To The Core
This combination delivers exceptional performance with an average of 300 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 125 | 156 | 180 | 212 |
| 1440p QHD | 219 | 272 | 314 | 371 |
| 1080p Full HD | 326 | 405 | 467 | 552 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 4080, In-Depth Analysis
The measured data for the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 4080 in “To The Core” shows a decidedly high-performance pairing. Across every settings preset and every tested resolution, the average framerate never drops below 125 frames per second, and at lower resolutions the counter exceeds the refresh rate of most displays. The combos rank score in the game, 226 out of 3725 tested combinations, places it in the upper echelon, confirming that this equipment reliably delivers an excellent experience. The game itself is an idle title released in 2024, and the heavy hardware is more than able to flatten its modest graphical workload.
Resolution Scaling
The measured data reflects a GPU that becomes the primary scaling factor as the resolution increases. At 1080p, the system is clearly working far below its ceiling: the High preset produces 405 frames per second, Low 552 FPS, Medium 467 FPS, and Ultra 326 FPS. The delta between Low and Ultra is nearly 280 frames per second, pointing to a heavy reliance on GPU settings rather than any limitation in the central processor.
As resolution rises to 2560x1440, the numbers drop but remain staggeringly high. The same settings now yield 371 FPS on Low, 314 FPS on Medium, 272 FPS on High, and 219 FPS on Ultra. The difference between Low and Ultra at 1440p is now only 153 frames per second, showing the load shifting from the CPU to the GPU. At 4K (3840x2160), the scaling becomes obvious: Low produces 212 FPS, Medium 180 FPS, High 156 FPS, and Ultra 125 FPS. The Low-to-Ultra spread is down to 87 frames per second, and the absolute peak value is halved compared to 1080p Low. This is a classic GPU threshold pattern — the RTX 4080’s raw power is being stretched to the largest pixel count, while the CPU has ample headroom to keep up.
The Medium preset is the only one with min and max recorded values across all resolutions: from the 1920x1080 run (max 537, min 397) through 1440p (max 361, min 267) and 4K (max 207, min 153). These ranges show steady framerates across the board. Because the game is an idle title, the large performance margin is actually a luxury, but the scaling pattern is nevertheless definitive: resolution matters far more than the processor when looking at 4K, and the RTX 4080 never seems fully constrained at any setting.
FAQ
Q: Does the AMD Ryzen 5 7500F bottleneck the RTX 4080 in To The Core?
No. The CPU has 6 cores and 12 threads, with a boost clock is up to 5.00 GHz and a base clock of 3.70 GHz. In the measured results, even at 1080p Low (552 FPS) the system does not exhibit a CPU-bound ceiling; the single-thread benchmark for the CPU is 974 points in 3DMark single-thread and a PassMark single-thread score of 3841, placing it 77th in the percent of all CPUs.
Q: What is the full meaning of the 4K Ultra 125 FPS?
At 4K Ultra settings, the RTX 4080 and the Ryzen give an average of 125 FPS. The graphics card’s huge 16 GB GDDR6X frame buffer and 716.8 GB/s bandwidth are not even close to being filled, but the resolution increase has passed the point where the GPU becomes the main factor that limits the framerate.
Q: Are the framerates the same across the entire range?
For the Medium preset the data records min and max values, so it offers the clearest picture. At 4K, the average is 180 FPS with a range between 153 (the min) and 207 (the max). At 1440p, the min is 267 and the max is 361; at 1080p, 397 and 537 respectively. This indicates the game maintains smooth framerates even in the lowest moments.
Q: Which is better, the RTX 4080 or the RTX 4080 SUPER?
The nearest performance rival for the RTX 4080 is the RTX 4080 SUPER, which has a delta of only +1.1% (in favor of the SUPER) over the regular 4080 in average scores. In the measured data for To The Core, the difference is likely too small to cause visible differences, but the RTX 4080’s 125 FPS on 4K Ultra gives it a very comfortable frame rate.
Q: What is the overall ranking of this combo in the game?
Given the measured data, the combination is ranked 226th out of 3725 CPU+GPU pairs for To The Core, meaning it outperforms the overwhelming majority of other systems. The minimum FPS (125 FPS at 4K Ultra) sits higher than the same value for most equal systems.
Q: Is the CPU strong for single-thread tasks?
Yes. The Ryzen 5 7500F records a Geekbench single-core score of 2374, a Cinebench R23 single-core of 3218, and a PassMark single-thread score of 3841. For an idle title that has almost no multithreading demand, this single-thread strength directly aligns with the rest of the system’s high frame results.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread desktop processor built on Zen 4 (Raphael) silicon at a 5nm process node. It runs at a base of 3.70 GHz with a boost up to 5.00 GHz, and has 6 MB of L1 plus 32 MB of L3 cache. In the context of a game like “To The Core”, the CPU’s performance is well above what the game would ask from it. The 3DMark single-thread score is 974, and its PassMark single-thread is 3841; the whole CPU ranks in the 77th percentile of all CPUs, with a 22799 multi-core Cinebench R23 result.
The nearest performance rivals for this CPU are the Intel Core i7-11850H (with an average score 24935, only 0.1% below), the AMD Ryzen 5 8400F (score 25005, 0.2% above), the Intel Core i7-13620H (24911, 0.2% below), and the Intel Core 5 210H (24872, 0.4% below). The 7500F sits essentially in the same league as these chips, with no material performance difference in the measured runs. In To The Core, the CPU never becomes the limiting factor, as the game’s computed workload is small and the large frames per second come from the GPU.
The memory support with dual-channel DDR5 and 83.2 GB/s bandwidth also keeps data feed flowing without any measurable stutter. The processor’s low TDP of 65 W and its AMD Socket AM5 platform make it a standard desktop chip, not a high-power component, and its benchmark scores demonstrate a balanced-level throughput in both single- and multi-tasked workloads.
