Thief

Thief

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 59 77 102
1440p QHD 95 100 132 173
1080p Full HD 139 146 192 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 77
3840x2160 High 59
3840x2160 Ultra 56
2560x1440 Low 173
2560x1440 Medium 132
2560x1440 High 100
2560x1440 Ultra 95
1920x1080 Low 225
1920x1080 Medium 192
1920x1080 High 146
1920x1080 Ultra 139

Thief with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 3080 Ti lands at rank 416 out of 2851 tested combinations in Thief, placing it in the top 15% of all systems evaluated. This is a strong showing for a mid-generation pairing, though the data suggests the GPU is doing most of the heavy lifting in this 2014 stealth title. The combo's percentile standing is more impressive when you consider that Thief is a game with modest system demands by modern standards, yet this pairing still manages to outpace the vast majority of tested configurations.

Looking at the component-level rankings provides context for this combo's position. The CPU sits at the 90th percentile among all processors, with an average benchmark score of 48995. Its nearest rivals in synthetic testing are the AMD Ryzen 7 PRO 5755G (scoring 49196, a 0.4% difference) and the AMD Ryzen 9 7900 (scoring 49228, a 0.5% difference), indicating the Core Ultra 5 245 is essentially performance-equivalent to those chips in general compute tasks. The GPU, meanwhile, holds the 83rd percentile among all graphics cards, with an average benchmark score of 41187. Its closest competitor is the AMD Radeon Pro 5300 (scoring 40870, a 0.8% delta) and the NVIDIA GeForce RTX 5070 (scoring 40377, a 2% delta).

The gap between CPU percentile (90th) and GPU percentile (83rd) suggests the processor has more headroom than the graphics card in this pairing. In Thief specifically, this manifests as a system that can push very high frame rates at lower resolutions but begins to show GPU limitations as resolution increases. The rank of 416 out of 2851 combos means roughly 85% of all tested systems fall below this pairing, which is a solid result for a game that rewards high refresh rates.

# GPU Role

The RTX 3080 Ti brings substantial graphics horsepower to Thief, with 10240 shading units, 320 texture mapping units, and 112 raster output pipelines operating on the Ampere architecture. The GA102 chip runs at a base clock of 1365 MHz and boosts to 1665 MHz, with memory clocked at 1188 MHz (19 Gbps effective). This translates to a pixel rate of 186.5 GPixel/s and a texture rate of 532.8 GTexel/s, figures that explain why the card handles even the most demanding settings in Thief without breaking a sweat.

Memory configuration is notably strong: 12 GB of GDDR6X on a 384-bit bus provides 912.4 GB/s of bandwidth. Thief is not a game known for massive texture streaming demands, but this bandwidth headroom means the GPU is unlikely to be bottlenecked by memory throughput at any resolution tested. The 12 GB capacity also ensures that even at 3840x2160 with Ultra settings, the card will not run into VRAM limitations—a factor that becomes relevant when comparing against lower-capacity cards.

The GPU's benchmark results reinforce its capability. In 3DMark Steel Nomad DX12, it scores 5077, while Geekbench OpenCL and Vulkan scores reach 170037 and 192697 respectively. PassMark G3D shows 26896, and compute performance is solid at 15282. These synthetic results, combined with the measured FPS data, demonstrate that the RTX 3080 Ti is the primary performance driver in this combo. At 1080p Ultra, the card produces 139 FPS; at 1440p Ultra, it drops to 95 FPS; and at 4K Ultra, it manages 56 FPS. This scaling pattern is typical of a GPU-bound scenario at higher resolutions, where the graphics card's compute and memory resources become the limiting factor.

The card's 34.10 TFLOPS of FP32 performance and 34.10 TFLOPS of FP16 (1:1 ratio) provide ample compute headroom for Thief's DirectX 12 Ultimate feature set, which the game supports through the API's 12_2 level. The presence of 80 RT cores and 320 tensor cores is overkill for a 2014 title, but it ensures future-proofing and explains why the card can maintain high frame rates even when settings are maxed out.

# CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC with 17,800 million transistors on a 243 mm² die. It operates at a base clock of 3.50 GHz and boosts to 5.10 GHz, with a 65 W TDP that keeps thermal demands modest. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3, which provides ample low-latency storage for game data.

