Thief

Thief

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 26 33
1440p QHD 30 32 45 57
1080p Full HD 48 46 66 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 16
2560x1440 Low 57
2560x1440 Medium 45
2560x1440 High 32
2560x1440 Ultra 30
1920x1080 Low 83
1920x1080 Medium 66
1920x1080 Ultra 48
1920x1080 High 46

Thief with AMD Ryzen 7 7700 + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 7 7700 and AMD Radeon RX 580 pairing in Thief presents a fascinating study in generational mismatch. The CPU is a modern 8-core, 16-thread Zen 4 part with a boost clock of 5.30 GHz, while the GPU is a 2017 Polaris architecture card. The benchmark data reveals that the RX 580 is the dominant constraint, yet the Ryzen 7 7700’s headroom ensures that frame pacing remains consistent across settings, even when the GPU is overwhelmed.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 brings 8 cores and 16 threads to the table, with a base clock of 3.80 GHz and a boost clock of 5.30 GHz. This is a 5 nm Zen 4 part from the 7000 series, released in 2023, and its benchmark scores confirm it is a top-tier processor. The 3dmark single-thread score of 1049 and the passmark single-thread score of 4063 show that per-core performance is excellent, which matters for Thief’s engine. The game, released in 2014, is not known for heavy multi-threading, but the CPU's 3dmark 16-thread score of 8484 means it has ample headroom for any background tasks or engine quirks.

In the measured FPS data, the CPU’s role is subtle but critical. At 1080p Low settings, the average FPS is 82.5, which is the highest of any measured configuration. The CPU is not the bottleneck here; the RX 580 is. The Ryzen 7 7700's 32 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensure that the GPU receives data without stalling. The CPU's percentile ranking of 91 versus all CPUs, with an average benchmark score of 40468, places it in the top tier. Its nearest rivals include the AMD Ryzen 9 7940H (deltaPct 0.1) and Intel Core i9-13905H (deltaPct -0.6), meaning it is effectively on par with those parts. For Thief, the CPU's job is to feed the GPU; it does so without any visible frame drops, as the min FPS data is not provided, but the average FPS scales consistently with GPU load.

The CPU’s 65 W TDP and active production status suggest it is a modern, efficient part, but the data shows its performance is more than sufficient for a 2014 title. The cinebench r23 multicore score of 29302 and single-core score of 4136 indicate that even if Thief were CPU-bound in some scenes, the Ryzen 7 7700 would not falter. The data implies that the CPU is effectively a non-factor; the game's performance is entirely dictated by the graphics card.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is the clear limiting component. With 8 GB of GDDR5 memory on a 256-bit bus, it offers 256.0 GB/s of bandwidth. Its base clock is 1257 MHz with a boost of 1340 MHz, and the memory runs at 2000 MHz (8 Gbps effective). The GPU is based on the Polaris 20 chip, a 14 nm GCN 4.0 architecture, and its passmark g3d score of 8813 places it in the 53rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 570 (deltaPct 0) and GTX 950 (deltaPct 0.1), which are older, lower-tier cards, indicating the RX 580 is a mid-range part by modern standards.

In Thief, the GPU’s 8 GB VRAM is not the primary issue; the raw compute power is. The fp32 performance of 6.175 TFLOPS and the pixel rate of 42.88 GPixel/s are modest. The data shows a steep drop in FPS as settings increase. At 1080p, the average FPS falls from 82.5 at Low to 46 at High, a 44% reduction. At 4K Ultra, the GPU manages only 16.4 FPS, which is nearly unplayable. The RX 580's texture rate of 193.0 GTexel/s and 32 ROPs suggest it struggles with the higher-resolution textures and shading effects in Thief. The GPU’s passmark directx_11 score of 60 and directx_12 score of 43 indicate that it is not optimized for modern API overhead, though Thief likely uses DirectX 11. The 8 GB VRAM is sufficient for 1080p, but at 4K, the memory bandwidth and fill rate become bottlenecks, as evidenced by the 21.4 FPS at 4K High versus 33.4 FPS at 4K Low.

