Thief

Thief

AVERAGE FPS
145
excellent

This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 70 91 120
1440p QHD 113 118 155 205
1080p Full HD 164 172 221 244

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 120
3840x2160 Medium 91
3840x2160 High 70
3840x2160 Ultra 66
2560x1440 Low 205
2560x1440 Medium 155
2560x1440 High 118
2560x1440 Ultra 113
1920x1080 Low 244
1920x1080 Medium 221
1920x1080 High 172
1920x1080 Ultra 164

Thief with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

# Thief — Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 Ti

The measured frame rates for this combination in Thief show a system that is heavily GPU-bound at higher resolutions, yet the CPU demonstrates ample headroom at 1080p, where frame rates approach the 244 FPS ceiling at Low settings. Across all tested presets, the RTX 4070 Ti delivers playable performance at 4K, with average FPS ranging from 66 at Ultra to 120 at Low, while the Intel Core Ultra 7 270K Plus provides sufficient single-thread throughput to keep the GPU fed at lower resolutions. The data indicates a balanced pairing where the GPU becomes the primary bottleneck as resolution increases, but the CPU's 24 cores and high boost clock ensure no significant frame rate collapse even at 1080p High settings.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a classic GPU-bound scaling pattern. At High settings, the average FPS drops from 172 at 1920x1080 to 118 at 2560x1440 and further to 70 at 3840x2160. That represents a 31% reduction from 1080p to 1440p, and a 59% reduction from 1080p to 4K. This steep decline indicates that the RTX 4070 Ti's rendering throughput, rather than the CPU's capabilities, is the limiting factor as pixel count increases.

The Low settings preset shows even more dramatic scaling, with 244 FPS at 1080p dropping to 205 FPS at 1440p (a 16% decrease) and then to 120 FPS at 4K (a 51% decrease from 1080p). The relatively smaller drop from 1080p to 1440p at Low settings suggests that the CPU can still maintain high frame rates at 1440p, but the 4K Low result of 120 FPS demonstrates how pixel count alone can halve performance even when graphical complexity is minimal.

Medium settings provide the only complete min/max data in the measured set, with 221 FPS average at 1080p (min 188, max 254), 155 FPS at 1440p (min 132, max 179), and 91 FPS at 4K (min 78, max 105). The spread between minimum and maximum FPS widens slightly at higher resolutions, indicating more frame time variance when the GPU is under heavier load. At 4K Medium, the minimum of 78 FPS still clears the 60 FPS threshold comfortably, but the gap between average and minimum (13 FPS) suggests occasional stutter under demanding scenes.

Ultra settings show the largest absolute scaling penalty, with 164 FPS at 1080p, 113 FPS at 1440p, and 66 FPS at 4K. The 4K Ultra result of 66 FPS is the only measured configuration that approaches the 60 FPS boundary, and the 43% performance reduction from 1440p to 4K at Ultra confirms that the RTX 4070 Ti's 12 GB VRAM and 192-bit memory bus become significant constraints at ultra-high resolutions with maximum graphical fidelity. The scaling pattern across all presets points to the GPU as the dominant bottleneck at 4K, while the CPU's role diminishes as resolution increases.

GPU Role

The NVIDIA GeForce RTX 4070 Ti, based on the AD104 chip with Ada Lovelace architecture, provides 12 GB of GDDR6X memory across a 192-bit bus, yielding 504.2 GB/s of bandwidth. This memory configuration is directly relevant to Thief's performance at 4K, where the Ultra preset demands both higher pixel throughput and larger texture footprints. The measured 66 FPS at 4K Ultra versus 70 FPS at 4K High (a mere 4 FPS difference) suggests that the Ultra preset's additional visual effects are not primarily memory-bandwidth-limited, but rather constrained by the GPU's compute resources.

The GPU's boost clock of 2610 MHz and base clock of 2310 MHz, combined with 7680 shading units and 240 texture mapping units, deliver a pixel rate of 208.8 GPixel/s and a texture rate of 626.4 GTexel/s. These specifications translate to the observed 70 FPS at 4K High, which is well above the 60 FPS playability threshold. The RTX 4070 Ti's FP32 performance of 40.09 TFLOPS appears sufficient for Thief's DirectX 11-era rendering workloads, as evidenced by the 172 FPS result at 1080p High, where the CPU's 5.50 GHz boost clock is not the limiting factor.

The GPU's 60 RT cores and 240 tensor cores are present but have limited relevance to Thief, which was released in 2014 and does not utilize hardware ray tracing or DLSS. The 12 GB VRAM capacity is more than adequate for this game, as even at 4K Ultra, the measured 66 FPS indicates no catastrophic memory swapping or texture streaming failures. The 21 Gbps effective memory clock and 504.2 GB/s bandwidth provide sufficient headroom for Thief's texture-heavy environments, though the gap between 4K High (70 FPS) and 4K Medium (91 FPS) shows that memory bandwidth becomes a more significant factor as render resolution scales.

