Thief
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 43 | 59 | 73 |
| 1440p QHD | 69 | 73 | 99 | 127 |
| 1080p Full HD | 103 | 107 | 142 | 166 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4060, In-Depth Analysis
Resolution Scaling
The measured frame rates for Thief with the AMD Ryzen 5 5600X and NVIDIA GeForce RTX 4060 reveal a classic GPU-bound scaling pattern as resolution increases. At 1080p with Ultra settings, the combo delivers 103 FPS. Moving to 1440p drops that to 69.3 FPS, and at 4K it falls further to 41 FPS. This translates to a 33% performance loss from 1080p to 1440p, and another 40% loss from 1440p to 4K at the same preset. The consistent, steep decline with every pixel increase points squarely at the graphics card as the primary limiter at higher resolutions.
The picture is different at Low settings. Here, 1080p produces 165.7 FPS, 1440p yields 127.4 FPS, and 4K still manages 73.1 FPS. The scaling pattern is less punishing, showing a 23% drop from 1080p to 1440p and a 43% drop from 1440p to 4K. The fact that Low settings at 4K (73.1 FPS) nearly matches High settings at 1440p (73.2 FPS) is telling: the engine's workload is heavily tied to both resolution and visual complexity.
The data indicates that at 1080p, the system is approaching a balance where the CPU's headroom becomes more relevant. The gap between Low (165.7 FPS) and Ultra (103 FPS) at 1080p is 62.7 FPS, whereas at 4K the same comparison yields only a 32.1 FPS difference (73.1 vs 41). This compression at higher resolutions confirms that the RTX 4060's rendering throughput becomes the dominant constraint as pixel count rises. For 4K play, the GPU is clearly the bottleneck, as even dropping from Ultra to High only recovers 1.9 FPS (from 41 to 42.9).
CPU Role
The Ryzen 5 5600X brings six cores and twelve threads based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its benchmark scores show strong single-threaded performance: a Cinebench R23 single-core score of 2622 and a PassMark single-thread score of 3364. Multi-threaded results are equally solid, with a Cinebench R23 multi-core score of 18578 and a Geekbench multi-core score of 8673. These figures suggest the processor has ample compute headroom for a 2014 stealth title like Thief, which was designed before multi-core scaling became a standard optimization target.
The CPU's percentile ranking of 78 against all processors places it comfortably above the median, and its average benchmark score of 20680 is nearly identical to its nearest rivals. The AMD Ryzen 5 5600GT scores 20740 (0.3% higher), the Intel Core i7-10700 scores 20746 (0.3% higher), and the Intel Core i5-12490F scores 20794 (0.5% higher). The Intel Xeon 6325P trails slightly at 20538 (0.7% lower). This clustering indicates that the 5600X is not a performance outlier in either direction, but its single-thread capabilities are more than sufficient for this game's workload.
In Thief, the CPU's role appears secondary to the GPU at most settings. The fact that 1080p Low (165.7 FPS) is the only configuration exceeding 160 FPS suggests the processor can feed frames well beyond typical monitor refresh rates. Even with twelve threads available, the game's age means it likely doesn't utilize all of them effectively; the 3DMark 2-thread score of 1793 versus the max-thread score of 5588 shows scaling efficiency, but the game's engine constraints matter more than raw thread count. The 65W TDP and 4,150 million transistors on a 7nm process indicate a modern, efficient part that won't throttle in extended sessions.
Settings Recommendations
The measured data provides clear guidance for optimizing the experience. At 1080p, the Medium preset delivers 141.8 FPS, which is 38.2 FPS higher than High (106.6 FPS) and 38.8 FPS higher than Ultra (103 FPS). The jump from Medium to High costs 35.2 FPS, while High to Ultra only costs 3.6 FPS. This suggests that High is a near-sweet spot for visual fidelity, as it retains most of the performance headroom while offering significantly better visuals than Medium, but Ultra's additional cost is minimal.
At 1440p, the pattern shifts. Medium produces 98.6 FPS, High drops to 73.2 FPS, and Ultra falls to 69.3 FPS. The delta between Medium and High is 25.4 FPS, which is substantial for a 25% resolution increase. For smooth gameplay on a 60Hz display, Medium at 1440p is the safest choice, as it maintains nearly 100 FPS. High is playable but leaves less margin for demanding scenes.
At 4K, the choices narrow considerably. Medium yields 59.1 FPS, which is just below the 60 FPS threshold, while High (42.9 FPS) and Ultra (41 FPS) are both sub-optimal for fast-paced stealth action. Low at 4K provides 73.1 FPS, but the visual compromise is severe. For a title where shadows and lighting are critical to stealth mechanics, Medium at 4K is the recommended balance, as it offers 59.1 FPS without sacrificing the atmospheric elements that define the game. The data shows that Ultra provides only a 0.4% improvement over High at 4K (41 vs 42.9 FPS), making High a pointless compromise at this resolution.
