Thief
This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 25 | 33 |
| 1440p QHD | 31 | 33 | 43 | 57 |
| 1080p Full HD | 46 | 48 | 63 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core i5-11400F + AMD Radeon RX 580, In-Depth Analysis
This entry presents the measured performance for Thief (released 2014-02-24) on an Intel Core i5-11400F paired with an AMD Radeon RX 580. The dataset includes CPU and GPU specifications, benchmark scores, and in-game average frame rates at three resolutions and four quality presets.
Resolution Scaling
The in-game FPS measurements cover 1920x1080, 2560x1440, and 3840x2160 resolutions across Low, Medium, High, and Ultra presets. At Low settings, the average FPS falls from 83 at 1920x1080 to 57 at 2560x1440 and 33 at 3840x2160. For Medium, the sequence is 63 → 43 → 25. High drops from 48 to 33 to 19. Ultra goes from 46 to 31 to 18. The reduction from 2560x1440 to 3840x2160 is notably steeper: at the Medium preset, for example, FPS almost halves (43 → 25), while the 1080p to 1440p drop is smaller (63 → 43). This pattern indicates that the RX 580 becomes the limiting component as the pixel count approaches 4K. The GPU’s memory bandwidth, listed at 256.0 GB/s, appears insufficient to sustain fluid frame rates at such a high resolution, even on the Low preset (33 FPS at 4K). Meanwhile, the CPU’s specifications (6 cores, 4.4 GHz boost) remain unchanged regardless of resolution, so the substantial degradation at 4K points to the graphics subsystem as the primary bottleneck. The data does not provide a direct CPU workload per frame, but the consistent drop across all quality settings when moving from 2560x1440 to 3840x2160 suggests that the RX 580’s pixel rate (listed at 42.88 GPixel/s) and texture rate (193.0 GTexel/s) cannot keep pace with the pixel load. In contrast, the CPU’s single-thread benchmark scores, such as the Cinebench R23 single-core result of 2024, are high enough to suggest that the processor is not the first constraining component at 4K.
Settings Recommendations
The dataset contains four quality presets per resolution. At 1920x1080, the measured average FPS are: Low 83, Medium 63, High 48, and Ultra 46. At 2560x1440: Low 57, Medium 43, High 33, and Ultra 31. At 3840x2160: Low 33, Medium 25, High 19, and Ultra 18. Examining the values, the Medium preset offers a considerable frame-rate headroom over High and Ultra at every resolution. At 1080p, moving from Medium to High costs 15 FPS (63 → 48), while High to Ultra costs only 2 FPS (48 → 46). This indicates that the visual improvement from High to Ultra yields a negligible performance hit compared to the step from Medium to High. Similarly, at 1440p, Medium delivers 43 FPS, which is 10 FPS above High (33) and 12 above Ultra (31). At 4K, even Low achieves only 33 FPS, so all quality settings are sub-30 FPS (Medium 25, High 19, Ultra 18).
Given these numbers, the data suggests that for 1920x1080, the Medium preset (63 FPS) provides a balanced experience, as it sits well above the threshold of 60 FPS (though the measurement only records those specific values). For 2560x1440, Medium is the highest preset that maintains a frame rate in the forties (43 FPS), whereas High and Ultra both fall into the 30s. The Lo preset at 1080p yields 83, but the visual quality may be too low for most users. For 3840x2160, no measured setting exceeds 33 FPS; the Low preset is the only plausible option, but even then the frame rate is hardly playable.
CPU Role
The Intel Core i5-11400F features 6 cores, 12 threads, a base clock of 2.60 GHz, and a boost clock of 4.40 GHz. It belongs to the Core 11th Gen series (Rocket Lake architecture) and has a 65W TDP. Its cache hierarchy includes 80 KB L1 per core, 512 KB L2 per core, and 12 MB shared L3. Its integrated graphics are not specified (GCN not present). The CPU’s benchmark results include a Cinebench R23 multicore score of 14340, a single-core score of 2024, a PassMark single-thread score of 2981, and a multi-thread score of 16908. The average benchmark score is 17177, placing it in the 71st percentile of all CPUs. Its nearest rivals in the database are the AMD EPYC 7H12 (delta +0.3%), Intel Core i5-12450H (delta -0.4%), AMD Ryzen 3 PRO 8300G (delta –0.6%), and Intel Core Ultra 7 164U (delta +0.6%). These comparisons and the stated TDP suggest a mid-range desktop chip that remains competitive in synthetic workloads.
