Thief

Thief

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 45 59 77
1440p QHD 72 76 100 131
1080p Full HD 105 111 145 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 59
3840x2160 High 45
3840x2160 Ultra 43
2560x1440 Low 131
2560x1440 Medium 100
2560x1440 High 76
2560x1440 Ultra 72
1920x1080 Low 191
1920x1080 Medium 145
1920x1080 High 111
1920x1080 Ultra 105

Thief with Intel Core i9-14900K + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Thief with the Intel Core i9-14900K and NVIDIA GeForce RTX 3060 Ti reveals a predictable but steep scaling curve as resolution increases. At 1080p with Low settings, the combo delivers 191 FPS average. Moving to 1440p at the same settings drops this to 131 FPS, a reduction of 60 FPS. At 4K with Low settings, the average falls further to 77 FPS. This progression shows a 114 FPS swing from 1080p Low to 4K Low, indicating that the GPU is the primary bottleneck at higher resolutions.

The pattern holds across all settings presets. At High settings, the average FPS moves from 111 at 1080p to 76 at 1440p to 45 at 4K. The delta between 1080p and 4K at High is 66 FPS, which is proportionally similar to the Low preset drop. At Medium settings, the averages are 145, 100, and 59 FPS for 1080p, 1440p, and 4K respectively. The Ultra preset shows 105 FPS at 1080p, 72 at 1440p, and 43 at 4K.

The scaling from 1080p to 1440p is less severe than from 1440p to 4K. For Medium settings, 1080p to 1440p loses 45 FPS, while 1440p to 4K loses 41 FPS. However, the percentage drop is steeper at the higher resolution step: 41% loss from 1440p to 4K versus 31% from 1080p to 1440p. This suggests that the RTX 3060 Ti's memory bandwidth and compute resources become progressively more strained as pixel count grows.

The 4K results are telling. At 4K Ultra, the combo averages 43 FPS, which is borderline playable for a stealth game but far from smooth. At 4K High, the average is 45 FPS, only 2 FPS higher than Ultra. This small delta between High and Ultra at 4K indicates that the GPU is hitting a hard performance ceiling regardless of minor settings adjustments. The Low preset at 4K reaches 77 FPS, showing that reducing settings can meaningfully improve playability, but the GPU still cannot maintain high refresh rates at this resolution.

Benchmark results indicate that this combo is best suited for 1080p and 1440p gaming in Thief. The 1080p performance across all presets exceeds 100 FPS, with Low reaching nearly 200 FPS. At 1440p, all presets except Ultra stay above 70 FPS, with Low at 131 FPS. The 4K data shows that only the Low preset provides a comfortable frame rate, while Medium, High, and Ultra all fall below 60 FPS.

Settings Recommendations

The measured rows provide clear guidance on optimal settings for this hardware combination. At 1080p, the Medium preset delivers 145 FPS average with a minimum of 123 FPS and maximum of 167 FPS. This is the best experience per the measured data: it provides a high frame rate with a narrow variance that ensures consistent performance. The High preset at 1080p averages 111 FPS, which is smooth but lower, while Ultra at 105 FPS offers only marginal gains over High.

For 1440p, Medium is again the standout choice. The 100 FPS average with a minimum of 85 FPS and maximum of 115 FPS provides a solid balance. High at 76 FPS is playable but begins to approach the threshold where rapid camera movements in stealth scenarios might feel less responsive. Ultra at 72 FPS is nearly identical to High, offering no meaningful improvement for the heavier settings load. Low at 131 FPS is the fastest option but sacrifices visual fidelity that matters for spotting enemies in shadows.

At 4K, the recommendation shifts to Low. The 77 FPS average is the only preset above 60 FPS at this resolution. Medium at 59 FPS is close but dips to 50 FPS minimum, which could cause noticeable hitches during action sequences. High at 45 FPS and Ultra at 43 FPS are both below the threshold for comfortable play. For players who prioritize visual quality over frame rate, Medium at 4K is the maximum viable option, but the data suggests Low is the safer choice.

The best experience per the measured rows is 1080p Medium. This configuration offers 145 FPS average with a minimum of 123 FPS, meaning it never drops below what most displays can show. The variance of 44 FPS between minimum and maximum is the tightest among all presets at any resolution, indicating stable frame pacing. At 1440p Medium, the variance is 30 FPS, which is also acceptable, but the lower average makes it a secondary option.

For players with high refresh rate monitors, 1080p Low at 191 FPS is the only preset that approaches the upper limits of typical 144Hz displays. However, the visual downgrade to Low settings in a game that relies on atmospheric lighting may not be worth the frame rate gain. Medium at 1080p provides a better balance of visual quality and performance.

FAQ

Q: What is the best resolution for this combo in Thief?

