. The PassMark multithread score of 27575 further confirms this. For To The Core, which is an idle genre title that may spawn many background tasks or entities, this multi-threaded headroom ensures the CPU does not become a limiting factor even at high frame rates.

The processor's 20 MB of shared L3 cache and 1.25 MB L2 per core provide adequate on-die storage for the game's data structures. Benchmark results show the i5-12600KF sits at the 84th percentile among all CPUs, with an average benchmark score of 27827. Its nearest rivals include the Intel Core i9-10900K with an average score of 27829 (0% delta), the i5-12600K at 27851 (-0.1%), and the Core Ultra 5 125H at 27872 (-0.2%). The i7-13700H trails slightly at 27716 (+0.4% delta, meaning the i5 is 0.4% faster). This tight clustering indicates the i5-12600KF is performing at the expected level for its class, and the measured in-game FPS confirms that the CPU is not holding back the RTX 5080 at any resolution.

The processor's PCIe Gen 4 support with 20 lanes provides sufficient bandwidth for the RTX 5080, though the GPU itself uses PCIe 5.0 x16. The data shows no evidence of a bottleneck from this interface mismatch, as FPS scales cleanly with resolution changes.

Settings Recommendations

The measured FPS rows offer a clear picture of how settings impact performance in To The Core. At 4K, the Ultra preset delivers 131.3 FPS, while High achieves 166.7 FPS, Medium 187.7 FPS, and Low 225.6 FPS. The jump from Ultra to High yields a 27% improvement, while moving from High to Medium adds another 12.6%. Given that the game is an idle title where visual fidelity may be less critical than smoothness, High at 4K appears to be the optimal balance, still delivering well above 144 Hz refresh rates.

At 1440p, all presets exceed 231 FPS, with Low at 393.8 FPS, Medium at 332 FPS, High at 287.9 FPS, and Ultra at 231.5 FPS. The differences between presets are less impactful at this resolution, but High remains the recommended choice for users seeking a compromise between visual quality and headroom. At 1080p, even Ultra reaches 343.5 FPS, meaning users can enable maximum settings without concern. The 583.3 FPS at Low is largely academic, as it exceeds the refresh rate of virtually any display.

The data indicates that the RTX 5080 has sufficient compute resources to handle Ultra settings at 1080p and 1440p, with the 4K Ultra result of 131.3 FPS still being playable but noticeably lower. For users with high-refresh 4K displays, High settings are advisable to maintain frame rates above 144 FPS. The measured results show no min FPS data, so consistency cannot be verified, but average FPS across all tested configurations is high enough that even potential dips would likely remain acceptable.

FAQ

*Q: Can this system run To The Core at 4K with maximum settings?*

A: Yes, but with a caveat. The 4K Ultra preset achieves 131.3 FPS, which is smooth but below the 144 FPS threshold some users prefer. High settings at 4K deliver 166.7 FPS, offering a better balance for high-refresh displays.

Q: How does the Core i5-12600KF compare to its closest rivals?

A: The i5-12600KF has an average benchmark score of 27827, placing it at the 84th percentile. It matches the Intel Core i9-10900K (27829, 0% delta) and is essentially tied with the i5-12600K (27851, -0.1%) and Core Ultra 5 125H (27872, -0.2%). It is 0.4% faster than the Core i7-13700H (27716).

Q: What frame rate can I expect at 1440p with Medium settings?

A: The measured average FPS at 1440p Medium is 332 FPS. This is well above the refresh rate of most 1440p monitors, providing substantial headroom for any potential frame drops.

Q: Is the RTX 5080 the bottleneck at 1080p?

A: At 1080p Low, the system achieves 583.3 FPS, which suggests the GPU is not fully utilized. The CPU's single-thread performance likely becomes the limiting factor at such high frame rates, but the i5-12600KF's 3DMark single-thread score of 1016 is sufficient to maintain very high FPS.

Q: How much performance is lost when going from 1080p to 4K?

A: At High settings, FPS drops from 429.1 at 1080p to 166.7 at 4K, a 61.2% reduction. The scaling is consistent across presets, with Low, Medium, and Ultra showing drops of 61.3%, 61.8%, and 61.8% respectively.

Q: What is the GPU's relative standing compared to other graphics cards?

A: The RTX 5080 sits at the 89th percentile among all GPUs with an average benchmark score of 59188. Its nearest rivals include the Intel Arc A570M (58239, 1.6% faster), Intel Arc Pro A60 (60326, 1.9% slower), Intel Arc A580 (57756, 2.5% faster), and AMD Radeon Pro W5500X (57661, 2.6% faster).

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with a die size of 378 mm² and 45,600 million transistors. Its 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which is critical for To The Core at high resolutions. The GPU's base clock of 2295 MHz and boost clock of 2617 MHz, combined with 10752 shading units, deliver 56.28 TFLOPS of FP32 compute. This raw throughput is evident in the measured FPS data, where even 4K Ultra maintains 131.3 FPS.

The RTX 5080's memory subsystem is particularly relevant for an idle game that may accumulate large numbers of entities or assets over time. The 16 GB capacity ensures no VRAM spillover at any tested setting, and the 960.0 GB/s bandwidth keeps texture streaming and draw calls efficient. The GPU's PassMark G3D score of 36565 and 3DMark Steel Nomad DX12 score of 8637 place it well above the 89th percentile of all GPUs, with an average benchmark score of 59188. Its nearest rivals are all Intel Arc parts, with the Arc A570M 1.6% faster, the Arc Pro A60 1.9% slower, and the Arc A580 2.5% faster — indicating the RTX 5080's performance is well characterized.

The GPU's 84 RT cores and 336 tensor cores are not specifically exercised by an idle game's typical rendering load, but the 112 ROPs and 336 TMUs ensure pixel fill and texture filtering are not bottlenecks. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s support the high frame rates observed at 1080p and 1440p. The RTX 5080's PCIe 5.0 x16 interface and 360 W TDP are consistent with its performance class, and the 1x 16-pin power connector aligns with the suggested 750 W PSU. The GPU's role in this pairing is to provide overwhelming rasterization headroom, which the measured FPS confirms across all resolution and settings combinations.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5080 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 225.6
3840x2160 Medium 187.7
3840x2160 High 166.7
3840x2160 Ultra 131.3
2560x1440 Low 393.8
2560x1440 Medium 332.0
2560x1440 High 287.9
2560x1440 Ultra 231.5
1920x1080 Low 583.3
1920x1080 Medium 492.3
1920x1080 High 429.1
1920x1080 Ultra 343.5

To The Core with ii5-12600KF + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 5080 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 5080

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