The Technomancer

The Technomancer

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 42 49 64
1440p QHD 60 77 90 117
1080p Full HD 92 117 138 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 42
3840x2160 Ultra 33
2560x1440 Low 117
2560x1440 Medium 90
2560x1440 High 77
2560x1440 Ultra 60
1920x1080 Low 179
1920x1080 Medium 138
1920x1080 High 117
1920x1080 Ultra 92

The Technomancer with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT, In-Depth Analysis

Settings Recommendations

The measured data for The Technomancer with this Intel Core Ultra 7 270K Plus and AMD Radeon RX 6750 XT combination shows a clear progression across four presets: Low, Medium, High, and Ultra. At 1920x1080, the Low preset delivers an average of 179 FPS, which is exceptionally high and suggests the game is well within the capabilities of this hardware at the entry-level setting. Medium at 1080p produces 138 FPS, High drops to 117 FPS, and Ultra bottoms out at 92 FPS. All four presets at 1080p remain comfortably above 90 FPS, so the choice of preset at this resolution is largely about visual fidelity versus headroom rather than playability.

At 2560x1440, the pattern shifts. Low yields 117 FPS, Medium 90 FPS, High 77 FPS, and Ultra 60 FPS. The Ultra preset at 1440p lands exactly at 60 FPS average, which is often considered the minimum threshold for smooth gameplay, but it leaves no margin for heavy scenes or frame-time spikes. The Medium preset at 1440p, with an average of 90 FPS and measured minimums of 76 FPS and maximums of 103 FPS, provides a substantially safer experience while still offering a noticeable visual upgrade over Low. High at 1440p sits in between at 77 FPS, which is playable but closer to the edge.

At 3840x2160, the situation becomes more constrained. Low produces 64 FPS, Medium 49 FPS, High 42 FPS, and Ultra 33 FPS. Only the Low preset at 4K achieves an average above 60 FPS, and even that is not by a wide margin. Medium at 4K, with a 42 FPS minimum and 57 FPS maximum, will be playable on a variable refresh rate display but may show stutter on fixed 60 Hz panels. High and Ultra at 4K fall below the 45 FPS threshold where most action RPGs start to feel sluggish. The data indicates that the best experience per the measured rows is the Medium preset at 2560x1440, which balances a 90 FPS average with a 76 FPS minimum, or the High preset at 1920x1080, which delivers 117 FPS with significantly improved visuals over Medium. For users prioritizing frame rate above all, Low at 1080p at 179 FPS is the clear choice.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process at TSMC. It carries 12 GB of GDDR6 memory on a 192-bit bus, yielding a memory bandwidth of 432.0 GB/s. The GPU has a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. Memory runs at 2250 MHz with 18 Gbps effective speed. These specifications position the card solidly in the mid-range of the Radeon RX 6000 series, and its benchmark scores reflect that placement.

In the context of The Technomancer, the GPU's role is most evident in the 4K results. At 3840x2160, the difference between the Low preset at 64 FPS and the Ultra preset at 33 FPS is nearly a 2x gap, which is substantial. This spread indicates that the GPU is the primary limiter at this resolution, as the rendering load scales heavily with preset quality. The 12 GB VRAM capacity is adequate for this 2016 title, as none of the measured rows suggest any memory-related stuttering or crashes. The memory bandwidth of 432.0 GB/s appears sufficient for the game's texture streaming demands, even at Ultra settings.

The GPU's benchmark percentile of 71 among all GPUs, with an average benchmark score of 26011, places it ahead of several rivals. Its nearest rivals include the AMD Radeon R9 M395X with a deltaPct of 0.5, the AMD FirePro W7100 at 0.6, the AMD FirePro D700 at 0.7, and the NVIDIA GeForce RTX 3080 Ti Mobile at 1.1. This means the RX 6750 XT is essentially tied with these products in raw compute, but in gaming workloads like The Technomancer, its modern architecture and higher memory bandwidth likely give it an edge. The GPU's boost clock of 2600 MHz is relatively high for the RDNA 2 generation, and the data suggests this helps maintain strong frame rates at 1080p and 1440p, where the CPU can feed it enough data.

Resolution Scaling

The measured FPS data reveals how The Technomancer scales from 1080p to 1440p to 4K, and this scaling tells a clear story about which component is the bottleneck at each resolution. At 1080p with High settings, the average FPS is 117. Moving to 1440p High drops this to 77 FPS, a reduction of 40 FPS or roughly 34%. At 4K High, the average falls further to 42 FPS, another 35 FPS drop from 1440p. This pattern of diminishing returns as resolution increases is classic GPU-bound behavior.

