Thief

Thief

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 43 57 75
1440p QHD 70 74 97 128
1080p Full HD 103 108 141 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 57
3840x2160 High 43
3840x2160 Ultra 41
2560x1440 Low 128
2560x1440 Medium 97
2560x1440 High 74
2560x1440 Ultra 70
1920x1080 Low 186
1920x1080 Medium 141
1920x1080 High 108
1920x1080 Ultra 103

Thief with Intel Core Ultra 7 265 + AMD Radeon RX 6700 XT, In-Depth Analysis

Thief, a stealth classic from 2014, presents an interesting case study for the Intel Core Ultra 7 265 and AMD Radeon RX 6700 XT pairing. The benchmark data reveals a system that is heavily influenced by resolution and settings, with performance scaling that points to a clear bottleneck dynamic between the CPU and GPU. At 1080p, the combination delivers exceptionally high frame rates that suggest a CPU-bound scenario, while at 4K, the GPU assumes the dominant role, resulting in a significant performance drop. This analysis breaks down the measured FPS data to understand the interplay between the processor, graphics card, and the game's engine.

Resolution Scaling

The measured FPS data shows a pronounced and consistent decline as resolution increases, which is the expected behavior for a GPU-limited workload at higher pixel counts. At 1080p with Low settings, the system achieves an average of 186 FPS. Moving to 1440p drops this to 128 FPS, a reduction of 31%, and at 4K, the average falls to 75 FPS, which is a 59% decrease from the 1080p figure. This steep curve indicates that the Radeon RX 6700 XT's rendering capabilities are the primary constraint as pixel count rises.

The scaling pattern shifts with higher graphical presets. At Ultra settings, the frame rate drops from 103 FPS at 1080p to 70 FPS at 1440p (a 32% decrease), and then to 41 FPS at 4K (a 60% decrease from 1080p). The relative consistency of these percentage drops across different settings suggests that the game's engine scales uniformly with resolution, and the GPU's fillrate and memory bandwidth are the limiting factors. The data implies that the CPU is not the primary bottleneck at 4K, as the frame rate is constrained by the GPU's ability to process the increased pixel workload.

The difference between Low and Ultra settings at each resolution is also telling. At 1080p, the gap is 83 FPS (186 vs 103), but at 4K, this gap narrows to 34 FPS (75 vs 41). This compression of performance at higher resolutions is a classic sign of GPU limitation; the additional shading and texture work from Ultra settings is less impactful on the final frame rate when the GPU is already saturated with pixel throughput. The data suggests that for a smoother 4K experience, lowering settings will not yield a proportional return, as the resolution itself is the primary hurdle.

GPU Role

The AMD Radeon RX 6700 XT, based on the RDNA 2.0 architecture with a Navi 22 chip, is the clear performance driver in this pairing. Its 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 384.0 GB/s, which is crucial for feeding the GPU at higher resolutions. The measured FPS data shows that the GPU's 2560 shading units and 64 ROPs are sufficient to deliver playable frame rates at 1080p and 1440p, but they become the limiting factor at 4K.

The GPU's clock speeds, with a base of 2321 MHz and a boost of 2581 MHz, are relatively high, yet they cannot compensate for the raw pixel throughput required at 3840x2160. The 4K High average of 43 FPS and 4K Ultra average of 41 FPS are the lowest in the dataset, indicating that the GPU is saturated. Interestingly, the GPU's performance percentile of 72 and an average benchmark score of 27425 place it close to rivals like the NVIDIA GeForce RTX 3090, which has a deltaPct of -0.5. This proximity in synthetic benchmarks does not translate to 4K dominance in Thief, highlighting that the game's specific demands weigh heavily on the GPU's memory subsystem and compute units.

The 12 GB VRAM capacity is not a limiting factor in this game, as even at 4K Ultra, the game does not appear to exceed this allocation. The bottleneck is purely computational, as evidenced by the 4K Medium average of 57 FPS, which is still well below the 1440p Low average of 128 FPS. The data suggests that the RX 6700 XT is a capable 1440p card for Thief, but its 4K performance is only suitable for Low to Medium settings if a 60 FPS target is desired.

CPU Role

The Intel Core Ultra 7 265, with its 20 cores and 20 threads based on the Arrow Lake architecture, provides an immense amount of processing headroom for Thief. The game, released in 2014, is unlikely to utilize all 20 cores effectively, but the processor's high single-thread performance, evidenced by a Cinebench R23 single-core score of 5960, ensures that the game's main thread is never a bottleneck. The boost clock of 5.30 GHz is particularly relevant for a game that relies on a few fast cores for game logic and physics.

The CPU's role becomes apparent when examining the 1080p performance. At Low settings, the system achieves 186 FPS, which is a very high frame rate that suggests the CPU is capable of feeding the GPU as fast as it can render. However, the data also indicates that the CPU is not the sole limiting factor, as the frame rate does not scale linearly with reduced resolution. The difference between 1080p Low (186 FPS) and 1440p Low (128 FPS) is 58 FPS, which is a substantial drop that is primarily attributed to the GPU.

In this game, the CPU's contribution is to ensure that frame times remain consistent and that there are no stutters, particularly at lower resolutions where the GPU can render quickly. The processor's 30 MB of shared L3 cache and dual-channel DDR5 memory support (with a bandwidth of 102.4 GB/s) provide a robust platform for the game's data streaming. The CPU's average benchmark score of 64640 places it in the 93rd percentile, and its nearest rival, the AMD EPYC 4464P, is only 0.3% faster, indicating that the Core Ultra 7 265 is a top-tier performer that will not hold back the RX 6700 XT in this title.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and the AMD Radeon RX 6700 XT ranks 1352 out of 2851 tested combos in Thief, placing it in the 47th percentile (roughly in the middle of the tested database). This ranking is somewhat surprising given the individual strengths of the components, but it reflects the game's age and its relative insensitivity to modern multi-core processors. The combo's rank suggests that while the CPU is overkill for this title, the GPU is the limiting factor, and its mid-tier standing in the GPU hierarchy holds the overall combo back.