Settings Recommendations

Based on the measured FPS data, the High preset at 2560x1440 offers the best balance of visual fidelity and performance, delivering 118 FPS average with no recorded minimum below the 60 FPS threshold. This configuration provides a 40% performance buffer above the 60 FPS playability standard while maintaining substantial graphical quality over Low settings. At 4K, the High preset's 70 FPS average is the recommended choice for players prioritizing resolution, as it outperforms Ultra by 4 FPS while presumably reducing some demanding effects.

For players targeting 1080p, the Ultra preset at 164 FPS is fully playable and takes advantage of the CPU's headroom, leaving significant margin for high-refresh-rate displays up to 165 Hz. The Medium preset at 1080p (221 FPS) and Low preset at 1080p (244 FPS) are excessive for most displays, but the data indicates that even the most demanding 1080p configuration does not stress this combination. At 4K, the Medium preset's 91 FPS average with a 78 FPS minimum provides the smoothest experience among playable settings, offering a 25 FPS improvement over High while maintaining frame times above 75 FPS.

The Ultra preset at 4K, at 66 FPS, is technically playable but leaves only a 6 FPS margin above the 60 FPS threshold, making it a risky choice for scenes with heavy draw calls or particle effects. The Low preset at 4K (120 FPS) is not recommended for visual quality reasons, but it demonstrates that this combination can maintain high frame rates even at 4K when graphical complexity is minimal. Overall, the data supports High at 1440p as the sweet spot, with High at 4K as the preferred alternative for resolution-focused players.

FAQ

Q: Can this system maintain 60 FPS at 4K Ultra in Thief?

A: The measured average FPS at 3840x2160 Ultra is 66, which exceeds 60 FPS, but with only a 6 FPS margin. The data shows no minimum FPS recorded for this configuration, so the worst-case frame rate is unknown, but the average suggests it is playable with some risk of dips in demanding scenes.

Q: What is the best resolution for high-refresh-rate monitors?

A: At 1080p, all presets exceed 164 FPS, with Low reaching 244 FPS and Medium reaching 221 FPS. At 1440p, High delivers 118 FPS and Low delivers 205 FPS, making both resolutions suitable for 144 Hz displays, while 4K tops out at 120 FPS on Low settings.

Q: How does the CPU affect performance at 1080p versus 4K?

A: The Intel Core Ultra 7 270K Plus, with 24 cores and a 5.50 GHz boost clock, provides 244 FPS at 1080p Low, indicating it is not the bottleneck at lower resolutions. At 4K, the GPU becomes the limiting factor, as evidenced by the consistent FPS drops across all presets when moving from 1440p to 4K.

Q: Is the RTX 4070 Ti's 12 GB VRAM sufficient for Thief at 4K?

A: Yes, the measured 4K results show 70 FPS at High and 66 FPS at Ultra, with no signs of memory capacity issues. The game's 2014 release date and texture sizes are well within the 12 GB GDDR6X capacity, and the 504.2 GB/s bandwidth appears adequate for the observed performance.

Q: Which preset offers the largest performance jump at 4K?

A: Moving from High to Medium at 3840x2160 increases average FPS from 70 to 91, a 30% improvement. The jump from Medium to Low provides a further increase to 120 FPS, a 32% gain, making Low the largest single-preset improvement but at substantial visual cost.

Q: What are the minimum FPS values for configurations that report them?

A: Only Medium settings report complete min/max data. At 1080p Medium, the minimum is 188 FPS with a maximum of 254. At 1440p Medium, the minimum is 132 FPS and maximum is 179. At 4K Medium, the minimum is 78 FPS and maximum is 105.

How This Combo Ranks

This combination ranks 116th out of 2851 tested combos in Thief, placing it in the top 4.1% of all system configurations measured. This ranking reflects the strong overall performance of the RTX 4070 Ti, which sits at the 84th percentile among all GPUs, paired with the Intel Core Ultra 7 270K Plus, which ranks at the 96th percentile among all CPUs. The high CPU percentile, combined with the GPU's above-average standing, explains why this combo outperforms the vast majority of alternatives.

The GPU's average benchmark score of 44795 places it near the NVIDIA GeForce RTX 5090 Mobile (45152, a 0.8% difference) and the AMD Radeon Pro 5500 XT (45384, a 1.3% difference), while slightly ahead of the NVIDIA RTX A6000 (44075, a 1.6% gap). This close grouping indicates that the RTX 4070 Ti's raw compute performance is competitive with these alternatives, though Thief's specific workload may favor the 4070 Ti's architecture differently than synthetic benchmarks suggest.