The Low preset shows a similar trend. At 1080p, Low averages 179 FPS. At 1440p, this drops to 117 FPS, a 62 FPS decrease. At 4K, Low averages 64 FPS, a 53 FPS drop from 1440p. The relative percentage drops are steeper at lower resolutions, which suggests that at 1080p Low, the frame rate is high enough that the CPU may be starting to impose some limits, though the Core Ultra 7 270K Plus is powerful enough that this is minor. The Medium preset, which has minimum and maximum measurements, shows 138 FPS at 1080p, 90 FPS at 1440p, and 49 FPS at 4K. The Ultra preset demonstrates the most severe scaling: 92 FPS at 1080p, 60 FPS at 1440p, and 33 FPS at 4K.

The data indicates that the GPU is the limiting component across all resolutions, but the degree varies. At 1080p, the GPU is not fully taxed, as evidenced by the 179 FPS Low result. At 4K Ultra, the GPU is completely saturated, with the 33 FPS average showing that even the 432.0 GB/s memory bandwidth and 13.31 TFLOPS FP32 performance are insufficient for the highest settings at this resolution. The scaling from 1440p to 4K is particularly punishing, with roughly a 45-50% FPS drop across all presets, which is consistent with the pixel count nearly doubling. Users targeting 4K will need to use Low settings to stay above 60 FPS, while 1440p users can reasonably push to High or Ultra depending on their frame rate tolerance.

Measured FPS Breakdown

The measured FPS data is organized by resolution and settings, with average, minimum, and maximum frame rates recorded for the Medium preset at each resolution. At 1920x1080, the Low preset delivers an average of 179 FPS, which is the highest value in the entire dataset. Medium at 1080p averages 138 FPS with a minimum of 117 FPS and a maximum of 158 FPS. High at 1080p averages 117 FPS, and Ultra averages 92 FPS. The gap between Medium and High at 1080p is 21 FPS, while the gap between High and Ultra is 25 FPS, showing that the Ultra preset is significantly more demanding than High.

At 2560x1440, Low averages 117 FPS, which exactly matches the 1080p High result. This is an interesting data point, as it suggests that the resolution increase from 1080p to 1440p is roughly equivalent in performance cost to moving from High to Low settings at the same resolution. Medium at 1440p averages 90 FPS with a minimum of 76 FPS and a maximum of 103 FPS. High at 1440p averages 77 FPS, and Ultra averages 60 FPS. The Medium preset at 1440p has a 14 FPS spread between minimum and maximum, which is the tightest of the measured Medium presets, indicating relatively consistent frame pacing.

At 3840x2160, Low averages 64 FPS, Medium averages 49 FPS with a minimum of 42 FPS and a maximum of 57 FPS, High averages 42 FPS, and Ultra averages 33 FPS. The Medium preset at 4K has a 15 FPS spread between minimum and maximum, similar to the 1440p Medium spread. The Ultra preset at 4K at 33 FPS is the lowest measured value in the dataset, and it is importantly this is below the 40 FPS threshold where many players start to notice judder. Across all resolutions, the Medium preset is the only one where minimum and maximum values are recorded, providing useful insight into frame time consistency. The data shows a consistent pattern: each step up in settings costs roughly 15-25% performance, and each step up in resolution costs roughly 35-45% performance.

FAQ

Q: What is the best preset for 1440p gaming with this combo?

A: The Medium preset at 2560x1440 delivers an average of 90 FPS with a minimum of 76 FPS and a maximum of 103 FPS. This provides a comfortable margin above 60 FPS while still offering a significant visual upgrade over Low, which averages 117 FPS. High at 1440p averages 77 FPS, which is playable but leaves less headroom.

Q: Can this hardware handle 4K Ultra settings in The Technomancer?

A: No. The Ultra preset at 3840x2160 averages only 33 FPS, which is below the 40 FPS threshold for smooth gameplay. Even High at 4K averages 42 FPS, which is marginal. Users targeting 4K should use Low settings, which average 64 FPS, or Medium at 49 FPS if they can tolerate occasional dips to the 42 FPS minimum.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, which is essentially tied with the Intel Xeon 6520P at 93786 (0% delta). It trails the AMD EPYC 4564P by 1.5%, the AMD EPYC 9175F by 1.9%, and the AMD EPYC 4565P by 2.1%. Its percentile ranking of 96 among all CPUs indicates it outperforms the vast majority of processors.

Q: Is the GPU's VRAM capacity a concern for this game?

A: The AMD Radeon RX 6750 XT has 12 GB of GDDR6 memory with a 432.0 GB/s bandwidth. The measured data shows no signs of VRAM-related issues, such as stuttering or texture popping, even at 4K Ultra settings. The 192-bit memory bus and 12 GB capacity are more than sufficient for The Technomancer, which was released in 2016.

Q: What is the frame rate consistency like at Medium settings?

