The Technomancer
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 19 | 24 | 27 |
| 1440p QHD | 24 | 33 | 37 | 51 |
| 1080p Full HD | 37 | 50 | 62 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 7800X3D + AMD Radeon RX 580, In-Depth Analysis
The Technomancer is an Action RPG, and this benchmark page covers the combination of an AMD Ryzen 7 7800X3D with an AMD Radeon RX 580. The data is measured, not simulated, and it gives this combo a rank of 1532 out of 1656 tested combinations. The main story is the mismatch: a very strong CPU and a mid-pack GPU produce frame rates that are limited by the graphics card at every resolution.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7800X3D is an 8-core, 16-thread desktop part from the 7000 series, built on Zen 4 (Raphael) at TSMC's 5 nm process. It has a base clock of 4.20, a boost clock of 5.00, 64 KB L1 per core, 1 MB L2 per core, and 96 MB shared L3 cache. It supports DDR5 on a dual-channel memory bus with 83.2 GB/s bandwidth, uses AMD Socket AM5, and has a TDP of 120. In synthetic benchmarks, the CPU averages 31580 and sits at the 87th percentile of all CPUs. Its nearest rivals include the Intel Core i7-12700F (avgScore 31543, deltaPct 0.1), AMD Ryzen 9 5980HX (avgScore 31495, deltaPct 0.3), AMD Ryzen 7 8700G (avgScore 31407, deltaPct 0.6), and AMD Ryzen 7 7745HX (avgScore 31402, deltaPct 0.6).
Those synthetic scores indicate a CPU that is not the weak link in this pairing. The game's average FPS changes in large steps when resolution changes, not when CPU settings would. With the same GPU, moving from 1920x1080 High to 3840x2160 High drops the average from 50.4 to 18.9. That is a GPU-driven result; the Ryzen 7 7800X3D's core and cache resources are more than sufficient for the frame rates being produced.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 580 is a Polaris 20 GPU on GCN 4.0 architecture, built on 14 nm. It has 8 GB GDDR5 on a 256-bit bus with 256.0 GB/s bandwidth. Clocks are 1257 MHz base, 1340 MHz boost, and 2000 MHz memory (8 Gbps effective). The chip has 2304 shading units, 144 texture units, and 32 ROPs, with a pixel rate of 42.88 GPixel/s, texture rate of 193.0 GTexel/s, and FP32 throughput of 6.175 TFLOPS. It is a dual-slot card with a 185 W TDP and a PCIe 3.0 x16 interface. Its average benchmark score is 13559, at the 53rd percentile of all GPUs. Nearest rivals are the NVIDIA GeForce GTX 570 (avgScore 13564, deltaPct 0), GTX 950 (avgScore 13549, deltaPct 0.1), AMD Radeon Pro 455 (avgScore 13416, deltaPct 1.1), and NVIDIA P106-090 (avgScore 13716, deltaPct -1.1).
The GPU's 53rd percentile standing is a better predictor of The Technomancer's measured FPS than the CPU's 87th percentile. The highest average across all rows is 74.9 FPS at 1920x1080 Low, and the lowest is 15.9 FPS at 3840x2160 Ultra. The RX 580 is the component that sets the ceiling.
How This Combo Ranks
The combination ranks 1532 of 1656 tested combos in The Technomancer. That puts it below the midpoint of the field and far below what the CPU's percentile would suggest. The CPU is at the 87th percentile of all CPUs; the GPU is at the 53rd percentile. The game ranking is not a CPU ranking. It is a whole-system result, and in this case the whole system is held down by the RX 580.
