The Technomancer

The Technomancer

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 24 28 35
1440p QHD 33 40 51 62
1080p Full HD 51 65 77 100

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 28
3840x2160 High 24
3840x2160 Ultra 16
2560x1440 Low 62
2560x1440 Medium 51
2560x1440 High 40
2560x1440 Ultra 33
1920x1080 Low 100
1920x1080 Medium 77
1920x1080 High 65
1920x1080 Ultra 51

The Technomancer with Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Technomancer, a 2016 Action RPG, presents a demanding workload for modern hardware. The combination of the Intel Core i3-12100F and the NVIDIA GeForce RTX 3050 4 GB yields a specific performance profile that is heavily influenced by the GPU's limited memory and the CPU's modest core count. The benchmark data reveals a system that can handle the game at 1080p but struggles significantly as resolution and graphical fidelity increase.

How This Combo Ranks

The performance of the Intel Core i3-12100F and NVIDIA GeForce RTX 3050 4 GB combination lands at rank 1521 out of 1656 tested combos for this specific title. This places the pairing in the lower percentile of systems, indicating that while it is functional, it does not deliver a top-tier experience in The Technomancer. The rank suggests a substantial portion of other configurations outperform this setup, which is expected given the entry-level positioning of both components. The data indicates that this combo is better suited for older or less demanding titles, as its standing here suggests it is not optimized for the specific rendering challenges of this game. The ranking implies that users should temper their expectations regarding high-refresh-rate or high-resolution gameplay, as the system's overall capability is constrained by its hardware limits. This position is a direct result of the measured frames per second, which show a sharp decline when moving away from 1080p Low settings.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary driver of graphical performance, and its characteristics directly explain the benchmark results. The GPU features a base clock of 1545 MHz and a boost clock of 1740 MHz, built on the Ampere architecture with an 8 nm process. It has 2048 shading units, 64 TMUs, and 32 ROPs. Critically, the memory configuration consists of 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. This limited 4 GB frame buffer is the most significant bottleneck in The Technomancer, especially at higher resolutions and settings. The data shows a steep performance cliff at 4K, where the Ultra preset averages only 16.4 FPS. This is a classic symptom of video memory saturation, forcing the system to swap data and crippling throughput. The GPU's 90 W TDP and dual-slot design suggest it is a power-efficient card, but its performance ceiling is clearly defined by its memory capacity rather than its processing power. Even with 16 RT cores and 64 tensor cores, the standard rasterization workload of this game is hampered by the inability to hold all necessary textures and geometry data on the card. The 7.127 TFLOPS of FP32 compute is sufficient for 1080p, but it cannot compensate for the memory shortfall when the resolution scales up.

CPU Role

The Intel Core i3-12100F provides the computational backbone for the system, and its specifications indicate a strong single-threaded performer that is adequate for this game. This processor has 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It features 12 MB of shared L3 cache and supports a 10 nm process node. Benchmark results show a strong single-thread score of 1681 in Cinebench R23 and a multicore score of 11912, indicating solid performance for a budget chip. The CPU's percentile rank of 72 places it above average among all CPUs, and its average benchmark score of 13516 is competitive with rivals like the AMD Ryzen Threadripper PRO 3975WX (13534, -0.1% delta). In the context of The Technomancer, the CPU's performance is likely sufficient to keep up with the GPU at 1080p, but its 4-core/8-thread configuration may become a limiting factor in CPU-intensive scenes. However, the data suggests the GPU is the primary bottleneck, as the FPS drops are more pronounced with resolution increases than with scene complexity. The CPU's 58 W TDP and Alder Lake architecture ensure it maintains high boost clocks, which is beneficial for a game that may rely on single-threaded physics or AI calculations.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system's capabilities across different resolutions and settings. At 1920x1080, the combo delivers playable frame rates. The Low preset achieves an average of 100.1 FPS, which is excellent for competitive or fluid gameplay. The Medium preset averages 77.1 FPS, and the High preset averages 65 FPS, both of which are smooth experiences. The Ultra preset at 1080p drops to 51.3 FPS, which is still playable but indicates the beginning of performance strain. Moving to 2560x1440, the frame rates fall significantly. The Low preset averages 62.4 FPS, which is acceptable, but the Medium preset drops to 50.7 FPS. The High preset averages 40.4 FPS, which starts to feel less fluid, and the Ultra preset falls to 32.9 FPS, which is below the threshold for a smooth experience. At 3840x2160, the system struggles to maintain playability. The Low preset averages 34.5 FPS, while the Medium preset is 28.2 FPS. The High preset drops to 24.4 FPS, and the Ultra preset is nearly unplayable at 16.4 FPS. These numbers show a consistent pattern of degradation as resolution increases, with the most dramatic drop occurring between 1080p and 1440p, and then a further steep decline at 4K.

