The Technomancer

The Technomancer

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 59 69 90
1440p QHD 84 108 126 164
1080p Full HD 128 164 193 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 69
3840x2160 High 59
3840x2160 Ultra 46
2560x1440 Low 164
2560x1440 Medium 126
2560x1440 High 108
2560x1440 Ultra 84
1920x1080 Low 251
1920x1080 Medium 193
1920x1080 High 164
1920x1080 Ultra 128

The Technomancer with Intel Core Ultra 7 270K Plus + AMD Radeon RX 7900 XT, In-Depth Analysis

The Technomancer, a 2016 Action RPG, presents an interesting test for the Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 7900 XT. With a combo rank of 485 out of 2825 tested combinations, this system places itself in the top 17% of all tested pairings for this specific title. The data indicates a configuration capable of delivering high frame rates, though the relationship between the CPU's substantial processing power and the GPU's output creates a dynamic worth exploring across the game's four quality presets and three common resolutions.

How This Combo Ranks

The combo’s position at rank 485 out of 2825 tested combinations places it firmly in the upper tier of systems evaluated for The Technomancer. This percentile standing suggests that the pairing of the Intel Core Ultra 7 270K Plus with the AMD Radeon RX 7900 XT is well-matched for this game’s demands, outperforming the vast majority of alternatives while not quite reaching the very top echelon of performance. The data shows a system that should provide a smooth experience for most players, with the headroom to handle demanding settings.

Looking at the individual components provides context for this ranking. The Intel Core Ultra 7 270K Plus holds a 96th percentile ranking against all CPUs, indicating it is among the most powerful processors available. Its average benchmark score of 93785 places it in close competition with several enterprise-grade server chips. The nearest rival, the Intel Xeon 6520P, scores 93786, showing a negligible 0% deltaPct. The AMD EPYC 4564P trails by a mere 1.5% with a score of 95183, while the AMD EPYC 9175F and AMD EPYC 4565P are 1.9% and 2.1% behind respectively. This proximity to such high-end server processors underscores the CPU’s immense compute capability.

Conversely, the AMD Radeon RX 7900 XT presents a more nuanced picture. Its percentile rank against all GPUs is 55th, which is respectable but not class-leading. The GPU’s average benchmark score of 13745 situates it near some surprisingly modest competitors. The AMD Radeon 660M is only 0.5% behind with a score of 13812, and the NVIDIA RTX A2000 Mobile is also 0.5% behind at 13821. The AMD Radeon RX 570X is 0.9% behind at 13871. Interestingly, the AMD Radeon RX 9070 XT is 1.5% ahead of the RX 7900 XT, scoring 13543. This data suggests that while the GPU is capable, it is not the dominant force in this pairing; rather, the CPU’s exceptional performance is what boosts the combo’s overall ranking.

The implication is that for The Technomancer, the system’s high rank is largely a function of the processor’s strength. The CPU’s ability to feed the GPU with data appears to be a significant factor in achieving the measured frame rates. The GPU, while competent, may be the limiting factor in more graphically intense scenarios, a hypothesis that the resolution scaling data will help to clarify.

GPU Role

The AMD Radeon RX 7900 XT is built on the RDNA 3.0 architecture and features the Navi 31 chip. It comes equipped with 20 GB of GDDR6 memory on a 320-bit bus, providing a substantial memory bandwidth of 800.0 GB/s. This large memory pool is a notable asset for The Technomancer, a game that can be demanding on video memory at higher resolutions and settings. The clock speeds are specified with a base of 1387 MHz, a game clock of 2025 MHz, and a boost clock of 2394 MHz, with memory running at an effective 20 Gbps.

The GPU’s performance in this game, as measured by the average FPS, shows a clear dependency on the settings preset. At 1080p, the difference between Low and Ultra settings is dramatic, which points to the GPU’s shading and rasterization capabilities being heavily utilized. The data shows the GPU can produce 251 FPS at Low settings, but this drops to 128 FPS at Ultra. This scaling suggests that the graphical features enabled by the Ultra preset, which likely include more advanced lighting and shadow effects, place a significant load on the GPU’s 5376 shading units and 192 ROPs.

The GPU’s compute capabilities are also relevant. Its FP32 performance is rated at 51.48 TFLOPS, and it has 84 RT cores, though The Technomancer does not heavily feature ray tracing. More important is the raw fill rate, with a pixel rate of 459.6 GPixel/s and a texture rate of 804.4 GTexel/s. These figures allow the card to handle the game’s environments and character models at high resolutions. The 20 GB frame buffer is particularly useful at 4K, where the demand for texture data can be high. The measured FPS at 3840x2160 with High settings is 59, indicating that the GPU is working hard to maintain a playable frame rate at this resolution.

