Thief

Thief

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 38 50 66
1440p QHD 62 65 86 113
1080p Full HD 90 95 125 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 50
3840x2160 High 38
3840x2160 Ultra 36
2560x1440 Low 113
2560x1440 Medium 86
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 164
1920x1080 Medium 125
1920x1080 High 95
1920x1080 Ultra 90

Thief with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060, In-Depth Analysis

The Intel Core Ultra X9 388H and NVIDIA GeForce RTX 4060 combination in Thief demonstrates a clear pattern of GPU-bound performance that scales predictably with resolution. The data shows that the RTX 4060 is the primary limiting factor at 4K, while the CPU's strong single-threaded performance ensures that lower resolutions remain fluid. The measured FPS across all presets indicates a system that is well-balanced for 1080p and 1440p gaming, with 4K requiring compromises in visual fidelity to maintain playable frame rates.

Resolution Scaling

Resolution scaling reveals a classic GPU-bound scenario. At 1080p with Low settings, the system reports an average of 164 FPS, which drops to 113 FPS at 1440p and 66 FPS at 4K. This represents a 31% reduction from 1080p to 1440p, and a 42% reduction from 1440p to 4K. The scaling is not linear, indicating that the RTX 4060's 8 GB VRAM and 128-bit memory bus are being saturated as pixel count increases. The 4K Low result of 66 FPS is notably lower than the 1440p Low result of 113 FPS, showing a steep performance cliff that suggests the GPU is hitting a bandwidth or fill-rate limit rather than a pure compute bottleneck.

The trend is consistent across all settings. For High settings, the FPS drops from 95 at 1080p to 65 at 1440p (a 32% reduction), and then to 38 at 4K (a 42% reduction from 1440p). The Medium preset follows a similar trajectory: 125 FPS at 1080p, 86 at 1440p, and 50 at 4K. Ultra settings show the same pattern, with 90 FPS at 1080p, 62 at 1440p, and 36 at 4K. The consistency of these percentage drops across all presets strongly suggests that the limiting component is the GPU itself, not the CPU or memory subsystem.

At 1080p, the difference between Low (164 FPS) and Ultra (90 FPS) is 74 FPS, showing that the GPU has enough headroom to absorb settings changes without becoming entirely CPU-bound. However, at 4K, the difference between Low (66 FPS) and Ultra (36 FPS) narrows to 30 FPS, indicating that the GPU is so saturated that settings changes have a smaller absolute impact. This is a hallmark of a GPU-limited scenario where the rendering pipeline is the bottleneck. The CPU, with its 16 cores and 5.10 GHz boost clock, is clearly not the constraint here, as evidenced by the fact that even at 1080p Low, where CPU load is highest, the system still achieves 164 FPS.

GPU Role

The NVIDIA GeForce RTX 4060 is the dominant factor in these results. Its 8 GB of GDDR6 memory on a 128-bit bus provides 272.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes a limiting factor at 4K. The data shows that at 4K Ultra, the average FPS is 36, which is below the 50 FPS threshold typically considered smooth for action games. The GPU's boost clock of 2460 MHz and base clock of 1830 MHz are relatively high, and the 3072 shading units are capable of substantial compute throughput (15.11 TFLOPS FP32), but the memory bandwidth appears to be the constraining resource at higher resolutions.

The GPU's benchmark scores place it in the 61st percentile of all GPUs, with an average benchmark score of 17639. Its nearest rivals include the AMD Radeon HD 7790 (deltaPct -0.2), AMD Radeon 780M (deltaPct 0.3), AMD Radeon Pro 560 (deltaPct 0.5), and AMD Radeon Pro 460 (deltaPct 0.7). These are all significantly older or lower-tier parts, which highlights that the RTX 4060 is a mid-range GPU that struggles with 4K content in Thief. The 3DMark Steel Nomad DX12 score of 2302 further confirms that this GPU is not designed for high-resolution gaming, as modern titles at 4K typically require scores above 5000 for smooth performance.

