The Technomancer
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 50 | 58 | 76 |
| 1440p QHD | 70 | 90 | 106 | 137 |
| 1080p Full HD | 108 | 138 | 162 | 210 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 265 + AMD Radeon RX 7800 XT, In-Depth Analysis
The Intel Core Ultra 7 265 and AMD Radeon RX 7800 XT combination delivers a playable but demanding experience in The Technomancer, with performance scaling that clearly favors lower resolutions and settings. Benchmark data shows the combo achieves its strongest results at 1080p, where it averages above 100 FPS on most settings, while 4K Ultra performance drops to the edge of playability. The dataset places this pairing at rank 900 out of 2825 tested combos for this title, indicating a solid mid-to-upper tier position. The following analysis breaks down the CPU and GPU contributions, resolution scaling behavior, and exact frame rate measurements.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265 brings 20 cores and 20 threads to the test bench, running at a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This Arrow Lake-S architecture processor, built on a 3 nm process at TSMC, has a 30 MB shared L3 cache and supports DDR5 memory through a dual-channel bus providing 102.4 GB/s of bandwidth. For a 2016 Action RPG like The Technomancer, which was released before this CPU existed, the processor's raw multi-threaded capacity is far beyond what the game's engine can utilize. Benchmark scores confirm the CPU's strength: Cinebench R23 multi-core reaches 42216 points, single-core hits 5960 points, and the PassMark multithread score is 49682. The CPU sits in the 93rd percentile against all tested processors, with an average benchmark score of 64640.
The nearest rivals in the CPU benchmark database show the Core Ultra 7 265 in a tight cluster. The AMD EPYC 4464P scores 64823, a delta of -0.3 percent, meaning the Intel part is marginally behind. The Intel Core Ultra 7 265F scores 64438, a delta of +0.3 percent, putting the non-F variant slightly ahead. The AMD EPYC 7343 at 64202 is 0.7 percent behind, and the AMD EPYC 9124 at 65104 is 0.7 percent ahead. These sub-1 percent deltas indicate that in pure CPU compute terms, the Core Ultra 7 265 sits in a very competitive band, but for The Technomancer specifically, the game's age means single-thread performance and clock speed matter more than core count. With a boost clock of 5.30 GHz and a Cinebench R15 single-core score of 600, the CPU provides ample headroom for the game's logic and AI, which likely explains why the measured FPS at 1080p Low reaches 210 — a figure that suggests the GPU becomes the limiting factor early in the resolution scaling ladder.
The processor's 65 W TDP and 20 lanes of PCIe Gen 5 connectivity are modern features, but The Technomancer from 2016 would have been designed around far older hardware expectations. The data shows that at 1080p Low, the system produces 210 FPS average, which is the highest measured result across the entire test matrix. This indicates the CPU is not a bottleneck at that setting, as the frame rate is likely capped by the GPU or engine limits. At 4K Ultra, where the average drops to 39 FPS, the CPU's role diminishes further, as the GPU workload dominates. The PassMark single-thread score of 4689 and the Cinebench R23 single-core of 5960 both suggest the processor can handle the game's single-threaded tasks without issue, even when the GPU is pushing high frame rates at lower resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7800 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, manufactured on a 5 nm process at TSMC. It packs 16 GB of GDDR6 memory on a 256-bit bus, delivering 624.1 GB/s of bandwidth. The GPU has a base clock of 1295 MHz, a boost clock of 2430 MHz, and a game clock of 2124 MHz. With 3840 shading units, 240 TMUs, and 96 ROPs, the card offers 37.32 TFLOPS of FP32 compute. The memory runs at 2438 MHz, which translates to 19.5 Gbps effective. This configuration is substantial for a game released in 2016, and the measured results reflect that the GPU is the dominant performance driver in The Technomancer.
The GPU's benchmark profile shows a PassMark G3D score of 24176 and a 3DMark Steel Nomad DX12 score of 4157. Its percentile ranking against all GPUs is 51, meaning it sits near the median, and its average benchmark score is 11627. The nearest GPU rivals in the database are interesting: the NVIDIA GeForce GTX 1660 scores 11680 with a delta of -0.5 percent, the AMD Radeon Pro 5500M scores 11528 with a delta of +0.9 percent, the NVIDIA Tesla K20c scores 11479 with a delta of +1.3 percent, and the AMD Radeon RX 6500 XT scores 11842 with a delta of -1.8 percent. These rivals are all older or lower-tier parts, which underscores that the RX 7800 XT's average benchmark score is dragged down by compute workloads that don't reflect its gaming strength. In The Technomancer, the 16 GB VRAM buffer is more than sufficient, even at 4K Ultra, where the game's textures and effects would have been designed for the 2-4 GB cards of its era.
