To The Core
This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 94 | 117 | 135 | 159 |
| 1440p QHD | 164 | 204 | 235 | 278 |
| 1080p Full HD | 244 | 303 | 350 | 414 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3080, In-Depth Analysis
# To The Core with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3080
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3080 lands at rank 1049 out of 3725 tested combos in To The Core, placing it in the top 28% of all configurations evaluated. This is a solid mid-upper tier position for a desktop combo built around a 2023 CPU and a 2020 GPU, and the measured frame rates across all resolutions and settings confirm that this pairing delivers smooth, high-refresh gameplay throughout the entire settings spectrum. The data suggests a balanced system where neither component consistently bottlenecks the other, though the scaling patterns across resolutions hint at where each part's influence wanes and grows.
How This Combo Ranks
The combo's rank of 1049 out of 3725 tested configurations places it comfortably in the upper third of all CPU-GPU pairings benchmarked for To The Core. This percentile position (~72nd) indicates that the Ryzen 7 7700 and RTX 3080 combination outperforms roughly 2,676 other tested combos, while 1,048 configurations deliver higher average frame rates in this specific idle game. For context, the RTX 3080 alone sits at the 68th percentile among all GPUs, while the Ryzen 7 7700 ranks higher at the 87th percentile among all CPUs — suggesting the processor has more headroom relative to its peers than the graphics card does relative to its own competition.
The GPU's nearest rivals in the benchmark database include the NVIDIA P106-100 (deltaPct -0.3), AMD Radeon Pro Vega 16 (deltaPct -0.3), AMD Radeon RX 6600M (deltaPct -0.4), and AMD Radeon R9 M290X (deltaPct -0.4). These deltas are remarkably tight, with all four rivals scoring within 0.4% of the RTX 3080's average benchmark score of 23172. This clustering suggests that in synthetic benchmarks, the RTX 3080 is surrounded by a dense pack of similarly-performing GPUs, yet in To The Core specifically, the measured FPS results demonstrate that real-world game performance can diverge significantly from raw compute scores.
On the CPU side, the Ryzen 7 7700's nearest rivals are the AMD Ryzen AI 9 365 (deltaPct 0.1), Intel Core 5 221E (deltaPct -0.2), AMD Ryzen 9 270 (deltaPct -0.4), and Intel Core i9-13905H (deltaPct -0.6). The tight grouping around the 7700's average benchmark score of 40081 indicates that this processor is positioned in a highly competitive segment where performance differences between adjacent chips are minimal. The combo's overall rank of 1049 reflects how these two components interact specifically within To The Core's engine, which appears to favor the combination's strengths.
CPU Role
The AMD Ryzen 7 7700 brings 8 cores and 16 threads to the table, built on the Zen 4 Raphael architecture using TSMC's 5 nm process. Its base clock runs at 3.80 GHz with a boost clock reaching 5.30 GHz, while the TDP is rated at 65 W — notably efficient for an 8-core desktop processor. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3, providing substantial on-die storage for game data that benefits idle games like To The Core, which often maintain large simulation state in memory.
In synthetic benchmarks, the 7700 achieves a single-thread score of 1049 in 3DMark and 1930 in Cinebench R23 single-core, while multi-threaded results reach 8484 (3DMark 16-thread), 8479 (3DMark max-thread), and 18760 (Cinebench R23 multi-core). The Geekbench scores of 2525 single-core and 15371 multi-core further establish this CPU's capability. For To The Core, an idle genre game, the single-thread performance is likely more critical than raw multi-core throughput, as idle games typically run game logic on one or few threads while background systems handle UI updates and rendering.
The 87th percentile ranking among all CPUs underscores the 7700's position as a strong performer, especially when considering its 65 W TDP. The data shows that this processor is more than capable of feeding the RTX 3080 in To The Core, as evidenced by the high frame rates achieved even at 1080p where CPU overhead becomes more visible. The measured FPS at 1080p Low reaches 414 average, which suggests the CPU can push frame generation well beyond typical display refresh rates. The processor's memory bandwidth of 83.2 GB/s over dual-channel DDR5 also supports smooth data flow for game state updates.
GPU Role
The NVIDIA GeForce RTX 3080 uses the GA102 chip on Samsung's 8 nm process, with 28,300 million transistors on a 628 mm² die. Its base clock is 1440 MHz with a boost clock of 1710 MHz, while memory runs at 1188 MHz (19 Gbps effective). The 10 GB of GDDR6X memory operates across a 320-bit bus delivering 760.3 GB/s of bandwidth — a critical specification for high-resolution rendering, though To The Core's measured performance suggests the game is not heavily VRAM-limited at these settings.
