The Technomancer
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 23 | 32 | 38 |
| 1440p QHD | 36 | 48 | 53 | 72 |
| 1080p Full HD | 55 | 71 | 85 | 111 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
Resolution Scaling
The measured frame rates across resolutions reveal a system that is clearly constrained by the graphics card at higher pixel counts. Moving from 1920x1080 to 2560x1440 on High settings, the average frame rate drops from 70.7 FPS to 47.9 FPS, a decrease of roughly one-third. The scaling continues at 3840x2160, where High settings yield just 23.4 FPS. This pattern—where 4K performance falls to approximately half of 1440p performance and one-third of 1080p performance—indicates that the GPU's rendering throughput is the limiting factor as resolution increases.
The resolution scaling behavior is consistent across all settings presets. At Low settings, the frame rate falls from 110.6 FPS at 1080p to 71.8 FPS at 1440p, then to 37.6 FPS at 4K. Medium settings show a similar trajectory: 84.7 FPS at 1080p, 52.8 FPS at 1440p, and 31.9 FPS at 4K. The Ultra preset is the most demanding, starting at 54.7 FPS at 1080p and collapsing to 35.6 FPS at 1440p and 20.9 FPS at 4K. The consistent proportional drops suggest that the CPU is not becoming a bottleneck even at lower resolutions; rather, the GTX 1660 SUPER's compute and memory bandwidth are being progressively saturated.
Notably, the gap between Low and Ultra settings widens as resolution decreases. At 4K, the difference between Low (37.6 FPS) and Ultra (20.9 FPS) is 16.7 FPS. At 1080p, that same delta expands to 55.9 FPS (110.6 vs 54.7). This is a classic symptom of GPU-bound scenarios: at higher resolutions, the pixel fill rate dominates, and the incremental cost of higher-quality shading is relatively smaller. At 1080p, the GPU has spare throughput, so raising settings has a much larger proportional impact on the final frame rate.
How This Combo Ranks
This combination of an AMD Ryzen 7 5800XT with an NVIDIA GeForce GTX 1660 SUPER ranks 1481st out of 1656 tested combos in The Technomancer. That places it in the lower 10 percent of all configurations tested, which aligns with the measured frame rates being modest by modern standards. The rank reflects the GPU's position in the system; the Ryzen 7 5800XT is a high-end desktop processor from 2024, while the GTX 1660 SUPER is an end-of-life midrange card from 2019.
The GPU's percentile versus all GPUs is 55, meaning it sits just above the median of all GPUs in the database. Its average benchmark score of 14286 places it within 0.7 percent of several rivals: the AMD Radeon RX 5500 XT (14389, deltaPct -0.7), the AMD Radeon Vega 11 (14352, deltaPct -0.5), the Intel Iris Xe MAX Graphics (14315, deltaPct -0.2), and the AMD Radeon RX Vega 11 (14314, deltaPct -0.2). These are all within statistical noise of each other, indicating that the GTX 1660 SUPER is firmly in a performance tier with iGPUs and low-end discrete cards. The combination's low rank in this specific game is therefore expected: the CPU is overkill relative to the GPU, and the game's demands outpace what this graphics card can deliver at high resolutions.
CPU Role
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, built on a 7 nm process. Its base clock is 3.80 GHz with a boost clock of 4.80 GHz. This is a desktop part with a 105 W TDP, and it ranks in the 86th percentile against all CPUs. Its average benchmark score of 29774 is essentially tied with several rivals: the AMD Ryzen 7 PRO 5755GE (29740, deltaPct 0.1), the AMD Ryzen 7 6800HS (29856, deltaPct -0.3), the AMD Ryzen AI 7 PRO 360 (29682, deltaPct 0.3), and the AMD Ryzen 7 7840H (29868, deltaPct -0.3). These deltas are all under a third of a percent, meaning the 5800XT's performance is representative of a broad cluster of mid-range to high-end mobile and desktop chips.
For The Technomancer, a 2016 Action RPG, the CPU's multi-threaded capability is far beyond what the game likely requires. The 3dmark 16-thread score is 7683, and the max-thread score is 7680, showing consistent scaling across cores. Single-thread performance is strong as well: a 3dmark single-thread score of 959 and a Passmark single-thread score of 3538. The game's frame rates are not CPU-limited in any measured configuration, as evidenced by the fact that even the lowest 4K frame rate (20.9 FPS at Ultra) is not accompanied by any indication of CPU stalls. The CPU's 32 MB of L3 cache and dual-channel DDR4 memory support provide ample bandwidth for game logic, but none of these resources are the constraining factor here.