The GPU’s power draw of 185 W and its end-of-life production status further underscore its age. The data indicates that the RX 580 is a capable card for 1080p gaming at medium settings, but it cannot keep up with the CPU’s potential at higher resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling across resolutions is a textbook example of a GPU-bound scenario. From 1080p to 1440p to 4K, the average FPS drops consistently, regardless of settings. At High settings, the FPS goes from 46 at 1080p to 32.2 at 1440p (a 30% drop) to 21.4 at 4K (a 53% drop from 1440p). This scaling is proportional to the pixel count increase, confirming that the RX 580 is the bottleneck. The CPU’s performance is constant; it does not cause any additional frame drops.

The Low settings show the same pattern: 82.5 at 1080p, 56.8 at 1440p, and 33.4 at 4K. The drop from 1080p to 1440p is 31%, and from 1440p to 4K is 41%. This is slightly less steep than at High settings, because the GPU is less stressed at Low, but it still indicates that the GPU is the limiting factor. The fact that the CPU’s single-thread performance is high (cinebench r15 single-core score of 416) means it is not introducing any resolution-dependent overhead. The data suggests that if the GPU were faster, the FPS would scale more linearly with resolution, but here the GPU’s compute and memory bandwidth cap the performance.

The 4K Ultra setting is particularly telling: 16.4 FPS. This is a 65% drop from 1080p Ultra (47.9 FPS). The GPU is simply overwhelmed by the pixel fill rate required. The data implies that the CPU is waiting for the GPU most of the time, and any attempt to increase resolution or settings will only serve to further expose the RX 580’s limitations. The Ryzen 7 7700 is never the cause of a frame rate drop, as its boost clock of 5.30 GHz ensures it can process draw calls faster than the GPU can render them.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a clear matrix. At 1080p, the averages are: Low 82.5, Medium 65.7, High 46, and Ultra 47.9. Notably, Ultra is actually higher than High by 1.9 FPS, which suggests a possible inconsistency in the measurement or that the Ultra preset uses different optimizations. The Medium setting at 65.7 FPS is the sweet spot for smooth gameplay, while Low offers a high refresh rate experience.

At 1440p, the averages drop: Low 56.8, Medium 45.1, High 32.2, and Ultra 29.5. The gap between Medium and High is 12.9 FPS, indicating that the High preset’s added effects are costly. At 4K, the averages are: Low 33.4, Medium 25.5, High 21.4, and Ultra 16.4. The 4K Ultra result is below 20 FPS, which is not playable. The data shows that the RX 580 can handle 1080p Medium at 65.7 FPS, but at 4K, even Low settings (33.4 FPS) fall below the 60 FPS threshold. The scaling from Medium to High at 4K is a 16% drop (25.5 to 21.4), while from High to Ultra it is a 23% drop (21.4 to 16.4). This suggests that the Ultra preset adds significant shading or shadow effects that disproportionately tax the GPU.

The absence of min FPS data means we cannot assess frame pacing, but the average FPS figures are consistent with a GPU-bound scenario. The data indicates that the combo is best suited for 1080p, where it can achieve playable frame rates across all settings except Ultra, which is still above 47 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 1538 out of 1642 tested combinations in Thief. This places it in the bottom 6% of all combos, which is surprising given the strong CPU. The ranking reflects the GPU’s limitations. The data shows that the RX 580’s average benchmark score of 13559 is far lower than the CPU’s 40468, and the GPU’s percentile of 53 is below the CPU’s 91. This mismatch means that many other combos, even those with slower CPUs but faster GPUs, will outperform this pairing in Thief.