The VRAM capacity of 8 GB is also a concern at 4K. Thief is a 2014 title, so its texture requirements are not as demanding as modern games, but the data shows that the GPU still struggles to maintain playable frame rates at 3840x2160. The fact that 4K Low (66 FPS) is significantly higher than 4K High (38 FPS) suggests that the GPU is not running out of VRAM but rather hitting a memory bandwidth wall. The 17 Gbps effective memory speed is respectable for the era, but the 128-bit bus width limits total bandwidth to 272.0 GB/s, which is simply insufficient for 4K rendering with high-quality textures and effects.

CPU Role

The Intel Core Ultra X9 388H plays a supporting role in this game, and its performance metrics suggest it is more than capable of feeding the RTX 4060. With 16 cores and 16 threads, a base clock of 2.10 GHz, and a boost clock of 5.10 GHz, this CPU has both the multi-core throughput and single-thread speed needed for gaming. The Cinebench R23 multi-core score of 18911 and single-core score of 2200.5 indicate strong performance, while the Passmark single-thread score of 4280 shows excellent per-core capability.

The CPU's nearest rivals in benchmark scores are the AMD Ryzen 5 7500X3D (deltaPct -0.2), Intel Core i9-13950HX (deltaPct 0.3), AMD Ryzen AI Max 385 (deltaPct 0.4), and Intel Core i5-13600 (deltaPct 0.5). All of these are within 0.5% of the Ultra X9 388H's average benchmark score of 44466, which places it in the 88th percentile of all CPUs. This is a high-end mobile processor, and the data shows that it does not bottleneck the GPU in Thief. The 1080p Low result of 164 FPS is likely near the CPU's limit for this game, but since the GPU is the limiting factor at higher resolutions, the CPU's headroom is never fully tested.

The CPU's memory support for LPDDR5X with a dual-channel bus and 153.6 GB/s bandwidth is also relevant. While the CPU's memory bandwidth is higher than the GPU's, the game's data shows that the CPU is not the bottleneck. The 18 MB of shared L3 cache and 3 MB per-core L2 cache provide ample cache for game code, and the 3 nm process node ensures efficient power delivery, though the 25 W TDP is low for a processor with 16 cores. The CPU's Passmark physics score of 3226 and integer math score of 90882 indicate that it can handle the game's physics and logic without issue.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the system delivers excellent frame rates: Low averages 164 FPS, Medium 125 FPS (with a minimum of 106 and maximum of 143), High 95 FPS, and Ultra 90 FPS. All of these are above the 60 FPS threshold for smooth gameplay, and even the Ultra preset at 90 FPS leaves room for high-refresh-rate monitors. The Medium preset's min FPS of 106 is particularly notable, as it shows that even in demanding scenes, the frame rate does not drop below playable levels.

At 2560x1440, the performance remains strong but drops noticeably. Low averages 113 FPS, Medium 86 FPS (with a minimum of 73 and maximum of 98), High 65 FPS, and Ultra 62 FPS. The Medium preset's min FPS of 73 is still above 60, but the High and Ultra presets dip below that threshold. This suggests that 1440p gamers should stick to Medium or Low settings to maintain consistent frame rates, as the difference between High (65 FPS) and Ultra (62 FPS) is minimal, but the jump to Medium (86 FPS) is substantial.

At 3840x2160, the GPU is clearly overmatched. Low averages 66 FPS, Medium 50 FPS (with a minimum of 43 and maximum of 58), High 38 FPS, and Ultra 36 FPS. The Low preset is the only one that achieves a playable average frame rate, and even it dips below 60 FPS in some scenes. The Medium preset's min FPS of 43 is borderline, while High and Ultra are both below 40 FPS, which is generally considered too low for a stealth game where smooth movement is critical. The data shows a clear progression: 4K is only viable with Low settings, and even then, the experience is not ideal.

FAQ

*Q: Can this system run Thief at 4K with all settings maxed out?*

A: No. The measured FPS at 3840x2160 with Ultra settings is 36 FPS average, which is below the 60 FPS threshold for smooth gameplay. Even High settings only achieve 38 FPS, so 4K gaming requires dropping to Medium (50 FPS) or Low (66 FPS) for acceptable performance.