FAQ
*Q: Can this system run Thief at 60 FPS in 4K?*
A: At Medium settings, the combo achieves 59.1 FPS at 4K, which is marginally below the 60 FPS mark. Low settings reach 73.1 FPS, so a stable 60 FPS is possible only if visual quality is reduced.
Q: What is the best settings preset for 1440p?
A: Medium at 1440p delivers 98.6 FPS, which is the highest frame rate above 90 FPS at this resolution. High drops to 73.2 FPS, which is still smooth but offers diminishing returns for the 25.4 FPS loss.
Q: How does the CPU compare to its closest rivals?
A: The Ryzen 5 5600X has an average benchmark score of 20680, which is 0.3% lower than the AMD Ryzen 5 5600GT (20740) and the Intel Core i7-10700 (20746), and 0.5% lower than the Intel Core i5-12490F (20794). It is 0.7% higher than the Intel Xeon 6325P (20538).
Q: Is the RTX 4060 the bottleneck at 1080p?
A: The data shows a 62.7 FPS difference between Low (165.7 FPS) and Ultra (103 FPS) at 1080p, indicating the GPU's workload scaling is significant. However, the CPU's single-thread score of 2622 in Cinebench R23 suggests it can keep up with these frame rates.
Q: What performance does the GPU deliver relative to its peers?
A: The RTX 4060's average benchmark score is 23181, which is 0.6% lower than the AMD Radeon RX 6600M (23321) and 0.7% lower than the NVIDIA GeForce GTX 780 Ti (23338). It is 0.7% higher than the Intel Arc B580 (23021) and 0.8% higher than the AMD Radeon 760M (22999).
Q: Does Ultra provide a meaningful improvement over High?
A: At 1080p, Ultra (103 FPS) is only 3.6 FPS lower than High (106.6 FPS), which is a negligible difference. At 4K, the difference is 1.9 FPS (41 vs 42.9 FPS), making Ultra essentially equivalent to High in performance terms.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s of bandwidth. Its boost clock of 2460 MHz and base clock of 1830 MHz are paired with 3072 shading units, 96 texture mapping units, and 48 raster output units. The GPU's FP32 throughput of 15.11 TFLOPS and texture rate of 236.2 GTexel/s indicate a mid-range part that can handle modern titles at 1080p and 1440p, but its 8 GB VRAM and 128-bit bus are limiting factors at higher resolutions.
In Thief, the GPU's role is clearly dominant in determining frame rates. The measured data shows that at 4K Ultra, the combo produces 41 FPS, which is below the playable threshold for many users. The 272.0 GB/s memory bandwidth is likely a constraint at 4K, where texture data demands more throughput. The GPU's PassMark G3D score of 19545 and 3DMark Steel Nomad DX12 score of 2302 reflect its overall compute capabilities, but the game's specific rendering requirements are better illustrated by the FPS scaling.
The RTX 4060's percentile ranking of 66 places it in the upper-middle tier of all GPUs. Its nearest rival, the AMD Radeon RX 6600M, scores 23321 (0.6% higher), while the NVIDIA GeForce GTX 780 Ti scores 23338 (0.7% higher). The Intel Arc B580 (23021) and AMD Radeon 760M (22999) trail by 0.7% and 0.8%, respectively. This performance clustering suggests the 4060 is well-positioned for 1080p and 1440p gaming, but its 4K results in Thief are marginal, as shown by the 42.9 FPS at High settings.
The GPU's 115W TDP and 18,900 million transistors on a 5nm process indicate an efficient design that doesn't require excessive power delivery. The 8 GB VRAM capacity is sufficient for Thief's 2014-era textures, but the bus width limits memory bandwidth at high resolutions. The pixel rate of 118.1 GPixel/s and RT cores (24) and tensor cores (96) are more relevant to newer titles, whereas Thief relies on traditional rasterization. The measured FPS data confirms that the RTX 4060 is the primary limiter at 4K, with the Ryzen 5 5600X providing enough CPU headroom to avoid becoming a bottleneck.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4060 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.1 |
| 3840x2160 | Medium | 59.1 |
| 3840x2160 | High | 42.9 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 127.4 |
| 2560x1440 | Medium | 98.6 |
| 2560x1440 | High | 73.2 |
| 2560x1440 | Ultra | 69.3 |
| 1920x1080 | Low | 165.7 |
| 1920x1080 | Medium | 141.8 |
| 1920x1080 | High | 106.6 |
| 1920x1080 | Ultra | 103.0 |
Thief with Ryzen 5 5600X + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 4060 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.