The GPU features 8704 shading units, 272 TMUs, 96 ROPs, 68 RT cores, and 272 tensor cores. Its compute capabilities include 29.77 TFLOPS for both FP32 and FP16 (1:1 ratio), with pixel rate at 164.2 GPixel/s and texture rate at 465.1 GTexel/s. The TDP is 320 W with a suggested 700 W PSU. In benchmark tests, the RTX 3080 scores 4407 in 3DMark Steel Nomad DX12, 152423 in Geekbench OpenCL, and 33620 in Geekbench Vulkan. The PassMark G3D score of 25086 places it at the 68th percentile among all GPUs.
For To The Core, the GPU's role becomes increasingly important as resolution rises. At 1080p, the average FPS ranges from 244 (Ultra) to 414 (Low), while at 4K the range drops to 94 (Ultra) to 159 (Low). This scaling pattern indicates that the RTX 3080's 10 GB VRAM and 760.3 GB/s bandwidth are sufficient even at 4K Ultra, where the GPU still manages 94 FPS average. The measured data shows no signs of VRAM exhaustion, as even the lowest average FPS (94 at 4K Ultra) remains above 60 FPS. The GPU's nearest rivals in synthetic scores (P106-100, Radeon Pro Vega 16, RX 6600M, R9 M290X) all have similar average benchmark scores, yet the RTX 3080's real-world performance in To The Core demonstrates that synthetic similarity does not always translate to identical gaming outcomes.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 414 FPS, Medium reaches 350 FPS (with a minimum of 297 and maximum of 402), High achieves 303 FPS, and Ultra drops to 244 FPS. The gap between Low and Ultra at 1080p is 170 FPS, representing a 41% reduction in average frame rate when moving from the lowest to highest preset.
At 2560x1440, the averages are 278 FPS for Low, 235 FPS for Medium (min 200, max 271), 204 FPS for High, and 164 FPS for Ultra. The delta between Low and Ultra at 1440p is 114 FPS, a 41% decrease — identical to the percentage drop at 1080p, suggesting consistent scaling behavior across settings at this resolution.
At 3840x2160, the averages fall to 159 FPS for Low, 135 FPS for Medium (min 114, max 155), 117 FPS for High, and 94 FPS for Ultra. The Low-to-Ultra gap here is 65 FPS, representing a 41% reduction as well. This consistent 41% performance penalty from Low to Ultra across all three resolutions indicates that the settings presets impose uniform workload increases regardless of pixel count.
Resolution scaling shows that moving from 1080p to 1440p reduces average FPS by approximately 33% across all settings (e.g., 414 to 278 at Low, 303 to 204 at High). Moving from 1440p to 4K reduces averages by another 43% (e.g., 278 to 159 at Low, 204 to 117 at High). The full 1080p-to-4K transition cuts performance by roughly 62% across settings, which aligns with the pixel count increase from 2.07 million to 8.29 million (4x) but suggests that other factors like memory bandwidth and fill rate moderate the expected 75% theoretical drop.
FAQ
Q: Is the AMD Ryzen 7 7700 or the NVIDIA GeForce RTX 3080 the limiting factor in To The Core?
A: The data shows that at 1080p, the CPU's influence is more visible — the high average FPS (414 at Low) suggests the processor can generate frames quickly, but the GPU still holds the system back from even higher values. At 4K, the GPU becomes the clear bottleneck as frame rates drop to 94-159 FPS average, while the CPU's 8-core/16-thread configuration has ample headroom. The consistent 41% performance drop from Low to Ultra across all resolutions indicates that settings changes load the GPU progressively more than the CPU.
Q: How does this combo compare to other tested configurations in To The Core?
A: The combo ranks 1049 out of 3725 tested combinations, placing it in the top 28% of all systems evaluated. This is notable because the RTX 3080's synthetic benchmark rivals (P106-100, Radeon Pro Vega 16, RX 6600M, R9 M290X) all score within 0.4% of the 3080's average, yet the 3080's actual game performance in To The Core demonstrates that this GPU can deliver high frame rates even at 4K Ultra (94 FPS average).
Q: What are the minimum FPS values recorded for this combo?
A: The measured data includes minimum FPS only for Medium settings: 114 FPS at 4K, 200 FPS at 1440p, and 297 FPS at 1080p. No minimum values are listed for Low, High, or Ultra settings, so the actual worst-case frame times for those presets are not available in the dataset. The Medium settings minimums indicate that even the lowest recorded frames stay well above typical 60 FPS thresholds.
Q: Does this combo support high refresh rate gaming at 4K?
A: Yes, the measured average FPS at 3840x2160 ranges from 94 (Ultra) to 159 (Low), meaning the combo can drive 120 Hz displays at High settings (117 FPS average) and 144 Hz displays at Medium settings (135 FPS average). Even at Ultra, the 94 FPS average exceeds 90 Hz, though it falls short of 120 Hz. For 240 Hz gaming, 1440p is required, where Low reaches 278 FPS and High achieves 204 FPS.
Q: How does the CPU's single-thread performance relate to To The Core's results?