The rank of 1538 is not a condemnation of the CPU; it is a statement about the GPU. The Ryzen 7 7700 is in the top 9% of CPUs, but the RX 580 is in the middle 47% of GPUs. The data suggests that this combo would rank higher in CPU-bound games, but Thief is clearly GPU-bound. The nearest rivals for the CPU, such as the AMD Ryzen 9 7940H (deltaPct 0.1), would likely rank similarly if paired with the same GPU. The combo’s position in the bottom 6% indicates that most other tested combos have better graphics hardware. The data implies that the user would see a significant improvement by upgrading the GPU, while keeping the CPU unchanged.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS, the best experience depends on the target resolution. At 1080p, the Medium preset at 65.7 FPS is the optimal choice; it provides a smooth frame rate that is close to the 60 FPS target. The Low preset at 82.5 FPS is also excellent for high refresh rate monitors, but the visual quality trade-off may not be worth it. The High preset at 46 FPS is playable but not ideal for fast-paced stealth action, and Ultra at 47.9 FPS is similar but with a slight inconsistency. The data suggests that Medium is the sweet spot, offering a 19.7 FPS improvement over High while retaining decent visuals.

At 1440p, the Low preset at 56.8 FPS is the only setting that approaches a playable frame rate. Medium at 45.1 FPS is borderline, and High at 32.2 FPS is not recommended. The data indicates that 1440p is only viable with Low settings on this combo. At 4K, no preset is truly playable, with the highest being Low at 33.4 FPS. The Medium preset at 25.5 FPS is a slideshow, and Ultra at 16.4 FPS is unplayable. The recommendation is to stick to 1080p Medium for the best balance of visual fidelity and performance. If the user has a 1080p 60 Hz monitor, Medium is the answer; if they prefer maximum smoothness, Low at 82.5 FPS is the choice.

FAQ

Q: Why does the combo rank so low (1538 out of 1642) despite having a top-tier CPU?

A: The CPU’s percentile of 91 and average benchmark score of 40468 are excellent, but the GPU’s percentile of 53 and average score of 13559 are far lower. In Thief, the RX 580 is the bottleneck, so the combo’s in-game rank is dragged down by the GPU’s performance.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data shows the GPU is the limiting factor. From 1080p to 4K, FPS drops proportionally with pixel count (e.g., 46 to 21.4 FPS at High). The CPU’s boost clock of 5.30 GHz and high single-thread scores (cinebench r15 single-core 416) are never the cause of frame drops.

Q: What is the best resolution for this combo?

A: 1080p is the only resolution where playable frame rates are achieved across most settings. At 1080p Medium, the average FPS is 65.7, while 1440p Medium drops to 45.1, and 4K Medium is 25.5. The data indicates that 1080p is the target.

*Q: Can this combo run Thief at 4K?*

A: Technically yes, but not playably. At 4K Low, the average FPS is 33.4, and at 4K Ultra it is 16.4. The GPU’s 8 GB VRAM is not the issue; the Polaris 20 chip’s compute power is insufficient for 4K.

Q: How does the RX 580 compare to its nearest rivals?

A: The GPU’s average benchmark score of 13559 is nearly identical to the NVIDIA GeForce GTX 570 (13564) and GTX 950 (13549), with deltaPct values of 0 and 0.1 respectively. This means the RX 580 is on par with those older cards in synthetic tests, but the data shows its in-game performance is limited.

Q: Is the Ryzen 7 7700 wasted in this combo?

A: The data suggests the CPU is underutilized. Its passmark multithread score of 34470 and 3dmark max threads score of 8479 are far beyond what Thief requires. The CPU’s potential is not unlocked until paired with a faster GPU, as the current RX 580 caps the frame rate.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 580 in Thief

Resolution Settings Avg FPS
3840x2160 Low 33.4
3840x2160 Medium 25.5
3840x2160 High 21.4
3840x2160 Ultra 16.4
2560x1440 Low 56.8
2560x1440 Medium 45.1
2560x1440 High 32.2
2560x1440 Ultra 29.5
1920x1080 Low 82.5
1920x1080 Medium 65.7
1920x1080 Ultra 47.9
1920x1080 High 46.0

Thief with Ryzen 7 7700 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 580 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.