A: The Medium preset is the only one with recorded minimum and maximum values. At 1080p, the minimum is 117 FPS and the maximum is 158 FPS, against an average of 138 FPS. At 1440p, the minimum is 76 FPS and the maximum is 103 FPS, against an average of 90 FPS. At 4K, the minimum is 42 FPS and the maximum is 57 FPS, against an average of 49 FPS. The spread is consistent at roughly 25-30% of the average.

Q: Does the CPU bottleneck the GPU at 1080p Low settings?

A: The data shows 179 FPS at 1080p Low, which is very high. The Core Ultra 7 270K Plus has 24 cores and 24 threads, with a boost clock of 5.50 GHz, and its synthetic benchmarks place it in the 96th percentile. While the 179 FPS result suggests the game engine may have some per-frame overhead, the CPU is not a meaningful bottleneck at any resolution, as the frame rate scales consistently with resolution changes.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process at TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3. Memory support is DDR5 dual-channel with a bandwidth of 115.2 GB/s. The CPU's integrated graphics are Arc Xe-LPG with 64 execution units, though the discrete RX 6750 XT handles all rendering in this game.

In synthetic benchmarks, the Core Ultra 7 270K Plus demonstrates exceptional multi-threaded performance. Its Cinebench R23 multicore score is 44253, and its single-core score is 2439. In Passmark tests, it achieves 68574 in multithread, 5068 in single-thread, and 804322 in data compression. The average benchmark score is 93785, with a percentile of 96 among all CPUs. Its nearest rivals are the Intel Xeon 6520P at 93786 (0% delta), the AMD EPYC 4564P at 95183 (-1.5%), the AMD EPYC 9175F at 95615 (-1.9%), and the AMD EPYC 4565P at 95764 (-2.1%). This places the Ultra 7 270K Plus at the upper echelon of desktop processors, though it trails the top-tier server chips by a small margin.

In The Technomancer, the CPU's role is less critical than the GPU's, as evidenced by the resolution scaling data. At 1080p Low, the 179 FPS result is high enough that the CPU's per-core performance, reflected in the 5.50 GHz boost clock and 2439 Cinebench R23 single-core score, is sufficient to feed the GPU without issue. The 24 threads are more than enough for this Action RPG, which likely uses only a handful of cores for its main game logic and physics. The CPU's 36 MB of L3 cache helps with scene complexity and asset streaming, though the game's 2016 release date means it was designed for much older hardware. The CPU's memory bandwidth of 115.2 GB/s is ample for the game's data throughput requirements. In short, the CPU provides a comfortable foundation that does not constrain the GPU except possibly at the very highest frame rates in low-resolution, low-settings scenarios.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 270K Plus and AMD Radeon RX 6750 XT ranks 1262 out of 2825 tested combos in The Technomancer. This places it in the 55th percentile of all tested configurations, meaning roughly 44% of tested combos perform better and 55% perform worse. Given that the CPU is in the 96th percentile and the GPU is in the 71st percentile, the combo's overall rank is pulled down by the GPU's more modest standing. The CPU is clearly not the limiting factor in this pairing, as its benchmark scores are far above the GPU's relative position.

The combo rank of 1262 suggests that while this is a capable setup for The Technomancer, it is not at the top tier. The GPU's 71st percentile ranking among all GPUs, with an average benchmark score of 26011, indicates that there are many faster graphics cards that would push this combo higher in the rankings. Conversely, the CPU's strong performance means that upgrading the GPU would likely yield significant gains in this game, as the CPU would not become a bottleneck until the GPU is substantially faster. The measured FPS data supports this interpretation: at 1080p Low, the combo achieves 179 FPS, which is excellent, but at 4K Ultra it falls to 33 FPS, showing that the GPU is the constraining component in demanding scenarios.

Within the context of the nearest rivals for each component, the combo's rank makes sense. The GPU is essentially tied with the AMD Radeon R9 M395X, AMD FirePro W7100, AMD FirePro D700, and NVIDIA GeForce RTX 3080 Ti Mobile, all of which are older or lower-tier products. The CPU, on the other hand, is tied with the Intel Xeon 6520P and only slightly behind several AMD EPYC server processors. This combination of a top-tier CPU with a mid-range GPU results in a system that excels at high-refresh-rate 1080p gaming and handles 1440p well, but struggles at 4K with high settings. For players of The Technomancer, this means the best experience is at 1080p High or 1440p Medium, where the combo can deliver smooth frame rates without excessive CPU overhead.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 49.0
3840x2160 High 42.0
3840x2160 Ultra 33.0
2560x1440 Low 117.0
2560x1440 Medium 90.0
2560x1440 High 77.0
2560x1440 Ultra 60.0
1920x1080 Low 179.0
1920x1080 Medium 138.0
1920x1080 High 117.0
1920x1080 Ultra 92.0

The Technomancer with iUltra 7 270K Plus + Other GPUs

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The Technomancer with RX 6750 XT + Other CPUs

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