The Technomancer

The Technomancer

AVERAGE FPS
184
excellent

This combination delivers exceptional performance with an average of 184 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 92 122 173
1440p QHD 124 152 201 280
1080p Full HD 178 217 277 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 173
3840x2160 Medium 122
3840x2160 High 92
3840x2160 Ultra 75
2560x1440 Low 280
2560x1440 Medium 201
2560x1440 High 152
2560x1440 Ultra 124
1920x1080 Low 316
1920x1080 Medium 277
1920x1080 High 217
1920x1080 Ultra 178

The Technomancer with Intel Core i5-14400F + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The tested combination of the Intel Core i5-14400F and the NVIDIA GeForce RTX 4070 Ti SUPER takes position 7 out of 3,696 measured combinations in The Technomancer. A measured row exists for High, Low, Medium, and Ultra settings at 1080p, 1440p, and 4K, and the results show an essentially GPU-limited fast frame-rate profile: the highest average is 316 FPS at 1080p Low, while the lowest measured average is 75 FPS at 4K Ultra. This is a top-10 result for a game that remains playable at every preset included in the data.

How This Combo Ranks

The pair’s ranking is 7 of 3,696 tested combos, a result that places it inside the front segment of the database’s measured configuration list for this title. When compared by their standalone synthetic scores, the CPU and GPU sit in different percentile regions: the i5-14400F scores in the 83rd percentile among all CPUs, while the RTX 4070 Ti SUPER sits in the 76th percentile among all GPUs. The gap in percentile rank does not translate into a CPU bottleneck in the game data; instead, the high percentile CPU aligns with a GPU that is well within a similar range, and the measured frame rates confirm that the combination is consistently at or above 75 FPS in every recorded row.

The CPU’s average benchmark score is 32,279, with a spread of close performance next to four other processors. The closest listed rival is the AMD Ryzen 7 PRO 8840U, whose score is 32,233, a delta of 0.1. The Intel Core i9-11900 is at 32,226, a delta of 0.2; the AMD Ryzen 7 6800HS is 32,354, a delta of -0.2; and the Intel Core i7-12800H is 32,121, a delta of 0.5. These small deltas mean that the CPU’s raw score is statistically indistinguishable from many current mobile processors, but for The Technomancer the combination with the GPU matters more than the score alone.

The GPU’s average benchmark score is 31,087, and its nearest rivals are all NVIDIA cards. The Quadro M5000 scores 31,206, a delta of -0.4; the GRID M60-1Q scores 31,220, a delta of -0.4; the RTX PRO 4500 Blackwell scores 31,532, a delta of -1.4; and the TITAN RTX scores 31,676, a delta of -1.9. These deltas are within a few percentage points, and the high 84-percentile data doesn’t tell the whole story because the game-specific measured frames are far more informative than the synthetic aggregate.

Looking more closely at the CPU’s benchmark profile, the multi-threaded Cinebench R20 result is 9,090, the single-thread result is 3,055 in R23, and the Geekbench multi-core number is 11,268. The PassMark multi-thread score is 25,470 while the single-thread result is 3,701. This mix of scores says that the 10-core / 16-thread design can supply enough throughput for a game like The Technomancer, which is not CPU-expensive compared to modern titles. At 1080p the average frame rates are very high, suggesting that the total system is not held back by the processor at those settings.

For the GPU, the scored rows are similarly high: a 3DMark Steel Nomad result of 5,569, a Geekbench OpenCL score of 199,267, and a Vulkan score of 53,683. The PassMark G3D score is 31,811 and the GPU compute score is 18,372. These benchmark rows, while synthetic, are all consistent with a GPU that can drive 4K ultra beyond 60 frames per second in many games. The measured in-game rows confirm that, today, this configuration sits within the top pack and clearly delivers an above-median result compared to a list of 3,696 combos.

FAQ

Q: What is the fastest measured frame rate for this combination?

A: The highest average FPS is 316 FPS, recorded at 1920x1080 with Low settings.

Q: Does the GPU have enough memory for high-resolution play?

A: Yes. The GPU has 16 GB of GDDR6X memory across a 256-bit bus, which supplies a memory bandwidth of 672.3 GB/s. The 4K rows show playable averages at all four presets, with the highest 4K average at 173 FPS on Low and the lowest at 75 FPS on Ultra.

Q: Which preset provides the lowest minima at each resolution?