In the context of Thief, the CPU is unlikely to be the primary constraint. The game’s release date, 2014-02-24, predates multi-core scaling optimization that is common in modern titles. However, the database does not include per-core game tests. We can only note that the CPU’s single-thread performance (e.g., 2024 in Cinebench R23) is strong, and its boost clock of 4.4 GHz indicates a responsive part. Since the pair’s measured FPS values decrease sharply with resolution, the CPU has no reason to be a limiting factor; the CPU remains constant while GPU load grows. The fact that 1080p Ultra produces 46 FPS (near High 48) suggests that the CPU can sustain high single-thread execution, as the difference between high and Ultra is negligible.
How This Combo Ranks
The measured FPS data places this combination at rank 3397 out of 3720 combinations tested in the game Thief. This ranking is very low, indicating that this hardware configuration produces frame rates that fall significantly behind most other tested combinations in this benchmark database. The rank being near the bottom does not align with the CPU’s 71st-percentile ranking among all processors, nor the GPU’s 4-3rd percentile. This discrepancy suggests that the GPU is a weak link for this particular title, outweighing the CPU’s relatively solid performance. The GPU, which has a PassMark GPU score of 8813 and a G3D percentile of 53, is not a high-end part; its texture rate and memory bandwidth (256.0 GB/s) are modest by modern standards. The 4K and even 1440p FPS numbers (see previous sections) are far below what a top-tier setup would deliver, which fits the low ranking.
GPU Role
The AMD Radeon RX 580 is built on the Polaris 20 chip, with a GCN 4.0 architecture, manufactured on a 14nm process. It has 8 GB GDDR5 on a 256-bit bus, providing a memory bandwidth of 256.0 GB/s. Its base clock is 1257 MHz, boost 1340 MHz, and memory clock 2000 MHz. It has 2304 shading units, 144 TMUs, and 32 ROPs. The metrics include a pixel rate of 42.88 GPixel/s, a texture rate of 193.0 GTex/s, and FP32 performance of 6.175 TFLOPS. The GPU’s thermal design power is 185 W, and it has a dual-slot design.
In benchmarking, the RX 580 scores 8813 in PassMark G3D and 3488 in compute, with an average test total of 12928 and a percentile of 53rd. Its nearest rivals include an RTX 3050 Ti Mobile (-0.1%), GTX 1660 SUPER (-0.4%), Radeon 740M (+0.5%), and FirePro W5100 (+0.6%). These ratios align the RX 580 with mid-range mobile GPUs. In-thief, the GPU appears as the primary factor limiting frame rate, especially at 4K, where even Low (33 FPS) is far from smooth. The card also shows low memory bandwidth is insufficient, as evidenced by the Large increase in drop from 1440p to 4K at all presets.
Measured FPS Breakdown
The table below lists all measured average frame rates, and for Medium also minimum and maximum FPS (only for Medium the dataset includes these). No min/max is reported for Low, High, or Ultra.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|-----------|----------|---------|---------|---------|
| 1920x1080 | Low | 83 | - | - |
| 1920x1080 | Medium | 63 | 54 | 72 |
| 1920x1080 | High | 48 | - | - |
| 1920x1080 | Ultra | 46 | - | - |
| 2560x1440 | Low | 57 | - | - |
| 2560x1440 | Medium | 43 | 37 | 50 |
| 2560x1440 | High | 33 | - | - |
| 2560x1440 | Ultra | 31 | - | - |
| 3840x2160 | Low | 33 | - | - |
| 3840x2160 | Medium | 25 | 22 | 29 |
| 3840x2160 | High | 19 | - | - |
| 3840x2160 | Ultra | 18 | - | - |
These numbers show a consistent monotonic decrease in FPS as both resolution and quality settings increase. The gap between Medium and High is larger than the gap between High and Ultra at every resolution (at 1080p: 15 vs 2 FPS; at 1440p: 10 vs 2; at 4K: 6 vs 1). This pattern indicates that the medium preset is a reliable choice for balanced performance, as the visual jump from the medium to high preset appears to cost disproportionately more.
FAQ
Q: What is the average FPS at 1920x1080 Ultra using this CPU and GPU?
A: The average is 46 FPS.
Q: How does this combination rank among all tested combos in Thief?
A: It ranks 3397 out of 3720 combinations.
Q: What is the CPU’s Boost clock speed?
A: 4.40 GHz.
Q: How many cores and threads does the CPU have?
A: 6 cores and 12 threads.
Q: What is the memory bandwidth of the RX 580?
A: 256.0 GB/s.
Q: Which resolution and setting gives the highest measured FPS?
A: 1920x1080 with Low settings gives 83 FPS.
Q: At 3840x2160, what is the average FPS for Medium?
A: 25 FPS (min 22, max 29).
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 580 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 57.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 63.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 46.0 |
Thief with ii5-11400F + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 580 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with ii5-11400F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.