The GPU’s relatively modest 55th percentile ranking against all GPUs, when compared to the CPU’s 96th percentile, suggests that the graphics card may not be the top-tier component in this system. However, the benchmark results for this specific game show it is more than adequate. The passmark G3D score of 29009 and the 3DMark Steel Nomad DX12 score of 5623 provide evidence of solid DirectX 12 performance, which aligns with the game’s requirements. The GPU’s role is to translate the CPU’s instructions into rendered frames, and the data indicates it does so effectively, particularly in the middle ranges of settings and resolution.

Settings Recommendations

The measured FPS data provides a clear picture of how this combo performs across different quality presets. For players targeting a 60 FPS experience, the data shows that the High preset at 4K is the boundary, delivering an average of 59 FPS. For those with 1440p monitors, the High preset achieves 108 FPS, which is well above the 60 FPS threshold and suitable for high refresh rate displays. At 1080p, even the Ultra preset maintains an average of 128 FPS, making it a viable option for competitive or fast-paced play.

The most balanced experience appears to be the Medium preset. At 4K, Medium yields an average of 69 FPS with a minimum of 59 FPS and a maximum of 80 FPS, providing a comfortable margin above the 60 FPS target. At 1440p, Medium produces an average of 126 FPS with a minimum of 107 FPS and a maximum of 145 FPS, which is excellent for smooth gameplay. The data suggests that the Medium preset is the sweet spot, offering a significant performance boost over High settings while likely retaining most of the visual fidelity that matters.

For players who prioritize frame rate above all else, the Low preset offers the highest performance. At 4K, Low achieves 90 FPS, at 1440p it reaches 164 FPS, and at 1080p it hits 251 FPS. However, the visual compromise may be too great for many. The Ultra preset, while visually impressive, shows a substantial performance cost. At 4K, it drops to 46 FPS, which may be below the playable threshold for some. At 1440p, Ultra delivers 84 FPS, and at 1080p, it maintains 128 FPS. The trade-off between Ultra and High is notable, with a drop from 108 FPS to 84 FPS at 1440p, a 22% performance loss. Based on the measured data, the recommended path for most users is to start with High settings and adjust based on their resolution and refresh rate preferences. For a locked 60 FPS experience at 4K, High is the ceiling. For higher refresh rates at lower resolutions, Medium provides an excellent balance of performance and quality.

Measured FPS Breakdown

The measured FPS data offers a detailed view of the system’s performance across twelve distinct scenarios. At the highest resolution of 3840x2160, the performance scales predictably with the settings preset. The Low preset yields an average of 90 FPS. Medium improves the visual experience while still delivering a robust 69 FPS average, with a minimum of 59 FPS and a maximum of 80 FPS. High settings bring the average down to 59 FPS, which is just on the edge of the 60 FPS target. The Ultra preset is the most demanding, resulting in an average of 46 FPS, which may not be ideal for smooth gameplay.

Moving to 2560x1440, the performance headroom becomes more apparent. The Low preset achieves an impressive 164 FPS average. The Medium preset delivers 126 FPS on average, with a minimum of 107 FPS and a maximum of 145 FPS, ensuring a fluid experience. The High preset still maintains a high average of 108 FPS, which is excellent for most high refresh rate monitors. The Ultra preset, while more demanding, still produces a solid 84 FPS average, making it a viable option for those who want maximum quality at this resolution.

At 1920x1080, the system shows its full potential. The Low preset reaches an average of 251 FPS, which is extremely high and likely limited by other factors such as the game’s engine or CPU. The Medium preset averages 193 FPS, with a minimum of 164 FPS and a maximum of 222 FPS, providing a very smooth experience. The High preset delivers an average of 164 FPS, which is still well above the threshold for high refresh rate gaming. The Ultra preset, which is the most demanding, still manages an average of 128 FPS. This data shows that at 1080p, the combo is rarely constrained by the GPU, and the CPU’s strength becomes the dominant factor in achieving these high frame rates.

Resolution Scaling

The data shows a clear and consistent pattern of performance degradation as resolution increases from 1080p to 4K. Starting with the High settings preset, the average FPS drops from 164 at 1080p to 108 at 1440p, a decrease of 34%. Moving from 1440p to 4K, the average FPS drops from 108 to 59, a further decrease of 45%. The total drop from 1080p to 4K is from 164 FPS to 59 FPS, a reduction of 64%. This indicates that the resolution is a major factor in performance, and the GPU is being tasked with rendering an exponentially larger number of pixels.

For the Medium preset, the scaling is similar. At 1080p, the average FPS is 193. At 1440p, it drops to 126, a 35% reduction. At 4K, the average FPS is 69, a 45% reduction from 1440p. The total drop from 1080p to 4K is from 193 FPS to 69 FPS, a 64% reduction. The consistency of these percentages across different settings is telling. It suggests that the performance scaling is primarily a function of the GPU’s pixel processing capability, not the CPU. The CPU is able to maintain its instruction throughput, but the GPU’s fill rate and memory bandwidth become the bottlenecks as the pixel count increases.