*Q: What is the best resolution for this CPU/GPU combo in Thief?*

A: The data shows that 1920x1080 is the optimal resolution, with all presets exceeding 90 FPS. The Ultra preset at 1080p achieves 90 FPS, which is smooth, while Medium hits 125 FPS for high-refresh-rate displays. At 1440p, only Low (113 FPS) and Medium (86 FPS) provide frame rates above 60 FPS.

Q: Is the CPU or GPU the bottleneck in this game?

A: Benchmark results indicate the GPU is the primary bottleneck. The CPU's Passmark single-thread score of 4280 and Cinebench R23 single-core score of 2200.5 are strong, and the FPS drops consistently across resolutions (e.g., High settings drop from 95 at 1080p to 38 at 4K), which is a classic GPU-bound pattern. The CPU never appears to limit performance, even at 1080p Low where it achieves 164 FPS.

Q: How does the RTX 4060 compare to its nearest rivals in this context?

A: The RTX 4060's average benchmark score of 17639 is nearly identical to the AMD Radeon HD 7790 (17666, deltaPct -0.2) and AMD Radeon 780M (17588, deltaPct 0.3). This places it in the 61st percentile of all GPUs, meaning it is a mid-range part that can handle 1080p and 1440p gaming but struggles at 4K.

Q: What is the impact of lowering settings from Ultra to Low at 1080p?

A: At 1080p, lowering from Ultra (90 FPS) to Low (164 FPS) provides a 74 FPS increase, which is an 82% improvement. The biggest jump comes from moving from High (95 FPS) to Medium (125 FPS), which adds 30 FPS, while the drop from Medium to Low adds another 39 FPS.

*Q: Does the CPU's 16-core configuration help in Thief?*

A: The CPU's 16 cores are not a significant factor in this game, as Thief is not a heavily multithreaded title. The Cinebench R23 multi-core score of 18911 shows strong overall performance, but the game's FPS is more dependent on the GPU. The CPU's single-thread performance (2200.5 in Cinebench R23) is what matters most, and it is more than sufficient.

Settings Recommendations

For the best experience, the data suggests prioritizing 1080p with Medium or High settings. At 1920x1080, the Medium preset delivers 125 FPS average with a minimum of 106 FPS, which provides a smooth, consistent experience ideal for a stealth game where reaction time matters. The High preset at 95 FPS is also excellent, and the visual upgrade over Medium is likely worth the 30 FPS trade-off for players who prefer higher fidelity. The Ultra preset at 90 FPS is only marginally slower than High, but the performance difference between Medium and High is more pronounced, making High the sweet spot for most players.

At 1440p, the recommendation is to use Medium settings, which achieve 86 FPS average with a minimum of 73 FPS. This is the only preset at this resolution that consistently stays above 60 FPS, and the visual quality is still good. The High preset at 65 FPS is playable but may dip below 60 in demanding scenes, while Ultra at 62 FPS is borderline. Players with 1440p monitors should accept Medium settings for a stable experience, as the jump to High only adds 21 FPS in return for a modest visual improvement.

For 4K, the data strongly suggests using Low settings, which achieve 66 FPS average. The Medium preset at 50 FPS is not recommended for smooth gameplay, and High (38 FPS) and Ultra (36 FPS) are both too slow. The 4K Low experience is acceptable but not ideal, and players who prioritize visual quality over frame rate may prefer to drop to 1440p and use High settings instead. The measured data indicates that the RTX 4060 is simply not powerful enough for 4K gaming in Thief at high presets, and the best compromise is to either lower the resolution or accept Low settings at 4K.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 50.0
3840x2160 High 38.0
3840x2160 Ultra 36.0
2560x1440 Low 113.0
2560x1440 Medium 86.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 164.0
1920x1080 Medium 125.0
1920x1080 High 95.0
1920x1080 Ultra 90.0

Thief with RTX 4060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra X9 388H + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.