The GPU's role in the measured FPS is clear when examining the resolution scaling. At 1080p High, the average is 138 FPS, but at 1440p High it drops to 90 FPS, and at 4K High it falls to 50 FPS. This 64 percent drop from 1080p to 4K at High settings indicates the GPU is the primary bottleneck, as the CPU load stays relatively constant while pixel count quadruples. The GPU's 16 GB VRAM never becomes a constraint, as evidenced by the fact that even at 4K Ultra, which would be the most memory-intensive setting, the card still produces an average of 39 FPS. The texture rate of 583.2 GTexel/s and pixel rate of 233.3 GPixel/s are more than adequate for a 2016 title, suggesting the frame rates are limited by the GPU's shader throughput rather than memory bandwidth or fill rate.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern of performance degradation as resolution increases, which points to the GPU as the limiting component across most settings. At Low settings, the average FPS goes from 210 at 1080p, to 137 at 1440p, to 76 at 4K. This represents a 35 percent drop from 1080p to 1440p, and a further 45 percent drop from 1440p to 4K. The total drop from 1080p to 4K at Low is 64 percent. At High settings, the averages are 138, 90, and 50 for 1080p, 1440p, and 4K respectively, showing a 35 percent drop to 1440p and a 44 percent drop to 4K, for a total 64 percent reduction. This consistent scaling pattern across settings strongly indicates that the GPU's pixel throughput is the limiting factor, as the CPU's workload does not scale with resolution.
The Medium settings data provides the only min/max FPS readings in the dataset, which offers additional insight. At 1080p Medium, the average is 162 FPS with a min of 137 and max of 186. At 1440p Medium, the average is 106 FPS with a min of 90 and max of 121. At 4K Medium, the average is 58 FPS with a min of 49 and max of 67. The min-to-max spread narrows as resolution increases, going from a 49 FPS range at 1080p to a 31 FPS range at 1440p to an 18 FPS range at 4K. This tightening suggests that at higher resolutions, the GPU is consistently saturated, leaving less variance in frame times. At 1080p, the CPU has more room to cause frame pacing fluctuations, but the overall high averages indicate neither component is severely strained.
At Ultra settings, the data shows averages of 108 FPS at 1080p, 70 FPS at 1440p, and 39 FPS at 4K. The drop from 1080p to 1440p is 35 percent, and from 1440p to 4K is 44 percent, again totaling 64 percent. The uniformity of this 64 percent total drop across Low, High, and Ultra settings is striking. It suggests that the RX 7800 XT's performance scaling in The Technomancer is resolution-bound rather than setting-bound, meaning the game's graphical options do not significantly alter the GPU's workload distribution across resolutions. The 4K Ultra result of 39 FPS is the only sub-40 FPS average in the dataset, and it indicates that this combination is not ideal for 4K Ultra gaming in this title, though it remains technically playable. The 1080p results, by contrast, show that the system can handle high refresh rate displays at 144 Hz or above on Low and Medium settings, and comfortably above 100 FPS on High and Ultra.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combined Intel Core Ultra 7 265 and AMD Radeon RX 7800 XT configuration ranks 900th out of 2825 tested combos for The Technomancer. This places the pairing in the 68th percentile of all tested combinations, meaning it outperforms roughly two-thirds of the systems in the database for this specific game. The rank reflects the overall measured performance across all tested resolutions and settings, and it suggests that while this combo is not a top-tier performer, it is solidly above average. Given that the CPU ranks in the 93rd percentile among all processors and the GPU ranks in the 51st percentile among all GPUs, the combo's 68th percentile position indicates that the GPU is the limiting factor in the overall ranking.
The rank of 900 suggests that there are 899 combos that perform better, likely featuring higher-end GPUs like the RX 7900 series or NVIDIA RTX 4080-class cards, which would provide stronger 4K performance. However, the data shows that this combo is capable of delivering high frame rates at 1080p and 1440p, which are the resolutions where most gamers play. The 2825 total combos span a wide range of hardware generations, and the fact that this modern CPU and GPU pairing sits in the top third for a 2016 game is expected, given the hardware's age advantage. The combo's rank would likely be higher in more modern games that can leverage the CPU's 20 cores and the GPU's 16 GB VRAM, but in The Technomancer, the older engine limits the hardware's potential.