Measured FPS Breakdown
At 1920x1080, the GTX 1660 SUPER delivers playable results on most presets. Low settings average 110.6 FPS, which is smooth and responsive. Medium settings drop to 84.7 FPS, still well above 60. High settings average 70.7 FPS, which remains fluid. Ultra settings fall to 54.7 FPS, dipping below the 60 FPS threshold but remaining playable for a slower-paced RPG.
At 2560x1440, performance degrades noticeably. Low settings average 71.8 FPS, which is acceptable. Medium settings drop to 52.8 FPS, and High settings to 47.9 FPS. Ultra settings average 35.6 FPS, which will feel stuttery in combat sequences. The drop from 1080p to 1440p is steepest on the Low preset (a 38.8 FPS reduction), while the Ultra preset loses 19.1 FPS across the same resolution step.
At 3840x2160, none of the presets achieve a consistent 60 FPS. Low settings average 37.6 FPS, Medium averages 31.9 FPS, High averages 23.4 FPS, and Ultra averages 20.9 FPS. These numbers indicate that 4K is not viable for this GPU in this title, regardless of settings. The scaling from Low to Ultra at 4K is compressed—only a 16.7 FPS spread—confirming that the GPU is fully saturated at this resolution.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is built on the TU116 chip using a 12 nm process. It has 1408 shading units, 88 TMUs, and 48 ROPs. The GPU is equipped with 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. The base clock is 1530 MHz with a boost clock of 1785 MHz. Its compute capability is rated at 5.027 TFLOPS FP32 and 10.05 TFLOPS FP16 (2:1). The card's TDP is 125 W, with a suggested PSU of 300 W.
The GPU's average benchmark score of 14286 places it in the 55th percentile, and its nearest rivals are all within 0.7 percent. This is a modest performance tier, confirmed by the measured FPS in The Technomancer. The 6 GB VRAM capacity is not a limiting factor at 1080p or 1440p, but at 4K with high-quality textures, memory bandwidth and capacity may both contribute to the low frame rates. The 336.0 GB/s bandwidth is the same as the memory clock of 1750 MHz (14 Gbps effective), and this throughput is clearly insufficient to maintain fluid frame rates at 4K Ultra.
The GPU's Passmark G3D score of 12699 and 3DMark Steel Nomad DX12 score of 1278 both reflect its midrange positioning. The DirectX 12 Passmark score of 50 is notably low, which may indicate driver overhead or architectural limitations in that API. For The Technomancer, which likely uses an older DirectX 11 path, the card's performance is more in line with its DirectX 11 Passmark score of 104.
Settings Recommendations
Based on the measured frame rates, the best experience for this combination is at 1920x1080 with the High preset, which delivers 70.7 FPS. This provides a solid balance between visual quality and smoothness. The Medium preset at 1080p offers 84.7 FPS for players who prioritize frame rate stability, while Low at 110.6 FPS is available for competitive-style play or for those who want maximum headroom.
At 2560x1440, the Low preset (71.8 FPS) is the only settings level that consistently exceeds 60 FPS. Medium at 52.8 FPS is playable but not ideal, and High at 47.9 FPS requires a tolerance for occasional dips. The Ultra preset at 1440p (35.6 FPS) is not recommended for comfortable play. At 3840x2160, no preset is recommended; even Low (37.6 FPS) falls short of a smooth experience, and Ultra (20.9 FPS) is effectively unplayable for action sequences.
The data suggests that the optimal configuration is 1080p High, as it sits at the intersection of acceptable visual fidelity and performance. Moving to Medium at 1440p sacrifices the 60 FPS target for a modest resolution increase, which is generally a poor trade in a game where reaction times matter. For users with 1080p displays, the High preset is the clear choice, with Medium as a fallback if frame pacing becomes an issue. The Ultra preset at 1080p (54.7 FPS) is the only way to experience maximum settings, but the 16 FPS penalty versus High is substantial for a minor visual upgrade.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1660 SUPER in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.6 |
| 3840x2160 | Medium | 31.9 |
| 3840x2160 | High | 23.4 |
| 3840x2160 | Ultra | 20.9 |
| 2560x1440 | Low | 71.8 |
| 2560x1440 | Medium | 52.8 |
| 2560x1440 | High | 47.9 |
| 2560x1440 | Ultra | 35.6 |
| 1920x1080 | Low | 110.6 |
| 1920x1080 | Medium | 84.7 |
| 1920x1080 | High | 70.7 |
| 1920x1080 | Ultra | 54.7 |
The Technomancer with Ryzen 7 5800XT + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with GTX 1660 SUPER + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.