Thief
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 50 | 66 | 86 |
| 1440p QHD | 81 | 85 | 111 | 147 |
| 1080p Full HD | 118 | 124 | 162 | 180 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 7400F + AMD Radeon RX 7700 XT, In-Depth Analysis
FAQ
Q: How does the AMD Ryzen 5 7400F compare to its closest rivals in average benchmark score?
A: The Ryzen 5 7400F posts an average benchmark score of 32750. That places it 0.1% above the Intel Core i5-14600T (32707), 0.2% above the Intel Core Ultra 7 155H (32697), and 0.3% above the AMD Ryzen AI 7 PRO 360 (32662). It trails the AMD Ryzen 7 PRO 6850H by 0.2%, which scores 32812.
Q: What is the GPU's standing against its nearest rivals based on average benchmark score?
A: The AMD Radeon RX 7700 XT has an average benchmark score of 22549. It sits 0.5% above the NVIDIA GeForce RTX 5060 Mobile (22435), 1.7% above the AMD Radeon RX 5700 (22170), 0.8% below the NVIDIA GeForce RTX 4060 Mobile (22729), and 1.5% below the NVIDIA GeForce RTX 2080 (22895).
Q: What are the CPU's core and thread counts, and what is its boost clock?
A: The AMD Ryzen 5 7400F provides 6 cores and 12 threads. Its base clock is 3.70 GHz, and it boosts to 4.70 GHz. It uses the Zen 4 architecture on the AMD Socket AM5 platform.
Q: How much VRAM does the RX 7700 XT have, and what is its memory bandwidth?
A: The RX 7700 XT has 12 GB of GDDR6 memory on a 192-bit bus, yielding 432.0 GB/s of memory bandwidth. The memory runs at 2250 MHz, which is 18 Gbps effective.
Q: What is the combo's rank for Thief among tested CPU and GPU combinations?
A: This configuration of AMD Ryzen 5 7400F and AMD Radeon RX 7700 XT ranks 1325 out of 3720 tested combos in Thief. That places it in the upper third of all recorded pairings.
Q: What is the GPU's percentile ranking among all GPUs?
A: The RX 7700 XT sits at the 67th percentile among all GPUs in the database. The CPU sits at the 83rd percentile among all CPUs.
GPU Role
The AMD Radeon RX 7700 XT uses the Navi 32 chip built on RDNA 3.0 architecture. Its base clock is 1435 MHz, with a game clock of 2171 MHz and a boost clock of 2544 MHz. The GPU has 3456 shading units, 216 texture mapping units, and 96 raster output units. It also carries 54 ray tracing cores. The FP32 throughput is 35.17 TFLOPS, with FP16 at 35.17 TFLOPS as well, a 1:1 ratio.
In Thief, the recorded data shows that the GPU becomes the dominant factor as resolution increases. The game is a 2014 title, and its rendering demands scale heavily with pixel count. At 3840x2160, the average FPS at High settings is 50, which is a substantial drop from the 124 FPS recorded at 1920x1080 at the same settings. This scaling pattern indicates that the RX 7700 XT's 12 GB frame buffer and 432.0 GB/s bandwidth are sufficient at 1080p and 1440p, but the higher pixel throughput at 4K pushes the GPU closer to its limits.
The GPU's memory configuration matters for Thief because the game's texture-heavy scenes and shadows can fill VRAM quickly. With 12 GB of GDDR6, the card has enough capacity for High and Ultra presets at 4K, but the average FPS numbers suggest that raw rasterization throughput, not memory capacity, is the limiting factor at that resolution. The card's texture rate of 549.5 GTexel/s and pixel rate of 244.2 GPixel/s are the relevant metrics for a game like Thief, which relies on dense geometry and lighting effects.
The GPU's benchmark profile supports this interpretation. The 3DMark Steel Nomad DX12 score is 3316, and the Geekbench Vulkan score is 46443. The Passmark G3D score is 22547, with a GPU compute score of 12912. These synthetic results align with the measured FPS in Thief: the card is strong at traditional rasterization workloads, and its performance scales predictably across settings tiers.