A: Only the Medium preset provides recorded minimum FPS values. At 3840x2160 the minimum is 103 FPS, at 2560x1440 it is 171 FPS, and at 1920x1080 it is 235 FPS.

Q: What is the highest average FPS at 1440p?

A: The 1440p row with Low settings has an average of 280 FPS.

Q: How does the CPU score in multi-core and single-core tests?

A: In Cinebench R23 multi-core it scores 3,055, single-core 3,022, Geekbench multi-core 21,468, and single-core 2,058. The exact numbers are listed in the dataset; for instance, the R23 multi-core score is 21,645 and the single-core score is 3,055.

Q: How does the GPU compare to a high-rank card in the synthetic tests?

A: In 3DMark Steel Nomad DX12, the NVIDIA RTX 4070 Ti SUPER scores 5,569. That value is near the range of other modern cards, though the nearest rival named in the GPU score list is the NVIDIA TITAN RTX with a delta of -1.9.

GPU Role

The GPU’s core resources are substantial: 8,448 shading units, 264 texture mapping units, 96 ROPs, 66 RT cores, and 264 tensor cores. The base clock is 2340 MHz and the boost clock reaches 2610 MHz. Memory is 16 GB of GDDR6X with a 256-bit bus, transferring at 21 Gbps effective and delivering 672.3 GB/s of bandwidth. Those specs mean the GPU can push large data at high resolutions. In this game, the 4K Medium row (10 to 140 FPS) and 4K Low (173 FPS) are prime examples: neither the memory bandwidth nor the % utilization becomes a separator at those output rates.

At 1440p, the GPU lifts every preset far above console speed: the Low row averages 280 FPS, Medium 201, High 152, and Ultra 124. The 1080p rows go even further: Low 316, Medium 277, High 217, Ultra 178. These are consistent with a GPU that has enough memory and raster throughput to handle this 2016 title with a large margin of performance headroom.

The memory size becomes even more relevant when you run Ultra settings at 4K. Ultra at 3840x2160 yields 75 average FPS, which is below the 100 FPS seen in the Medium row. The 16GB frame buffer is not the limiting factor at that control; rather, the compute and shading loads of Ultra settings push the GPU to its limit. The measured min/max are absent for Ultra at 4K, but the 4K Medium min of 103 FPS and max of 140 FPS indicates the GPU can maintain the majority of a 10-frame window at that writer.

With its 72% percentile (26th) and synthetic compute numbers, the GPU supplies enough resources for high-RTT rendering. The 3DMark Steel Nomad score of 5,569 and Geekbench OpenCL score of 199,267 both sit above the midpoint of the GPU score range. Combined with the CPU’s 83rd percentile, the only, the only component that might be considered in slower scenarios is the Newton-level Ultra frame at 4K, but that is a settings-dependent state, not a consequence of a missing GPU resource.

Measured FPS Breakdown

The measured frame data for the CPU+GPU combination contains one row per setting per resolution. Below is the full breakdown:

| Resolution | Preset | Average FPS | Min FPS | Max FPS |

|---|---|---|---|---|

| 4K (3840x2160) | High | 92 | – | – |

| 4K | Low | 173 | – | – |

| 4K | Medium | 122 | 103 | 140 |

| 4K | Ultra | 75 | – | – |

| 1440p (2560x1440) | High | 152 | – | – |

| 1440p | Low | 280 | – | – |

| 1440p | Medium | 122 | 171 | 232 |

| 1440p | Ultra | 124 | – | – |

| 1080p (1920x1080) | High | 217 | – | – |

| 1080p | Low | 316 | – | – |

| 1080p | Medium | 277 | 235 | 318 |

| 1080p | Ultra | 178 | – | – |

The data shows that 1080p is the only resolution where every preset average beats 120 FPS. The Low setting’s average is 316, and it uses only Low to Ultra stretch from 178 to 216: the difference between Low and Ultra is 316 to 178, with a gap of 138 FPS. The Medium row at 1080p (277 FPS average with a minimum of 235 and maximum of 318) is virtually at the limit of the monitor.

At 1440p, the pattern is similar but with slightly more demanding overhead. Low comes in at 280, Medium 201, High 152, and Ultra 124. The minimum for Medium at 1440p is 171 and the maximum is 232. Since the Medium average is 201, the result lies exactly in the middle of the min range, and the spread between settings is on par with the 1080p data.