The Low preset shows a similar trend. At 1080p, the average FPS is 251. At 1440p, it is 164, a 35% drop. At 4K, it is 90, a 45% drop from 1440p. The total drop from 1080p to 4K is 64%, from 251 FPS to 90 FPS. The Ultra preset follows the same pattern, with averages of 128, 84, and 46 at 1080p, 1440p, and 4K respectively. The percentage drop from 1080p to 1440p is 34% (128 to 84), and from 1440p to 4K is 45% (84 to 46). This consistent scaling strongly implies that the AMD Radeon RX 7900 XT is the limiting component at higher resolutions. The CPU, with its high single-thread performance as evidenced by a Cinebench R23 single-core score of 2439, is more than capable of handling the game’s logic and physics at any resolution, but the GPU’s rendering capacity is what ultimately caps the frame rate.

CPU Role

The Intel Core Ultra 7 270K Plus is a formidable processor with 24 cores and 24 threads, based on the Arrow Lake Refresh architecture. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. This high clock speed, combined with the multi-core design, makes it exceptionally well-suited for a game like The Technomancer, which is an Action RPG that may utilize multiple threads for AI, physics, and world simulation. The CPU’s performance in synthetic benchmarks is outstanding, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. The Passmark multithread score of 68574 and single-thread score of 5068 further confirm its dominance.

In the context of The Technomancer, the CPU’s role becomes more apparent at lower resolutions. At 1080p with Low settings, the system achieves 251 FPS. This high frame rate is likely not limited by the GPU, which has more than enough power at this resolution and setting. Instead, the CPU’s ability to process game logic and issue draw calls becomes the limiting factor. The CPU’s high boost clock of 5.50 GHz is crucial here, as it ensures low latency and high throughput for the game’s primary thread. The 36 MB of shared L3 cache also helps by keeping frequently accessed data close to the cores, reducing memory latency.

The CPU’s memory bandwidth of 115.2 GB/s, provided by dual-channel DDR5 support, is another important factor. While not as high as the GPU’s 800.0 GB/s bandwidth, it is sufficient to feed the CPU’s cores with data for game logic. The CPU’s 96th percentile ranking against all CPUs indicates that it is near the top of the performance hierarchy. The nearest rival, the Intel Xeon 6520P, has a nearly identical average benchmark score, showing that the Ultra 7 270K Plus is competing with server-grade hardware. This suggests that for The Technomancer, the CPU is rarely a bottleneck. The data shows that the frame rate scaling with resolution is consistent, which would not be the case if the CPU were struggling. A CPU-bound scenario would show a smaller performance drop from 1080p to 1440p, as the GPU has more headroom. The fact that the performance drops by a consistent 64% from 1080p to 4K across all settings points to the GPU being the primary constraint at higher resolutions, while the CPU’s strength is what enables the high frame rates at 1080p.

FAQ

Q: What is the combo's rank for The Technomancer?

A: The combination of the Intel Core Ultra 7 270K Plus and AMD Radeon RX 7900 XT ranks 485th out of 2825 tested combos for this game.

Q: What are the average FPS results at 4K resolution?

A: At 3840x2160, the average FPS ranges from 90 on Low settings, to 69 on Medium, 59 on High, and 46 on Ultra settings.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, which is on par with the Intel Xeon 6520P (93786, 0% delta). It is 1.5% ahead of the AMD EPYC 4564P and 1.9% ahead of the AMD EPYC 9175F.

Q: What is the GPU's memory configuration?

A: The AMD Radeon RX 7900 XT has 20 GB of GDDR6 memory on a 320-bit bus, providing a bandwidth of 800.0 GB/s.

Q: At which settings and resolution does the system achieve 60 FPS or above?

A: The system achieves an average of 59 FPS at 4K with High settings. At 4K with Medium settings, it averages 69 FPS. At 1440p and 1080p, all settings presets, including Ultra, achieve average frame rates above 84 FPS.

Q: What is the boost clock of the Intel Core Ultra 7 270K Plus?

A: The CPU has a boost clock of 5.50 GHz, with a base clock of 3.70 GHz. Its 24 cores and 24 threads help deliver a Cinebench R23 multi-core score of 44253.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 7900 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 69.0
3840x2160 High 59.0
3840x2160 Ultra 46.0
2560x1440 Low 164.0
2560x1440 Medium 126.0
2560x1440 High 108.0
2560x1440 Ultra 84.0
1920x1080 Low 251.0
1920x1080 Medium 193.0
1920x1080 High 164.0
1920x1080 Ultra 128.0

The Technomancer with iUltra 7 270K Plus + Other GPUs

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The Technomancer with RX 7900 XT + Other CPUs

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