The nearest-rival data reinforces this. The CPU's competitors are all within 0.6 deltaPct of its average score, meaning the 7800X3D is not an extreme outlier on top; it is one of several closely matched processors. The GPU's cluster is even tighter, with the GTX 570 and GTX 950 essentially tied at 0 and 0.1 deltaPct. Since neither component is dramatically ahead of its direct rivals, the combo's low rank in this game points to the GPU's performance class rather than to a faulty CPU result.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
| Resolution | Settings | Avg FPS |
|---|---:|---:|
| 1920x1080 | Low | 74.9 |
| 1920x1080 | Medium | 61.9 |
| 1920x1080 | High | 50.4 |
| 1920x1080 | Ultra | 37.3 |
| 2560x1440 | Low | 50.7 |
| 2560x1440 | Medium | 37.4 |
| 2560x1440 | High | 32.7 |
| 2560x1440 | Ultra | 24.2 |
| 3840x2160 | Low | 26.6 |
| 3840x2160 | Medium | 24.2 |
| 3840x2160 | High | 18.9 |
| 3840x2160 | Ultra | 15.9 |
All figures are average FPS; minimum and maximum FPS are not present in the measured data. At 1920x1080, Low delivers 74.9, Medium 61.9, High 50.4, and Ultra 37.3. At 2560x1440, Low delivers 50.7, Medium 37.4, High 32.7, and Ultra 24.2. At 3840x2160, Low delivers 26.6, Medium 24.2, High 18.9, and Ultra 15.9.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Resolution scaling is consistent across all four presets. Low goes 74.9, 50.7, 26.6 across 1920x1080, 2560x1440, and 3840x2160. Medium goes 61.9, 37.4, 24.2. High goes 50.4, 32.7, 18.9. Ultra goes 37.3, 24.2, 15.9. The pattern is a steady decline at each resolution step, and the drop between 2560x1440 and 3840x2160 is especially clear on Low, where the average falls from 50.7 to 26.6.
This is a GPU-bound signature. A CPU-bound configuration would show less separation between resolution steps because the CPU workload would not scale with pixel count. Here, every resolution increase produces a large FPS loss, meaning the RX 580's rendering throughput is the limiting resource. The Ryzen 7 7800X3D's high benchmark average does not compensate because the bottleneck sits after CPU processing, in the GPU.
The interaction between resolution and preset shows up in specific matching rows. 1920x1080 Ultra averages 37.3 FPS, and 2560x1440 Medium averages 37.4 FPS — nearly identical. Likewise, 2560x1440 Ultra and 3840x2160 Medium both average 24.2 FPS. These overlaps reinforce that the GPU is being pushed to a similar limit by different combinations of pixel count and settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured rows make 1920x1080 Medium the strongest overall recommendation. It averages 61.9 FPS, which is above the 1920x1080 High result of 50.4 and well above the 1920x1080 Ultra result of 37.3. Low is faster at 74.9, but Medium is the highest preset that still keeps the average above the High preset's 50.4 FPS figure.
At 2560x1440, Low is the best measured row at 50.7 FPS. It is actually slightly higher than 1920x1080 High at 50.4, so a user who wants more screen area can run 1440p Low and get essentially the same average FPS as 1080p High. Medium at 1440p drops to 37.4, High to 32.7, and Ultra to 24.2.
At 3840x2160, the data offers no high-FPS option. Low is 26.6, Medium is 24.2, High is 18.9, and Ultra is 15.9. If 3840x2160 is required, Low is the only setting worth considering; the measured gain from Low to Medium is small, and High and Ultra are significantly slower. For the combination as a whole, the data points to 1920x1080 Medium as the best balance between preset quality and average frame rate.
Hardware Specifications
AMD Ryzen 7 7800X3D
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 580 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.6 |
| 3840x2160 | Medium | 24.2 |
| 3840x2160 | High | 18.9 |
| 3840x2160 | Ultra | 15.9 |
| 2560x1440 | Low | 50.7 |
| 2560x1440 | Medium | 37.4 |
| 2560x1440 | High | 32.7 |
| 2560x1440 | Ultra | 24.2 |
| 1920x1080 | Low | 74.9 |
| 1920x1080 | Medium | 61.9 |
| 1920x1080 | High | 50.4 |
| 1920x1080 | Ultra | 37.3 |
The Technomancer with Ryzen 7 7800X3D + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 580 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RX 580
Explore FPS benchmarks for other games using this same hardware combination.