The nearest CPU rivals (AMD EPYC 4464P, Intel Core Ultra 7 265F, AMD EPYC 7343, AMD EPYC 9124) all have average scores within 1 percent of the Core Ultra 7 265, which means that swapping the CPU for any of these would likely produce nearly identical combo rankings. The GPU's nearest rivals (NVIDIA GeForce GTX 1660, AMD Radeon Pro 5500M, NVIDIA Tesla K20c, AMD Radeon RX 6500 XT) are all significantly older or lower-tier parts, and pairing the Core Ultra 7 265 with any of those would likely result in a much lower combo rank, as the GPU would become a severe bottleneck even at 1080p. This suggests that the RX 7800 XT is the appropriate pairing for this CPU in terms of balance, though the rank of 900 indicates that there is room for GPU upgrades to push higher in the rankings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its strongest performance across all settings. Low settings produce an average of 210 FPS, which is the highest measured result in the entire dataset. Medium settings average 162 FPS, with a minimum of 137 and a maximum of 186. High settings average 138 FPS, and Ultra settings average 108 FPS. These numbers indicate that at 1080p, the combo is capable of driving high refresh rate monitors on all settings, with even the most demanding Ultra preset staying above the 100 FPS mark. The 102 FPS difference between Low and Ultra at 1080p shows that the GPU is responsive to settings changes at this resolution, suggesting that the CPU is not a limiting factor.
At 2560x1440, the performance scales down proportionally. Low settings average 137 FPS, which is still very playable for competitive or smooth gameplay. Medium settings average 106 FPS, with a minimum of 90 and a maximum of 121. High settings average 90 FPS, and Ultra settings average 70 FPS. The 1440p results show a 35 percent drop from 1080p across all settings, which is consistent with the increased pixel count. The Ultra setting at 70 FPS is still smooth for most users, and the Low setting at 137 FPS is well above the 120 Hz threshold. The min FPS of 90 at Medium settings indicates that the system maintains frame rates above 90 FPS even in demanding scenes.
At 3840x2160, the performance drops to the lowest measured values. Low settings average 76 FPS, which is playable but not ideal for fast-paced action. Medium settings average 58 FPS, with a minimum of 49 and a maximum of 67. High settings average 50 FPS, and Ultra settings average 39 FPS. The 4K results show that the GPU is the clear bottleneck at this resolution, as the frame rates scale closely with the pixel count increase. The Ultra setting at 39 FPS is below the 60 FPS threshold that most players consider smooth, and even the Low setting at 76 FPS requires a compromise on visual quality. The min FPS of 49 at Medium settings suggests that frame pacing can dip below 50 FPS in the most demanding scenes, which may cause noticeable stutter on some displays.
The data provides a clear picture: this combo is best suited for 1080p and 1440p gaming in The Technomancer, with 4K reserved for players willing to accept lower settings or lower frame rates. The Medium settings provide the only complete min/avg/max dataset, and those numbers — 162/137/186 at 1080p, 106/90/121 at 1440p, and 58/49/67 at 4K — give the most complete view of the system's performance envelope and frame time consistency.
FAQ
Q: What is the average FPS at 1080p with Ultra settings in The Technomancer?
A: The average FPS at 1920x1080 with Ultra settings is 108. This is the highest resolution/setting combination that stays above 100 FPS average, making it suitable for high refresh rate displays.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average FPS ranges from 76 on Low settings to 39 on Ultra settings. Medium settings average 58 FPS with a minimum of 49, and High settings average 50 FPS. The 4K Ultra result of 39 FPS is the only sub-40 FPS average in the dataset.
Q: What is the combo's rank among all tested configurations for this game?
A: The Intel Core Ultra 7 265 and AMD Radeon RX 7800 XT combination ranks 900th out of 2825 tested combos for The Technomancer. This places it in the top third of all tested systems.
Q: Does the CPU or GPU limit performance in this game?
A: The data indicates the GPU is the limiting component. The FPS drops by approximately 64 percent from 1080p to 4K across all settings, while the CPU's workload does not scale with resolution. The CPU's 20 cores and 5.30 GHz boost clock are far beyond what this 2016 game can utilize.
Q: What are the minimum FPS readings at Medium settings?
A: At Medium settings, the minimum FPS readings are 137 at 1080p, 90 at 1440p, and 49 at 4K. These are the only min FPS values provided in the dataset, and they show the system maintains playable frame rates even in demanding scenes.
Q: How does the GPU's average benchmark score compare to its nearest rivals?
A: The RX 7800 XT has an average benchmark score of 11627. Its nearest rivals are the NVIDIA GeForce GTX 1660 at 11680 (0.5 percent higher), the AMD Radeon Pro 5500M at 11528 (0.9 percent lower), the NVIDIA Tesla K20c at 11479 (1.3 percent lower), and the AMD Radeon RX 6500 XT at 11842 (1.8 percent higher).
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 7800 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 90.0 |
| 2560x1440 | Ultra | 70.0 |
| 1920x1080 | Low | 210.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 108.0 |
The Technomancer with iUltra 7 265 + Other GPUs
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The Technomancer with RX 7800 XT + Other CPUs
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