Resolution Scaling
The measured FPS data for Thief shows a clear pattern of resolution scaling. From 1920x1080 to 2560x1440, the average FPS drops by roughly 31% at High settings, from 124 to 85. From 2560x1440 to 3840x2160, the average FPS drops by roughly 41% at High settings, from 85 to 50. The total drop from 1080p to 4K at High settings is 60%, from 124 to 50 FPS.
At Low settings, the scaling is even steeper in absolute terms. The 1080p Low average is 180 FPS, the 1440p Low average is 147 FPS, and the 4K Low average is 86 FPS. The drop from 1080p to 4K at Low settings is 52%, from 180 to 86 FPS. The fact that Low settings at 4K still produce a playable 86 FPS average indicates that the GPU has substantial headroom when shader complexity is reduced.
Medium settings show the most complete data, with minimum and maximum FPS recorded at each resolution. At 1080p Medium, the average is 162 FPS, with a minimum of 138 and a maximum of 187. At 1440p Medium, the average drops to 111 FPS, with a minimum of 95 and a maximum of 128. At 4K Medium, the average is 66 FPS, with a minimum of 56 and a maximum of 75.
Ultra settings show the largest relative drop from 1080p to 4K. The 1080p Ultra average is 118 FPS, the 1440p Ultra average is 81 FPS, and the 4K Ultra average is 48 FPS. The drop from 1080p Ultra to 4K Ultra is 59%, which is nearly identical to the High settings drop of 60%.
This scaling behavior indicates that Thief is primarily GPU-bound at higher resolutions. The CPU's role becomes less significant as resolution increases, because the GPU takes longer to render each frame. At 1080p, the CPU can feed frames fast enough to reach 180 FPS at Low settings, but at 4K, the GPU's rendering time dominates the frame rate. The CPU's 6 cores and 12 threads, with a boost clock of 4.70 GHz, are sufficient to avoid bottlenecking the GPU at any resolution tested.
Measured FPS Breakdown
At 1920x1080, the recorded data covers all four settings tiers. Low settings produce the highest average at 180 FPS. Medium settings average 162 FPS, with a minimum of 138 and a maximum of 187 FPS. High settings average 124 FPS. Ultra settings average 118 FPS. The spread from Low to Ultra at 1080p is 62 FPS, which shows that Thief's settings have a meaningful impact on frame rate even at lower resolution.
At 2560x1440, Low settings average 147 FPS. Medium settings average 111 FPS, with a minimum of 95 and a maximum of 128 FPS. High settings average 85 FPS. Ultra settings average 81 FPS. The spread from Low to Ultra at 1440p is 66 FPS, slightly larger than at 1080p.
At 3840x2160, Low settings average 86 FPS. Medium settings average 66 FPS, with a minimum of 56 and a maximum of 75 FPS. High settings average 50 FPS. Ultra settings average 48 FPS. The spread from Low to Ultra at 4K is 38 FPS, narrower than at lower resolutions. This narrowing indicates that at 4K, the GPU is nearing its throughput ceiling, and settings changes have less proportional impact.
The Medium settings rows are the only ones that include minimum and maximum FPS values. At 1080p Medium, the minimum of 138 and maximum of 187 FPS show a range of 49 FPS. At 1440p Medium, the range narrows to 33 FPS, from 95 to 128. At 4K Medium, the range narrows further to 19 FPS, from 56 to 75. This tightening range at higher resolutions is consistent with a GPU-bound scenario, where frame time variance is compressed because the GPU is consistently saturated.
The combo's overall rank in Thief is 1325 out of 3720 tested combinations. That places this CPU and GPU pairing in the 64th percentile for this specific game. The data is marked as measured, meaning it comes from direct testing rather than estimation.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on Zen 4 architecture, codenamed Raphael. It runs on the AMD Socket AM5 platform and supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 83.2 GB/s. The CPU has a 65 W TDP and a boost clock of 4.70 GHz. Its cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache.
In Thief, the CPU's role is most visible at 1080p with Low settings, where the average FPS reaches 180. That number is high enough to suggest the CPU can keep up with the GPU's frame output at lower resolutions. The CPU's single-thread performance, as measured by Cinebench R23 single-core at 3072, is strong for a 6-core part. Thief's stealth gameplay involves AI calculations, line-of-sight checks, and physics interactions, which benefit from strong single-thread performance.