A: The data shows 1080p as the strongest resolution. At Medium settings, it delivers 145 FPS average with a minimum of 123 FPS. At 1440p, Medium drops to 100 FPS average, and at 4K, only Low settings exceed 60 FPS with 77 FPS.

Q: Can this combo handle 4K gaming in Thief?

A: Yes, but with significant compromises. At 4K Low, the average is 77 FPS, which is playable. At 4K Medium, the average is 59 FPS with a minimum of 50 FPS, which may cause stuttering. High and Ultra presets at 4K fall to 45 FPS and 43 FPS respectively, which are below smooth playability thresholds.

Q: How does the Ultra preset compare to High?

A: The Ultra preset offers minimal gains over High across all resolutions. At 1080p, High averages 111 FPS and Ultra averages 105 FPS, a 6 FPS difference. At 1440p, the difference is 4 FPS (76 vs 72). At 4K, the difference is only 2 FPS (45 vs 43). The performance cost of Ultra is not justified by the measured frame rate differences.

Q: What frame rate can I expect at 1440p with High settings?

A: The measured average is 76 FPS. This is above the 60 FPS threshold for smooth play, but below the 100 FPS that Medium settings achieve. For players who want high visual quality at 1440p, this is viable, but Medium offers a more comfortable margin.

Q: Is the minimum FPS data available for all presets?

A: No, minimum FPS is only recorded for Medium settings at each resolution. At 1080p Medium, the minimum is 123 FPS. At 1440p Medium, it is 85 FPS. At 4K Medium, it is 50 FPS. The other presets only have average FPS data in the measured results.

Q: How does this combo rank among all tested combinations?

A: The combo ranks 1658 out of 3720 tested combinations in Thief. This places it in the upper half of all tested systems, though not near the top. The GPU's 59th percentile ranking among all GPUs and the CPU's 95th percentile ranking suggest the GPU is the limiting factor in this pairing.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 191 FPS average. Medium settings average 145 FPS with a minimum of 123 FPS and maximum of 167 FPS. High settings average 111 FPS. Ultra settings average 105 FPS. The progression from Low to Ultra shows a 86 FPS drop, which is the largest spread of any resolution.

At 2560x1440, performance scales down proportionally. Low settings average 131 FPS. Medium settings average 100 FPS with a minimum of 85 FPS and maximum of 115 FPS. High settings average 76 FPS. Ultra settings average 72 FPS. The spread from Low to Ultra is 59 FPS, which is smaller than at 1080p, indicating the GPU is becoming more constrained.

At 3840x2160, the frame rates drop significantly. Low settings average 77 FPS. Medium settings average 59 FPS with a minimum of 50 FPS and maximum of 67 FPS. High settings average 45 FPS. Ultra settings average 43 FPS. The spread from Low to Ultra is 34 FPS, the smallest of all resolutions, confirming that the GPU is saturated even at Low settings.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the 123 FPS minimum ensures no drops below 120 FPS. At 1440p, the 85 FPS minimum stays above the 60 FPS threshold. At 4K, the 50 FPS minimum dips below 60, which may cause noticeable frame pacing issues. The maximum FPS values show less variance: 167 at 1080p, 115 at 1440p, and 67 at 4K.

Comparing presets within a resolution, the gap between High and Ultra is consistently small. At 1080p, the difference is 6 FPS. At 1440p, it is 4 FPS. At 4K, it is 2 FPS. This suggests that the Ultra preset's additional rendering demands provide little visual benefit for the frame rate cost. The gap between Low and Medium is larger: 46 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K.

How This Combo Ranks

In Thief, this combination of Intel Core i9-14900K and NVIDIA GeForce RTX 3060 Ti ranks 1658 out of 3720 tested combos. This places it in the 55th percentile of all tested systems, meaning it outperforms more than half of the combinations but trails a significant portion of higher-end setups. The rank reflects the GPU's limitations in a game that scales heavily with resolution.

The CPU's benchmark percentile is 95, indicating it is among the top 5% of all CPUs tested. The GPU's percentile is 59, placing it just above the median. This disparity explains the combo's mid-pack ranking: the i9-14900K provides ample headroom, but the RTX 3060 Ti cannot fully utilize it in Thief's GPU-bound scenarios.

The nearest rivals for the GPU show close performance clustering. The AMD Radeon RX 9060 scores 16014 with a delta of 0.7%, meaning it is marginally faster. The AMD Radeon Pro 5600M scores 16351 with a -1.4% delta, meaning it is slightly slower. The AMD Radeon RX 5700 XT scores 16361 with a -1.4% delta. The AMD Radeon R9 370X scores 15862 with a 1.7% delta. These small deltas indicate that the RTX 3060 Ti is in a tightly contested performance band.

