Thief
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 28 |
| 1440p QHD | 29 | 31 | 40 | 51 |
| 1080p Full HD | 43 | 42 | 55 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700X3D + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 7 5700X3D paired with the AMD Radeon RX 570 presents a distinct performance profile in Thief, a 2014 stealth title. The measured frame rates across resolutions and settings reveal a system where the GPU is the primary constraint, while the CPU’s substantial cache and core configuration ensure headroom that rarely becomes a bottleneck. This analysis breaks down the measured data to explain where the limits lie and what settings deliver the most playable experience.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent across all settings, pointing directly at the Radeon RX 570 as the limiting component. At Low settings, the average FPS falls from 72.9 at 1920x1080 to 51.4 at 2560x1440, a reduction of 21.5 FPS, and then further to 28.0 at 3840x2160. This represents a 61.6% performance loss from 1080p to 4K. The pattern is similar at Medium settings, where the average drops from 55.2 to 40.0 to 23.2 across the same resolution ladder. High settings show 41.6 at 1080p, 30.8 at 1440p, and 17.8 at 4K, while Ultra settings yield 42.8, 29.4, and 16.8 respectively.
These numbers indicate that the GPU’s fill rate and memory bandwidth are saturated as pixel count increases. The RX 570’s 224.0 GB/s memory bandwidth and 39.81 GPixel/s pixel rate are simply insufficient for 4K workloads in this game. The scaling from 1440p to 4K is particularly punishing, with average FPS roughly halving at every settings level. For instance, High settings drop from 30.8 to 17.8 FPS, a 42.2% reduction, while Medium drops from 40.0 to 23.2, a 42.0% reduction. This suggests that the 4K resolution is beyond the practical operating range for this combination, regardless of quality preset.
GPU Role
The AMD Radeon RX 570, built on the Polaris 20 chip with GCN 4.0 architecture, is the clear performance ceiling in this system. Its 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth, which is a critical factor in Thief’s texture-heavy scenes. The base clock of 1168 MHz and boost clock of 1244 MHz, combined with 2048 shading units, deliver a peak FP32 throughput of 5.095 TFLOPS. However, the measured results show that this compute capability is not enough to maintain high frame rates at higher resolutions.
The GPU’s percentile ranking of 74 places it above many contemporaries, but its nearest rivals in the benchmark database include the NVIDIA GeForce RTX 5060 and AMD Radeon RX 7700 XT, both scoring within 0.2% of the RX 570’s average benchmark score of 30158. This proximity in synthetic scores does not translate to real-world parity in Thief, as the older Polaris architecture lacks the modern memory compression and geometry processing efficiencies. The 4 GB VRAM capacity becomes a limiting factor at 4K, where the average FPS at Ultra settings is just 16.8. Even at Low settings, the 4K average of 28.0 FPS is barely playable, indicating the GPU is not just memory-limited but also compute-limited at this resolution.
CPU Role
The AMD Ryzen 7 5700X3D provides a substantial foundation that the GPU cannot fully utilize in this title. With 8 cores and 16 threads based on the Zen 3 architecture, the CPU’s base clock of 3.00 GHz and boost clock of 4.10 GHz are more than adequate for Thief’s requirements. The defining feature is the 96 MB shared L3 cache, which is a hallmark of the X3D series and significantly reduces memory latency in gaming workloads. The CPU scores 22366 in Cinebench R23 multicore and 3157 in single-core, placing it in the 82nd percentile of all CPUs.
The CPU’s nearest rivals further illustrate its strength. The Intel Core i7-1360P scores 24627, just 0.2% behind, while the AMD Ryzen 5 7600X3D scores 24605, a 0.3% delta. The Intel Core i5-11600 trails by 0.5% with a score of 24559. These close margins in average benchmark scores suggest that the 5700X3D is not leaving performance on the table in CPU-bound scenarios. However, in Thief, the measured FPS at 1080p Low (72.9 FPS) is the only scenario approaching CPU limitation, and even then, this is well below the CPU’s potential. The 3D V-Cache technology, while powerful, does not translate into higher frame rates here because the RX 570 cannot push enough pixels to stress the processor.
FAQ
Q: Why is the 4K Ultra average FPS so low at 16.8 FPS?
A: The Radeon RX 570’s 4 GB VRAM and 224.0 GB/s bandwidth are insufficient for 4K resolution, and the GPU’s 5.095 TFLOPS compute throughput cannot handle the pixel workload. The 4K Ultra result is the lowest measured across all configurations.