When compared to other potential pairings, the data indicates that the RX 6700 XT's performance is the determining factor. The GPU's nearest rival, the NVIDIA GeForce RTX 4070 Mobile, has an identical average benchmark score (deltaPct of 0), which implies that a system with that GPU would likely produce similar frame rates in Thief. The ranking also implies that a stronger GPU would yield a significantly higher combo rank, as the CPU would not be a bottleneck. The Core Ultra 7 265's own nearest rival, the Intel Core Ultra 7 265F, has a deltaPct of 0.3, meaning it is slightly slower, but this difference is negligible in gaming scenarios.

The mid-pack ranking is a direct consequence of the GPU's 72nd percentile standing versus the CPU's 93rd percentile. The data implies that for Thief, the user is not extracting the full potential of the processor, but the system is balanced in the sense that the GPU is the primary performance arbiter. A user looking to improve this combo's rank would need to upgrade the GPU, as the CPU has ample headroom to support a faster graphics card without becoming a bottleneck.

Measured FPS Breakdown

At 1080p, the system shows strong performance across all settings. The Low preset yields an average of 186 FPS, which is exceptionally high and indicates a CPU-bound scenario. Medium settings reduce the average to 141 FPS, with a minimum of 120 FPS and a maximum of 163 FPS. High settings drop to 108 FPS, and Ultra settings produce an average of 103 FPS. These numbers suggest that a 144Hz monitor is easily achievable at High settings, and even Ultra is playable with a high refresh rate.

Moving to 1440p, the performance scales down predictably. Low settings average 128 FPS, which is still very smooth. Medium settings average 97 FPS (minimum 82, maximum 112), providing a solid experience. High settings drop to 74 FPS, and Ultra settings yield an average of 70 FPS. At this resolution, the system is well-suited for a 60-75Hz display, with Medium settings offering the best balance of visual quality and frame rate stability.

At 4K, the GPU becomes the clear bottleneck. Low settings average 75 FPS, which is playable, but Medium settings drop to 57 FPS (minimum 48, maximum 66). High settings average 43 FPS, and Ultra settings average 41 FPS. The 4K results show that the RX 6700 XT is not a 4K card for this game unless the user is willing to compromise on settings. The jump from Low to Medium at 4K results in a 24% performance penalty, while the jump from Medium to High is a 25% penalty, indicating that each settings tier has a significant cost at this resolution.

FAQ

Q: What is the maximum average FPS achievable with this combo at 1080p?

A: The highest average FPS recorded is 186, achieved at 1080p with the Low settings preset.

Q: Is this system capable of 4K gaming in Thief?

A: Yes, but with significant compromises. The 4K Low preset averages 75 FPS, while Medium averages 57 FPS. High and Ultra presets average 43 FPS and 41 FPS, respectively, which may not be smooth enough for all players.

Q: Which component is the primary bottleneck at 4K resolution?

A: The AMD Radeon RX 6700 XT is the limiting factor at 4K. The CPU has ample headroom, as evidenced by its high 1080p frame rates, but the GPU's rendering capacity is insufficient to maintain high frame rates at 3840x2160.

Q: How does the CPU's performance compare to its nearest rival?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% lower than the AMD EPYC 4464P (score 64823) and 0.3% higher than the Intel Core Ultra 7 265F (score 64438).

Q: What is the frame rate difference between Medium and High settings at 1440p?

A: At 1440p, the Medium preset averages 97 FPS (with a minimum of 82 and a maximum of 112), while the High preset averages 74 FPS. This represents a 23 FPS difference, or approximately a 24% reduction in performance.

Q: What is the combo's overall rank in the benchmark database?

A: The Intel Core Ultra 7 265 and AMD Radeon RX 6700 XT combo ranks 1352 out of 2851 tested combinations in Thief.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p users with a 144Hz monitor, the High preset is recommended, as it averages 108 FPS and provides a good balance of visual fidelity and smoothness. The Ultra preset, averaging 103 FPS, is also a viable choice if the user prefers maximum visual quality and does not mind a slight drop in frame rate.

For 1440p, the Medium preset is the best choice for a high-refresh experience, averaging 97 FPS. This preset offers a significant improvement over High (74 FPS) in terms of smoothness, and the visual difference between Medium and High is often less noticeable than the frame rate difference. If a 60 FPS target is sufficient, the High preset at 74 FPS is also acceptable and will provide better image quality.

At 4K, the data suggests that the Low preset, averaging 75 FPS, is the only way to achieve a consistently smooth experience near 60 FPS. The Medium preset, averaging 57 FPS, is playable but will have occasional dips below 60 FPS (minimum of 48 FPS). High and Ultra presets are not recommended for 4K, as they fall below the 45 FPS threshold, which can result in noticeable stuttering. For the best experience at 4K, users should prioritize resolution over settings, using Low or Medium to maintain a playable frame rate.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6700 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 57.0
3840x2160 High 43.0
3840x2160 Ultra 41.0
2560x1440 Low 128.0
2560x1440 Medium 97.0
2560x1440 High 74.0
2560x1440 Ultra 70.0
1920x1080 Low 186.0
1920x1080 Medium 141.0
1920x1080 High 108.0
1920x1080 Ultra 103.0

Thief with iUltra 7 265 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6700 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.