The CPU's average benchmark score of 93785 positions it nearly identically to the Intel Xeon 6520P (93786, 0% difference) and slightly behind the AMD EPYC 4564P (95183, a 1.5% deficit) and AMD EPYC 9175F (95615, a 1.9% gap). Despite these marginal synthetic benchmark differences, the Core Ultra 7 270K Plus's 24 threads and 5.50 GHz boost clock provide the single-thread performance that Thief's engine relies upon, as demonstrated by the 244 FPS result at 1080p Low.

The rank of 116 out of 2851 is particularly notable given that many higher-ranked combos likely feature more powerful GPUs such as the RTX 4090-class cards. The fact that this mid-to-high-tier GPU pairing still achieves a top 5% ranking in a 2014 title suggests that Thief's performance ceiling is not exclusively determined by GPU horsepower, but also benefits from the CPU's strong single-thread performance and the GPU's efficient architecture at lower resolutions.

CPU Role

The Intel Core Ultra 7 270K Plus provides 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, built on the Arrow Lake Refresh architecture at a 3 nm process node. This configuration delivers a Cinebench R23 multi-core score of 44253 and a single-core score of 2439, with the single-thread performance being particularly relevant for Thief's engine, which relies on one or two primary threads for game logic and rendering commands.

The CPU's L3 cache of 36 MB shared and L2 cache of 3 MB per core help maintain high frame rates in scenes with complex geometry and AI calculations. The measured 244 FPS at 1080p Low represents the upper bound of this CPU's capability in Thief, and the fact that 1080p High (172 FPS) is substantially lower indicates that the GPU is already becoming a bottleneck even at 1080p when graphical settings increase. The PassMark single-thread score of 5068 and multithread score of 68574 confirm that the CPU has significant headroom for this game.

Memory bandwidth of 115.2 GB/s from DDR5 dual-channel support appears sufficient for Thief, as the frame rate scaling from 1080p to 1440p at Low settings (244 to 205 FPS) shows only a 16% reduction despite a 78% increase in pixel count. This suggests that the CPU and memory subsystem can keep up with the GPU's demands at lower resolutions, with the GPU becoming the limiting factor at 1440p and beyond. The CPU's 96th percentile ranking among all processors indicates that it is not a weak link in this configuration, and the 24 threads provide ample parallelism for any background tasks or streaming workloads Thief may generate.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 244 FPS, Medium settings produce 221 FPS with a minimum of 188 and maximum of 254, High settings produce 172 FPS, and Ultra settings produce 164 FPS. The performance difference between Low and Ultra at 1080p is 80 FPS, or a 33% reduction, indicating that the Ultra preset's additional effects (likely shadow quality, texture filtering, and ambient occlusion) exact a measurable toll even at the lowest resolution tested.

At 2560x1440, the average FPS values are 205 for Low, 155 for Medium (with a minimum of 132 and maximum of 179), 118 for High, and 113 for Ultra. The gap between High and Ultra narrows to just 5 FPS at this resolution, suggesting that the Ultra preset's incremental effects are less impactful at 1440p than at 1080p, where the difference was 8 FPS. The Medium preset's minimum of 132 FPS at 1440p ensures smooth gameplay even during intense scenes, while the Low preset's 205 FPS demonstrates substantial CPU headroom.

At 3840x2160, the average FPS values are 120 for Low, 91 for Medium (with a minimum of 78 and maximum of 105), 70 for High, and 66 for Ultra. The 4K results show the smallest spread between presets, with only 54 FPS separating Low from Ultra, compared to 80 FPS at 1080p. This compression of performance differences at 4K confirms that the GPU's pixel throughput is the dominant constraint, as even reducing settings from High to Low only yields a 50 FPS improvement (70 to 120), whereas the same settings change at 1440p yields an 87 FPS improvement (118 to 205).

The Medium preset is the only one with complete min/max data across all three resolutions, providing insight into frame time consistency. At 1080p, the 66 FPS range between minimum (188) and maximum (254) indicates some variance but remains well above playability thresholds. At 1440p, the range narrows to 47 FPS (132 to 179), and at 4K, it narrows further to 27 FPS (78 to 105), suggesting that frame pacing becomes more consistent as the GPU becomes more fully utilized, despite lower average frame rates.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 120.0
3840x2160 Medium 91.0
3840x2160 High 70.0
3840x2160 Ultra 66.0
2560x1440 Low 205.0
2560x1440 Medium 155.0
2560x1440 High 118.0
2560x1440 Ultra 113.0
1920x1080 Low 244.0
1920x1080 Medium 221.0
1920x1080 High 172.0
1920x1080 Ultra 164.0

Thief with iUltra 7 270K Plus + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4070 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.