At 4K, the step-down is pronounced. Low 173 is still well above 60, Medium 122 pops above 60, High drops to 92, and Ultra dips to 75. The Medium row provides the only raw overlay: an average of 122 with a 103 to 140 min-max envelope. This density means that ultra at 4K is clearly not free of hurt, but the performance is still adequate for smooth presentation.

Note that the min and max values are absent except for the Medium rows. That aspect of the data means we cannot comment on frame smoothness for other rows, but the averages across all rows are stable. The highest variability may be at 1080p Medium, but even the minimum of 235 is higher than most displays refresh beyond 24 Hz.

Overall assessment: the combo has enough cycles to push 1080p to exceed 300 FPS only if you use Low, while Ultra at 1440p yields a solid 124 FPS. Of for a 60Hz v-synced display, every preset except 4K Ultra are all above the needed 60.

Resolution Scaling

The data show a clear resolution scaling pattern: from 1080p to 1440p to 4K, the average FPS falls at every preset. At High the numbers are 217 (1080p), 152 (1440p), and 92 (4K). At Ultra they are 178, 124, and 75. At Medium they are 277, 201, and 122. At Low they are 316, 280, and 173. This consistent drop is the expected behavior of a GPU-bound load: the render resolution is the dominant factor, and the frame time resource cost increases with the pixel count.

More specifically, the 4K medium average of 122 compares to 1440p medium at 201 to 1080p medium at 277. In all resolutions, Ultra is the weakest setting, but the drop from 1080 to 4K is not dramatic enough to render any row unusable—the 4K Ultra average of 75 is still well above the baseline. The scaling suggests that the GPU is the main limiting factor above 1920x1080, whereas the at 1080p the numbers are all anyway so high that the CPU would not become a bottleneck even at the low preset.

A notable fact is that the Low preset's drop from 316 to 173 from 1080p to 4K is an absolute difference of 143 FPS, while the Ultra preset only drops by 375 from 178 to 75 – a difference of 101 FPS. This shows that the gap between low and ultra falls with resolution because the highest resolution still allows enough overhead for the acceleration curve. No other row comes close to the 4K Ultra low point of 75, so it marks the minimum of the entire set.

Settings Recommendations

The available settings rows indicate that the strongest trade-off between frame rate and a higher quality preset is the Medium row at 1440p, with an average of 201 FPS, a minimum of 171 and a maximum of 232. That configuration delivers all three measured metrics of smoothness, and the min stays above 200 to any reasonable 144Hz display. At 1080p, Medium produces 277 average with a 235 min, which is also outstanding, while 4K Medium at 122 average / 103 min is still very respectable.

If the goal is absolute max FPS, choose 1080p Low at 316, but that falls below High detail. For a balance, Medium is the only preset with recorded FPS ranges, so the player can choose the steps and know the minimum. At 1440p, 201 in Medium is far ahead of the High preset (152) and Ultra (124), so Medium is the best measured choice for keeping frame rate high on a 2K display. At 4K, the data supports Medium of preferred over High for smoothness: Medium gives 122 avg and a min of 103, while High gives 92, which is still playable but less stable (unsure min/max). Ultra, however, is 75, which is the weakest value and likely insufficient for users who require a consistently over 120. Given the measured rows, Medium across the board is the safest single-quality compromise for this GPU-assist configuration.

Naturally, if one values the higher-quality visuals, 4K High of 92 FPS is perfectly smooth for a 60Hz panel. But for max smoothness, Medium delivers the highest min at every resolution and keeps the average very close to the max of some rows. The measured max of 318 at 1080p Medium also indicates headroom for a fast high refresh.

Overall, the system in The Technomancer meets every and the best balance of the data—Medium at 1440p—and 4K enthusiasts unprepared to accept 75 FPS can still be fully served by Medium / High. The frame results are, without exception, above 75, so the recommendation is to use these settings rather than the CPU or GPU as a caveat for the player.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 4070 Ti SUPER in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 173.0
3840x2160 Medium 122.0
3840x2160 High 92.0
3840x2160 Ultra 75.0
2560x1440 Low 280.0
2560x1440 Medium 201.0
2560x1440 High 152.0
2560x1440 Ultra 124.0
1920x1080 Low 316.0
1920x1080 Medium 277.0
1920x1080 High 217.0
1920x1080 Ultra 178.0

The Technomancer with ii5-14400F + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 4070 Ti SUPER + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.