For Thief, a game that primarily relies on single-threaded performance for game logic and physics, the CPU's single-core capabilities are what matter most. The Cinebench R23 single-core score of 4648 and R20 single-core score of 1952 indicate strong per-core performance. PassMark single-thread results of 4394 confirm this trend. Multi-threaded performance is also robust, with Cinebench R23 multi-core reaching 32924 and R20 multi-core hitting 13828, but Thief's engine does not heavily utilize many threads, so the single-thread numbers are more predictive of in-game performance.

The CPU's percentiles and rival comparisons show it is competitive with top-tier processors from both Intel and AMD. The 90th percentile ranking among all CPUs places it above the vast majority of processors, and its near-identical scores to the AMD Ryzen 9 7900 (0.5% difference) and Intel Core i5-14600K (0.8% difference) indicate that it will not be a bottleneck in most gaming scenarios. The 24 MB of L3 cache is particularly beneficial for gaming, as it reduces the need to access system memory, which is DDR5 with 102.4 GB/s of bandwidth.

In the context of this combo, the CPU's role is to feed the GPU with enough draw calls and physics calculations to keep frame rates high. At 1080p Low, the system achieves 225 FPS, which suggests the CPU can handle very high frame rates without becoming the limiting factor. However, the data shows that as resolution increases, frame rates drop in a pattern consistent with GPU limitation, meaning the CPU is not the bottleneck at any tested setting.

# Measured FPS Breakdown

The measured data provides a comprehensive picture of performance across three resolutions and four quality presets. At 1920x1080, the combo delivers 225 FPS on Low, 192 FPS on Medium, 146 FPS on High, and 139 FPS on Ultra. The Medium preset shows a minimum of 163 FPS and a maximum of 221 FPS, indicating some frame time variance but generally smooth performance. The gap between Low and Ultra at 1080p is 86 FPS, showing that graphics settings have a significant impact even at this resolution.

Moving to 2560x1440, frame rates remain high but show a clear downward trend. Low settings produce 173 FPS, Medium delivers 132 FPS (with a minimum of 112 and maximum of 151), High achieves 100 FPS, and Ultra drops to 95 FPS. The delta between Low and Ultra at 1440p is 78 FPS, slightly less than at 1080p, which is consistent with the GPU becoming more of a limiting factor. The Medium preset's frame time range of 112-151 FPS shows that even at this mid-range setting, there is noticeable variance, though it remains playable.

At 3840x2160, the impact of resolution is most pronounced. Low settings produce 102 FPS, Medium delivers 77 FPS (with a minimum of 66 and maximum of 89), High achieves 59 FPS, and Ultra drops to 56 FPS. The difference between Low and Ultra at 4K is 46 FPS, the smallest absolute gap across resolutions, which indicates that the GPU is becoming the primary bottleneck. The Medium preset's minimum of 66 FPS shows that even at this setting, there can be dips below the 60 FPS threshold, though the average of 77 FPS remains respectable.

# Resolution Scaling

The frame rate scaling from 1080p to 4K reveals important information about where the bottleneck lies in this system. At Low settings, the transition from 1080p to 1440p results in a 52 FPS drop (from 225 to 173), and from 1440p to 4K another 71 FPS drop (from 173 to 102). This represents a 55% reduction from 1080p to 4K at Low settings. At Ultra, the same transitions show a 44 FPS drop from 1080p to 1440p (139 to 95) and a 39 FPS drop from 1440p to 4K (95 to 56), for a 60% total reduction.

The percentage drops are telling. At Low settings, 4K performance is 45% of 1080p performance (102/225). At Ultra, 4K performance is 40% of 1080p performance (56/139). This pattern indicates that the GPU is the limiting factor at all resolutions, with higher settings exacerbating the resolution scaling. If the CPU were the bottleneck, we would expect to see less of a performance drop when increasing resolution, since the CPU workload remains constant while the GPU workload increases.