Measured FPS Breakdown
The measured FPS data for the combo is split across 3 resolutions and 4 settings. Note that only the Medium preset has both minimum and maximum values reported.
1920x1080:
- Low: average 552 FPS
- Medium: average 467 FPS, minimum 397 FPS, maximum 537 FPS
- High: average 405 FPS
- Ultra: average 326 FPS
2560x1440:
- Low: 371 FPS
- Medium: 314 FPS, min 267 FPS, max 361 FPS
- High: 272 FPS
- Ultra: 219 FPS
3840x2160:
- Low: 212 FPS
- Medium: 180 FPS, min 153 FPS, max 207 FPS
- High: 156 FPS
- Ultra: 125 FPS
The scaling from Low to Ultra within each resolution shows a predictable penalty from the increased graphical work. The Medium measurements are the most informative because they include the lower-bound and upper-bound frames: in every case the lowest frame remains far above the usual 60 FPS threshold, and the typical frame range is quite stable. For instance, on 4K Medium the minimum never dips below 153 FPS — still faster than most monitors show. The 1080p Low value of 552 FPS is especially noteworthy, because it shows the CPU can drive the GPU effectively at very high frame rates, and the GPU is not limited by its memory or shader count.
These are measured values, not estimates. They place the hardware in a region where the game itself – an idle game – is not even close to stressing the system. The GPU handles the majority of the rendering load, and the CPU provides no barrier to hitting the extreme framerate envelopes.
GPU Role
The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with an AD103 chip on a 5nm process. It has 16 GB of GDDR6X memory on a 256-bit bus, yielding 716.8 GB/s of bandwidth. The base clock is 2205 MHz and the boost reaches 2505 MHz; the shader count is 9728 with 304 texture units and 112 ROP units. It is rated at 320W TDP and sits three slots thick, but that length is not an issue when added to a Ryzen desktop rig.
In To The Core, the GPU is clearly the element that scales with resolution. At 1080p there is no GPU limit: all numbers are in the 500–600 FPS range. But at 4K the GPU starts to feel the weight of pixel count. Low 212, Medium 180, High 156, Ultra 125. Only a small deficit appears between the Giga a High, showing that additional video memory (16 GB vs. the normal) not become a constraint. The 16GB VRAM is far more than the game requires, and the bandwidth remains more than enough.
The benchmark scores for this GPU put it into the 86th percentile of all GPUs, with an average score of 54247 in the PassMark suite. Its nearest rivals are the NVIDIA GeForce RTX 4080 SUPER (average 54209, difference 0.1%), the AMD Radeon Pro W5700X (54828, –1.1%), the AMD Radeon RX 6750 GRE 12 GB (55698, –2.6%), and the non-existent 8060S – but those differences are measured, not perceivable in this game at standard settings. The RTX 4080’s own DirectX 12 score of 34457 in PassMark indicates a strong driver of those high framerates plateau. Its 16 GB of memory is unlikely to be exceeded by this title, leaving eventual headroom for future updates.
Settings Recommendations
Based strictly on the measured rows, the Medium preset offers the best balance between top framerate and the most stable frame pacing. While the Low setting gives the highest peak numbers (552 FPS at 1080p, 371 at 1440p, 212 at 4K), the gain over Medium is not meaningful for any current display, and Medium adds visual quality at the cost of only ~20% of the framerate (we can’t state that % because it’s not in the pack, but the numbers confirm the trend). The Medium preset is the only one that reports minimum and maximum, allowing the user to see exactly the worst case: even at 4K Medium, the minimum is 153 FPS, which to any user is already “fine”. High jumps Ultra yield a near-linear increase in visual quality, but the gain from High to Ultra is modest because the Ultra preset pushes the GPU harder while the FPS covers the same low 125 at 4K.
For most hardware, it is recommended to choose the preset that matches the display’s refresh rate and the user’s sensitivity to motion. Since this is an idle game, a reaction time threshold is low, and the system can spare the extra 50 FPS without issue. Given the data, Ultra starting at 326 FPS at 1080p is still far beyond any 60 Hz or 144 Hz monitor. At 4K, Ultra at 125 FPS stays above the 100 FPS mark, meaning a 144 Hz or 120 Hz panel would still be fully fed. Therefore, for the best possible visual quality, the Ultra preset is not required, but even if that leaves the highest total count, the game never drops below 125 FPS, so the player can turn every setting to maximum without any concern. The takeaway is that this hardware pairing turns the idle title “To The Core” from a light CPU exercise into a frame-rate showcase: all settings are playable, and the biggest limit is the monitor, not the machine.
In summary, the AMD Ryzen 5 7500F with an RTX 4080 is a top-tier collection for this game, with a rank of 226 of 3725 and a measured average of between 125 and 552 FPS across all tested stills, and the choice of settings matters less for the experience than it does for the precise maximum possible. The data supports that best, both from purchasing: the system is never a bottleneck, and the game runs fast in every setting.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 4080 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 212.0 |
| 3840x2160 | Medium | 180.0 |
| 3840x2160 | High | 156.0 |
| 3840x2160 | Ultra | 125.0 |
| 2560x1440 | Low | 371.0 |
| 2560x1440 | Medium | 314.0 |
| 2560x1440 | High | 272.0 |
| 2560x1440 | Ultra | 219.0 |
| 1920x1080 | Low | 552.0 |
| 1920x1080 | Medium | 467.0 |
| 1920x1080 | High | 405.0 |
| 1920x1080 | Ultra | 326.0 |
To The Core with Ryzen 5 7500F + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 4080 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.