Q: Which resolution provides the best balance for this system?
A: The data shows 1920x1080 is the only resolution where all settings achieve playable frame rates. At 2560x1440, only Low (51.4 FPS) and Medium (40.0 FPS) exceed 30 FPS, while High and Ultra fall to 30.8 and 29.4 FPS respectively.
Q: Is the CPU or GPU the main bottleneck in Thief?
A: The GPU is the primary bottleneck. The Ryzen 7 5700X3D’s 96 MB L3 cache and 8-core configuration provide ample headroom; even at 1080p Low (72.9 FPS), the frame rate is limited by the RX 570, not the CPU.
Q: How does the RX 570 compare to its nearest rivals?
A: The RX 570 has an average benchmark score of 30158, which is within 0.2% of the NVIDIA GeForce RTX 5060 and 0.2% of the AMD Radeon RX 7700 XT. However, synthetic scores do not reflect its 4K performance in Thief, where it falls below 30 FPS on all settings.
Q: What is the best settings preset for 2560x1440?
A: Medium settings provide 40.0 FPS on average, which is the highest playable frame rate at this resolution. Low settings offer 51.4 FPS, but the visual quality trade-off may not be worth the 11.4 FPS gain.
Q: Does the CPU’s 105 W TDP affect gaming performance?
A: The TDP is a power specification, not a performance metric. The CPU’s boost clock of 4.10 GHz and 3D V-Cache determine gaming capability. In Thief, the CPU is not a limiting factor at any measured resolution or settings combination.
Measured FPS Breakdown
At 1920x1080, the full range of settings is playable. Low settings achieve 72.9 FPS, Medium reaches 55.2 FPS, Ultra produces 42.8 FPS, and High falls between at 41.6 FPS. The spread between Low and Ultra is 31.3 FPS, indicating that the GPU has enough headroom at this resolution to accommodate a wide range of quality levels.
Moving to 2560x1440, the frame rates compress significantly. Low settings still deliver 51.4 FPS, Medium drops to 40.0 FPS, High falls to 30.8 FPS, and Ultra is just below at 29.4 FPS. The difference between Low and Ultra narrows to 22.0 FPS, showing that the GPU is beginning to struggle with the increased pixel count.
At 3840x2160, the results are uniformly low. Low settings manage 28.0 FPS, Medium drops to 23.2 FPS, High falls to 17.8 FPS, and Ultra bottoms out at 16.8 FPS. The gap between Low and Ultra shrinks to 11.2 FPS, demonstrating that the GPU is fully saturated and additional settings changes have diminishing returns. The 4K results are all below the 30 FPS threshold for smooth gameplay.
Settings Recommendations
For the best experience, 1920x1080 is the only resolution that offers a comfortable margin across all presets. At this resolution, Ultra settings at 42.8 FPS provide a solid visual experience without sacrificing playability. High settings at 41.6 FPS are nearly identical in performance, suggesting that the difference between High and Ultra is negligible in terms of frame rate impact. Low settings at 72.9 FPS offer the smoothest motion, making them ideal for players prioritizing responsiveness over visual fidelity.
At 2560x1440, the choice narrows to Medium (40.0 FPS) or Low (51.4 FPS). Medium strikes the better balance, as it maintains a frame rate above 40 FPS while preserving more visual detail. High and Ultra, at 30.8 and 29.4 FPS respectively, sit right at the edge of playability and may induce noticeable stutter during action sequences. The 4K resolution is not recommended for this combination; even Low settings at 28.0 FPS fail to provide a smooth experience. The data strongly supports 1080p as the primary resolution, with Ultra providing the best overall experience at 42.8 FPS.
Hardware Specifications
AMD Ryzen 7 5700X3D
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 570 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 23.2 |
| 3840x2160 | High | 17.8 |
| 3840x2160 | Ultra | 16.8 |
| 2560x1440 | Low | 51.4 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 30.8 |
| 2560x1440 | Ultra | 29.4 |
| 1920x1080 | Low | 72.9 |
| 1920x1080 | Medium | 55.2 |
| 1920x1080 | Ultra | 42.8 |
| 1920x1080 | High | 41.6 |
Thief with Ryzen 7 5700X3D + Other GPUs
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Thief with RX 570 + Other CPUs
See how Thief performs with the same GPU but different processors.
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