A: The Ryzen 7 7700's 3DMark single-thread score of 1049 and Cinebench R23 single-core score of 1930 indicate strong per-core performance, which matters for idle games that often execute game logic on one thread. The measured 1080p Low average of 414 FPS suggests the CPU is not a limiting factor at lower resolutions, as frame generation can reach very high rates. However, the 41% drop from Low to Ultra settings at each resolution implies that GPU workload scaling, not CPU capability, drives the performance differences across presets.
Q: What is the expected performance drop when moving from 1080p to 4K?
A: The average FPS decreases by approximately 62% when going from 1920x1080 to 3840x2160 across all settings. For example, Low drops from 414 to 159 FPS (62% reduction), High from 303 to 117 FPS (61% reduction), and Ultra from 244 to 94 FPS (61% reduction). This is less than the 75% theoretical drop from 4x pixel increase, indicating that the RTX 3080's 760.3 GB/s memory bandwidth and 164.2 GPixel/s fill rate partially compensate for the higher resolution workload.
Settings Recommendations
The measured data clearly shows that Medium settings offer the best balance of performance and visual quality for this combo. At 1080p, Medium delivers 350 FPS average with a minimum of 297 FPS — well above any display refresh rate currently available. At 1440p, Medium produces 235 FPS average with a 200 FPS minimum, still exceeding 240 Hz display capabilities. At 4K, Medium achieves 135 FPS average with a 114 FPS minimum, which comfortably supports 120 Hz gaming while providing better visual fidelity than Low.
For users prioritizing maximum frame rates, Low settings at 1080p deliver 414 FPS average, which is the highest measured value across the entire dataset. However, the 64 FPS jump from Medium to Low at 1080p (350 to 414) may not justify the visual quality loss. High settings offer a middle ground: 303 FPS at 1080p, 204 FPS at 1440p, and 117 FPS at 4K — all still above 60 FPS and suitable for high refresh rate monitors at 1440p and below.
Ultra settings are viable at all resolutions, with 244 FPS at 1080p, 164 FPS at 1440p, and 94 FPS at 4K. The 4K Ultra result of 94 FPS average is particularly impressive given the GPU's 68th percentile ranking, suggesting that To The Core is not exceptionally demanding on graphics hardware. Based on the measured rows, Medium settings at 1440p provide the most versatile experience — the 235 FPS average (200 FPS minimum) offers headroom for future game updates while maximizing visual quality beyond Low, and remains suitable for 240 Hz displays at this resolution.
Resolution Scaling
The FPS drop from 1080p to 4K reveals important insights about the system's limiting component. At Low settings, the average FPS falls from 414 at 1080p to 278 at 1440p (33% drop) and then to 159 at 4K (43% drop from 1440p). This progressive decline aligns with the pixel count increases of 1.78x (1080p to 1440p) and 2.25x (1440p to 4K), indicating that the GPU is increasingly the bottleneck as resolution rises. The fact that the 1080p Low result (414 FPS) is less than twice the 4K Low result (159 FPS) — despite 4x the pixels — suggests that at 1080p, the CPU or other system components begin to limit frame generation.
At Ultra settings, the scaling is similar: 244 FPS at 1080p drops to 164 FPS at 1440p (33% reduction) and then to 94 FPS at 4K (43% reduction). This consistent 33%/43% split across all presets indicates that the settings level does not change which component is the bottleneck — rather, the resolution determines the load distribution. The RTX 3080's 10 GB VRAM and 760.3 GB/s bandwidth appear sufficient even at 4K Ultra, as no sudden performance cliff is observed in the data.
The 62% total reduction from 1080p to 4K, compared to the 75% theoretical pixel increase, suggests that the GPU has enough memory bandwidth to partially mitigate the resolution jump. The 164.2 GPixel/s fill rate and 465.1 GTexel/s texture rate contribute to maintaining playable frame rates at 4K, even at Ultra settings where the 94 FPS average remains above standard 60 Hz refresh rates. These scaling patterns indicate a well-balanced combo where the CPU can push high FPS at lower resolutions, while the GPU takes over as the primary constraint at 4K — but never to the point of making the game unplayable at any tested setting.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3080 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 159.0 |
| 3840x2160 | Medium | 135.0 |
| 3840x2160 | High | 117.0 |
| 3840x2160 | Ultra | 94.0 |
| 2560x1440 | Low | 278.0 |
| 2560x1440 | Medium | 235.0 |
| 2560x1440 | High | 204.0 |
| 2560x1440 | Ultra | 164.0 |
| 1920x1080 | Low | 414.0 |
| 1920x1080 | Medium | 350.0 |
| 1920x1080 | High | 303.0 |
| 1920x1080 | Ultra | 244.0 |
To The Core with Ryzen 7 7700 + Other GPUs
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To The Core with RTX 3080 + Other CPUs
See how To The Core performs with the same GPU but different processors.
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