The CPU's nearest rivals show even tighter clustering. The Intel Core i9-14900KF scores 79371 with a -0.3% delta, meaning it is essentially identical. The Intel Core Ultra 9 290HX Plus scores 79574 with a -0.6% delta. The AMD EPYC 7413 scores 80041 with a -1.2% delta. The AMD Ryzen AI Max+ 395 scores 77740 with a 1.7% delta. These results confirm that the i9-14900K is near the top of its performance tier.

Given that the CPU outperforms 95% of all CPUs while the GPU only outperforms 59% of all GPUs, the combo's 1658 rank is primarily determined by the GPU. In Thief, which is not CPU-intensive at lower resolutions, the i9-14900K's headroom is irrelevant once the GPU becomes the bottleneck at higher settings.

CPU Role

The Intel Core i9-14900K features 24 cores and 32 threads, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. This configuration provides substantial multi-threaded and single-threaded performance. The benchmark data shows a Cinebench R23 multi-core score of 39399.5 and a single-core score of 2262.5, both of which are exceptional.

In Thief, the CPU's role is minimal at higher resolutions because the GPU becomes the limiting factor. At 1080p Low, where the GPU has less work, the CPU's high single-thread performance helps achieve 191 FPS. The boost clock of 6.00 GHz ensures that even the most demanding game logic threads are handled without bottlenecking.

The 24-core configuration is overkill for Thief, a game from 2014 that was designed for far fewer cores. The game's engine is unlikely to utilize more than a few threads effectively. This means the i9-14900K's multi-core capabilities are largely unused, but its single-thread performance ensures that any CPU-bound scenarios, such as physics calculations or AI pathfinding, are handled swiftly.

The CPU's L3 cache of 36 MB shared provides ample room for game data that is frequently accessed. The 2 MB per core L2 cache and 80 KB per core L1 cache further reduce latency for frequently used data. These cache sizes help maintain consistent frame times, particularly at lower resolutions where the CPU has more influence.

The 125 W TDP indicates that the CPU does not require extreme cooling, but its boost behavior can draw more power under load. The CPU supports DDR4 and DDR5 memory, though the measured data does not specify which memory type was used in testing. The dual-channel memory bus provides sufficient bandwidth for Thief's requirements.

The nearest rival data shows that the i9-14900K is within 1.2% of the AMD EPYC 7413 and within 0.6% of the Intel Core Ultra 9 290HX Plus. This means that swapping the CPU for a comparable alternative would not meaningfully change Thief's performance, since the GPU is the bottleneck in most measured scenarios.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with 4864 shading units, 152 texture mapping units, and 80 render output units. It features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 1410 MHz with a boost clock of 1665 MHz.

In Thief, the GPU's 8 GB VRAM is sufficient for all tested presets, as the game's 2014 release date means texture sizes are modest by modern standards. The memory bandwidth of 448.0 GB/s is adequate for 1080p and 1440p gaming, but the 4K results show that this bandwidth becomes a limiting factor. At 4K Medium, the frame rate drops to 59 FPS, and at 4K Ultra, it falls to 43 FPS.

The GPU's performance percentile of 59 places it just above the median of all GPUs. This is reflected in the measured FPS data: it handles 1080p easily but struggles at 4K with high settings. The passmark G3D score of 20349 and the 3DMark Steel Nomad DX12 score of 2626 provide additional context for its overall capabilities.

The RTX 3060 Ti's ray tracing cores (38) and tensor cores (152) are present but not heavily utilized in Thief, which does not support ray tracing. The GPU's FP32 performance of 16.20 TFLOPS is more than sufficient for the game's rasterization demands. The pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s help maintain fill rates at lower resolutions.

The GPU's 8 GB VRAM is the most likely constraint at 4K. While the game does not require more than 8 GB at the tested settings, the memory bandwidth of 448.0 GB/s may not be enough to feed the GPU's compute units at 4K resolution. This explains why the frame rate drops steeply between 1440p and 4K, particularly at higher presets.

The nearest rival data shows the RTX 3060 Ti is within 1.7% of the AMD Radeon R9 370X and within 1.4% of the AMD Radeon RX 5700 XT. These deltas are small enough that real-world performance differences in Thief would be minimal. The GPU's 200 W TDP and suggested PSU of 550 W indicate it is a mid-range power draw, and its dual-slot cooler is standard for this performance class.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 3060 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 77.0
3840x2160 Medium 59.0
3840x2160 High 45.0
3840x2160 Ultra 43.0
2560x1440 Low 131.0
2560x1440 Medium 100.0
2560x1440 High 76.0
2560x1440 Ultra 72.0
1920x1080 Low 191.0
1920x1080 Medium 145.0
1920x1080 High 111.0
1920x1080 Ultra 105.0

Thief with ii9-14900K + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3060 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.