The CPU's multi-thread scores are also relevant. Cinebench R23 multi-core is 21765, Cinebench R20 multi-core is 9141, and Cinebench R15 multi-core is 2193. Passmark multi-thread score is 25645, with integer math at 74745 and floating-point math at 45799. These numbers indicate that the CPU has ample headroom for background tasks while gaming, but Thief itself does not appear to scale heavily with core count beyond 6 cores and 12 threads.
The CPU's nearest rivals in the database are all close in average score. The Intel Core i5-14600T is 0.1% ahead, the Intel Core Ultra 7 155H is 0.2% ahead, the AMD Ryzen AI 7 PRO 360 is 0.3% ahead, and the AMD Ryzen 7 PRO 6850H is 0.2% behind. This tight grouping suggests that in CPU-bound scenarios, swapping between these parts would produce nearly identical frame rates. In Thief, the measured FPS data confirms this: the CPU is not the limiting component at any resolution tested.
The CPU's percentile ranking of 83 among all CPUs places it well above the GPU's percentile ranking of 67. That gap matters for Thief, because it means the CPU has enough performance to feed the GPU without creating a bottleneck. The 7400F's boost clock of 4.70 GHz and single-core Cinebench R23 score of 3072 are the key metrics for a game that relies on frame pacing and AI simulation.
Settings Recommendations
For 1920x1080, the measured data shows that all settings tiers produce playable frame rates. Ultra settings average 118 FPS, which is well above the threshold for smooth gameplay. High settings average 124 FPS, and Medium settings average 162 FPS with a minimum of 138. Low settings reach 180 FPS. Since even Ultra stays above 100 FPS at 1080p, the Ultra preset is the best choice for visual fidelity without sacrificing responsiveness.
For 2560x1440, Ultra settings average 81 FPS, which remains smooth for most displays. High settings average 85 FPS, and Medium settings average 111 FPS with a minimum of 95. Low settings reach 147 FPS. The data shows that High and Ultra are nearly identical at 1440p, with only a 4 FPS difference between them. Medium offers a 26 FPS improvement over High, which could be worth the visual trade-off for players using high refresh rate monitors.
For 3840x2160, Ultra settings average 48 FPS, which is below the 60 FPS threshold that many players target. High settings average 50 FPS, a marginal improvement. Medium settings average 66 FPS, with a minimum of 56 and a maximum of 75. Low settings reach 86 FPS. The data indicates that Medium is the optimal preset at 4K for this combination, as it maintains an average above 60 FPS while keeping the minimum above 55. High and Ultra both fall below 60 FPS, which can cause visible stutter on 60 Hz displays.
The settings scaling pattern across all resolutions shows that Thief's Ultra preset provides diminishing returns over High. At 1080p, the difference between High and Ultra is 6 FPS. At 1440p, the difference is 4 FPS. At 4K, the difference is 2 FPS. Meanwhile, the difference between Medium and High is larger: 38 FPS at 1080p, 26 FPS at 1440p, and 16 FPS at 4K. This suggests that the High preset captures most of the visual quality of Ultra while offering better frame rates, and the Medium preset offers the largest performance gain per visual quality step.
For players using a 144 Hz monitor at 1080p, the Medium preset at 162 FPS average is the only tier that consistently stays above 144 FPS, with a minimum of 138. At 1440p, no settings tier reaches 144 FPS, but Medium at 111 FPS and Low at 147 FPS bracket that target. At 4K, the only way to reach above 60 FPS is Medium or Low, with Medium at 66 FPS and Low at 86 FPS.
The recorded data does not include ray tracing measurements for Thief, and the GPU's ray tracing cores are present but not directly exercised in these results. The game's visual style, with heavy use of shadows and ambient occlusion, responds more to raw rasterization performance than to specialized features. The RX 7700 XT's 96 ROPs and 216 TMUs are the relevant hardware resources for this workload.
Hardware Specifications
AMD Ryzen 5 7400F
AMD Radeon RX 7700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + AMD Radeon RX 7700 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 180.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 118.0 |
Thief with Ryzen 5 7400F + Other GPUs
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Thief with RX 7700 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
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