FAQ

Q: What is the best resolution and settings combo for a smooth 60 FPS experience?

A: Based on the data, the only preset to average above 60 FPS is at 1920x1080 with Low settings, which hits 100.1 FPS. To achieve a near-60 FPS experience, you would need to use the High preset at 1920x1080, which averages 65 FPS, or the Low preset at 2560x1440, which averages 62.4 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data strongly suggests the GPU is the primary bottleneck. The FPS drops significantly when resolution increases from 1080p to 4K, a pattern characteristic of GPU or video memory limitations. The CPU's benchmark scores are relatively high, and its performance does not degrade as sharply with resolution changes.

Q: Can this system handle 4K gaming in The Technomancer?

A: No, the benchmark results show that 4K gaming is not viable. The highest average FPS at 3840x2160 is 34.5 FPS on Low settings, while Ultra averages only 16.4 FPS. These frame rates are too low for a playable experience.

Q: How does the i3-12100F compare to its nearest rivals in terms of average benchmark score?

A: The i3-12100F's average benchmark score is 13516. It is nearly identical to the AMD Ryzen Threadripper PRO 3975WX, which scores 13534 with a delta of -0.1%. It is also slightly ahead of the Intel Core i7-1250U (13462, +0.4%) and the Intel Core i3-10105 (13430, +0.6%).

Q: What is the performance difference between the High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 40.4 FPS, while the Ultra preset averages 32.9 FPS. This represents a drop of 7.5 FPS, or roughly an 18.5% reduction in performance when moving from High to Ultra settings.

Q: What is the GPU's memory bandwidth and how does it relate to the 4K performance?

A: The GPU has a memory bandwidth of 192.0 GB/s across a 128-bit bus. At 4K resolution, the demand for texture data exceeds the 4 GB frame buffer, and the limited bandwidth struggles to manage the data transfer, contributing to the very low FPS observed at that resolution.

Settings Recommendations

For the best balance of visual quality and performance, the data suggests using the High preset at 1920x1080. This setting provides an average of 65 FPS, which is smooth and responsive while offering a significant visual upgrade over the Low preset. While the Low preset at 1080p yields 100.1 FPS, the High preset is the optimal choice for a single-player Action RPG where visual fidelity enhances the experience without sacrificing playability. Pushing to the Ultra preset at 1080p drops the frame rate to 51.3 FPS, which is a noticeable decrease for a modest gain in graphical detail. For users with a 1440p monitor, the Low preset is the only viable option for a smooth experience, averaging 62.4 FPS. Higher settings at 1440p result in sub-60 FPS averages, which can feel less fluid. Therefore, the recommended configuration is 1080p with High settings, as it delivers the best compromise between visual quality and smooth gameplay. Users prioritizing frame rate above all else should select the Low preset at 1080p.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a clear and severe dependency on the GPU. At 1920x1080 with the High preset, the system averages 65 FPS. When moving to 2560x1440, the frame rate drops to 40.4 FPS, a reduction of 24.6 FPS or roughly 38%. This is a substantial decline that indicates the system is struggling with the increased pixel count. Scaling further to 3840x2160, the frame rate plummets to 24.4 FPS, a further drop of 16 FPS from 1440p, representing an additional 40% reduction. This pattern is consistent across all settings. For instance, the Low preset averages 100.1 FPS at 1080p, 62.4 FPS at 1440p, and 34.5 FPS at 4K. The rate of decline is not linear; it accelerates as resolution increases, which is a hallmark of a system where the GPU's memory bandwidth and capacity are overwhelmed. The 4 GB VRAM is simply not enough to handle the larger textures and frame buffers required at higher resolutions. This data indicates that the GPU is the definitive limiting component, preventing the system from scaling effectively beyond 1080p. The CPU, while not the primary bottleneck, also cannot compensate for the GPU's inability to render at higher resolutions. The result is a system that is best suited for 1080p gaming, with any attempt to increase resolution resulting in a disproportionately large performance penalty.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 34.5
3840x2160 Medium 28.2
3840x2160 High 24.4
3840x2160 Ultra 16.4
2560x1440 Low 62.4
2560x1440 Medium 50.7
2560x1440 High 40.4
2560x1440 Ultra 32.9
1920x1080 Low 100.1
1920x1080 Medium 77.1
1920x1080 High 65.0
1920x1080 Ultra 51.3

The Technomancer with RTX 3050 4 GB + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.