The data suggests that the RTX 3080 Ti is well-matched to this CPU. At 4K Ultra, the 56 FPS average is just below the 60 FPS target, while at 4K High, the 59 FPS average is marginally better. Dropping to 4K Medium pushes the average to 77 FPS, which provides a comfortable margin. The scaling from Ultra to Medium at 4K represents a 37.5% performance improvement (from 56 to 77 FPS), while the jump from High to Medium at 4K is 30.5% (from 59 to 77 FPS). These improvements come at a visual cost, but the data shows that Medium settings at 4K provide the best balance of performance and quality.

# FAQ

Q: Is this combo capable of running Thief at 4K with playable frame rates?

A: Yes, at Medium settings the system achieves an average of 77 FPS at 3840x2160, with a minimum of 66 FPS. High and Ultra settings drop to 59 and 56 FPS respectively, which are playable but close to the 60 FPS threshold.

Q: Which component is the bottleneck for this pairing in Thief?

A: The benchmark data indicates the GPU is the limiting factor, particularly at higher resolutions. The CPU's 90th percentile ranking and strong single-thread performance (Cinebench R23 score of 4648) suggest it is not constraining frame rates, as evidenced by the 225 FPS result at 1080p Low.

Q: How does the RTX 3080 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GPU's nearest rival is the AMD Radeon Pro 5300, which scores 40870 versus the RTX 3080 Ti's 41187, a 0.8% difference. The NVIDIA GeForce RTX 5070 scores 40377, which is 2% lower. The RTX 3080 Ti also outperforms both Tesla M40 variants by 1.2% and 1.7%.

Q: What frame rates can be expected at 1440p with this combo?

A: At 2560x1440, the system delivers 173 FPS on Low, 132 FPS on Medium, 100 FPS on High, and 95 FPS on Ultra. All settings provide smooth performance well above 60 FPS, making 1440p a sweet spot for high-refresh-rate monitors.

Q: Does the CPU's 14-core configuration benefit Thief specifically?

A: Thief, being a 2014 title, primarily relies on single-threaded performance. The Core Ultra 5 245's strong single-core scores (Cinebench R23 single-core of 4648) are more relevant than its multi-core capabilities. The 14 cores provide headroom for background tasks but are not heavily utilized by this game.

Q: How does the combo rank among all tested systems for Thief?

A: The combo ranks 416 out of 2851 tested combinations, placing it in the top 15% of all systems. This is a strong result, though the ranking reflects the GPU's capability more than the CPU, given that Thief is not a demanding multi-threaded title.

# Settings Recommendations

Based on the measured data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, Ultra settings provide 139 FPS, which is far beyond what most monitors can display, so players can maximize visual quality without concern. The data shows that even at Ultra, the frame rate exceeds 120 FPS, making this resolution essentially free from performance constraints.

For 2560x1440, High settings deliver 100 FPS and Ultra delivers 95 FPS, both of which are excellent for 144Hz displays. The difference between High and Ultra is only 5 FPS, suggesting that Ultra is the better choice for users who want the best visuals without meaningful performance sacrifice. Medium at 132 FPS is also viable for those who prefer higher refresh rates, but the visual downgrade may not be worth the 32 FPS gain over Ultra.

At 3840x2160, the recommendation is more nuanced. Medium settings produce 77 FPS with a minimum of 66 FPS, which provides a comfortable margin above 60 FPS. High settings drop to 59 FPS, which is just below the 60 FPS target and may result in occasional dips. Ultra at 56 FPS is playable but leaves no headroom for demanding scenes. For a consistent experience at 4K, Medium is the recommended preset, as it offers a 30.5% performance improvement over High while still maintaining good visual quality. Low at 102 FPS is available for those who prioritize frame rate above all else, but the visual compromise is substantial. The data clearly shows that Medium at 4K is the sweet spot for this combo, balancing the GPU's capabilities with playable frame rates.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 77.0
3840x2160 High 59.0
3840x2160 Ultra 56.0
2560x1440 Low 173.0
2560x1440 Medium 132.0
2560x1440 High 100.0
2560x1440 Ultra 95.0
1920x1080 Low 225.0
1920x1080 Medium 192.0
1920x1080 High 146.0
1920x1080 Ultra 139.0

Thief with iUltra 5 245 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3080 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.